Stonecrops Level 1 of the Dungeon (2, -8, D:1) a +0 leather armour (9, -9, D:1) a +0 dagger 2 stones (12, -19, D:1) a +0 whip (19, -13, D:1) a +0 dagger 3 stones (23, -17, D:1) a +0 dagger (34, 10, D:1) a +0 dagger of electrocution a +0 club (45, -18, D:1) a +0 club Level 2 of the Dungeon (1, 2, D:2) a +0 spear (3, -8, D:2) a +0 leather armour (9, -16, D:2) a +0 dagger (11, -19, D:2) a +0 dagger (13, -17, D:2) 3 stones (15, -35, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, 21, D:2) a +2 short sword of draining (26, 1, D:2) a +0 short sword (28, -14, D:2) a +0 dagger (28, 21, D:2) a +0 robe (35, 7, D:2) a +0 club 5 stones (37, -33, D:2) a +0 club (38, -16, D:2) the +3 leather armour of Purpose {+Blink rPois Stlth-} rPois: It protects you from poison. +Blink: It lets you blink. Stlth: It makes you less stealthy. (43, 22, D:2) a +0 mace (58, 16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, -4, D:3) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (unseen) (6, -4, D:3) a book of Necromancy