Stonecrops Level 1 of the Dungeon (0, 0, D:1) a +0 club a gnoll corpse (skeletalised by now) (13, 31, D:1) a +0 short sword 3 stones a kobold skeleton (19, 0, D:1) a ball python skeleton (21, 12, D:1) a ball python skeleton (23, 30, D:1) a +0 short sword (23, 32, D:1) a hobgoblin skeleton (32, 23, D:1) a +0 dagger (33, -1, D:1) a +0 dagger (34, 6, D:1) 2 poisoned darts (38, 5, D:1) a +0 dagger (43, 1, D:1) a +0 hand axe (47, 10, D:1) a +0 ring mail (61, 27, D:1) a +0 rapier Level 2 of the Dungeon [Shop] Modottat's Antique Armour Boutique a +0 robe (16 gold) a +0 leather armour (36 gold) a +2 pair of gloves of hurling (387 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 robe (16 gold) (1, 0, D:2) a +0 dagger a goblin corpse (1, 2, D:2) 4 poisoned darts (13, -1, D:2) a +0 short sword 2 stones (14, 0, D:2) 6 poisoned darts a hobgoblin skeleton (18, -5, D:2) the +1 robe of the Loofah {Harm rElec rN+ Stlth-} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (20, 5, D:2) a rat skeleton (31, -9, D:2) a jackal skeleton a jackal skeleton (32, -9, D:2) a ball python skeleton (39, 1, D:2) a +0 hand axe (40, 0, D:2) a +0 club a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (43, 5, D:2) a +0 quarterstaff Level 3 of the Dungeon