Dungeon Crawl Stone Soup version 0.28-a0-1560-g060a6a1bfc (webtiles) character file. Game seed: 16320910752532882665 42 Stonecrops the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Jan 19, 2022. Slain by Terence (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1803 turns). Stonecrops the Conjurer (Deep Elf Conjurer) Turns: 1803, Time: 00:01:47 Health: -2/19 AC: 2 Str: 6 XL: 3 Next: 35% Magic: 3/10 EV: 13 Int: 22 God: Gold: 60 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of teleportation {unknown} g - a scroll of noise {unknown} Potions b - a potion of curing {unknown} d - a potion of degeneration {unknown} h - a potion of mutation {unknown} Skills: * Level 3.3 Dodging + Level 3.0 Stealth * Level 3.6 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Message History The stone hits Terence but does no damage. Terence misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (85% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The kobold throws a stone. The stone closely misses you. The stone hits Terence but does no damage. The searing ray hits Terence! Terence is heavily wounded. Terence misses you. The kobold throws a stone. The stone closely misses you. The stone closely misses Terence. The searing ray misses Terence. Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. The kobold closely misses you. Terence closely misses you. The kobold hits you with a +0 dagger. The kobold barely misses you. The kobold misses you. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) The kobold misses you. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is severely wounded. The kobold completely misses you. Terence hits you with a +0 short sword. You die... ##.##......... #...####..### ###.# #...# #.# #.#.# ######## #.####.#.# #......# #†...#.#.## #.<....###....#.#... #.K...........#.#... #.@@....###...#...#. #......####......##. #......###..K....##. #.......#...^....### #.................## #......#............ ########......†...## #..........## #..........## You could see Terence and a kobold. Vanquished Creatures An adder (D:2) 2 dart slugs 4 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins A quokka (D:1) 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stonecrops the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 242 | D:1 | Learned a level 2 spell: Searing Ray 546 | D:1 | Found Yskesuce's Distillery. 1204 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1331 | D:2 | Noticed Terence 1803 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_shops, shop D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Stealth | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 58 Searing Ray || 4 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1803 | 1782 | 21 | 402 | 1216 | 2 | 901.5 | Dungeon | 1803 | 1782 | 21 | 402 | 1216 | 2 | 901.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1558 daAuts D:2: 245 daAuts