Stonecrops Level 1 of the Dungeon (9, -6, D:1) 8 stones (10, -1, D:1) a +0 club (10, 0, D:1) a frilled lizard skeleton (10, 15, D:1) a bat corpse (skeletalised by now) (14, 17, D:1) a +0 dagger (16, 19, D:1) a +0 scale mail (18, -4, D:1) a frilled lizard skeleton (19, -3, D:1) a +0 hand axe (27, 12, D:1) a frilled lizard skeleton (30, -2, D:1) a +0 dagger (30, 11, D:1) a +0 club (31, -2, D:1) a +0 club (31, -1, D:1) a rat skeleton (34, 14, D:1) a rat skeleton (35, 27, D:1) 2 stones (46, 19, D:1) a rat corpse (skeletalised by now) (50, 19, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 7, D:2) a +0 robe (5, -10, D:2) a hobgoblin corpse (skeletalised by now) (10, -4, D:2) a +0 short sword (10, 16, D:2) a +0 falchion (10, 23, D:2) a quokka skeleton (13, -21, D:2) an adder corpse (skeletalised by now) (17, -5, D:2) a +0 dagger (20, -12, D:2) a +0 club (21, -24, D:2) a ball python corpse (skeletalised by now) (23, -2, D:2) a rat corpse (skeletalised by now) (23, 23, D:2) a +0 rapier (24, -2, D:2) a +0 mace (26, -20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, -17, D:2) a +0 leather armour (28, 8, D:2) a bat skeleton (33, 7, D:2) a +0 dagger (33, 17, D:2) 3 poisoned darts (41, 9, D:2) a +0 dagger (41, 10, D:2) a bat skeleton (46, -3, D:2) a +0 whip (47, -10, D:2) a +0 dagger (48, -10, D:2) a +0 club a +0 dagger a +0 dagger a +0 club a +0 sling a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, -10, D:2) a +0 short sword 4 stones a +0 club a +0 animal skin (50, -10, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (51, -10, D:2) a +0 dagger Level 3 of the Dungeon (3, -43, D:3) a +0 ring mail (11, -16, D:3) a +0 short sword 4 stones (13, -34, D:3) a +0 ring mail (14, -15, D:3) a bat corpse (skeletalised by now) (15, -1, D:3) a ball python skeleton (19, -28, D:3) 4 stones (25, -30, D:3) a rat skeleton (26, -30, D:3) a frilled lizard skeleton (27, -17, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (28, -35, D:3) a +4 whip a +0 robe a +0 hand axe a +0 leather armour a gnoll corpse (29, -36, D:3) a +0 spear a gnoll corpse (29, -35, D:3) a +0 spear a gnoll corpse (29, -28, D:3) a quokka corpse (skeletalised by now) (29, -22, D:3) a +0 leather armour (31, -37, D:3) a potion of heal wounds (31, -35, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (31, -33, D:3) a scroll of torment (33, -36, D:3) a potion of curing (33, -34, D:3) a scroll of fear (38, -43, D:3) a +0 robe (39, -23, D:3) 2 stones (42, -23, D:3) a +0 scale mail