Stonecrops

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 club
(3, 6, D:1)
  7 stones
(13, -2, D:1)
  a +0 short sword
  5 stones
  a +0 club
(24, -18, D:1)
  4 stones
(25, -18, D:1)
  a +0 whip
  3 stones
(26, -18, D:1)
  a +0 leather armour
(27, -20, D:1)
  a +0 rapier
(28, -16, D:1)
  a +0 short sword
(29, -14, D:1)
  a +0 robe
(32, 3, D:1)
  3 stones
(34, -9, D:1)
  a +0 war axe
(42, -29, D:1)
  a +0 dagger
(42, -28, D:1)
  a +0 spear
  a +2 animal skin
  a +0 helmet
(42, 0, D:1)
  a +0 dagger
(44, -28, D:1)
  a +0 dagger
(45, -17, D:1)
  a +0 ring mail

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 whip
(5, 0, D:2)
  a +0 dagger of speed
(7, -20, D:2)
  a +0 spear
  a +0 whip
(7, 3, D:2)
  a +0 dagger
(7, 13, D:2)
  a +0 dagger
  a +0 sling
(13, -13, D:2)
  a +0 club
  a +0 club
(13, -11, D:2)
  a +0 dagger
  a +0 sling
(13, -10, D:2)
  a +0 club
(19, -6, D:2)
  a +0 club
(20, 10, D:2)
  a +0 hand axe
(25, 7, D:2)
  a +0 hand axe
(29, -2, D:2)
  a +0 hand axe
(32, -4, D:2)
  a +0 dagger

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 short sword
  a +0 scale mail
(9, 7, D:3)
  a staff of air
(9, 13, D:3)
  a +0 club
(11, 11, D:3)
  a +0 whip
(11, 12, D:3)
  a +0 spear
(12, 19, D:3)
  a +0 whip
(13, 40, D:3)
  the +5 robe of Misfortune {Harm *Corrode *Slow EV+5}
    EV:        It affects your evasion (+5).
    *Corrode:  It may corrode you when you take damage.
    *Slow:     It may slow you when you take damage.
    Harm:      It increases damage dealt and taken.
(16, 21, D:3)
  a +0 flail
(23, 5, D:3)
  a +0 flail
(28, 22, D:3)
  a +0 club
(29, 18, D:3)
  a +0 spear
(30, 14, D:3)
  a +0 club
(30, 17, D:3)
  a +0 spear
(35, -11, D:3)
  a +0 leather armour

Level 4 of the Dungeon
[Shop] Zofeidij's Antique Weapon Emporium
  a +0 sling (36 gold)
  a +0 dire flail (96 gold)
  a +0 mace (72 gold)
  a +3 dire flail of protection (523 gold)
  a +0 long sword (84 gold)
  a +1 lajatang of electrocution (1068 gold)
[Shop] Akemizia's Antique Armour Shoppe
  the +2 leather armour of Houfeos {rF++ rC-} (737 gold)
    rF:        It greatly protects you from fire.
    rC:        It makes you vulnerable to cold.
  the +6 leather armour of the Untouchables {Int+3 Stlth+} (1202 gold)
    Int:       It affects your intelligence (+3).
    Stlth:     It makes you more stealthy.
  a +0 leather armour (50 gold)
  a +0 robe of fire resistance (192 gold)
  a +0 leather armour (50 gold)
  a +0 ring mail (100 gold)
[Shop] Atabbock's Antique Weapon Shoppe
  a +0 rapier (96 gold)
  a +0 rapier (96 gold)
  a +0 hand axe (72 gold)
  a +0 arbalest (108 gold)
  a +0 club (24 gold)
  a +2 falchion of electrocution (468 gold)
  the +5 hand axe of Famine {flame, rF+ MP+9} (1519 gold)
    It burns those it strikes, dealing additional fire damage. Big, fiery blades
    are also staple armaments of hydra-hunters.
    
    rF:        It protects you from fire.
    MP:        It affects your magic capacity (+9).
  the +7 hand axe of Mastery {flame, Fly rPois} (1288 gold)
    It burns those it strikes, dealing additional fire damage. Big, fiery blades
    are also staple armaments of hydra-hunters.
    
    rPois:     It protects you from poison.
    Fly:       It grants you flight.
  the +6 mace of the Warrior {vorpal, rN+++ Str+4 Dex-3} (1550 gold)
    It inflicts extra damage upon your enemies.
    
    Str:       It affects your strength (+4).
    Dex:       It affects your dexterity (-3).
    rN:        It renders you almost immune to negative energy.
(11, 10, D:4)
  4 stones
(12, -11, D:4)
  a +0 halberd
(12, -1, D:4)
  6 stones
(18, -8, D:4)
  a +0 giant spiked club
  a +0 giant club
(20, -7, D:4)
  a staff of poison
(24, -7, D:4)
  a ring of resist corrosion
(29, -10, D:4)
  a +0 short sword
(30, -18, D:4)
  a +0 spear
(30, -3, D:4)
  a +0 rapier
(31, -10, D:4)
  a +0 dagger
(31, -7, D:4)
  5 stones
(32, 6, D:4)
  a +0 quarterstaff
(33, -13, D:4)
  a +0 giant club
(33, -8, D:4)
  a +0 flail
(33, 17, D:4)
  a +0 ring mail
(34, -19, D:4)
  a +0 club
(34, -5, D:4)
  a +0 rapier
(37, 21, D:4)
  a +0 whip
(46, -5, D:4)
  a +0 trident

Level 5 of the Dungeon
(0, 0, D:5)
  5 stones
(0, 7, D:5)
  a +0 spear
(1, 7, D:5)
  a +0 club
  a +0 whip
(2, -5, D:5)
  5 stones
(2, 7, D:5)
  a +0 flail
(6, -3, D:5)
  a +4 scimitar of electrocution
(7, -13, D:5)
  a +0 giant club
(12, -8, D:5)
  a ring of protection from cold
  a +0 war axe
  a +0 leather armour
(14, 8, D:5)
  7 stones
(15, 9, D:5)
  a +0 club
(16, -3, D:5)
  3 stones
(16, 9, D:5)
  a +0 club
  a +0 club
(18, 7, D:5)
  a +0 spear
(18, 8, D:5)
  a +0 whip
  a +0 spear
(18, 9, D:5)
  a +0 whip
  a +0 robe
(20, -11, D:5)
  a piece from Xom's chessboard (15/15)
(21, 8, D:5)
  a +0 whip
(24, 7, D:5)
  a +0 whip
(28, -4, D:5)
  a +0 spear
  a +0 whip
(29, -14, D:5)
  a +0 ring mail
(29, -4, D:5)
  a +0 scale mail
  a +0 spear of flaming
(30, -4, D:5)
  a +0 halberd
(42, 7, D:5)
  a scroll of poison

Level 6 of the Dungeon
[Shop] Puirhajadd's Assorted Antiques
  a wand of mindburst (2) (67 gold)
  a scroll of identify (48 gold)
  a +6 ring of intelligence (864 gold)
  a potion of curing (72 gold)
  a scroll of poison (96 gold)
  a potion of berserk rage (120 gold)
  a ring of see invisible (360 gold)
  a potion of degeneration (24 gold)
(0, 0, D:6)
  a +0 ring mail
(3, 8, D:6)
  a +1 helmet
(14, 44, D:6)
  a +0 flail
(22, 29, D:6)
  a +0 robe
  a +0 dagger
(23, 29, D:6)
  a +0 dagger
  a +0 short sword
(24, 29, D:6)
  9 stones
  a +0 club
(24, 33, D:6)
  2 stones
(32, 10, D:6)
  a +0 spear
(33, 8, D:6)
  5 stones
(35, 38, D:6)
  a +0 flail
(35, 39, D:6)
  a +0 short sword
  a +0 ring mail
  a +0 club
(36, 38, D:6)
  a +0 ring mail
  a +0 dagger
(43, 25, D:6)
  7 stones
(45, 44, D:6)
  a scroll of noise
  3 potions of degeneration
(49, 34, D:6)
  a +0 leather armour
  a +0 dagger
(58, 16, D:6)
  9 stones
(60, 7, D:6)
  a +0 ring mail
(62, 8, D:6)
  3 stones
(62, 13, D:6)
  a +0 dagger

