Stonecrops Level 1 of the Dungeon (12, -6, D:1) a +0 ring mail (13, 0, D:1) a +0 whip 4 stones (13, 1, D:1) a +0 dagger (13, 19, D:1) a +0 dagger (14, 19, D:1) a +0 club (17, 40, D:1) a +0 hand axe (27, 39, D:1) a +0 whip (37, 37, D:1) a +3 whip of holy wrath (38, 37, D:1) a +0 short sword (39, 10, D:1) a +0 robe (40, 43, D:1) a +0 spear (56, 30, D:1) a +0 heavy hand axe Level 2 of the Dungeon (0, 0, D:2) a +4 dagger (4, 9, D:2) a +0 club 4 stones (6, 6, D:2) a +0 long sword (7, 26, D:2) a +0 club (30, 7, D:2) a +0 mace of draining (40, 39, D:2) a +0 club Level 3 of the Dungeon [Shop] Juil's Armour Shop a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +2 hat (176 gold) a +0 robe (7 gold) (9, -7, D:3) a +0 sling (11, -6, D:3) a +0 robe (29, -10, D:3) a +0 hand axe (29, 23, D:3) a +0 dagger (35, -27, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (0, 17, D:4) a +0 spear (1, 18, D:4) a +0 halberd (3, 19, D:4) a +0 spear (3, 20, D:4) a +0 dagger a +0 sling (9, 15, D:4) a +0 robe (17, -2, D:4) 5 stones (19, 50, D:4) 3 stones (20, 36, D:4) a +0 scale mail a +0 whip a +0 scale mail a +0 club a +0 dagger (21, 17, D:4) a +0 scale mail (29, 1, D:4) 3 stones (29, 32, D:4) a +0 long sword (30, 22, D:4) a +0 chain mail a +0 short sword (31, 22, D:4) a +0 scale mail a +0 mace (31, 48, D:4) a +2 hat (37, 6, D:4) a +0 dagger (46, 43, D:4) a ring of see invisible (55, 16, D:4) a +0 mace (55, 17, D:4) a +0 dagger a +0 sling (61, 44, D:4) a +0 dagger Level 5 of the Dungeon (3, 19, D:5) a +0 flail (5, 19, D:5) a +0 leather armour a +0 hand axe (6, -2, D:5) 5 stones (6, 19, D:5) a +0 scale mail a +0 hand axe (8, 18, D:5) a +0 whip (10, 7, D:5) a stone (16, 9, D:5) an amulet of the acrobat an amulet of regeneration (19, 25, D:5) 4 stones (22, 14, D:5) a +0 whip (29, 0, D:5) a +0 pair of gloves (35, 13, D:5) a +0 dagger (37, 30, D:5) 4 large rocks (38, -7, D:5) a +0 leather armour (38, 13, D:5) a +0 leather armour (39, 1, D:5) a +0 giant spiked club (39, 30, D:5) a +0 trident Level 6 of the Dungeon [Shop] Xextes's Antique Armour Boutique a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +7 plate armour of ponderousness (910 gold) a +0 scale mail (104 gold) a +0 leather armour of fire resistance (234 gold) [Shop] Huck's Weapon Shoppe a +0 sling (19 gold) 6 stones (7 gold) a +0 mace (39 gold) a +0 long sword (45 gold) a +0 great sword (84 gold) 4 stones (5 gold) 6 stones (7 gold) a +0 quarterstaff (52 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1370 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). [Shop] Qeg Geun's Antique Weapon Shoppe a +0 spear (66 gold) the +2 long sword of Corporal Punishment {flame, rC++ rN+ Int+3} (1128 gold) Int: It affects your intelligence (+3). rC: It greatly protects you from cold. rN: It protects you from negative energy. the +11 scimitar "Saibbiach" {venom, rElec rC- Dex+4 Stlth+} (1716 gold) Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 falchion (66 gold) a +1 rapier of speed (418 gold) a +0 battleaxe of electrocution (400 gold) the +5 glaive "Ote Tagh" {pain, rPois Will++ SInv} (1553 gold) rPois: It protects you from poison. SInv: It lets you see invisible. Will: It greatly increases your willpower. a +0 sling (33 gold) [Shop] Sicatima's Magic Scroll Shoppe 2 scrolls of enchant weapon (195 gold) a scroll of identify (26 gold) 2 scrolls of identify (52 gold) a scroll of amnesia (52 gold) a scroll of fog (52 gold) a scroll of revelation (97 gold) a scroll of poison (52 gold) a scroll of noise (13 gold) (0, 0, D:6) a staff of death (1, -10, D:6) a book of Callings (10, 2, D:6) a +0 club (10, 8, D:6) a +0 whip (10, 19, D:6) a +0 giant spiked club (11, -8, D:6) a scroll of poison (11, 21, D:6) a +0 robe (17, 5, D:6) a +0 whip (20, -1, D:6) a +0 short sword a +0 leather armour (22, 25, D:6) a scroll of blinking (29, 13, D:6) a +0 hand axe (30, -19, D:6) a +0 robe (39, 20, D:6) a +0 club (49, -12, D:6) a +0 dagger a +0 leather armour (49, -11, D:6) a +0 club a +0 ring mail (50, -16, D:6) 7 stones (50, -12, D:6) a +0 sling a +0 mace (50, -11, D:6) a +0 dagger (55, 22, D:6) a +0 short sword a +0 hand axe a +0 leather armour (55, 23, D:6) a +0 club a +0 scale mail a +0 dagger a +0 leather armour (57, -7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +2 short sword of electrocution a +0 leather armour (0, 3, D:7) a +0 dagger a +0 robe (3, -1, D:7) the +3 sling "Effeec" {flame, rElec rC+ SInv} rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (4, 0, D:7) 4 stones (6, -4, D:7) a +0 flail a +0 plate armour a +0 hand axe (7, -4, D:7) a +0 leather armour a +0 dagger (7, 8, D:7) a +0 ring mail (18, 19, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (18, 20, D:7) a +0 war axe a +0 leather armour (19, 19, D:7) a +0 hand axe (20, -2, D:7) a scroll of teleportation (20, 19, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (20, 20, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (27, 0, D:7) a +0 shortbow (30, 9, D:7) a scroll of blinking (32, 4, D:7) a +0 robe (38, 4, D:7) 5 stones (39, -1, D:7) a +0 shortbow (40, 18, D:7) an iguana corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a bullfrog skeleton (0, 1, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour a hobgoblin skeleton a bullfrog skeleton (1, 1, Bailey) a +0 war axe a +0 ring mail a human skeleton (1, 2, Bailey) a +0 hand axe a +0 leather armour (2, 1, Bailey) a +0 hand axe a +0 leather armour (3, 3, Bailey) a +0 hand axe a +0 leather armour (6, 1, Bailey) a +0 hand axe a +0 leather armour a +2 heavy hand axe a +0 ring mail a gnoll corpse