Stonecrops Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -13, D:1) a +0 club (3, -13, D:1) a jackal skeleton (4, -13, D:1) a jackal skeleton (11, -3, D:1) a +0 dagger a quokka skeleton a goblin skeleton (12, -10, D:1) a +0 dagger (12, -9, D:1) a hobgoblin skeleton (19, -14, D:1) a +0 leather armour (22, -14, D:1) a +0 sling (32, -7, D:1) a +0 robe (35, -10, D:1) a +0 dagger a goblin skeleton (42, -22, D:1) a +0 club a goblin skeleton (43, 10, D:1) a +0 robe (44, -27, D:1) a hobgoblin skeleton (47, -18, D:1) a bat corpse (skeletalised by now) (47, -17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 14, D:2) a +0 club (4, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (6, 22, D:2) a +0 dagger a stone (7, 40, D:2) an adder corpse (skeletalised by now) (18, 44, D:2) a +0 ring mail (21, 0, D:2) 3 stones (28, 28, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, 1, D:2) a +0 spear (31, 27, D:2) 5 stones (39, 22, D:2) a staff of death Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, 1, D:3) an adder skeleton (2, -7, D:3) an adder skeleton (3, -13, D:3) a quokka corpse (skeletalised by now) (4, -7, D:3) a frilled lizard skeleton (5, -13, D:3) a +0 short sword 4 stones (6, -13, D:3) a +0 dagger a +0 leather armour (11, -13, D:3) a +0 short sword an orc skeleton (14, -4, D:3) a +0 ring mail (17, -6, D:3) a hobgoblin skeleton (23, -22, D:3) a +0 sling (23, -21, D:3) a +0 helmet (24, 0, D:3) 10 gold pieces (24, 1, D:3) a potion of attraction (33, -16, D:3) a +0 halberd a +0 leather armour (34, -16, D:3) a +0 whip a gnoll skeleton (34, -6, D:3) a potion of enlightenment (34, -4, D:3) a scroll of brand weapon (35, -16, D:3) a +0 hand axe a gnoll skeleton (35, -7, D:3) a +0 cloak (36, -16, D:3) a +0 spear a bat skeleton a gnoll skeleton (36, -7, D:3) a scroll of immolation (36, -5, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (36, -3, D:3) a potion of brilliance (37, -19, D:3) a +0 whip Level 4 of the Dungeon [Shop] Lankiuv's Serpentskin Sales +0 swamp dragon scales (500 gold) +0 swamp dragon scales (500 gold) 6 poisoned darts (36 gold) a +2 long sword of venom (162 gold) the Octavo of Virulence (500 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Ignite Poison Fire/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 e - Eringya's Noxious Bog Alchemy 6 5 poisoned darts (30 gold) (6, -27, D:4) a +0 short sword (15, 2, D:4) a +0 ring mail (20, -3, D:4) a +0 club (25, 14, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 12, D:4) a +0 dagger a +1 robe of positive energy (37, 10, D:4) a +0 flail a +0 chain mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (37, 15, D:4) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (38, 9, D:4) a +0 falchion a +3 leather armour a +0 dagger an orc skeleton (40, -11, D:4) a hobgoblin skeleton (42, -12, D:4) a hobgoblin skeleton (43, 0, D:4) a +0 short sword a +0 short sword 3 stones a kobold corpse a kobold corpse (44, -15, D:4) a goblin skeleton (44, 0, D:4) a +0 whip a +0 dagger 4 stones a kobold corpse (44, 1, D:4) a +0 whip a kobold corpse (46, -12, D:4) a goblin skeleton (46, -9, D:4) a +0 dagger (48, -30, D:4) a +0 short sword a +0 ring mail (48, -16, D:4) a human skeleton (49, 18, D:4) a quokka corpse (55, -26, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (59, -19, D:4) an adder corpse (skeletalised by now)