Level 7 of the Dungeon
(0, 0, D:7)
  a +0 dagger
  a +0 whip
  a +0 dagger
  a +0 short sword
  12 stones
(0, 1, D:7)
  a +0 club
(2, -2, D:7)
  a +0 dagger
(11, -41, D:7)
  a +0 shortbow
(12, -40, D:7)
  a +0 giant club
(13, -39, D:7)
  a +0 shortbow
(15, -29, D:7)
  a +0 hand axe
(23, -12, D:7)
  a +0 whip
  a +0 leather armour
(23, -4, D:7)
  a +0 ring mail
(23, -3, D:7)
  a +0 mace
  a boomerang
  a +0 leather armour
(24, -13, D:7)
  a +0 flail
(24, -12, D:7)
  a +0 halberd
(24, -11, D:7)
  a +0 club
(24, -2, D:7)
  a +0 club
  a +0 leather armour
  a +0 dagger
(37, -21, D:7)
  8 stones
(40, -28, D:7)
  a +0 chain mail

Level 8 of the Dungeon
(0, 0, D:8)
  a +0 pair of boots
(1, -1, D:8)
  a +0 dagger
(4, -5, D:8)
  a +0 sling
(19, -9, D:8)
  a +0 dagger
  a +0 chain mail
(20, -9, D:8)
  a +0 whip
  a +0 club
  a +0 dagger
  a +0 robe
  a +0 giant spiked club
  a +0 giant club
  a +0 mace
(33, -6, D:8)
  a +0 short sword
(33, -5, D:8)
  a +0 whip
  a +0 leather armour
(36, 3, D:8)
  a +0 war axe
(42, -3, D:8)
  5 stones
(44, 12, D:8)
  a +1 whip of electrocution
(44, 13, D:8)
  a +0 vampiric trident
  a +0 scale mail
  a +0 kite shield
(45, 12, D:8)
  a +0 club
(45, 13, D:8)
  a +0 club
  a +0 flail
(46, 13, D:8)
  a +0 shortbow
(47, 12, D:8)
  the +0 spear of Cuveh {vorpal, *Noise rPois rF++}
    It inflicts extra damage upon your enemies.
    
    rF:        It greatly protects you from fire.
    rPois:     It protects you from poison.
    *Noise:    It may make noises in combat.
(50, 0, D:8)
  a +0 cloak

Level 9 of the Dungeon
(8, 28, D:9)
  6 stones
(8, 35, D:9)
  a +0 robe
(14, 1, D:9)
  a +0 shortbow
(22, 32, D:9)
  a +0 scale mail
(24, 24, D:9)
  a +1 shortbow of freezing
(26, 28, D:9)
  a +0 robe
(27, 5, D:9)
  a +0 ring mail
  a +0 short sword
(29, 5, D:9)
  a +0 shortbow
  a +0 trident
(36, -9, D:9)
  a +0 robe
(40, 13, D:9)
  4 stones
(45, 1, D:9)
  an orb of energy
(46, 16, D:9)
  a +0 hand axe
(51, 19, D:9)
  a book of Vapours
(54, 18, D:9)
  a +0 hand axe
(55, 17, D:9)
  a +0 hand axe
(55, 19, D:9)
  a +0 hand axe
(56, 18, D:9)
  a +2 hand axe of freezing

Level 10 of the Dungeon
(0, 0, D:10)
  a +3 ring mail
(5, 4, D:10)
  a +1 hand axe of freezing
(7, 2, D:10)
  a +0 mace
(9, -6, D:10)
  a +0 leather armour of fire resistance
  a +0 club
(10, 8, D:10)
  a +0 short sword
(10, 15, D:10)
  5 stones
(12, -28, D:10)
  a +2 hat
  a +1 hat
  a +0 robe
(12, -7, D:10)
  a +0 robe
(12, -6, D:10)
  a +0 giant club
  a +0 giant club
(13, -28, D:10)
  a +2 hat
  a +1 hat of see invisible
  a +0 robe
(13, -9, D:10)
  a +0 spear
(13, 10, D:10)
  a +0 dagger
  3 stones
  a +1 dagger of venom
(14, 9, D:10)
  a +0 club
  a +0 whip
  3 stones
  a +0 short sword
(14, 10, D:10)
  a +0 whip
(15, -28, D:10)
  a +0 rapier
(15, -27, D:10)
  a +0 dagger
(16, -22, D:10)
  a +0 dagger
  a +0 robe
  a +0 robe
(17, -21, D:10)
  a +0 robe
(18, -28, D:10)
  a book of Minor Magic
(18, -22, D:10)
  a +0 dagger
  a +0 robe
  a +0 robe
(18, -21, D:10)
  a +0 dagger
  a +0 robe
(19, -28, D:10)
  a book of Minor Magic
(31, 12, D:10)
  3 stones
(36, 18, D:10)
  a +0 trident
(37, 1, D:10)
  a +0 spear
  a +1 scale mail of fire resistance
(37, 2, D:10)
  a +0 whip
(37, 19, D:10)
  a +0 club
(38, -6, D:10)
  6 gold pieces
  a +0 club
(38, 1, D:10)
  a +0 halberd
(38, 3, D:10)
  a +0 club
(38, 4, D:10)
  a +0 club
(57, 0, D:10)
  a +0 chain mail
(59, -2, D:10)
  a +0 glaive

Level 11 of the Dungeon
[Shop] Ocwaif's Distillery
  a potion of brilliance (56 gold)
  a potion of ambrosia (112 gold)
  a potion of degeneration (14 gold)
  a potion of invisibility (112 gold)
  a potion of brilliance (56 gold)
  a potion of ambrosia (112 gold)
  2 potions of degeneration (28 gold)
  a potion of mutation (112 gold)
(0, 0, D:11)
  3 gold pieces
(0, 1, D:11)
  a ring of poison resistance
(16, 27, D:11)
  4 large rocks
(21, 12, D:11)
  4 large rocks
(26, 6, D:11)
  a +0 shortbow
(26, 8, D:11)
  a +0 ring mail
  a +0 flail
  a +2 whip of venom
(27, 8, D:11)
  a +0 hand axe
  a +0 robe
  a +0 dagger
(27, 18, D:11)
  a +0 shortbow
(27, 19, D:11)
  a +0 shortbow
(28, 19, D:11)
  a +0 shortbow
(29, -4, D:11)
  a +1 trident of protection
(29, 19, D:11)
  a +0 shortbow
(31, -6, D:11)
  a +0 shortbow
(31, 11, D:11)
  a +0 dagger
(34, 13, D:11)
  a +0 club
  2 stones
  a +0 ring mail
(39, 23, D:11)
  a +0 ring mail
(43, 29, D:11)
  a +0 ring mail
(47, 27, D:11)
  a staff of poison
(52, -10, D:11)
  2 stones

Level 12 of the Dungeon
(0, 0, D:12)
  a +0 giant club
  a +0 giant club
(2, 27, D:12)
  a +0 leather armour
(3, 14, D:12)
  an amulet of guardian spirit
(4, 23, D:12)
  4 stones
(5, -21, D:12)
  a +0 dagger
  a +0 robe
  a +0 whip of draining
  4 stones
  a +0 whip
  a +0 robe
  a +0 dagger
(5, -20, D:12)
  a +2 dagger of draining
  a +0 dagger
(5, -13, D:12)
  5 stones
(13, 9, D:12)
  2 stones
(13, 17, D:12)
  2 stones
(17, 2, D:12)
  a scroll of immolation
(36, -19, D:12)
  6 stones
(36, -5, D:12)
  a +0 giant club
  a +0 giant spiked club
(46, 8, D:12)
  a +0 shortbow
(59, -1, D:12)
  4 stones

the Ecumenical Temple

Level 1 of the Lair of Beasts
(0, 0, Lair:1)
  a +0 long sword
(32, 41, Lair:1)
  a scroll of fog
(39, 46, Lair:1)
  9 gold pieces

Level 2 of the Lair of Beasts
(0, 0, Lair:2)
  14 gold pieces
(2, -2, Lair:2)
  6 stones
(3, -6, Lair:2)
  12 gold pieces
(7, -10, Lair:2)
  a +0 hand axe

an ice cave
(0, 0, IceCv)
  4 gold pieces
(1, 0, IceCv)
  6 gold pieces
(3, -19, IceCv)
  9 gold pieces