Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11077668887059925449 129 Storetsch the Conjurer (level 5, -1/30 HPs) Began as a Tengu Conjurer on Feb 12, 2025. Blown up by Ijyb (16 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:08:28 (2760 turns). Storetsch the Conjurer (Tengu Conjurer) Turns: 2760, Time: 00:08:29 Health: -1/30 AC: 2 Str: 8 XL: 5 Next: 12% Magic: 7/10 EV: 12 Int: 20 God: Gold: 98 SH: 0 Dex: 18 Spells: 2/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of poison resistance HPRegen 0.25/turn k - +6 ring of dexterity MPRegen 0.12/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Missiles l - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery j - a ring of poison resistance (left hand) k - a +6 ring of dexterity (right hand) Scrolls c - a scroll of noise {unknown} e - 5 scrolls of identify {unknown} m - a scroll of revelation {unknown} Potions b - a potion of lignification {unknown} d - a potion of haste {unknown} f - a potion of curing {unknown} g - a potion of mutation {unknown} h - a potion of heal wounds i - a potion of attraction {unknown} Skills: + Level 2.0 Fighting - Level 2.9 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting * Level 6.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Annotations: D:3 Ijyb, Natasha Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray hits the ribbon worm! The ribbon worm is almost dead. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. This spell is astonishingly dangerous to cast! Okay, then. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of mindburst. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (asleep, 100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. Your mind is blasted! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. Your mind is blasted! You start resting. Ijyb is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (lightly wounded, 77% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb screams, "They call me mad!" Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" #.#.#.....>..#...# #.#.#........#...# #.#.............†. #.#..............# #.# #........#.††† #.####..##..###### #.###†#.....###.# # #.g........<...... .. g....###@#.....########## ##. #.##.#..# # #.##.#..# # #.##.#..# # #.##.#..# # #.##.#..# #### ...... #... ... #.## #.# ##.#. You could see Ijyb. Vanquished Creatures An orc wizard (D:3) 3 gnolls (D:3) 3 dart slugs 3 ribbon worms (D:3) 7 endoplasms 2 giant cockroaches 4 hobgoblins 5 jackals 5 quokkas 6 ball pythons 7 bats 3 frilled lizards (D:1) 4 goblins 5 kobolds (D:1) A rat (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Storetsch the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 252 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 255 | D:1 | Learned a level 2 spell: Searing Ray 514 | D:1 | Found Qyig's Jewellery Shop. 517 | D:1 | Reached skill level 1 in Fighting 535 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/7 1303 | D:2 | Found a faded altar of an unknown god. 2136 | D:3 | Found a shadowy altar of Dithmenos. 2282 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/8 2489 | D:3 | Reached skill level 6 in Conjurations 2492 | D:3 | Noticed Natasha 2653 | D:3 | Reached XP level 5. HP: 22/30 MP: 7/10 2716 | D:3 | Learned a level 4 spell: Fulminant Prism 2752 | D:3 | Noticed Ijyb 2760 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, serial_shops, nicolae_shop_statue_plus D:2: layout_loops_corners, shapermc_ecumenical_altar_gd D:3: kennysheep_the_goblin_king, layout_loops_ring, nicolae_dithmenos_shadow_blocks, st_stairs_5, uniq_natasha, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Conjurations | 6 | 6.5 Dodging | | 2.9 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Kick | | 1 || 1 Cast: Magic Dart | 72 | 16 || 88 Searing Ray | 2 | 8 || 10 Use: Potion | | 2 || 2 Armour: Robe | 2 | 12 || 14 Dodge: Dodged | 5 | 18 || 23