Stonecrops Level 1 of the Dungeon (1, -1, D:1) an amulet of magic regeneration (8, 4, D:1) 7 stones (9, 39, D:1) 5 stones (10, 23, D:1) a +0 whip 3 stones (12, 30, D:1) a +0 club (19, -5, D:1) a +0 club (45, 40, D:1) a +0 dagger (48, -14, D:1) a +0 leather armour (52, -14, D:1) a +0 dagger (54, -6, D:1) a +0 club (55, 19, D:1) a +0 hat (55, 23, D:1) 8 stones (55, 29, D:1) a +0 club (57, -13, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Bitet's General Store a wand of acid (8) (336 gold) a lightning rod (4/4) (300 gold) the +7 mace "Ybbuamo" {protect, Will+} (512 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Will: It increases your willpower. a scroll of poison (40 gold) a book of Blood (280 gold) a +0 club (10 gold) a +0 leather armour (20 gold) the ring of Uretar {rPois rN+ Slay+4} (934 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison. rN: It protects you from negative energy. (0, 0, D:2) a +0 hammer (5, 15, D:2) 5 boomerangs (14, 4, D:2) a -1 dagger (14, 6, D:2) a +0 dagger a +0 sling (20, 10, D:2) a scroll of noise (21, 20, D:2) a +0 sling (36, 3, D:2) a +0 whip (41, 15, D:2) a +0 dagger (50, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (11, 40, D:3) a +0 scale mail (13, -3, D:3) a +0 club a +0 robe (16, 15, D:3) a +0 scythe a +0 robe (30, -10, D:3) a scroll of teleportation (42, 35, D:3) a +0 dagger (50, 38, D:3) a +0 leather armour (56, 19, D:3) 4 stones Level 4 of the Dungeon (6, -20, D:4) a scroll of teleportation (19, -56, D:4) a +0 ring mail (22, -24, D:4) a +0 club (23, -45, D:4) 3 silver javelins (31, -43, D:4) a +0 club (31, -41, D:4) a +0 giant spiked club (31, -20, D:4) a +0 whip (37, -24, D:4) a +0 leather armour a +0 whip a +0 whip (37, -8, D:4) a +0 dagger (39, -22, D:4) a +0 club (48, -45, D:4) a +0 club 3 boomerangs (48, -44, D:4) a +0 hand axe a +0 whip (53, -40, D:4) a scroll of immolation (55, -31, D:4) a +0 hand axe (57, -47, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -3, D:5) a +0 mace (15, 4, D:5) a +0 leather armour (16, -6, D:5) a +0 flail a gnoll corpse (skeletalised by now) (17, -24, D:5) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) (20, -17, D:5) an iguana skeleton (22, -22, D:5) the +1 mace of Zityhua {holy, *Noise Fly rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. Fly: It grants you flight. *Noise: It may make noises in combat. (23, -7, D:5) a +0 spear (26, 1, D:5) a +0 leather armour a +0 whip (27, -25, D:5) a +0 helmet (27, 1, D:5) a +0 spear (28, 1, D:5) a +0 spear (29, 1, D:5) a +0 whip a +0 spear (34, 14, D:5) a +0 dagger a +0 ring mail (47, 5, D:5) a +0 flail (49, 5, D:5) a +0 whip (51, 5, D:5) a +0 robe the Ecumenical Temple