Dungeon Crawl Stone Soup version 0.24.0-2-g5b39cebb1c (webtiles) character file. Game seed: 405568749924082957, levelgen mode: deterministic 0 Strat the Cudgeler (level 1, 16/16 HPs) Began as a Mummy Wanderer on Oct 30, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (3 turns). Strat the Cudgeler (Mummy Wanderer) Turns: 3, Time: 00:00:13 Health: 16/16 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 5 SH: 0 Dex: 11 Spells: 1/2 levels left rFire x . . SeeInvis . a - +0 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 2.4 Maces & Flails + Level 1.0 Stealth Level 1.0 Shields + Level 1.3 Spellcasting + Level 1.0 Hexes Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 21% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 36% 2 N/A Confuse Hex #....... 52% 3 N/A Tukima's Dance Hex #....... 52% 3 N/A Dazzling Spray Conj/Hex #..... 58% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Strat the Mummy Wanderer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 13 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a scroll of teleportation, a +0 robe; and the following spell memorised: Corona; and the following spells available to memorise: Ensorcelled Hibernation, Confuse, Tukima's Dance, Dazzling Spray. You now have 5 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #.# ... ... ....###.# ..#...# .....# #..$# #...# ####..@#### .###.........# .......<.....# .............# .............# ........8...... .........♣...... ................ ...#............ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Strat set off with the following items: a +0 mace, a scroll | of teleportation, a +0 robe; and the following spell | memorised: Corona; and the following spells available to | memorise: Ensorcelled Hibernation, Confuse, Tukima's Dance, | Dazzling Spray 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 3 | D:1 | Quit the game Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic