Stonecrops Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, -43, D:1) a +0 robe (10, 6, D:1) a quokka corpse (skeletalised by now) (14, -29, D:1) a ball python skeleton (14, -5, D:1) a rat corpse (skeletalised by now) (15, -44, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, -26, D:1) a bat corpse (skeletalised by now) (28, -15, D:1) a +0 leather armour (32, -28, D:1) a jackal skeleton a jackal skeleton (39, -18, D:1) 7 stones (42, -18, D:1) a ball python corpse (skeletalised by now) (46, -30, D:1) a ball python skeleton (47, -31, D:1) a +0 club a goblin skeleton (48, -26, D:1) a +0 hand axe (48, -13, D:1) a +0 club a stone a ball python corpse (skeletalised by now) (54, -16, D:1) a potion of brilliance a potion of attraction Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 13, D:2) 3 stones (8, 6, D:2) a ball python corpse (skeletalised by now) (8, 14, D:2) a +0 scale mail (18, 4, D:2) a +0 robe (19, 5, D:2) a +0 short sword (19, 6, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (22, 21, D:2) a +0 hand axe (22, 23, D:2) a quokka skeleton (22, 24, D:2) an adder skeleton (30, 2, D:2) an adder corpse (skeletalised by now) (31, 43, D:2) 8 stones (35, 29, D:2) a hobgoblin skeleton (36, 41, D:2) an adder skeleton (38, 8, D:2) an adder corpse (skeletalised by now) (39, 21, D:2) a quokka skeleton (39, 35, D:2) 5 stones (42, 24, D:2) a +0 club a kobold skeleton (45, 32, D:2) 3 stones Level 3 of the Dungeon [Shop] Qyerr's Antique Armour Emporium a +2 leather armour of positive energy (464 gold) a +0 leather armour (58 gold) a +1 robe of cold resistance (368 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) (0, 0, D:3) an adder skeleton (6, 33, D:3) a bat corpse (skeletalised by now) (9, 21, D:3) a +0 scale mail (11, 31, D:3) a bat corpse (skeletalised by now) (16, -1, D:3) a rat corpse (skeletalised by now) (17, 13, D:3) a bat skeleton (17, 36, D:3) a +0 dagger (18, 29, D:3) a +0 leather armour (19, 33, D:3) a +0 pair of boots (24, 1, D:3) a +0 dagger (24, 4, D:3) a staff of earth (24, 26, D:3) a +0 club (25, -4, D:3) a jackal corpse (skeletalised by now) (29, 21, D:3) a +0 club (34, 37, D:3) a +0 short sword (38, 5, D:3) a +0 dagger (38, 6, D:3) a +0 dagger (41, 23, D:3) a +0 quarterstaff (43, 36, D:3) a +0 whip (44, 36, D:3) a gnoll skeleton (45, 37, D:3) a +0 spear a gnoll skeleton (48, 21, D:3) a frilled lizard corpse (skeletalised by now) (50, 5, D:3) a +0 leather armour (51, 3, D:3) 4 stones (57, 12, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a stone (0, 8, D:4) a scroll of vulnerability (21, 13, D:4) 4 stones (27, 17, D:4) a +0 giant club (29, -25, D:4) a +0 club a goblin corpse (skeletalised by now) (31, 7, D:4) a +0 spear (32, 3, D:4) a +0 sling (38, -15, D:4) a +0 club a goblin skeleton (45, -28, D:4) a +1 flail of protection a +0 scale mail (46, -12, D:4) a ball python corpse (skeletalised by now) (48, 4, D:4) a beast talisman (49, -3, D:4) a +0 club (55, 12, D:4) a hound corpse (skeletalised by now) (56, -15, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a maw talisman (1, -6, D:5) 8 stones (3, 12, D:5) a +0 sling (12, 14, D:5) a +0 quarterstaff (15, -7, D:5) a potion of ambrosia 20 gold pieces (15, -6, D:5) 15 gold pieces (15, 12, D:5) a +0 shortbow (15, 14, D:5) a +0 whip (16, -6, D:5) 7 stones (16, 1, D:5) a potion of resistance (17, -7, D:5) a +0 chain mail (17, -6, D:5) 9 gold pieces (17, 15, D:5) a +0 ring mail (18, -13, D:5) a +0 leather armour a +0 club a +0 whip a +0 robe a +0 dagger (19, -13, D:5) a +0 ring mail a +0 whip (20, -13, D:5) a +0 robe a +0 dagger (20, 33, D:5) a potion of attraction (29, -13, D:5) the +1 leather armour of Prudence {rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (29, -3, D:5) a +0 ring mail (37, -2, D:5) a +0 giant club (38, -6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 robe (1, -9, D:6) a +0 leather armour (1, -2, D:6) a +2 vampiric long sword a +0 robe (2, -2, D:6) a +0 dire flail a +0 robe (3, -2, D:6) a +3 great sword a +0 robe (6, 5, D:6) a +0 robe (9, -15, D:6) a +0 orcbow (17, -16, D:6) a +0 giant club (18, -5, D:6) a +0 sling (19, -8, D:6) 4 large rocks (24, -18, D:6) a +0 leather armour (24, -13, D:6) a +0 short sword (28, -23, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Ykkye's Jewellery Shoppe a +6 ring of dexterity (504 gold) a ring of protection from cold (350 gold) a ring of wizardry (420 gold) a ring of protection from cold (350 gold) a ring of protection from fire (350 gold) a ring of fire (350 gold) (0, 0, D:7) the +1 leather armour of the Puckish Grue {-Tele Will- Int+10 Dex+3} Int+10: It affects your intelligence (+10). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. -Tele: It prevents most forms of teleportation. (2, 3, D:7) a potion of brilliance (7, 3, D:7) a +0 whip of freezing a +0 robe (13, 6, D:7) a +4 halberd a +0 robe (14, 8, D:7) a +0 scimitar a +0 robe (15, 8, D:7) a +0 quarterstaff (15, 9, D:7) a +0 giant spiked club (16, 10, D:7) a +3 halberd a +0 robe (17, 12, D:7) a +0 falchion a +0 robe (18, 10, D:7) a +0 dagger (20, 11, D:7) a +0 giant club (27, -16, D:7) a +0 flail (27, -6, D:7) a +0 ring mail (27, 4, D:7) a +0 mace (31, -26, D:7) a potion of haste (34, 24, D:7) a +0 club a +0 club (35, 24, D:7) a +0 dagger a +0 robe a +0 flail (37, 20, D:7) 3 stones (39, -1, D:7) a scroll of blinking (39, 5, D:7) a potion of curing (41, 1, D:7) a +0 hand axe (43, -4, D:7) a scroll of silence (44, 2, D:7) a ring of protection from fire (45, 1, D:7) 16 gold pieces (45, 2, D:7) 25 gold pieces (45, 3, D:7) a +0 quick blade (60, -18, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (60, -17, D:7) a +4 flail of protection a +0 club a +0 leather armour (62, -15, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Xiah's Weapon Emporium 2 stones (3 gold) the +5 spear "Bont" {flame, Fly rPois rN+ Str+3} (975 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. Fly: It grants you flight. a +0 quarterstaff of pain (216 gold) a +0 rapier of speed (252 gold) a +2 heavy morningstar (345 gold) 4 stones (7 gold) a +0 orcbow of freezing (149 gold) the +10 dark maul {heavy} (1236 gold) (0, 0, D:8) a +0 plate armour (5, -1, D:8) a +0 rapier (9, 0, D:8) 6 stones (17, -6, D:8) a +0 leather armour (17, 45, D:8) a scroll of teleportation (22, 25, D:8) a +0 dagger (23, -6, D:8) a ring of see invisible (23, 24, D:8) a +0 falchion (23, 25, D:8) a +0 club a +0 chain mail (30, 25, D:8) a +0 robe (32, 18, D:8) a +0 robe a +0 whip (33, 17, D:8) a +0 morningstar a +0 whip of electrocution (38, 34, D:8) a +0 short sword a +0 leather armour (39, 32, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (51, 12, D:8) a +0 club a +0 club a +0 leather armour (52, 12, D:8) a +0 hand axe (53, 28, D:8) a +0 buckler (55, -5, D:8) a +0 short sword Level 9 of the Dungeon (5, -6, D:9) a +0 dagger (7, -12, D:9) a +0 halberd (8, -11, D:9) a +2 hand axe of venom (8, 2, D:9) a +0 rapier (9, -5, D:9) a +0 halberd (11, -39, D:9) 4 stones (12, -30, D:9) a staff of conjuration (12, -5, D:9) a +0 short sword 6 poisoned darts (13, -5, D:9) a +0 dagger of venom (14, -5, D:9) a +0 dagger a +0 dagger (17, -6, D:9) a +0 robe a +0 short sword a +0 dagger 7 stones a +0 club a +0 dagger a +0 club a curare-tipped dart a +0 short sword (18, -39, D:9) a +0 barding (18, -6, D:9) 4 stones a +0 club (31, -10, D:9) 3 poisoned darts (35, -31, D:9) a +0 dagger (42, -26, D:9) a +0 flail a +0 robe (44, -25, D:9) a +0 war axe a +0 short sword of holy wrath a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +2 hand axe of flaming (49, -26, D:9) a +0 giant club (50, -27, D:9) 14 gold pieces a +0 giant club (50, -24, D:9) a +0 giant spiked club (51, -26, D:9) a +0 giant club Level 10 of the Dungeon the Ecumenical Temple