StoryTime Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (9, -16, D:1) a +0 dagger (10, -7, D:1) a bat skeleton (12, -41, D:1) a robe (14, 6, D:1) a leather armour (15, 4, D:1) a mace (20, -8, D:1) a +0 dagger a goblin skeleton (24, -25, D:1) a jackal corpse (skeletalised by now) (25, -29, D:1) a jackal corpse (skeletalised by now) (26, -2, D:1) a hobgoblin skeleton (26, 15, D:1) a +0 dagger (38, 18, D:1) 6 stones (39, -29, D:1) a +0 dagger (43, 6, D:1) a bat corpse (skeletalised by now) (44, -7, D:1) a +0 short sword (44, 18, D:1) a rat skeleton (53, -13, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (21, 7, D:2) a staff of earth