Stonecrops Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 whip 5 stones a kobold corpse (skeletalised by now) (12, -7, D:1) 5 stones (18, -6, D:1) a staff of cold (20, 18, D:1) a ball python skeleton (21, 2, D:1) a bat skeleton (23, -9, D:1) 2 poisoned darts (25, 29, D:1) a rat skeleton (26, -11, D:1) a rat skeleton (27, 4, D:1) a +0 buckler (27, 22, D:1) a +0 dagger a goblin skeleton (27, 33, D:1) a rat corpse (skeletalised by now) (28, 26, D:1) a +0 dagger (29, 29, D:1) a rat corpse (skeletalised by now) (37, -24, D:1) a +0 dagger (49, -9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 1, D:2) a +0 short sword 2 stones a kobold skeleton (2, -28, D:2) a +0 dagger (9, -23, D:2) a quokka skeleton (12, -28, D:2) a +0 ring mail (13, -24, D:2) a +0 sling (14, -15, D:2) a rat skeleton (15, -18, D:2) a +0 whip 2 stones a kobold skeleton (16, -19, D:2) an adder skeleton (16, -17, D:2) a rat skeleton (19, -16, D:2) a +0 spear (23, -3, D:2) a +2 leather armour of willpower (24, -21, D:2) a +0 leather armour (25, 1, D:2) a +0 scale mail (29, -24, D:2) a hobgoblin skeleton (29, -22, D:2) a ball python skeleton (30, -22, D:2) a +0 club an orc skeleton (30, 5, D:2) a +0 short sword (40, -1, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Miunuot's Antique Weapon Shoppe the +10 dagger of Sin {freeze, rElec rPois rC- rN++} (2183 gold) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. a +2 long sword of holy wrath (530 gold) a +0 longbow (188 gold) the +5 trident of the Pits of Slime {spect, *Rage rElec rC- rN+++} (1728 gold) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 longbow (188 gold) a +3 sling of draining (571 gold) the +7 dire flail of the Pit {freeze, rC+ rCorr MP+9} (2340 gold) rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 trident (101 gold) a +0 short sword (87 gold) (0, 0, D:3) a frilled lizard skeleton (4, 0, D:3) a hobgoblin skeleton (4, 1, D:3) a +0 dagger (5, -4, D:3) a +0 dagger a goblin skeleton (5, -3, D:3) a +0 dagger (5, -2, D:3) a +0 dagger a +0 short sword a +0 animal skin a +1 helmet a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, 3, D:3) a +0 dagger (5, 5, D:3) a +0 club a +0 dagger a goblin skeleton (6, -12, D:3) the felid skeleton of Natasha (11, -54, D:3) a ball python corpse (skeletalised by now) (15, -45, D:3) a bat corpse (skeletalised by now) (17, -44, D:3) a rat corpse (skeletalised by now) (27, -42, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (32, -27, D:3) a +0 short sword a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -27, D:3) a jackal corpse (skeletalised by now) (38, -39, D:3) a +0 leather armour (39, -17, D:3) an adder skeleton (41, -25, D:3) a +0 short sword of electrocution 5 stones a kobold corpse (skeletalised by now) (45, -32, D:3) a +0 club (48, 0, D:3) a +0 short sword 4 stones (48, 2, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (37, 1, D:4) an adder skeleton (37, 28, D:4) an amulet of magic regeneration (38, 28, D:4) a +0 short sword 7 poisoned darts a kobold skeleton (41, 32, D:4) a +0 ring mail (42, 2, D:4) a +0 quarterstaff (47, -11, D:4) a +0 ring mail (49, 15, D:4) a scroll of enchant armour (61, -2, D:4) a +0 sling Level 5 of the Dungeon (1, -10, D:5) a +0 pair of boots (14, 23, D:5) a +0 mace a +0 leather armour an orc skeleton (16, -1, D:5) 5 stones (17, 15, D:5) a +0 war axe (17, 20, D:5) a +0 trident (22, -13, D:5) a +0 short sword (35, -17, D:5) a +0 flail a +0 dagger a +0 scale mail (36, -17, D:5) a +0 club (36, -16, D:5) a +0 mace a +0 ring mail a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 leather armour a +0 war axe a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (18, 20, D:6) 3 darts of dispersal (25, 12, D:6) a +0 dagger (25, 27, D:6) a maw talisman (26, 15, D:6) a +0 dagger a +0 robe (26, 16, D:6) a +0 rapier a +0 scale mail (27, 10, D:6) a +0 flail (28, 9, D:6) a +0 hand axe a +0 scale mail (32, 6, D:6) a +0 giant club (45, 1, D:6) a +0 trident (45, 14, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, -1, D:7) a +0 halberd (1, 1, D:7) a +0 halberd (2, 0, D:7) a +0 halberd (4, 18, D:7) a maw talisman (15, -3, D:7) a +0 helmet (16, 0, D:7) an orb of light (16, 5, D:7) a +0 mace (17, 4, D:7) a +0 robe a +0 dagger (17, 5, D:7) a +0 dagger (18, 2, D:7) a +0 hand axe (24, 10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 10, D:7) a +0 trident a +0 leather armour (26, 10, D:7) a +0 flail a +0 leather armour (28, 25, D:7) a +2 whip of freezing a +0 robe of willpower (31, 4, D:7) 8 stones (36, 38, D:7) a +0 orcbow (47, 25, D:7) a stone (50, 39, D:7) a +0 club a +0 leather armour (51, 39, D:7) a +0 mace a +0 long sword Level 8 of the Dungeon (2, 9, D:8) a +0 great sword a +0 robe (3, 8, D:8) a +3 battleaxe a +0 robe (3, 9, D:8) a +3 long sword a +0 robe (6, 1, D:8) a +0 ring mail (8, 1, D:8) a +0 ring mail (11, 25, D:8) a +0 club a +0 ring mail a +0 hand axe (11, 26, D:8) a +0 trident (12, 25, D:8) a +0 club (14, 50, D:8) 17 gold pieces a +0 short sword a +0 club 5 stones (16, 50, D:8) 7 gold pieces a +0 short sword (17, 49, D:8) 5 gold pieces a +0 club (17, 50, D:8) 7 gold pieces (still there?) a +0 club (still there?) 8 poisoned darts (still there?) (20, 48, D:8) 21 gold pieces (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) a +2 robe of willpower (still there?) a +0 hand axe (still there?) a +0 dagger of protection (still there?) a +0 robe (still there?)