Stonecrops Level 1 of the Dungeon (2, 6, D:1) a +0 club (3, 5, D:1) a +0 sling (3, 7, D:1) a +0 leather armour (13, 11, D:1) a +0 rapier of speed (22, 19, D:1) a frilled lizard corpse (skeletalised by now) (25, 28, D:1) a +0 robe (28, 14, D:1) a +0 robe (29, 10, D:1) a hobgoblin skeleton a quokka skeleton (30, 10, D:1) a +0 club (30, 14, D:1) a +0 leather armour (37, 23, D:1) a +0 spear Level 2 of the Dungeon (2, 7, D:2) a +0 long sword (4, 9, D:2) a frilled lizard corpse (skeletalised by now) (7, -36, D:2) a +0 ring mail (14, -3, D:2) a +0 leather armour (20, 7, D:2) a frilled lizard corpse (skeletalised by now) (22, -14, D:2) 3 flux baubles (22, 16, D:2) a +0 scale mail (23, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 8, D:2) a +0 leather armour (26, -35, D:2) a +0 hand axe (27, -17, D:2) a +0 short sword (28, -32, D:2) a frilled lizard skeleton (34, 11, D:2) a +0 whip (37, -22, D:2) a +0 club a gnoll corpse (skeletalised by now) (37, -21, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll skeleton (38, -26, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (40, -21, D:2) a +0 flail (48, -8, D:2) a jackal skeleton (54, -18, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 18, D:3) a quill talisman (9, 40, D:3) a +0 dagger (11, 0, D:3) a +0 flail (11, 2, D:3) a frilled lizard skeleton (12, -1, D:3) a +0 short sword an orc skeleton (12, 20, D:3) a +0 ring mail (14, -2, D:3) a +0 club a goblin skeleton (14, 11, D:3) a +0 mace of draining a +0 chain mail (15, 13, D:3) a rat skeleton (15, 14, D:3) a jackal skeleton (16, 12, D:3) a +0 dagger (20, 25, D:3) a +0 dagger (22, 20, D:3) a +0 dagger (30, 21, D:3) 8 stones (32, 24, D:3) the +9 dagger "Wagoem" {heavy, Fly rPois Str-5 Dex+3} Fly: It grants you flight. rPois: It protects you from poison. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). (34, -8, D:3) a +0 ring mail (35, 22, D:3) a hobgoblin skeleton (50, 8, D:3) a +1 dagger of protection (52, 14, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Utajiob's Book Shoppe a book of Touch (220 gold) a book of Spatial Translocations (180 gold) a book of Decay (300 gold) a Young Poisoner's Handbook (200 gold) a Handbook of Applied Construction (240 gold) a book of Spontaneous Combustion (500 gold) a book of Power (540 gold) a book of Spatial Translocations (180 gold) a book of the Moon (400 gold) My Sojourn through Swampland (240 gold) a book of Flames (280 gold) [Shop] Plog's Antique Weapon Emporium a +0 falchion (69 gold) a +3 heavy glaive (805 gold) a +0 scimitar (138 gold) a +3 dagger of venom (446 gold) a +0 long sword (80 gold) the +6 short sword of the Undead {flame, Str+6 Dex-3 Stlth+} (1184 gold) Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. a +0 short sword (69 gold) a +0 hand axe (69 gold) a +0 flail (80 gold) a +1 arbalest of freezing (471 gold) (1, 3, D:4) a +0 robe (1, 42, D:4) a scroll of teleportation (2, 32, D:4) a +0 short sword a kobold corpse (skeletalised by now) (3, 29, D:4) a +0 falchion (4, 41, D:4) a quokka corpse (skeletalised by now) (6, 34, D:4) 3 stones (10, 19, D:4) a ring of resist corrosion (15, -2, D:4) a +0 club a kobold skeleton (18, 11, D:4) a +0 club (18, 33, D:4) a +0 club a +0 club a +0 club a +0 club a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 11, D:4) a storm talisman (19, 16, D:4) a +0 falchion (19, 33, D:4) a +0 club a +0 club a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 16, D:4) a +0 club 4 curare-tipped darts (58, -4, D:4) a +0 ring mail Level 5 of the Dungeon (4, 9, D:5) a scroll of teleportation (11, -6, D:5) a hound skeleton (11, -5, D:5) a +0 buckler (14, -1, D:5) 5 stones (14, 7, D:5) 6 gold pieces (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (20, -22, D:5) a +0 leather armour (22, -31, D:5) a +0 giant spiked club (24, -4, D:5) 15 gold pieces (24, -2, D:5) 12 gold pieces (25, -4, D:5) 11 gold pieces (25, -3, D:5) a potion of enlightenment (25, -2, D:5) 14 gold pieces (35, -14, D:5) a +0 whip a +0 ring mail (37, -23, D:5) an inkwell talisman (44, -22, D:5) a +0 dagger Level 6 of the Dungeon (10, 34, D:6) 5 stones (15, 0, D:6) a +0 leather armour (21, 26, D:6) the +9 morningstar "Cinonn" {freeze, Will+ Int+4 SInv} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (23, -5, D:6) a +0 war axe (26, 5, D:6) a +0 robe (27, 14, D:6) a +0 dagger (27, 15, D:6) a +0 whip a +0 whip (28, 15, D:6) a +0 club 4 poisoned darts (29, 15, D:6) a +0 whip a stone (40, 12, D:6) a +2 quarterstaff of chaos (41, 9, D:6) a +0 hammer (54, 2, D:6) a +0 whip (60, 23, D:6) a stone (60, 33, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a ring of see invisible (7, -32, D:7) a +0 ring mail (18, -13, D:7) 6 stones (24, -36, D:7) a +0 flail (27, -6, D:7) a +0 club a +0 dagger a +2 robe of willpower (27, -5, D:7) a +0 whip a +0 hand axe a +0 ring mail (28, -6, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon