Stonecrops Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 6, D:1) 7 stones (13, -2, D:1) a +0 short sword 5 stones a +0 club (24, -18, D:1) 4 stones (25, -18, D:1) a +0 whip 3 stones (26, -18, D:1) a +0 leather armour (27, -20, D:1) a +0 rapier (28, -16, D:1) a +0 short sword (29, -14, D:1) a +0 robe (32, 3, D:1) 3 stones (34, -9, D:1) a +0 war axe (42, -29, D:1) a +0 dagger (42, -28, D:1) a +0 spear a +2 animal skin a +0 helmet (42, 0, D:1) a +0 dagger (44, -28, D:1) a +0 dagger (45, -17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 0, D:2) a +0 dagger of speed (7, -20, D:2) a +0 spear a +0 whip (7, 3, D:2) a +0 dagger (7, 13, D:2) a +0 dagger a +0 sling (13, -13, D:2) a +0 club a +0 club (13, -11, D:2) a +0 dagger a +0 sling (13, -10, D:2) a +0 club (19, -6, D:2) a +0 club (20, 10, D:2) a +0 hand axe (25, 7, D:2) a +0 hand axe (29, -2, D:2) a +0 hand axe (32, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 scale mail (9, 7, D:3) a staff of air (9, 13, D:3) a +0 club (11, 11, D:3) a +0 whip (11, 12, D:3) a +0 spear (12, 19, D:3) a +0 whip (13, 40, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (16, 21, D:3) a +0 flail (23, 5, D:3) a +0 flail (28, 22, D:3) a +0 club (29, 18, D:3) a +0 spear (30, 14, D:3) a +0 club (30, 17, D:3) a +0 spear (35, -11, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Zofeidij's Antique Weapon Emporium a +0 sling (36 gold) a +0 dire flail (96 gold) a +0 mace (72 gold) a +3 dire flail of protection (523 gold) a +0 long sword (84 gold) a +1 lajatang of electrocution (1068 gold) [Shop] Akemizia's Antique Armour Shoppe the +2 leather armour of Houfeos {rF++ rC-} (737 gold) rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. the +6 leather armour of the Untouchables {Int+3 Stlth+} (1202 gold) Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. a +0 leather armour (50 gold) a +0 robe of fire resistance (192 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) [Shop] Atabbock's Antique Weapon Shoppe a +0 rapier (96 gold) a +0 rapier (96 gold) a +0 hand axe (72 gold) a +0 arbalest (108 gold) a +0 club (24 gold) a +2 falchion of electrocution (468 gold) the +5 hand axe of Famine {flame, rF+ MP+9} (1519 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. MP: It affects your magic capacity (+9). the +7 hand axe of Mastery {flame, Fly rPois} (1288 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. Fly: It grants you flight. the +6 mace of the Warrior {vorpal, rN+++ Str+4 Dex-3} (1550 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rN: It renders you almost immune to negative energy. (11, 10, D:4) 4 stones (12, -11, D:4) a +0 halberd (12, -1, D:4) 6 stones (18, -8, D:4) a +0 giant spiked club a +0 giant club (20, -7, D:4) a staff of poison (24, -7, D:4) a ring of resist corrosion (29, -10, D:4) a +0 short sword (30, -18, D:4) a +0 spear (30, -3, D:4) a +0 rapier (31, -10, D:4) a +0 dagger (31, -7, D:4) 5 stones (32, 6, D:4) a +0 quarterstaff (33, -13, D:4) a +0 giant club (33, -8, D:4) a +0 flail (33, 17, D:4) a +0 ring mail (34, -19, D:4) a +0 club (34, -5, D:4) a +0 rapier (37, 21, D:4) a +0 whip (46, -5, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 5 stones (0, 7, D:5) a +0 spear (1, 7, D:5) a +0 club a +0 whip (2, -5, D:5) 5 stones (2, 7, D:5) a +0 flail (6, -3, D:5) a +4 scimitar of electrocution (7, -13, D:5) a +0 giant club (12, -8, D:5) a ring of protection from cold a +0 war axe a +0 leather armour (14, 8, D:5) 7 stones (15, 9, D:5) a +0 club (16, -3, D:5) 3 stones (16, 9, D:5) a +0 club a +0 club (18, 7, D:5) a +0 spear (18, 8, D:5) a +0 whip a +0 spear (18, 9, D:5) a +0 whip a +0 robe (20, -11, D:5) a piece from Xom's chessboard (15/15) (21, 8, D:5) a +0 whip (24, 7, D:5) a +0 whip (28, -4, D:5) a +0 spear a +0 whip (29, -14, D:5) a +0 ring mail (29, -4, D:5) a +0 scale mail a +0 spear of flaming (30, -4, D:5) a +0 halberd (42, 7, D:5) a scroll of poison Level 6 of the Dungeon [Shop] Puirhajadd's Assorted Antiques a wand of mindburst (2) (67 gold) a scroll of identify (48 gold) a +6 ring of intelligence (864 gold) a potion of curing (72 gold) a scroll of poison (96 gold) a potion of berserk rage (120 gold) a ring of see invisible (360 gold) a potion of degeneration (24 gold) (0, 0, D:6) a +0 ring mail (3, 8, D:6) a +1 helmet (14, 44, D:6) a +0 flail (22, 29, D:6) a +0 robe a +0 dagger (23, 29, D:6) a +0 dagger a +0 short sword (24, 29, D:6) 9 stones a +0 club (24, 33, D:6) 2 stones (32, 10, D:6) a +0 spear (33, 8, D:6) 5 stones (35, 38, D:6) a +0 flail (35, 39, D:6) a +0 short sword a +0 ring mail a +0 club (36, 38, D:6) a +0 ring mail a +0 dagger (43, 25, D:6) 7 stones (45, 44, D:6) a scroll of noise 3 potions of degeneration (49, 34, D:6) a +0 leather armour a +0 dagger (58, 16, D:6) 9 stones (60, 7, D:6) a +0 ring mail (62, 8, D:6) 3 stones (62, 13, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 whip a +0 dagger a +0 short sword 12 stones (0, 1, D:7) a +0 club (2, -2, D:7) a +0 dagger (11, -41, D:7) a +0 shortbow (12, -40, D:7) a +0 giant club (13, -39, D:7) a +0 shortbow (15, -29, D:7) a +0 hand axe (23, -12, D:7) a +0 whip a +0 leather armour (23, -4, D:7) a +0 ring mail (23, -3, D:7) a +0 mace a boomerang a +0 leather armour (24, -13, D:7) a +0 flail (24, -12, D:7) a +0 halberd (24, -11, D:7) a +0 club (24, -2, D:7) a +0 club a +0 leather armour a +0 dagger (37, -21, D:7) 8 stones (40, -28, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (1, -1, D:8) a +0 dagger (4, -5, D:8) a +0 sling (19, -9, D:8) a +0 dagger a +0 chain mail (20, -9, D:8) a +0 whip a +0 club a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club a +0 mace (33, -6, D:8) a +0 short sword (33, -5, D:8) a +0 whip a +0 leather armour (36, 3, D:8) a +0 war axe (42, -3, D:8) 5 stones (44, 12, D:8) a +1 whip of electrocution (44, 13, D:8) a +0 vampiric trident a +0 scale mail a +0 kite shield (45, 12, D:8) a +0 club (45, 13, D:8) a +0 club a +0 flail (46, 13, D:8) a +0 shortbow (47, 12, D:8) the +0 spear of Cuveh {vorpal, *Noise rPois rF++} It inflicts extra damage upon your enemies. rF: It greatly protects you from fire. rPois: It protects you from poison. *Noise: It may make noises in combat. (50, 0, D:8) a +0 cloak Level 9 of the Dungeon (8, 28, D:9) 6 stones (8, 35, D:9) a +0 robe (14, 1, D:9) a +0 shortbow (22, 32, D:9) a +0 scale mail (24, 24, D:9) a +1 shortbow of freezing (26, 28, D:9) a +0 robe (27, 5, D:9) a +0 ring mail a +0 short sword (29, 5, D:9) a +0 shortbow a +0 trident (36, -9, D:9) a +0 robe (40, 13, D:9) 4 stones (45, 1, D:9) an orb of energy (46, 16, D:9) a +0 hand axe (51, 19, D:9) a book of Vapours (54, 18, D:9) a +0 hand axe (55, 17, D:9) a +0 hand axe (55, 19, D:9) a +0 hand axe (56, 18, D:9) a +2 hand axe of freezing Level 10 of the Dungeon (0, 0, D:10) a +3 ring mail (5, 4, D:10) a +1 hand axe of freezing (7, 2, D:10) a +0 mace (9, -6, D:10) a +0 leather armour of fire resistance a +0 club (10, 8, D:10) a +0 short sword (10, 15, D:10) 5 stones (12, -28, D:10) a +2 hat a +1 hat a +0 robe (12, -7, D:10) a +0 robe (12, -6, D:10) a +0 giant club a +0 giant club (13, -28, D:10) a +2 hat a +1 hat of see invisible a +0 robe (13, -9, D:10) a +0 spear (13, 10, D:10) a +0 dagger 3 stones a +1 dagger of venom (14, 9, D:10) a +0 club a +0 whip 3 stones a +0 short sword (14, 10, D:10) a +0 whip (15, -28, D:10) a +0 rapier (15, -27, D:10) a +0 dagger (16, -22, D:10) a +0 dagger a +0 robe a +0 robe (17, -21, D:10) a +0 robe (18, -28, D:10) a book of Minor Magic (18, -22, D:10) a +0 dagger a +0 robe a +0 robe (18, -21, D:10) a +0 dagger a +0 robe (19, -28, D:10) a book of Minor Magic (31, 12, D:10) 3 stones (36, 18, D:10) a +0 trident (37, 1, D:10) a +0 spear a +1 scale mail of fire resistance (37, 2, D:10) a +0 whip (37, 19, D:10) a +0 club (38, -6, D:10) 6 gold pieces a +0 club (38, 1, D:10) a +0 halberd (38, 3, D:10) a +0 club (38, 4, D:10) a +0 club (57, 0, D:10) a +0 chain mail (59, -2, D:10) a +0 glaive Level 11 of the Dungeon [Shop] Ocwaif's Distillery a potion of brilliance (56 gold) a potion of ambrosia (112 gold) a potion of degeneration (14 gold) a potion of invisibility (112 gold) a potion of brilliance (56 gold) a potion of ambrosia (112 gold) 2 potions of degeneration (28 gold) a potion of mutation (112 gold) (0, 0, D:11) 3 gold pieces (0, 1, D:11) a ring of poison resistance (16, 27, D:11) 4 large rocks (21, 12, D:11) 4 large rocks (26, 6, D:11) a +0 shortbow (26, 8, D:11) a +0 ring mail a +0 flail a +2 whip of venom (27, 8, D:11) a +0 hand axe a +0 robe a +0 dagger (27, 18, D:11) a +0 shortbow (27, 19, D:11) a +0 shortbow (28, 19, D:11) a +0 shortbow (29, -4, D:11) a +1 trident of protection (29, 19, D:11) a +0 shortbow (31, -6, D:11) a +0 shortbow (31, 11, D:11) a +0 dagger (34, 13, D:11) a +0 club 2 stones a +0 ring mail (39, 23, D:11) a +0 ring mail (43, 29, D:11) a +0 ring mail (47, 27, D:11) a staff of poison (52, -10, D:11) 2 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (2, 27, D:12) a +0 leather armour (3, 14, D:12) an amulet of guardian spirit (4, 23, D:12) 4 stones (5, -21, D:12) a +0 dagger a +0 robe a +0 whip of draining 4 stones a +0 whip a +0 robe a +0 dagger (5, -20, D:12) a +2 dagger of draining a +0 dagger (5, -13, D:12) 5 stones (13, 9, D:12) 2 stones (13, 17, D:12) 2 stones (17, 2, D:12) a scroll of immolation (36, -19, D:12) 6 stones (36, -5, D:12) a +0 giant club a +0 giant spiked club (46, 8, D:12) a +0 shortbow (59, -1, D:12) 4 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (32, 41, Lair:1) a scroll of fog (39, 46, Lair:1) 9 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 gold pieces (2, -2, Lair:2) 6 stones (3, -6, Lair:2) 12 gold pieces (7, -10, Lair:2) a +0 hand axe an ice cave (0, 0, IceCv) 4 gold pieces (1, 0, IceCv) 6 gold pieces (3, -19, IceCv) 9 gold pieces