Stonecrops Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 6, D:1) a +0 leather armour (9, 26, D:1) a +0 club a +0 club (9, 29, D:1) a +3 ring mail (11, 11, D:1) a +0 ring mail (12, -2, D:1) a +0 dagger (12, 15, D:1) a +0 leather armour (14, 16, D:1) a +0 sling (19, 6, D:1) a +0 robe (24, 0, D:1) a +0 robe (26, 9, D:1) 2 stones (34, 7, D:1) 5 stones (36, -1, D:1) a +0 ring mail (44, -7, D:1) 6 stones (59, 24, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (2, 18, D:2) a +0 dagger (8, 4, D:2) a +0 whip (11, 36, D:2) a +0 sling (13, 24, D:2) a +0 falchion (17, 4, D:2) 7 stones (46, 15, D:2) a +0 leather armour (50, 9, D:2) 4 stones Level 3 of the Dungeon [Shop] Jeoret's Antique Armour Shoppe a +0 leather armour (46 gold) a +3 ring mail of cold resistance (598 gold) a +2 robe of willpower (407 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +0 plate armour (529 gold) a +1 scale mail of willpower (368 gold) (0, 0, D:3) a +0 short sword (2, -32, D:3) a +0 spear a +0 short sword (4, -32, D:3) a +0 spear (6, -35, D:3) a +0 chain mail (11, -33, D:3) 2 large rocks (12, -40, D:3) a +0 whip a +0 robe (12, -23, D:3) a +0 dagger (12, -10, D:3) 19 gold pieces (20, -29, D:3) 3 poisoned darts (25, -34, D:3) a +0 robe (29, -21, D:3) a +3 trident of freezing (still there?) a +0 chain mail (still there?) a +0 club (still there?) (29, -20, D:3) a +0 leather armour a +0 flail a +0 chain mail a +0 hand axe (46, -12, D:3) a +0 club a +0 ring mail (47, -18, D:3) the +2 mace of the Everdark {flame, Drain Will+++ Str-3 Int+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-3). Int: It affects your intelligence (+4). Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. Level 4 of the Dungeon (0, 0, D:4) 4 stones (2, 16, D:4) a +0 plate armour 4 stones (4, -6, D:4) a stone (16, 18, D:4) a +0 robe (17, 31, D:4) a +0 giant club (19, 31, D:4) a +0 flail (20, -3, D:4) a +0 flail (22, -5, D:4) a +0 club (22, -4, D:4) a +0 dagger a +0 robe a potion of attraction a +0 ring mail a +0 whip (22, -3, D:4) a +0 short sword (24, 27, D:4) a +0 chain mail (29, 0, D:4) a +0 dagger (31, 24, D:4) a +0 vorpal mace a +0 chain mail (50, 21, D:4) a +1 mace of protection (unseen) (50, 30, D:4) a +0 spear (50, 32, D:4) a +0 leather armour a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a scroll of vulnerability (12, -8, D:5) a +0 short sword a +0 mace a +0 leather armour (14, -6, D:5) 6 large rocks (16, 18, D:5) 5 stones (20, 4, D:5) a +0 ring mail (21, -9, D:5) a +0 dagger (27, -20, D:5) a +0 whip a +0 club (28, -18, D:5) a +0 club (28, -3, D:5) a +0 club a +0 leather armour (29, -30, D:5) a +0 hand axe a +0 dagger a +0 robe (29, -20, D:5) a +0 spear a +0 trident (29, -19, D:5) a +0 leather armour a +1 whip of flaming (29, -18, D:5) a +0 club a +0 scale mail a +0 hand axe (30, -32, D:5) a +0 trident a +0 leather armour (30, -31, D:5) a +0 trident a +0 leather armour (34, 1, D:5) 8 gold pieces (35, -1, D:5) 11 gold pieces (38, -1, D:5) 14 gold pieces (38, 0, D:5) a +6 ring of dexterity (39, -13, D:5) a +0 giant club (39, -4, D:5) a +2 whip of freezing a +0 robe (39, -1, D:5) 4 gold pieces (44, 2, D:5) a potion of curing (47, 3, D:5) 2 scrolls of noise 3 potions of mutation a +0 scythe a +0 robe (49, 4, D:5) 3 potions of attraction (51, 2, D:5) a +1 morningstar of protection (58, -8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (10, 6, D:6) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). 2 stones (10, 7, D:6) a +0 ring mail (17, 8, D:6) a +0 scale mail (18, -13, D:6) 6 stones (21, 31, D:6) a +2 cloak (23, -8, D:6) a +0 rapier of flaming a +0 leather armour (24, 27, D:6) a +0 short sword (28, 4, D:6) a +0 whip (29, 12, D:6) 6 stones (31, -6, D:6) a +0 giant club (32, 8, D:6) a +0 dagger (41, 3, D:6) a +0 spear a +0 mace a +0 leather armour a +0 dagger (51, 9, D:6) a +1 dagger of holy wrath a +0 club (52, 9, D:6) a +0 whip 2 stones (53, 13, D:6) a +0 war axe of flaming Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (2, 0, D:7) the +9 hand axe of Obliroi {vorpal, Drain Fragile Int+9 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+9). Drain: It drains your maximum health when unequipped. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (2, 11, D:7) a +0 robe (5, 1, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (5, 5, D:7) 12 gold pieces (11, 14, D:7) a +0 giant club an ogre corpse (skeletalised by now) (26, 16, D:7) a hound corpse (skeletalised by now) (27, 16, D:7) a +0 troll leather armour a +0 leather armour (28, 19, D:7) a troll corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a +0 broad axe a +0 ring mail an orc corpse (0, 1, Bailey) a +0 hand axe a +0 leather armour an orc corpse (4, -8, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (6, -10, Bailey) a +0 war axe a +0 scale mail (9, -5, Bailey) a +0 hand axe a +0 leather armour (13, -8, Bailey) a +0 war axe a +0 plate armour (15, -8, Bailey) a +0 hand axe a +0 leather armour a +4 hand axe a +0 leather armour an orc corpse (16, -7, Bailey) a +0 war axe a +0 plate armour (18, -8, Bailey) a +0 hand axe a +0 leather armour (18, 4, Bailey) a scroll of fog (18, 5, Bailey) a scroll of enchant weapon (19, 5, Bailey) a scroll of brand weapon (23, -5, Bailey) a +0 leather armour (23, -4, Bailey) a +0 leather armour (24, -5, Bailey) a +0 scale mail (24, -4, Bailey) a +1 ring mail of willpower (unseen) (25, -8, Bailey) a +0 war axe a +0 ring mail (26, -1, Bailey) a +0 battleaxe a +0 ring mail a kobold corpse