Stonecrops Level 1 of the Dungeon (0, 0, D:1) 13 stones (3, 27, D:1) 23 arrows (9, 24, D:1) 26 stones (12, 7, D:1) a +0 club (16, 20, D:1) 13 arrows (17, 20, D:1) a +0 hunting sling (23, 42, D:1) a +0 whip a stone (27, 13, D:1) a +0 hunting sling (42, 5, D:1) a +0 hand axe (43, 19, D:1) a +0 dagger (47, 4, D:1) a +0 whip Level 2 of the Dungeon (3, 3, D:2) a +0 club (5, 1, D:2) a +0 dagger (14, 11, D:2) a +0 ring mail a +0 flail (16, -15, D:2) 14 stones (19, 22, D:2) 13 stones (21, 18, D:2) a +0 short sword (26, 8, D:2) a +0 short sword (26, 17, D:2) 30 bolts (37, -11, D:2) a +0 whip (40, -10, D:2) a +0 robe a +0 club (56, -9, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +1 hat (3, 11, D:3) a +0 club (4, 23, D:3) a staff of air (6, 10, D:3) a +0 whip (11, 4, D:3) a +0 hunting sling (14, 3, D:3) a +0 mace (18, 23, D:3) 16 sling bullets (19, 3, D:3) a +2 dagger of holy wrath (27, 23, D:3) a +0 long sword (29, 1, D:3) 15 stones (35, 9, D:3) a +0 leather armour a +0 club (49, -15, D:3) a +0 dagger (51, -22, D:3) a +0 hunting sling 16 stones (51, -16, D:3) a +0 dagger (55, -16, D:3) a +0 hunting sling 18 stones (55, -15, D:3) a +0 hunting sling 14 stones (59, -19, D:3) a +0 dagger (59, -18, D:3) 26 stones (60, -19, D:3) a +0 dagger a +0 scale mail (60, -11, D:3) a +0 ring mail (60, -9, D:3) a +6 ring of intelligence a potion of mutation a +0 scale mail (61, -20, D:3) a +0 dagger (61, -11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, 7, D:4) a +0 flail a +0 whip a +0 leather armour a +0 club a +0 halberd (8, 41, D:4) 18 stones (13, 2, D:4) a +0 leather armour (18, 55, D:4) a +0 hand axe 3 boomerangs (21, 20, D:4) 9 arrows (24, 2, D:4) 24 bolts (28, 34, D:4) a +0 hand axe (34, 4, D:4) 22 stones (36, 19, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) an orb of energy (8, -1, D:5) a +0 chain mail (13, -17, D:5) 12 stones (14, -8, D:5) a +0 leather armour (18, 6, D:5) a +0 robe (20, -4, D:5) 2 potions of attraction 25 arrows a +0 shortbow (30, 4, D:5) a +0 quarterstaff (34, 7, D:5) 22 stones (39, -23, D:5) a +0 shortbow 12 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (0, 2, D:6) a +0 club a +0 club a +0 spear a +0 halberd a +0 club a +0 flail a +0 shortbow 34 arrows (3, -35, D:6) a +0 chain mail (3, 0, D:6) a +0 giant spiked club (5, -25, D:6) a +0 trident (6, -36, D:6) a +1 helmet (8, 16, D:6) a +0 robe (15, -26, D:6) a +0 club (15, -25, D:6) a +0 dagger (15, -24, D:6) a +0 club a +0 robe (16, -20, D:6) a +0 giant spiked club (27, 10, D:6) a +0 leather armour (33, -4, D:6) a scroll of teleportation (40, 1, D:6) 20 bolts (43, -3, D:6) a +0 glaive a +0 robe Level 7 of the Dungeon [Shop] Iguohaz's Book Shoppe a book of Winter (510 gold) a book of Transfigurations (600 gold) a book of Pain (420 gold) a manual of Unarmed Combat (1200 gold) the Handbook of Scorching Black Rituals (450 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Scorch Fire 2 yes c - Corpse Rot Necromancy/Air 2 no d - Simulacrum Ice/Necromancy 6 no an Everburning Encyclopedia (390 gold) a book of Necromancy (240 gold) a There-And-Back Book (450 gold) an Inescapable Atlas (510 gold) a Fen Folio (630 gold) a book of Rime (420 gold) (0, 0, D:7) +0 swamp dragon scales a +2 scimitar of flaming (1, 0, D:7) a +0 dagger a boomerang a +0 leather armour (3, 25, D:7) a +0 dagger a +0 robe (4, 25, D:7) a +0 hand axe (5, -5, D:7) 3 stones a +0 whip (5, 25, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, -5, D:7) a +0 club (6, -4, D:7) a +0 short sword (7, -5, D:7) 5 stones a +0 club (7, -4, D:7) 5 stones a +0 dagger (12, 10, D:7) a +0 robe (still there?) a +0 dagger (still there?) (14, 5, D:7) a +0 quarterstaff (15, -11, D:7) 27 stones (16, 18, D:7) a scroll of blinking (18, 10, D:7) a +0 war axe a +0 robe a +2 war axe (18, 11, D:7) a +4 great sword a +0 robe a +3 short sword a +0 robe (20, 4, D:7) 20 stones (20, 13, D:7) a +0 robe (22, -1, D:7) a +0 dagger a +0 robe (23, -2, D:7) a +2 dagger of venom (23, -1, D:7) a +0 ring mail (27, 27, D:7) a +0 quarterstaff (34, 21, D:7) a scroll of teleportation (43, -4, D:7) a staff of cold Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, -14, D:8) a +2 vampiric halberd 16 stones (6, -14, D:8) a +0 hand axe 19 stones a +0 ring mail (7, -13, D:8) a +0 halberd (8, -13, D:8) 2 potions of haste a +0 hand axe a +0 scale mail a +0 club 3 boomerangs a +0 chain mail (8, -12, D:8) a +0 trident a +0 ring mail (8, 4, D:8) 12 stones (9, -12, D:8) a +0 club a +0 flail (10, -13, D:8) a +0 plate armour a +0 glaive 3 boomerangs (10, 14, D:8) a potion of attraction (12, -17, D:8) a +0 trident a +0 chain mail a +0 flail (13, -17, D:8) a +0 ring mail a +0 club a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 club (13, -16, D:8) a +0 whip a +0 mace (14, -17, D:8) a +0 club (15, -18, D:8) a +0 spear (15, -17, D:8) a +0 leather armour a +0 club a +0 hand axe (16, -17, D:8) a +0 spear (17, -19, D:8) a +0 short sword of venom (25, 2, D:8) a +0 dagger (26, 17, D:8) a +0 great sword a +0 robe (29, 5, D:8) a scroll of noise (33, -15, D:8) 2 potions of degeneration a +0 flail (34, 7, D:8) a +2 war axe a +0 robe (34, 13, D:8) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (34, 14, D:8) a +4 spear a +0 robe (35, 12, D:8) a +4 scimitar of freezing a +0 robe (38, 8, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) 18 stones (4, -1, D:9) a +0 ring mail (5, -43, D:9) a condenser vane (15, -16, D:9) 26 stones (27, -22, D:9) a +0 whip (29, -18, D:9) a +0 flail of draining (34, -46, D:9) a +0 lajatang (36, 3, D:9) 8 stones (44, -6, D:9) 18 arrows (45, -26, D:9) 24 stones (51, -14, D:9) a +0 shortbow 24 arrows (52, 4, D:9) 3 large rocks (53, -31, D:9) a +0 shortbow 18 arrows (54, -45, D:9) a +0 ring mail (56, 3, D:9) the +4 dagger of Dacerube {vamp, Contam rPois rC+ SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (58, -33, D:9) a staff of fire (64, 8, D:9) a potion of attraction Level 10 of the Dungeon [Shop] Rakhlivu's Assorted Antiques a +3 halberd of venom (545 gold) a scroll of vulnerability (187 gold) a scroll of teleportation (75 gold) a wand of flame (12) (175 gold) a +2 chain mail of fire resistance (537 gold) a potion of attraction (75 gold) a potion of invisibility (200 gold) the +1 hand axe of the Lamprey {flame, Drain Int+7} (662 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+7). Drain: It drains your maximum health when unequipped. (0, 0, D:10) a +0 club a curare-tipped dart a +0 short sword 3 stones (1, -1, D:10) a +0 dagger a +0 short sword a +0 dagger 10 stones (5, -38, D:10) 24 stones (5, -1, D:10) a +0 whip (8, -32, D:10) 33 stones (10, -4, D:10) 27 stones (19, -35, D:10) a +0 pair of boots (27, -53, D:10) a scroll of amnesia (28, -34, D:10) a +0 giant club a +0 giant club (36, -49, D:10) a +0 battleaxe (44, -51, D:10) a +0 rapier (54, -48, D:10) 29 stones Level 11 of the Dungeon [Shop] Zotiem's Weapon Shop 22 stones (35 gold) 15 stones (24 gold) a +0 great sword of protection (156 gold) 18 stones (28 gold) a +0 club (16 gold) a +0 war axe (56 gold) a +0 trident (56 gold) (0, 0, D:11) a +0 dagger (6, -7, D:11) 21 arrows (23, -16, D:11) a potion of attraction (25, 6, D:11) 4 large rocks (25, 7, D:11) 3 large rocks (26, 7, D:11) a +0 giant spiked club a +0 giant club (33, -10, D:11) a +0 leather armour (39, -7, D:11) a +0 hunting sling (48, 12, D:11) a scroll of teleportation (52, 13, D:11) 14 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 halberd a +3 chain mail of fire resistance (0, 9, D:12) a +0 dagger a +0 robe (3, 6, D:12) 2 potions of haste (9, 26, D:12) a +0 leather armour a +0 hand axe (12, 4, D:12) 3 large rocks (13, 29, D:12) 28 arrows a +0 shortbow (13, 30, D:12) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (14, 28, D:12) 29 arrows a +0 shortbow a +0 shortbow a +0 plate armour a +0 dire flail a +0 leather armour of willpower a +0 hand axe (14, 30, D:12) a +0 scale mail a +0 hand axe (15, 27, D:12) 30 arrows a +0 shortbow a +0 longbow a +0 war axe a +0 leather armour a +0 hand axe (17, 3, D:12) 4 curare-tipped darts a +2 dagger of venom (17, 8, D:12) 17 arrows (17, 21, D:12) a +0 chain mail a +0 mace (17, 28, D:12) a +0 hand axe (18, 17, D:12) a potion of magic a +4 ring of protection 2 potions of brilliance (18, 18, D:12) a +0 whip a +0 dagger (19, 25, D:12) a +0 dagger (25, 0, D:12) a +0 hunting sling (39, 1, D:12) a +0 falchion a potion of attraction a +0 mace (40, 1, D:12) a +0 flail a +0 plate armour (41, 18, D:12) a +1 hand axe of electrocution (42, 28, D:12) a +0 halberd (46, 4, D:12) a +0 leather armour (47, 2, D:12) a potion of mutation (47, 6, D:12) a +0 trident (49, 0, D:12) a +0 long sword a +0 ring mail a +2 buckler of protection (50, 2, D:12) a +0 morningstar (53, -4, D:12) a +0 great sword Level 13 of the Dungeon (0, 0, D:13) a scroll of noise (1, 13, D:13) a scroll of teleportation (2, 34, D:13) a +0 dagger a +0 robe (3, 18, D:13) a +0 ring mail (3, 22, D:13) a +0 broad axe a +0 plate armour a +0 kite shield 2 potions of degeneration (6, 19, D:13) a potion of lignification (9, 6, D:13) a +0 buckler a +0 chain mail a +0 war axe a +0 chain mail a +0 war axe (10, 5, D:13) a +0 plate armour a +0 long sword a +0 plate armour a +2 dire flail of protection (11, 5, D:13) a +0 chain mail a +0 great mace (11, 6, D:13) a +0 plate