Stonecrops Level 1 of the Dungeon (14, 1, D:1) a +0 short sword (21, 0, D:1) a +0 scale mail (26, 22, D:1) a +0 short sword (26, 23, D:1) a +0 dagger (30, 36, D:1) a +0 great mace (31, 31, D:1) a +0 ring mail (37, 0, D:1) a +0 dagger 4 stones (38, 25, D:1) a +0 hand axe (45, 14, D:1) a +0 leather armour (47, -4, D:1) a +0 club (52, 17, D:1) a +1 spear of flaming (53, 17, D:1) a Trismegistus Codex Level 2 of the Dungeon (14, 4, D:2) a +1 short sword of electrocution (19, 13, D:2) 4 stones (29, -32, D:2) a +0 leather armour (30, -20, D:2) Jessica's Handbook of the Tesseract Spells Type Level a - Apportation Translocation 1 Trog disapproves of the use of such an item. (31, -20, D:2) a +0 robe a +0 dagger (33, 10, D:2) a +0 short sword (50, 1, D:2) a +0 ring mail (56, -10, D:2) a +0 whip Level 3 of the Dungeon [Shop] Xetaffeq's Weapon Shop a +0 dagger (22 gold) a +0 dagger (22 gold) the +7 sling of the Transmuting Gods {speed, Int+4 Dex+6} (742 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). a stone (1 gold) the +6 dagger of Evil {protect, *Noise rElec Dex+2 SInv} (564 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make noises in combat. a +0 dagger (22 gold) 5 stones (5 gold) a +0 spear (33 gold) (0, 0, D:3) 6 stones (9, 14, D:3) a book of Spatial Translocations (11, -3, D:3) a +0 robe (12, 3, D:3) a +0 club (24, -21, D:3) a +0 animal skin a +0 hand axe (26, -21, D:3) a +0 trident (34, -26, D:3) a +0 club (37, 11, D:3) a +0 hand axe (38, -11, D:3) a book of Debilitation (38, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 stones (1, -11, D:4) a +0 club (2, -29, D:4) an amulet of guardian spirit an amulet of magic regeneration an amulet of the acrobat (16, 3, D:4) a +0 club (33, 13, D:4) a +0 flail a +0 club a +0 spear (34, 13, D:4) a +0 flail of protection (45, 3, D:4) a book of Air Level 5 of the Dungeon (0, 0, D:5) a scarf of resistance (16, 2, D:5) a +0 leather armour (19, -10, D:5) a +0 shortbow (26, -19, D:5) 6 stones (30, -15, D:5) a +0 quarterstaff (31, 8, D:5) a +0 club a +0 whip (32, 6, D:5) a +0 spear (32, 7, D:5) a +0 club a +0 leather armour (37, -12, D:5) a +0 club (40, 2, D:5) 3 stones (44, -35, D:5) a +0 helmet (45, -30, D:5) a +0 hand axe (48, 8, D:5) a +0 giant club (51, -11, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (2, -24, D:6) a water moccasin corpse (9, -19, D:6) 5 javelins (12, 1, D:6) a +0 short sword of venom (still there?) a +0 leather armour (still there?) the elf corpse of Duvessa (still there?) (13, 0, D:6) a +0 dagger a +0 robe