Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10937005175449522636 33 StoryTimeSA the Charlatan (level 3, -1/28 HPs) Began as a Ghoul Wanderer on Aug 18, 2022. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:11:32 (1648 turns). StoryTimeSA the Charlatan (Ghoul Wanderer) Turns: 1648, Time: 00:11:32 Health: -1/28 AC: 6 Str: 18 XL: 3 Next: 29% Magic: 3/3 EV: 11 Int: 7 God: Gold: 65 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . i - +3 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . h - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn b - ring of wizardry MPRegen 0.08/turn (no ring) @: brilliant, inhibited regen, hasted, repel missiles, very quick A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons d - a +0 whip of venom Armour h - a scarf of repulsion (worn) i - a +3 leather armour (worn) Jewellery b - a ring of wizardry (left claw) Scrolls a - 2 scrolls of blinking {unknown} c - 2 scrolls of noise {unknown} e - a scroll of silence {unknown} f - a scroll of identify {unknown} Skills: + Level 1.1 Fighting - Level 1.7 Polearms + Level 0.6 Armour + Level 0.2 Dodging + Level 1.2 Stealth - Level 1.0 Shields * Level 1.7 Unarmed Combat + Level 1.2 Spellcasting - Level 1.5 Conjurations * Level 1.0 Fire Magic - Level 1.7 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 3% 6-21 32% 3 Tukima's Dance Hex 0% N/A 50% 3 Flame Wave Conj/Fire 3% 2d4 71% 4 Anguish Hex/Necr 0% N/A 86% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You kill the endoplasm! You feel better. Found a stone staircase leading up and a stone staircase leading down. You now have 65 gold pieces (gained 7). Found 21 stones. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund points at you and mumbles some strange words. You are confused. You're too confused to cast spells. Sigmund casts a spell at you. The magic dart hits you. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe The floor. Sigmund is nearby! Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe The floor. You feel less confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you. You are confused. You're too confused to move! You bump into the rock wall. Something hits you! You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. It was a potion of haste. You feel yourself speed up. You feel less confused. Something hits you but does no damage. A magic dart appears from out of thin air! The magic dart hits you! You die... ... ###....... .... .......... ..... ##### ########## ....( ##...## .....####### ##.....## ...........###.......# .#......##.....<.....# #......######.......########### .###.......####@................ ........##.{...........######### .....................#.######### ..###................#.......... ## #....#####.......##>........ #.....#####................. #...#......#...#............ #...######.######........... ###..# ........ There were no monsters in sight! Vanquished Creatures A worm (D:2) 2 endoplasms A giant cockroach (D:2) 4 goblins 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons 5 bats 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Vanquished Creatures (others) 8 foxfires 8 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StoryTimeSA the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | StoryTimeSA set off with the following items: a +0 spear, a | +0 buckler, a +0 leather armour; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Conjure Flame, Flame Wave 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 637 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 999 | D:1 | Reached skill level 1 in Unarmed Combat 1376 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 1396 | D:2 | Reached skill level 1 in Fire Magic 1621 | D:2 | Noticed Sigmund 1648 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic D:2: layout_rooms, minivault_5, minmay_goblin_outpost, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.7 Fire Magic | 1 | 1.0 Fighting | | 1.1 Polearms | | 1.7 Armour | | 0.6 Dodging | | 0.2 Stealth | | 1.2 Shields | | 1.0 Spellcasting | | 1.2 Conjurations | | 1.5 Evocations | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 122 Cast: Foxfire || 6 Use: Potion || 2 Stab: Sleeping || 1 Armor: Leather armour || 36 Dodge: Dodged || 69