armour a +3 bardiche (30, 37, D:13) 2 large rocks (31, 37, D:13) 3 large rocks (32, -3, D:13) a potion of attraction (44, 10, D:13) a +0 long sword (48, 32, D:13) a +0 robe (55, 32, D:13) a +0 chain mail a +0 bardiche (55, 42, D:13) a +4 scimitar of flaming (56, 20, D:13) 33 stones (56, 42, D:13) a +0 giant spiked club a +0 giant club (59, 27, D:13) a potion of degeneration (62, -3, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 15 stones (0, 2, D:14) 22 sling bullets (18, -24, D:14) 17 arrows (19, 7, D:14) a +0 leather armour a +2 scimitar of flaming (19, 8, D:14) a +0 great sword a +0 ring mail (20, 9, D:14) 3 large rocks (21, -14, D:14) a +0 robe a +0 dagger (21, -12, D:14) a +0 dire flail a +0 dire flail a +2 leather armour of poison resistance a +0 great mace (21, 9, D:14) a +0 dire flail (22, -4, D:14) a +0 leather armour (22, 10, D:14) a +0 short sword (32, -16, D:14) a +0 hunting sling (35, 12, D:14) 18 sling bullets (36, 11, D:14) a +0 falchion (38, -10, D:14) 20 arrows a +0 longbow (38, 9, D:14) 59 arrows a +0 shortbow a +0 shortbow a +0 longbow (38, 12, D:14) 29 arrows a +0 shortbow (39, -9, D:14) a +2 chain mail of fire resistance a +1 great mace of holy wrath (39, 11, D:14) a +1 rapier of protection (47, 7, D:14) 19 arrows a +0 shortbow (57, -2, D:14) a +2 flail of distortion (57, 4, D:14) 16 stones Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (12, -7, D:15) a +0 long sword (12, -5, D:15) a +0 battleaxe (13, -7, D:15) a +0 hand axe a +0 halberd (14, -6, D:15) a +0 halberd (14, 17, D:15) a +0 dagger (19, 13, D:15) a +0 leather armour (19, 15, D:15) a +0 dagger a +0 ring mail (20, 15, D:15) a +2 broad axe a +0 chain mail (28, -2, D:15) a +0 club (30, 33, D:15) a +0 flail (40, 44, D:15) a +0 falchion (42, 38, D:15) a potion of lignification (43, 19, D:15) 23 stones a +0 leather armour a +0 glaive (44, 11, D:15) a +0 ring mail (44, 20, D:15) a +0 robe a +0 dagger (55, 2, D:15) a +2 robe a +0 dagger (56, 2, D:15) a +0 robe a +0 whip (57, 10, D:15) a +0 dagger (59, 3, D:15) a potion of mutation (60, 38, D:15) 3 boomerangs (62, 8, D:15) a +0 robe a +0 lajatang of speed the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, -1, Orc:1) a +0 short sword a +0 leather armour (2, -2, Orc:1) a +0 dagger a +0 robe (2, -1, Orc:1) a +0 battleaxe a +0 ring mail (2, 0, Orc:1) a +0 battleaxe a boomerang a +0 plate armour (20, 39, Orc:1) a +0 leather armour a +0 flail (20, 40, Orc:1) a +0 leather armour a +0 dagger (21, 39, Orc:1) a +0 dagger (21, 40, Orc:1) a +0 club a +0 war axe a +0 chain mail a +0 glaive (27, 46, Orc:1) a +0 giant club (28, 44, Orc:1) a +0 club (28, 45, Orc:1) a +0 mace a +0 leather armour a +0 hand axe a +0 flail (28, 46, Orc:1) a +0 short sword (29, 45, Orc:1) a +0 plate armour a +1 battleaxe of venom a +0 plate armour a +0 halberd a +0 ring mail a +0 club (30, 44, Orc:1) a +0 plate armour a +0 short sword (30, 45, Orc:1) a +0 giant spiked club 2 boomerangs a +0 falchion a +0 leather armour a +0 dagger (47, 25, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Qopivvof's Book Shoppe a book of Air (308 gold) Great Wizards, Vol. II (532 gold) a book of Scorching (420 gold) the Grimoire of Illusion and Black Magic (532 gold) Spells Type Level Known a - Call Imp Summoning 2 no b - Simulacrum Ice/Necromancy 6 no c - Borgnjor's Revivification Necromancy 8 no a book of Debilitation (280 gold) a book of Alchemy (392 gold) a book of Alchemy (392 gold) Kulangi's Almanac of Gliding Blows and Bruises (644 gold) Spells Type Level Known a - Conjure Ball Lightning Conjuration/Air 6 yes b - Orb of Destruction Conjuration 7 yes c - Storm Form Transmutation/Air 7 no a book of Minor Magic (252 gold) a book of Weapons (448 gold) [Shop] Sonoh's Antique Weapon Boutique a +3 vorpal war axe (799 gold) a +4 glaive (1026 gold) the +3 rapier of Instant Death {pain, rCorr} (1353 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rCorr: It protects you from acid and corrosion. a +2 flail of draining (658 gold) a +0 scimitar (144 gold) a +0 quarterstaff of speed (504 gold) a +0 halberd (144 gold) a +0 hunting sling (54 gold) the +4 spear of War {spect, Dex+2 SInv} (1544 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). SInv: It lets you see invisible. the +5 spear "Gihid" {venom, MP-9 Str+2 Int+2 Dex+3 SInv} (1281 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (-9). SInv: It lets you see invisible. a +1 short sword of holy wrath (446 gold) [Shop] Rajaigri's Antique Armour Shoppe a +0 leather armour (64 gold) a +0 leather armour (64 gold) the +2 leather armour "Cynnij" {rF+ rC+ Will- SInv} (1056 gold) rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. a +0 leather armour (64 gold) a +0 helmet (144 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 scale mail (128 gold) [Shop] Plog's Antique Weapon Emporium a +0 quarterstaff (128 gold) a +0 scimitar (128 gold) the +10 rapier of Kuoja {antimagic, +Blink rElec} (2656 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. +Blink: It lets you blink. a +2 halberd of flaming (614 gold) a +1 lajatang of venom (800 gold) a +0 scimitar (128 gold) a +0 spear (96 gold) a +0 broad axe (128 gold) a +2 flail of protection (518 gold) (0, 0, Orc:2) a +0 troll leather armour (1, 0, Orc:2) a +0 plate armour a +0 hand axe (1, 1, Orc:2) a +0 leather armour a +0 dagger (2, 0, Orc:2) a +0 mace a +0 dagger (2, 1, Orc:2) a +0 whip (13, 4, Orc:2) a +0 cloak a +0 dagger (14, 6, Orc:2) a +0 troll leather armour (14, 13, Orc:2) a +0 robe a +0 dagger (15, 45, Orc:2) a +2 scimitar of electrocution a +0 plate armour (16, 11, Orc:2) a +0 plate armour a +0 glaive (16, 12, Orc:2) a +0 dagger a +0 flail a +0 leather armour a +0 flail of protection (16, 45, Orc:2) a +0 dagger a +0 robe a +2 hand axe of electrocution a +0 leather armour (18, 15, Orc:2) a +0 robe a +0 dagger (21, 1, Orc:2) a +0 falchion a +0 chain mail a +0 club (21, 18, Orc:2) a +0 plate armour a +0 trident (21, 19, Orc:2) a +0 leather armour a +0 hand axe a +0 flail (22, 1, Orc:2) a +0 plate armour a +0 flail (22, 2, Orc:2) a +0 club a +0 short sword (22, 18, Orc:2) a +0 leather armour a +0 mace (22, 19, Orc:2) a +0 robe a +0 dagger (23, 30, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 short sword a boomerang (23, 34, Orc:2) a +0 scimitar of protection a +0 plate armour (24, 30, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +2 dagger of venom a +0 robe a +0 dagger (24, 34, Orc:2) a +0 mace a +0 dagger a +0 ring mail (28, 23, Orc:2) a +0 scale mail a +0 mace (28, 24, Orc:2) a +0 mace (29, 24, Orc:2) a +0 short sword a +0 robe a +0 dagger (29, 25, Orc:2) 2 boomerangs a +0 falchion (30, 24, Orc:2) a +0 club (31, 26, Orc:2) a +0 scale mail a +0 morningstar (32, 26, Orc:2) a +0 robe a +0 dagger (33, -2, Orc:2) a +0 hand axe a +0 leather armour a +0 short sword a +0 plate armour (33, -1, Orc:2) a +0 dagger a +0 robe (41, 23, Orc:2) a +0 robe a +0 dagger (42, 23, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 club (43, 23, Orc:2) a +0 falchion (44, 11, Orc:2) a +0 glaive of venom a +0 plate armour (44, 12, Orc:2) a +0 short sword (44, 21, Orc:2) a +0 scale mail a +0 short sword (45, 11, Orc:2) a +0 hand axe a +0 plate armour a +0 mace a +0 chain mail a +0 club a +0 leather armour (45, 12, Orc:2) a +0 dagger a +1 robe of the Archmagi a +0 scimitar a +0 plate armour a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (45, 13, Orc:2) a +0 long sword a +0 plate armour a +0 whip (46, 11, Orc:2) a +0 great mace a +9 plate armour of ponderousness (53, 11, Orc:2) a +0 chain mail a +0 long sword (53, 12, Orc:2) 2 boomerangs a +0 mace a +0 hand axe a +0 hand axe (54, 15, Orc:2) a +0 leather armour a +0 war axe (55, 11, Orc:2) a +0 hand axe a +0 giant club (55, 18, Orc:2) a +0 leather armour a +0 trident (56, 11, Orc:2) a +0 plate armour a +0 scimitar (56, 13, Orc:2) a +0 robe a +0 dagger (58, 2, Orc:2) a +0 trident a +0 ring mail (59, 1, Orc:2) a +0 dagger a +0 robe a +2 flail of holy wrath (60, 0, Orc:2) a +0 dagger a +0 leather armour (60, 2, Orc:2) a +0 chain mail a +0 dire flail (60, 3, Orc:2) a +0 chain mail a +0 war axe (60, 7, Orc:2) a +0 hunting sling of flaming (60, 24, Orc:2) a +0 halberd a +0 chain mail (61, 7, Orc:2) a +0 robe a +0 dagger (61, 20, Orc:2) a +0 hand axe a +0 hand axe (61, 24, Orc:2) a +0 hand axe a +0 leather armour 3 boomerangs a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 short sword (62, 20, Orc:2) a +0 leather armour a +0 club (62, 24, Orc:2) a +0 chain mail a +0 whip (65, 17, Orc:2) a +0 leather armour a +0 morningstar a +0 chain mail a boomerang a +2 hand axe of electrocution (67, 16, Orc:2) a +0 plate armour a +0 long sword (67, 17, Orc:2) a +0 robe a +0 dagger (68, 16, Orc:2) a +0 short sword (68, 17, Orc:2) a +0 plate armour a +1 dire flail of protection (69, 17, Orc:2) a +0 chain mail a +0 dire flail (71, 16, Orc:2) a +0 leather armour a +0 war axe a +0 ring mail a +0 short sword a +3 chain mail of fire resistance a +3 halberd of freezing Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (11, -13, Lair:1) a lightning rod (4/4) (13, -9, Lair:1) a phial of floods (31, 28, Lair:1) a +0 barding (45, -8, Lair:1) a +0 trident (49, -12, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (13, -26, Lair:2) 24 bolts (31, -13, Lair:2) a +0 ring mail (33, -35, Lair:2) 19 stones (36, -10, Lair:2) a +0 whip (36, -1, Lair:2) a +0 long sword (39, -36, Lair:2) a scroll of teleportation (48, -11, Lair:2) 30 sling bullets (51, -30, Lair:2) 18 stones (60, -23, Lair:2) 17 stones (60, -9, Lair:2) a potion of attraction (61, -16, Lair:2) a box of beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones (9, 6, Lair:3) a book of Unlife (11, -8, Lair:3) the +3 war axe of Excruciating Pain {venom, rElec rN+ Str+2 Dex+3} It poisons the flesh of those it strikes. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (19, 9, Lair:3) 12 stones (20, 13, Lair:3) a +2 hunting sling of flaming (24, 24, Lair:3) a scroll of noise (32, 7, Lair:3) a +0 mace (33, -11, Lair:3) 3 scrolls of vulnerability (34, 31, Lair:3) a +0 rapier (36, 9, Lair:3) a +0 morningstar a +3 battleaxe of freezing a +0 executioner's axe (36, 10, Lair:3) a +0 halberd a +0 robe (37, 6, Lair:3) 25 stones (37, 10, Lair:3) a +0 dire flail (38, 28, Lair:3) a +0 ring mail (38, 34, Lair:3) a box of beasts (55, 34, Lair:3) a scroll of blinking (59, 2, Lair:3) 21 arrows Level 4 of the Lair of Beasts (3, -3, Lair:4) a +0 whip (7, -4, Lair:4) a +0 pair of boots (7, 9, Lair:4) a +0 short sword (14, -9, Lair:4) a +0 pair of boots (15, -8, Lair:4) a +0 quarterstaff (31, -32, Lair:4) a +1 ring mail of cold resistance (34, -34, Lair:4) a +0 leather armour (40, -33, Lair:4) a scroll of blinking (49, -25, Lair:4) a +0 ring mail (62, -25, Lair:4) the +2 chain mail of Hysteria {+Inv} +Inv: It lets you turn invisible. Level 5 of the Lair of Beasts (6, -18, Lair:5) 23 stones (11, 13, Lair:5) 14 stones (12, 20, Lair:5) a Trismegistus Codex (14, -27, Lair:5) a +0 long sword (20, -20, Lair:5) 2 boomerangs (20, 14, Lair:5) a staff of earth (27, 3, Lair:5) a +0 chain mail (32, 8, Lair:5) a +0 hunting sling (35, 33, Lair:5) a +0 shortbow (58, 33, Lair:5) 28 bolts (60, 10, Lair:5) a scroll of summoning (63, 15, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +1 flail of Tortfeasance {elec, *Noise Int+3 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+3). *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (3, 17, Lair:6) a +4 short sword of speed (4, 18, Lair:6) a +0 chain mail (7, -32, Lair:6) the +4 long sword of Poverty {venom, *Slow Int+6 Dex+4} It poisons the flesh of those it strikes. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). *Slow: It may slow you when you take damage. (9, -22, Lair:6) 19 stones (10, -19, Lair:6) a potion of haste (23, -1, Lair:6) the +0 chain mail of Conscience {rN+} rN: It protects you from negative energy. (24, -44, Lair:6) 23 stones (26, -32, Lair:6) a +0 spectral quarterstaff (32, -37, Lair:6) 24 arrows (35, 4, Lair:6) a +0 leather armour (38, -23, Lair:6) a scroll of vulnerability (39, -18, Lair:6) 16 stones (40, -25, Lair:6) a +0 short sword (40, 10, Lair:6) a +0 dagger (41, -17, Lair:6) 18 stones (43, -18, Lair:6) 29 stones (53, -31, Lair:6) 19 sling bullets (58, 0, Lair:6) a +0 buckler (59, -3, Lair:6) a scroll of teleportation (64, -34, Lair:6) 19 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear