Stonecrops Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 20, D:1) 20 stones (2, 17, D:1) a +0 club (10, -4, D:1) 6 bolts (17, 24, D:1) a +0 dagger (18, -4, D:1) 16 stones (20, 3, D:1) a +1 pair of gloves (23, 18, D:1) a +0 robe (34, 4, D:1) a +0 trident (37, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 3 gold pieces (2, 2, D:2) a +0 dagger (8, -6, D:2) 15 arrows (15, -5, D:2) a +0 dagger (15, 3, D:2) 20 arrows (21, -20, D:2) a +0 club (36, -9, D:2) a +0 dagger (40, -21, D:2) a +0 club (40, -20, D:2) 7 stones a +0 mace a +0 animal skin a +1 helmet (47, -36, D:2) a +0 leather armour (51, -31, D:2) a +0 club Level 4 of the Dungeon [Shop] Dyciop's Fire Supplies a +1 leather armour of fire resistance (168 gold) the Grimoire of Flames (288 gold) Spells Type Level Known a - Scorch Fire 2 no b - Conjure Flame Conjuration/Fire 3 yes c - Sticky Flame Conjuration/Fire 4 no a +2 dagger of flaming (187 gold) a +1 ring mail of fire resistance (192 gold) a ring of fire (300 gold) a ring of fire (300 gold) a +1 ring mail of fire resistance (192 gold) +0 fire dragon scales (720 gold) a ring of protection from fire (300 gold) (21, -24, D:4) a +0 scale mail (22, -4, D:4) a +0 club (24, -22, D:4) a +0 flail a +0 leather armour a +0 club a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail (25, -22, D:4) a +0 dagger a +0 leather armour (27, -22, D:4) a +0 short sword (30, 3, D:4) a +0 war axe (31, 6, D:4) a +0 whip (34, -23, D:4) 7 sling bullets (42, 2, D:4) 14 stones (43, 13, D:4) a +0 club (53, -35, D:4) a +0 club (57, -28, D:4) a +0 hand axe a +0 scale mail (57, -26, D:4) a +0 flail (57, -25, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Oteoqaac's Weapon Shoppe a +2 spectral quarterstaff (308 gold) a +0 long sword (49 gold) a +2 hunting sling of flaming (205 gold) 8 stones (11 gold) a +0 mace (42 gold) a +0 hand axe (42 gold) a +1 long sword of electrocution (219 gold) a +0 halberd (56 gold) a +0 trident (49 gold) the +1 halberd of the Priest {antimagic, *Rage rF+ rN+ SInv} (522 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). 14 stones (19 gold) [Shop] Nuepufro's Magic Scroll Boutique a scroll of noise (12 gold) a scroll of fear (42 gold) a scroll of amnesia (42 gold) a scroll of fog (24 gold) a scroll of teleportation (36 gold) [Shop] Cebbat's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of holy word (105 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) [Shop] Afigun's Distillery a potion of haste (150 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of curing (45 gold) (4, 5, D:5) 12 stones (5, 4, D:5) a +0 robe (9, 2, D:5) a potion of mutation (11, -6, D:5) 20 stones (12, -4, D:5) 27 stones (15, -18, D:5) 16 arrows (18, -1, D:5) a +0 club (24, -19, D:5) a +0 battleaxe a +0 robe (27, 17, D:5) a +0 robe (34, 16, D:5) a +0 short sword of holy wrath Level 6 of the Dungeon (0, 0, D:6) a black bear corpse (16, -29, D:6) 13 arrows (29, -10, D:6) an adder corpse (skeletalised by now) (32, -26, D:6) an adder corpse (skeletalised by now) (32, -25, D:6) a +0 giant spiked club