Strow Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -20, D:1) 4 stones (3, -17, D:1) a +0 ring mail (4, 0, D:1) a +0 spear (5, 9, D:1) a +0 dagger (17, -8, D:1) a +0 short sword 3 stones (18, -10, D:1) a +0 vampiric dagger 3 stones (20, -10, D:1) a staff of earth (36, -33, D:1) a +0 mace (39, -18, D:1) a +0 dagger (40, 5, D:1) a +0 whip 2 stones (46, 16, D:1) 8 stones (51, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -6, D:2) a staff of fire (4, -5, D:2) a +0 robe a +0 dagger (10, 15, D:2) a +0 dagger (12, -7, D:2) a +0 short sword (17, -20, D:2) a +0 whip 4 stones (18, -12, D:2) a +0 leather armour (18, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, -8, D:3) a +0 ring mail (4, -22, D:3) a +0 club (9, 7, D:3) a +1 mace of draining (24, 14, D:3) a +4 quarterstaff of chaos (25, 24, D:3) a +0 scale mail (27, 15, D:3) a +0 hammer (31, 27, D:3) a +0 dagger (33, -10, D:3) a +0 dagger (33, 28, D:3) a +0 dagger (34, 8, D:3) a +0 club (36, -8, D:3) a +0 dagger (36, -7, D:3) a +0 dagger 3 poisoned darts (41, 26, D:3) a +0 quarterstaff (45, 5, D:3) a +0 helmet (55, 4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 20, D:4) a +0 club a +0 club (13, 11, D:4) a +0 dagger (25, 22, D:4) a +0 falchion (27, 21, D:4) a +0 ring mail a +0 vorpal hand axe (28, -17, D:4) 4 atropa-tipped darts a +0 hand axe a +0 shortbow (40, 11, D:4) a stone (42, -9, D:4) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. The Shining One disapproves of the use of such an item. (46, 0, D:4) a +0 club a +0 club (46, 10, D:4) 4 stones (47, -1, D:4) a +0 spear (48, 13, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (14, 14, D:5) a +0 trident 5 stones (16, -7, D:5) a +0 helmet (35, 32, D:5) a +0 dagger (44, 18, D:5) a +0 short sword (57, 24, D:5) a staff of conjuration Level 6 of the Dungeon [Shop] Hysacw's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of invisibility (120 gold) an amulet of reflection (300 gold) an amulet of guardian spirit (300 gold) (0, 0, D:6) a +0 short sword (3, -29, D:6) a +0 flail of distortion (4, -29, D:6) a +0 dagger a +0 leather armour a +0 club (4, -28, D:6) a +0 flail (5, -29, D:6) a +3 hand axe (12, 11, D:6) a +0 cloak a +1 mace of protection (14, -41, D:6) a +0 falchion (14, -31, D:6) a +0 club (15, -32, D:6) a +1 robe of fire resistance a +0 dagger a +0 robe a +0 dagger (28, 2, D:6) a +0 leather armour a +0 club (28, 3, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 mace (29, -3, D:6) 7 stones (29, 5, D:6) 4 poisoned darts (34, -9, D:6) a +0 helmet (46, 9, D:6) 7 stones Level 7 of the Dungeon (1, 24, D:7) a +0 ring mail (5, 31, D:7) 7 stones (7, -5, D:7) a +0 flail (9, -7, D:7) a +0 ring mail (11, -16, D:7) a +0 club a +0 chain mail (11, -15, D:7) a +0 short sword (12, -15, D:7) a +0 dagger a +0 leather armour (13, -15, D:7) a +1 trident of pain (14, 15, D:7) a +0 war axe (19, -3, D:7) a +0 short sword a +0 robe (28, -3, D:7) a +0 war axe (29, 37, D:7) a +0 war axe (39, -8, D:7) a +0 spear (40, -7, D:7) a +0 spear (40, -6, D:7) a +0 spear (41, -6, D:7) a +0 spear (54, -4, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Mybeatan's Gadget Gallery a tin of tremorstones (2/2) (480 gold) a wand of polymorph (5) (84 gold) a box of beasts (480 gold) a phial of floods (480 gold) a phantom mirror (inert) (480 gold) a wand of flame (8) (67 gold) a wand of flame (12) (100 gold) a wand of roots (4) (115 gold) (0, 0, D:8) a +0 long sword (0, 30, D:8) a +0 robe (5, 8, D:8) a +0 flail (6, 7, D:8) a +0 flail a +0 club (6, 8, D:8) a +0 leather armour a +0 club (6, 9, D:8) a +0 whip (22, 13, D:8) 4 poisoned darts a +0 hand axe (28, 6, D:8) 5 stones (35, 26, D:8) a staff of cold (41, 10, D:8) a +0 ring mail a +0 hand axe (47, 43, D:8) a +0 short sword of speed (48, 43, D:8) a +0 club 4 poisoned darts a +0 whip (49, 43, D:8) a +0 whip (49, 44, D:8) a +0 club (58, 19, D:8) a +0 robe a +0 war axe a +0 robe a +0 short sword (59, 17, D:8) a +0 scale mail a +0 spear (59, 18, D:8) a +0 robe a +3 mace (60, 18, D:8) a +0 robe a +0 war axe (66, 40, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 cloak a +5 dagger of draining (2, -24, D:9) a +0 chain mail (2, 13, D:9) a +0 dagger (4, -18, D:9) +0 acid dragon scales (7, 11, D:9) 3 stones (13, -8, D:9) a staff of death (unseen) (25, -23, D:9) a scroll of summoning (35, 12, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (14, 7, D:10) a +0 whip (26, -28, D:10) a +0 chain mail (35, -16, D:10) a +0 spear (36, -32, D:10) a +0 robe a +0 dagger (37, -32, D:10) the +3 scale mail "Jorro" {rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 dagger (39, -33, D:10) a +0 robe a +0 dagger (44, -4, D:10) 4 stones (50, -6, D:10) a +0 troll leather armour (53, -6, D:10) a +0 leather armour (54, 6, D:10) a +1 pair of gloves (62, -35, D:10) a +0 mace (64, -30, D:10) a +0 dagger a +0 robe (65, -31, D:10) a +0 club (65, -30, D:10) a +0 dagger a +0 robe (70, 8, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (7, -12, D:11) a +0 rapier (12, 19, D:11) 4 potions of degeneration 3 scrolls of amnesia a wand of acid (6) a wand of flame (11) an amulet of faith the ring "Paufam" {*Slow MP+9 Dex+6} [ring of magical power] Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (22, -8, D:11) a +0 spear (32, -17, D:11) a wand of polymorph (3) a +0 cloak (32, -16, D:11) a +0 mace (40, 14, D:11) a +0 robe a +0 dagger a +0 plate armour a +0 war axe (42, 14, D:11) a +0 robe a +0 dagger (43, 14, D:11) a +0 giant spiked club a +0 giant club (45, 0, D:11) a +0 morningstar (47, -22, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour a +0 long sword (0, 3, D:12) a +0 short sword (9, -1, D:12) the +1 scale mail of Midsummer {Dex+4} Dex: It affects your dexterity (+4). (10, -15, D:12) a +0 leather armour (13, -1, D:12) a +0 troll leather armour (19, -1, D:12) a +0 long sword (20, 9, D:12) a +0 falchion (24, -6, D:12) a scroll of summoning (39, -10, D:12) a +0 rapier (44, -9, D:12) 3 stones (48, 10, D:12) 4 poisoned darts Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (1, 0, D:13) a +1 great sword a +0 ring mail (6, 5, D:13) a +10 long sword (6, 8, D:13) a +6 long sword (6, 20, D:13) a +0 war axe (11, -13, D:13) a +0 short sword (11, -11, D:13) 3 large rocks (22, 7, D:13) 9 stones (33, -3, D:13) a +0 scimitar of flaming (40, -8, D:13) a +0 troll leather armour (41, -17, D:13) a +0 halberd of venom a +0 scale mail (42, -10, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) +0 acid dragon scales (6, -23, D:14) a +1 dagger of draining a +0 dagger (6, -22, D:14) a +0 robe a +0 dagger a +0 whip a +0 whip (6, -21, D:14) a +0 short sword a wand of polymorph (7) an amulet of guardian spirit (8, -23, D:14) a +0 dagger a +0 club (8, -21, D:14) a +0 robe a +0 dagger (18, -48, D:14) 3 stones (26, -9, D:14) a staff of air (28, -33, D:14) a +0 shortbow (34, -48, D:14) a +0 hand axe (43, -38, D:14) a +0 leather armour (52, -43, D:14) a +0 trident a +0 robe (55, -41, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 short sword (1, 16, D:15) a +0 robe (2, -6, D:15) a +1 great sword a +0 chain mail (3, -5, D:15) a +0 hand axe (7, 11, D:15) a +0 shortbow (7, 12, D:15) a +0 shortbow (7, 13, D:15) a +0 shortbow (8, 29, D:15) a stone (14, 10, D:15) a +0 spear (17, 33, D:15) a +0 long sword (19, 30, D:15) a +0 short sword a +0 shortbow (21, 1, D:15) 6 datura-tipped darts (21, 29, D:15) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (22, 33, D:15) a +4 scimitar of flaming (22, 34, D:15) a +0 scimitar of flaming (24, 21, D:15) a +4 antimagic spear (24, 22, D:15) a +0 halberd a +0 ring mail (26, 41, D:15) a +0 ring mail (28, 20, D:15) a +0 shortbow (28, 21, D:15) a +0 leather armour a +0 battleaxe a +0 arbalest (28, 22, D:15) a +0 shortbow (28, 23, D:15) a +0 robe a +0 dagger (30, 23, D:15) a +0 shortbow (31, 22, D:15) a +0 shortbow (32, 14, D:15) a +2 chain mail of fire resistance (33, 23, D:15) 2 large rocks (33, 24, D:15) a +0 troll leather armour (33, 26, D:15) a +2 robe of cold resistance a +0 robe a +0 dagger (41, 39, D:15) a +0 hand axe a +0 robe a +0 war axe a +0 leather armour a +0 hand axe a +0 robe (46, 7, D:15) a +0 scale mail (50, 24, D:15) a +0 sling (55, 24, D:15) 4 stones (58, 12, D:15) a +0 dagger a +0 robe (63, 22, D:15) a +2 shortbow of flaming (64, 18, D:15) a stone the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Siriuly Tyedd's Weapon Boutique a +1 scimitar of freezing (142 gold) a +2 rapier of draining (192 gold) 5 atropa-tipped darts (30 gold) a +0 quarterstaff (40 gold) a +0 short sword (30 gold) a +1 hand axe of electrocution (145 gold) the +10 hand axe of Oteha {venom, Will+ SInv Stlth+} (732 gold) It poisons the flesh of those it strikes. SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you more stealthy. (4, -14, Orc:1) a +0 giant club (7, -6, Orc:1) a +0 chain mail a +0 chain mail a +0 dire flail a +0 plate armour a +0 war axe (7, -5, Orc:1) a +0 chain mail a +0 long sword (7, -4, Orc:1) a +0 plate armour a +0 trident (8, -15, Orc:1) a +0 giant spiked club (8, -14, Orc:1) a +0 chain mail a +0 hand axe (8, -13, Orc:1) a +1 dagger of venom (still there?) a +0 flail (still there?) (8, -5, Orc:1) a +0 plate armour a +0 hand axe a +0 giant spiked club a +0 chain mail a +0 war axe (9, -15, Orc:1) a +0 scale mail (still there?) a +0 club (still there?) a +0 flail (still there?) a +0 buckler (still there?) a +1 robe (still there?) a +0 dagger (still there?) a +0 giant club (still there?) (9, -13, Orc:1) a +0 scale mail a +0 club a +0 chain mail a +0 scimitar a +0 chain mail a +0 war axe a +0 robe a +0 dagger (10, -15, Orc:1) a +4 ring of protection a +0 short sword a +0 chain mail a +0 long sword (10, -14, Orc:1) a +0 flail (10, -13, Orc:1) a +0 robe a +0 dagger a +0 giant spiked club (10, 3, Orc:1) a +0 ring mail a +0 hand axe (12, -14, Orc:1) a wand of acid (4) a wand of mindburst (10) a wand of paralysis (8) an amulet of magic regeneration 2 scrolls of amnesia a wand of paralysis (4) (13, 1, Orc:1) a +0 plate armour a +0 war axe (14, 1, Orc:1) a +0 dagger (14, 2, Orc:1) a +0 club (16, -3, Orc:1) a +1 robe of willpower a +0 dagger (26, 10, Orc:1) a +0 ring mail a +0 whip (27, 11, Orc:1) a +0 club a +0 chain mail a +0 club (28, 11, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Patsul's Weapon Shop a +0 sling (22 gold) a +0 flail of protection (93 gold) a +0 dagger (30 gold) the +8 demon blade "Leech" {vamp, Harm Drain rN+} (1359 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. The Shining One disapproves of the use of such an item. 3 poisoned darts (18 gold) 5 stones (7 gold) [Shop] Hyremir's Antique Weapon Emporium a +0 arbalest (117 gold) a +0 mace (78 gold) a +0 triple sword (260 gold) a +0 sling (39 gold) a +0 falchion (78 gold) a +0 arbalest (117 gold) [Shop] Gaep's Magic Scroll Shop a scroll of torment (123 gold) a scroll of amnesia (52 gold) a scroll of enchant weapon (97 gold) [Shop] Ogaeh's Jewellery Emporium a ring of protection from fire (350 gold) a ring of protection from fire (350 gold) an amulet of reflection (420 gold) an amulet of the acrobat (420 gold) a ring of magical power (280 gold) an amulet of reflection (420 gold) (0, 0, Orc:2) a +0 dagger (1, -1, Orc:2) a +0 chain mail a +0 club (1, 0, Orc:2) a +0 short sword (1, 2, Orc:2) a +0 ring mail a +0 flail (2, 0, Orc:2) a +0 scale mail a +0 mace (2, 5, Orc:2) a +0 leather armour a +0 club (4, 6, Orc:2) a +0 flail (5, 6, Orc:2) a +0 flail a +0 club (6, 6, Orc:2) a +0 club (6, 12, Orc:2) a +0 short sword (7, 6, Orc:2) a +0 dagger of draining a +0 whip a +0 scale mail a +0 short sword (8, 6, Orc:2) a +0 whip a +0 dagger a +0 ring mail (9, -25, Orc:2) 5 large rocks (11, -25, Orc:2) a +0 trident (11, -4, Orc:2) a +0 dagger (12, -27, Orc:2) a +0 mace (12, -26, Orc:2) a +0 dagger a +0 ring mail (12, -25, Orc:2) a +0 robe a +0 dagger (13, -8, Orc:2) a +0 trident (16, -4, Orc:2) a +0 mace (17, -4, Orc:2) a +0 leather armour a +0 dagger (19, -8, Orc:2) a +0 battleaxe (19, -6, Orc:2) a +0 dagger (19, -5, Orc:2) a +0 chain mail a +0 hand axe (20, -1, Orc:2) a +0 leather armour a +0 hand axe of flaming (20, 0, Orc:2) a +0 leather armour a +0 trident (20, 1, Orc:2) a +0 ring mail a +0 hand axe a +0 ring mail a +0 trident (20, 2, Orc:2) a +0 morningstar a +0 trident (21, -10, Orc:2) a +0 chain mail a +0 club (21, -6, Orc:2) a +2 dagger of protection (21, -5, Orc:2) a +0 chain mail (22, -13, Orc:2) a +0 whip (22, -4, Orc:2) a +0 short sword (24, -13, Orc:2) a +0 hand axe (24, -6, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (25, -15, Orc:2) a +0 mace (25, -14, Orc:2) a +0 robe a +2 dagger of draining (25, -12, Orc:2) a +0 flail (25, -11, Orc:2) a +0 club (26, -11, Orc:2) a +0 plate armour a +2 glaive of venom (27, -15, Orc:2) a +0 plate armour a +0 flail (27, -14, Orc:2) a +0 war axe a +0 robe a +0 dagger a +0 whip (27, -12, Orc:2) a +0 hand axe (28, -15, Orc:2) a +0 leather armour a +0 dagger a +0 short sword (28, -13, Orc:2) a +0 giant club (28, -12, Orc:2) a +1 dagger of venom a +0 chain mail a +0 trident (28, -11, Orc:2) a +0 ring mail a +0 hand axe (28, -1, Orc:2) a +0 dagger (28, 0, Orc:2) a +0 morningstar a +2 war axe (28, 1, Orc:2) a +0 club a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (28, 2, Orc:2) a +0 dagger a +0 leather armour a +0 trident a +0 mace a +1 vorpal flail (29, -13, Orc:2) a +0 dagger a +0 hand axe (29, -12, Orc:2) a +0 chain mail a +0 trident a +0 flail (29, -4, Orc:2) a +0 scale mail a +0 club (29, -3, Orc:2) a +0 club (29, -2, Orc:2) a +0 ring mail a +0 trident (29, -1, Orc:2) a +0 robe a +0 dagger (30, -4, Orc:2) a +0 short sword (31, -5, Orc:2) a +0 club (32, -2, Orc:2) a +0 club (33, -3, Orc:2) a +0 chain mail a +0 whip (33, -2, Orc:2) a +0 dagger (34, -2, Orc:2) a +0 long sword (34, 2, Orc:2) a ring of resist corrosion Level 1 of the Elven Halls (0, 0, Elf:1) a +0 chain mail (6, -4, Elf:1) a +0 dagger a +0 leather armour a +0 dagger (8, 17, Elf:1) a +0 war axe (16, 18, Elf:1) the Precepts of a Thousand Planets Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Forest Summoning/Translocation 5 d - Haunt Necromancy/Summoning 7 (17, 21, Elf:1) a +0 dagger (17, 22, Elf:1) a +0 long sword (17, 25, Elf:1) a +0 long sword (17, 32, Elf:1) a +1 chain mail of cold resistance a +0 long sword (18, 21, Elf:1) a +0 ring mail a +0 rapier (18, 23, Elf:1) a +2 vampiric long sword a +0 short sword (18, 24, Elf:1) a +0 robe a +0 dagger a +2 rapier of venom a +0 ring mail a +0 rapier (18, 34, Elf:1) a +0 long sword (18, 36, Elf:1) a +0 long sword (19, 24, Elf:1) a +0 long sword a +0 leather armour a +0 rapier (19, 36, Elf:1) a +0 leather armour a +0 long sword (21, 38, Elf:1) a +0 long sword (23, -18, Elf:1) 3 stones (24, 32, Elf:1) a +0 hand axe (28, -17, Elf:1) a +0 dagger a +0 scale mail a +0 dagger a +0 rapier a +0 leather armour (29, -16, Elf:1) a +0 short sword a +0 long sword a +0 shortbow a +0 scale mail (29, 32, Elf:1) a +0 falchion (33, 5, Elf:1) a +0 rapier (42, 13, Elf:1) a +0 cloak (43, 21, Elf:1) a +1 antimagic war axe (43, 22, Elf:1) a +0 ring mail a +0 long sword (44, 19, Elf:1) a +0 leather armour a +0 long sword of holy wrath (49, 4, Elf:1) 3 stones Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 leather armour (0, 4, Elf:2) a +2 long sword of venom (3, -13, Elf:2) a +6 dagger (4, -19, Elf:2) a +0 long sword (4, -7, Elf:2) a +0 long sword a +1 leather armour of positive energy (4, 0, Elf:2) a +1 dire flail of holy wrath (5, -6, Elf:2) a +1 dire flail of holy wrath (6, -6, Elf:2) a +5 vorpal scimitar (6, -5, Elf:2) a +2 antimagic halberd (6, -1, Elf:2) a +0 dagger a +0 leather armour (6, 31, Elf:2) a +0 dire flail of protection a +1 trident of flaming (7, -4, Elf:2) a +0 short sword a +0 buckler a +0 dagger (7, 32, Elf:2) a +0 scimitar a +0 buckler (7, 34, Elf:2) a +0 short sword a +0 ring mail (8, 25, Elf:2) a +0 dagger a +0 leather armour (8, 31, Elf:2) a +2 lajatang of flaming (8, 33, Elf:2) a +2 vorpal dire flail (12, 27, Elf:2) a +2 scimitar of draining (13, 29, Elf:2) a +5 dire flail (14, 29, Elf:2) the +11 hand axe of Truth {flame, rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rCorr: It protects you from acid and corrosion. (14, 30, Elf:2) a +0 long sword a +4 double sword of holy wrath (15, 26, Elf:2) a +0 long sword a +0 ring mail (15, 27, Elf:2) a +1 vorpal dire flail (15, 30, Elf:2) a +0 long sword a +0 shortbow (16, 24, Elf:2) a +2 short sword of venom (16, 26, Elf:2) a +0 scimitar a +2 vorpal trident (17, -13, Elf:2) a +2 short sword of speed a +0 leather armour (17, 12, Elf:2) a +5 war axe of flaming (18, 12, Elf:2) a +0 vorpal mace (20, -12, Elf:2) a +0 long sword (20, -10, Elf:2) a +0 short sword (21, -16, Elf:2) a +0 dagger a +0 scale mail (22, -14, Elf:2) a +1 rapier of venom (22, -10, Elf:2) the +8 chain mail of Untruth {rElec rCorr Dex+4 Stlth-} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (23, -14, Elf:2) a +4 war axe of venom (27, -2, Elf:2) a +1 vampiric short sword a +0 shortbow a +0 leather armour (30, -6, Elf:2) a +0 ring mail a +0 long sword (31, -6, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (31, -5, Elf:2) a +0 leather armour a +0 dagger a +1 vorpal long sword (32, -5, Elf:2) a +0 long sword a +0 leather armour a +0 rapier (36, -8, Elf:2) a +3 hand axe of freezing (36, 3, Elf:2) an amulet of reflection (38, -8, Elf:2) a +0 flail of venom (42, 34, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (43, 35, Elf:2) a +0 scimitar a +1 shortbow of freezing a +0 leather armour (44, 8, Elf:2) a +0 plate armour a +2 war axe of freezing a +0 chain mail a +0 great sword (44, 35, Elf:2) a +0 long sword (45, 7, Elf:2) a +0 plate armour a +1 battleaxe (46, 6, Elf:2) a +0 chain mail a +0 bardiche (46, 8, Elf:2) a +0 plate armour a +0 bardiche (46, 37, Elf:2) a +0 scimitar a +0 scale mail 3 stones (49, 0, Elf:2) a +0 long sword (49, 26, Elf:2) a +0 short sword (50, 6, Elf:2) a +10 crystal plate armour a scarf of repulsion a tin of tremorstones (2/2) a box of beasts a phantom mirror (inert) a phial of floods the ring "Papassel" {Fly rCorr} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the ring "Rimes" {rPois rC+ Str+2 Int+6} [ring of intelligence] Str: It affects your strength (+2). Int: It affects your intelligence (+6). rC: It protects you from cold. rPois: It protects you from poison. the ring "Myerahec" {Ice Str+8 Int-3 Dex+7} [ring of ice] It enhances your ice magic. Str: It affects your strength (+8). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rC: It protects you from cold. the +1 plate armour "Laonlid" {Contam Will+ Dex+5} Dex: It affects your dexterity (+5). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (50, 40, Elf:2) a +0 rapier a +0 ring mail (51, 11, Elf:2) a +0 ring mail a +0 dagger (51, 18, Elf:2) a +0 short sword (52, -1, Elf:2) a +0 hand axe (52, 6, Elf:2) a wand of polymorph (9) a lightning rod (4/4) a condenser vane a staff of fire the +8 flail of Odoffask {vorpal, *Noise rF+++ Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). rF: It renders you almost immune to fire. *Noise: It may make noises in combat. the +1 battleaxe of Disgust {pain, +Blink rElec rC+++ rCorr} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. (52, 18, Elf:2) the +7 dagger of a sewer {vorpal, Str-4 Int+6 Dex+4} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). a +0 dagger a +0 leather armour (52, 19, Elf:2) a +0 leather armour a +0 long sword (52, 21, Elf:2) a +0 rapier (52, 38, Elf:2) a +2 glaive of pain (53, 12, Elf:2) a +2 vorpal arbalest (53, 13, Elf:2) a +0 antimagic short sword a +0 longbow a +0 leather armour (54, 11, Elf:2) a +0 dagger (54, 35, Elf:2) a +2 dire flail of protection (55, 11, Elf:2) a +4 vorpal halberd a +3 vampiric hand axe (55, 17, Elf:2) a +0 leather armour (55, 33, Elf:2) a +0 tower shield (57, 11, Elf:2) a +0 long sword (59, 10, Elf:2) a +0 long sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (2, 2, Elf:3) a +0 short sword a +0 scale mail (3, 0, Elf:3) a +0 shortbow a +0 scimitar (3, 2, Elf:3) a +0 short sword a +0 buckler (4, 1, Elf:3) a +0 short sword (5, -2, Elf:3) a +0 dagger (5, -1, Elf:3) a +0 long sword a +0 leather armour (6, 0, Elf:3) a +0 rapier a +0 rapier (7, -2, Elf:3) a +0 short sword (9, 2, Elf:3) a +0 morningstar (11, -20, Elf:3) a +0 halberd of venom (11, 0, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (12, 0, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (21, -16, Elf:3) a +1 flail of venom (22, -16, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (23, -18, Elf:3) 8 stones (24, 9, Elf:3) a +0 rapier (25, 7, Elf:3) a +2 leather armour of fire resistance a +4 dagger a +0 longbow (26, -25, Elf:3) a +0 long sword of pain (27, -14, Elf:3) a +0 leather armour a +0 long sword (27, 9, Elf:3) a +0 shortbow (28, 9, Elf:3) a +0 leather armour a +0 dagger (28, 12, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (32, 5, Elf:3) a +0 scale mail a +0 rapier (35, -9, Elf:3) a +3 glaive of distortion (39, 21, Elf:3) a +0 ring mail (41, 21, Elf:3) 3 stones (41, 22, Elf:3) a +0 long sword (42, 24, Elf:3) a +0 rapier (43, 24, Elf:3) a staff of fire (45, -10, Elf:3) a +0 ring mail a +0 short sword (45, -9, Elf:3) a +0 rapier (45, 24, Elf:3) a +2 rapier of draining (45, 25, Elf:3) a book of the Spheres (45, 26, Elf:3) a +2 chain mail of poison resistance (46, 22, Elf:3) a +0 rapier (46, 24, Elf:3) a +0 long sword (46, 25, Elf:3) a +2 helmet of see invisible (46, 26, Elf:3) a staff of air (47, 12, Elf:3) a +0 halberd (47, 24, Elf:3) a staff of earth (47, 25, Elf:3) a +0 flail of protection (47, 26, Elf:3) a box of beasts (48, 26, Elf:3) a +0 long sword (49, 6, Elf:3) a +0 vorpal long sword (49, 24, Elf:3) a book of Scorching (49, 25, Elf:3) the -1 helmet "Gufajex" {+Inv rC+ Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. +Inv: It lets you turn invisible. (49, 26, Elf:3) a condenser vane (50, -1, Elf:3) the +4 dagger of the Secret Seas {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. a +0 rapier a +0 dagger a +2 long sword of holy wrath (50, 0, Elf:3) a +0 longbow a +0 leather armour (50, 1, Elf:3) a +0 long sword the +3 troll leather armour of Hedge Wizardry {Regen+ Dex+4} Dex: It affects your dexterity (+4). Regen: It increases your rate of health regeneration. a +0 long sword a +0 leather armour a +0 long sword a +0 rapier a +0 rapier a +0 leather armour (50, 2, Elf:3) a +0 longbow a +0 leather armour a +0 long sword a +0 rapier a +0 rapier a +0 leather armour (50, 3, Elf:3) a +0 long sword a +3 dagger a +2 robe of resistance a +0 long sword a +0 rapier a +0 scale mail a +0 dagger a +0 chain mail (50, 4, Elf:3) a +0 long sword a +0 long sword (50, 5, Elf:3) a +5 vorpal morningstar a +0 robe of positive energy a scroll of vulnerability a +0 dagger a +0 long sword a +0 ring mail a +0 rapier a +0 hand axe a +0 long sword a +0 long sword a +0 shortbow a +0 long sword (50, 6, Elf:3) a +0 long sword (50, 7, Elf:3) a +0 long sword a +0 buckler a +0 long sword a +0 shortbow a +0 shortbow a +0 long sword (51, -2, Elf:3) a +0 long sword of holy wrath a +0 leather armour (51, -1, Elf:3) a +1 hand axe of draining a +0 leather armour a +3 dagger a +2 vorpal broad axe (51, 6, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (51, 7, Elf:3) a +0 short sword a +0 long sword of electrocution a +0 leather armour (51, 25, Elf:3) a +0 long sword (51, 26, Elf:3) a +0 ring mail (52, -1, Elf:3) a +1 rapier of venom (53, 12, Elf:3) a +3 flail of protection a +2 mace of protection (53, 13, Elf:3) the +7 spear "Worey" {venom, rPois} It poisons the flesh of those it strikes. rPois: It protects you from poison. a +0 scale mail (53, 24, Elf:3) a +0 long sword (53, 25, Elf:3) a potion of magic 3 scrolls of torment 14 scrolls of identify a +4 ring of protection a ring of protection from fire an amulet of magic regeneration a ring of protection from fire a +4 ring of evasion 8 poisoned darts (54, 9, Elf:3) a +0 chain mail (54, 26, Elf:3) a phial of floods a condenser vane (55, 15, Elf:3) a +1 flail of protection a +0 buckler a potion of flight (55, 23, Elf:3) a +0 short sword (56, 13, Elf:3) a +5 quarterstaff of speed (56, 23, Elf:3) a +0 dagger of venom (56, 25, Elf:3) a +0 sling (56, 26, Elf:3) a staff of cold (57, 22, Elf:3) a book of Scorching (57, 23, Elf:3) a staff of air (57, 24, Elf:3) a +0 long sword (58, 20, Elf:3) +1 ice dragon scales (59, 22, Elf:3) a +0 chain mail (59, 24, Elf:3) a +0 dagger (60, 22, Elf:3) a +1 plate armour of poison resistance (61, 8, Elf:3) a +0 short sword (61, 17, Elf:3) 5 stones (61, 19, Elf:3) a +2 great mace of venom (61, 20, Elf:3) a +0 war axe (62, -18, Elf:3) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) the +6 longbow "Minotaur's Doom" {vorpal, rC+} Any ammunition fired from it inflicts extra damage upon your enemies. rC: It protects you from cold. (9, -10, Lair:1) a +0 ring mail (21, -9, Lair:1) a +0 sling (22, 14, Lair:1) a +0 chain mail (25, -27, Lair:1) a +0 mace (35, -8, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of summoning (26, 20, Lair:2) 6 stones (29, -10, Lair:2) a +0 hand axe (40, -8, Lair:2) a +0 antimagic trident a +0 ring mail (40, -7, Lair:2) a +0 short sword 4 stones a +0 robe a +2 robe (41, -9, Lair:2) a +2 short sword of venom a +0 robe a +0 rapier a +0 robe a +0 dagger of freezing a +0 robe (41, -8, Lair:2) a +2 pair of gloves a +0 hand axe of freezing (41, -7, Lair:2) a +0 short sword a +0 robe (42, -8, Lair:2) a +2 dagger of freezing a +0 robe a +0 buckler (42, 17, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (8, 19, Lair:3) a +0 flail (20, 31, Lair:3) a +0 ring mail (46, 11, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (4, 29, Lair:4) a potion of degeneration (7, 23, Lair:4) a +0 robe (10, 36, Lair:4) a +0 dagger a +2 robe of fire resistance (11, 34, Lair:4) 6 stones (18, 12, Lair:4) a +0 club (28, 13, Lair:4) a +0 leather armour (31, 38, Lair:4) a +0 dagger of electrocution (42, 24, Lair:4) a book of the Wilderness Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (6, -18, Lair:5) a +0 robe (23, 10, Lair:5) a +0 leather armour (24, 10, Lair:5) 5 stones (45, 4, Lair:5) 5 stones (46, 4, Lair:5) a +0 leather armour a +2 great sword of draining (56, -15, Lair:5) a scroll of summoning (57, 21, Lair:5) a +0 spear Level 1 of the Shoals [Shop] Buhipp's Weapon Boutique a +2 vampiric lajatang (741 gold) a +0 war axe (45 gold) a +0 great sword (84 gold) a +0 falchion (39 gold) a +2 quarterstaff of draining (249 gold) a +0 longbow (84 gold) the +6 halberd of Hairy Reinforcement {spect, rPois rCorr Str+5 Stlth-} (856 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. the +7 great mace of Midnight {freeze, *Slow rF+ rC+ Will+} (880 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. Will: It increases your willpower. (0, 0, Shoals:1) a +0 hand axe (9, 2, Shoals:1) a +0 ring mail (11, 4, Shoals:1) a +0 spear (18, -29, Shoals:1) a +0 robe (32, -2, Shoals:1) a +0 trident (35, -4, Shoals:1) a +2 trident of distortion (36, -6, Shoals:1) a +0 trident (37, -5, Shoals:1) a +0 pair of gloves a +1 cloak of stealth a +2 rapier of electrocution (37, -4, Shoals:1) the +0 buckler of Defiance {rF+ rC- Str+4} Str: It affects your strength (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. (38, -7, Shoals:1) a +0 robe a +0 trident (42, -4, Shoals:1) a +0 scale mail (45, -8, Shoals:1) a +0 chain mail (48, -1, Shoals:1) a +0 dagger (55, 11, Shoals:1) 8 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 chain mail (1, 3, Shoals:2) a +0 trident (2, 4, Shoals:2) a +0 robe (2, 5, Shoals:2) a +0 trident (3, 12, Shoals:2) a +0 club a +0 sling (5, 22, Shoals:2) a wand of paralysis (7) (6, 8, Shoals:2) a +0 trident (6, 15, Shoals:2) a +0 trident (7, 15, Shoals:2) a +0 trident (12, 13, Shoals:2) 3 large rocks (20, -6, Shoals:2) a +2 ring mail of poison resistance (39, 34, Shoals:2) a +2 trident of freezing a +0 robe (43, 8, Shoals:2) a +0 trident (48, 36, Shoals:2) a +0 trident (49, 33, Shoals:2) a +0 trident (52, 18, Shoals:2) a +0 halberd (53, 17, Shoals:2) a +0 spear (53, 18, Shoals:2) a +0 halberd (53, 29, Shoals:2) the +1 ring mail "Bantil" {Harm rPois rF+++ rC-} rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (54, 18, Shoals:2) a +0 glaive (54, 19, Shoals:2) a +0 robe a +2 demon trident of venom (55, 5, Shoals:2) a +0 rapier Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear a +0 sling (0, 1, Shoals:3) a +0 club a +0 sling (0, 2, Shoals:3) a +0 club a +1 vorpal sling (1, -4, Shoals:3) a +0 sling a +0 club (1, -2, Shoals:3) a +0 spear a +0 sling (4, -1, Shoals:3) a +2 pair of boots (7, 23, Shoals:3) a +0 spear (25, -27, Shoals:3) a +0 dire flail (28, 10, Shoals:3) a +0 spear (28, 11, Shoals:3) a +2 trident of freezing (29, 6, Shoals:3) a +0 plate armour (29, 12, Shoals:3) a +0 rapier a +3 spear (29, 13, Shoals:3) a +0 trident (30, 11, Shoals:3) a +0 robe a +0 trident (33, -22, Shoals:3) a scroll of amnesia 7 potions of brilliance (34, 4, Shoals:3) a +0 ring mail (34, 7, Shoals:3) a +0 chain mail a +0 trident of venom a +0 tower shield (34, 11, Shoals:3) 3 stones a +0 trident (38, -3, Shoals:3) a +0 trident (38, 24, Shoals:3) a +0 sling (52, -7, Shoals:3) a +0 long sword (57, -6, Shoals:3) a +0 trident (59, -22, Shoals:3) a +0 leather armour a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (0, 1, Shoals:4) a +3 rapier of flaming a +0 robe (2, -17, Shoals:4) a ring of ice (5, 7, Shoals:4) a +0 scale mail (6, -19, Shoals:4) a +0 chain mail (6, -11, Shoals:4) a phantom mirror (inert) (9, 8, Shoals:4) a +0 chain mail (11, 7, Shoals:4) a +0 spear a ring of positive energy (12, 8, Shoals:4) a +0 trident (12, 11, Shoals:4) a scroll of amnesia (22, -1, Shoals:4) a +1 trident of flaming a +0 leather armour (22, 1, Shoals:4) a +0 vampiric spear a +0 leather armour (23, -32, Shoals:4) a +0 trident a +0 robe a +0 trident (23, -1, Shoals:4) a +0 spear (23, 0, Shoals:4) a +0 spear a +0 leather armour (23, 1, Shoals:4) a +4 rapier of venom a +0 robe (24, -33, Shoals:4) a +0 spear (24, -31, Shoals:4) a +0 glaive (24, -30, Shoals:4) a +0 leather armour a +4 spear of flaming (24, -29, Shoals:4) a +0 glaive (24, 0, Shoals:4) a +2 rapier of protection a +0 robe (24, 2, Shoals:4) a +3 vampiric rapier a +0 robe (25, -32, Shoals:4) a +0 spear (25, -31, Shoals:4) a +0 spear (25, 1, Shoals:4) a +0 trident of protection a +0 robe a +0 antimagic rapier a +0 robe (25, 2, Shoals:4) a +0 spear (25, 3, Shoals:4) a +0 glaive (25, 8, Shoals:4) a +2 robe of positive energy (25, 11, Shoals:4) a +0 trident (25, 12, Shoals:4) a +0 leather armour a +0 trident (25, 13, Shoals:4) a +0 spear (26, 1, Shoals:4) a +0 spear (26, 4, Shoals:4) a +0 spear (26, 12, Shoals:4) 4 large rocks (27, 0, Shoals:4) a +0 leather armour a +0 spear (27, 3, Shoals:4) a +0 trident (28, 1, Shoals:4) a +0 leather armour a +2 trident of freezing (28, 2, Shoals:4) a +0 spear (28, 3, Shoals:4) a +2 trident of distortion (30, -27, Shoals:4) a +0 leather armour of fire resistance (36, 3, Shoals:4) the +2 pair of gloves "Woahaomyf" {Dex+5} Dex: It affects your dexterity (+5). (39, -14, Shoals:4) a +0 spear (46, 12, Shoals:4) a +2 morningstar of holy wrath (55, 7, Shoals:4) a +0 morningstar (55, 12, Shoals:4) 2 atropa-tipped darts the +8 tower shield of the Butterfly {Will++ Str-3} Str: It affects your strength (-3). Will: It greatly increases your willpower. Level 1 of the Spider Nest (0, 9, Spider:1) a +0 cloak (13, -3, Spider:1) 5 stones (15, 47, Spider:1) a +0 scale mail (17, 3, Spider:1) 5 stones (40, -10, Spider:1) a +0 halberd (41, -8, Spider:1) a +0 trident (47, 34, Spider:1) a +2 cloak of willpower (48, 31, Spider:1) a +0 pair of gloves (57, 2, Spider:1) a +0 hand axe a +0 robe (58, 2, Spider:1) a +0 hand axe a +0 robe (59, 1, Spider:1) a +0 broad axe a +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) a +0 leather armour (4, 11, Spider:2) a +0 flail (6, 5, Spider:2) a +0 robe a +0 broad axe a +0 robe a +0 hand axe a +0 robe a +0 war axe (30, 21, Spider:2) a +0 short sword (35, 20, Spider:2) a +0 hand axe of venom (57, 23, Spider:2) a +0 long sword (58, 15, Spider:2) a +2 dagger of venom Level 3 of the Spider Nest (0, 0, Spider:3) 2 potions of flight a +0 chain mail a +2 eveningstar of holy wrath (3, 1, Spider:3) a +0 ring mail (5, -24, Spider:3) a +0 morningstar (5, -23, Spider:3) 9 stones (5, -6, Spider:3) a +2 cloak (10, 15, Spider:3) 5 stones (12, -41, Spider:3) a +0 flail (13, -31, Spider:3) a +0 leather armour (14, 12, Spider:3) a +0 chain mail (22, 3, Spider:3) a +0 scale mail (22, 15, Spider:3) 9 stones (28, -7, Spider:3) 5 stones Level 4 of the Spider Nest (0, 0, Spider:4) a +0 hand axe (5, -14, Spider:4) a scarf of invisibility (11, -17, Spider:4) a +0 flail (12, 2, Spider:4) a +2 hat (12, 3, Spider:4) an orb of energy (13, 2, Spider:4) a +2 pair of gloves (17, -1, Spider:4) 4 stones (25, -18, Spider:4) 3 stones (36, -26, Spider:4) a potion of flight (38, -25, Spider:4) the +4 arbalest of Jummaotz {elec, Fragile rElec Int+9 Stlth+} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+9). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (39, -23, Spider:4) a +4 antimagic hand axe (44, -20, Spider:4) the +10 mace of Modesty {vorpal, Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (50, -29, Spider:4) a book of Blasting Level 1 of the Pits of Slime Level 1 of the Vaults [Shop] Cuopn's General Store a scroll of immolation (72 gold) a wand of flame (4) (50 gold) 6 stones (10 gold) a +0 halberd (72 gold) 4 stones (7 gold) a wand of digging (3) (226 gold) a phial of floods (720 gold) a potion of magic (144 gold) (0, 0, Vaults:1) a +0 ring mail (8, -11, Vaults:1) a +0 dire flail a +0 animal skin (10, 15, Vaults:1) a +0 ring mail a +0 morningstar (10, 18, Vaults:1) the +0 robe of the Black Moon {Rampage} Rampage: It bestows one free step when moving towards enemies. (11, 23, Vaults:1) 6 stones (12, 22, Vaults:1) a +0 arbalest (12, 23, Vaults:1) a +0 robe a +0 dagger (13, 22, Vaults:1) a +3 ring mail a +1 great mace of protection a +0 animal skin a +0 dire flail (14, 22, Vaults:1) a +0 ring mail a +0 animal skin a +0 dire flail (15, 8, Vaults:1) a +6 ring of strength (17, 2, Vaults:1) a +0 leather armour (19, -27, Vaults:1) a +0 shortbow (19, -21, Vaults:1) a +0 ring mail (32, -35, Vaults:1) a +0 scale mail (34, -23, Vaults:1) 3 stones (39, 6, Vaults:1) a +0 arbalest (44, 4, Vaults:1) a +0 arbalest (45, 9, Vaults:1) a +0 arbalest (46, 10, Vaults:1) a +0 leather armour a +0 great mace (47, -26, Vaults:1) a +0 glaive a +0 chain mail (49, 2, Vaults:1) a +0 ring mail a +2 dagger of venom a +0 robe (49, 3, Vaults:1) a +0 ring mail (50, -26, Vaults:1) a +0 glaive a +0 plate armour (50, 3, Vaults:1) a +0 dire flail a +0 animal skin a +0 ring mail (50, 24, Vaults:1) a +0 hand crossbow (51, -26, Vaults:1) a +0 long sword a +0 plate armour a +0 tower shield a +0 war axe a +0 plate armour (51, 10, Vaults:1) a phial of floods (52, 9, Vaults:1) a +0 helmet (53, -20, Vaults:1) a +0 arbalest a +0 falchion a +0 ring mail (57, 25, Vaults:1) 8 potions of attraction (65, 23, Vaults:1) a +0 ring mail Level 2 of the Vaults [Shop] Duehod's Antique Armour Shop a +0 ring mail (96 gold) a +0 robe (16 gold) the +7 ice dragon scales of Dogma {-Tele rF- rC++ rN++ SInv} (2563 gold) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +2 plate armour of cold resistance (960 gold) [Shop] Maidgho's Distillery a potion of ambrosia (168 gold) a potion of attraction (63 gold) a potion of lignification (63 gold) a potion of ambrosia (168 gold) a potion of berserk rage (105 gold) [Shop] Susaymid's Antique Armour Emporium the +1 hat of Ufyzet {Rampage rN+ Int-5} (261 gold) Int: It affects your intelligence (-5). rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (54 gold) the +1 helmet of Utebock {rElec rF- Dex+6 SInv} (899 gold) Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +2 cloak of stealth (580 gold) a +2 pair of boots (445 gold) a +0 plate armour (621 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +1 plate armour of positive energy (864 gold) [Shop] Paff's Antique Weapon Boutique a +1 vampiric rapier (779 gold) the +11 triple sword of Domination {vamp, Will+ rCorr Dex+2} (4313 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. The Shining One disapproves of the use of such an item. a +0 falchion (123 gold) a +0 club (41 gold) a +0 spear (123 gold) a +0 great sword (266 gold) a +0 arbalest (184 gold) a +0 mace (123 gold) (0, 0, Vaults:2) a +0 war axe a +0 scale mail (0, 1, Vaults:2) a +0 long sword a +0 ring mail (1, 1, Vaults:2) a +2 vampiric long sword a +0 plate armour a +0 dire flail a +0 ring mail (1, 2, Vaults:2) a +0 battleaxe a +0 chain mail a +0 great sword a +0 chain mail (2, -1, Vaults:2) a +0 arbalest a +0 long sword a +0 scale mail (2, 24, Vaults:2) a +0 ring mail (2, 26, Vaults:2) a staff of air (2, 28, Vaults:2) a +0 long sword of holy wrath (3, -1, Vaults:2) a +0 flail a +0 ring mail (9, 26, Vaults:2) a +0 dire flail a +0 ring mail a +3 dire flail of draining a +0 plate armour (9, 27, Vaults:2) a +0 battleaxe a +0 plate armour a +0 flail a +0 leather armour (10, 26, Vaults:2) a +0 great mace a +0 chain mail (10, 27, Vaults:2) the +10 lajatang of Starshine {flame, rPois rC++ rCorr MP-9} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It greatly protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (14, 9, Vaults:2) a +0 troll leather armour a +0 flail a +0 ring mail (15, 7, Vaults:2) a +1 dire flail of holy wrath 3 stones a +0 chain mail (16, 2, Vaults:2) a +0 arbalest (16, 4, Vaults:2) a +0 arbalest (16, 5, Vaults:2) a +0 dagger a +0 robe (17, 5, Vaults:2) a +0 arbalest a +0 short sword (17, 8, Vaults:2) a +0 great mace a +0 ring mail (18, 49, Vaults:2) a +0 troll leather armour (18, 50, Vaults:2) a +0 ring mail a +0 great mace (21, 14, Vaults:2) a +0 troll leather armour (22, 12, Vaults:2) a +0 dire flail (22, 25, Vaults:2) a +0 morningstar a +2 leather armour of positive energy (24, 12, Vaults:2) a +0 troll leather armour (25, 32, Vaults:2) a +1 morningstar of draining (27, 26, Vaults:2) a +0 long sword a +0 leather armour (29, 56, Vaults:2) the +1 robe "Qumas" {Fly rF- MP+9 Dex+2} Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). Fly: It grants you flight. (30, 12, Vaults:2) a +0 great mace a +0 ring mail (30, 13, Vaults:2) a +1 great mace of holy wrath a +0 plate armour a +0 dire flail a +0 animal skin (34, 58, Vaults:2) a +0 scimitar (36, 58, Vaults:2) a scroll of summoning (37, 11, Vaults:2) a +0 morningstar a +0 leather armour (37, 32, Vaults:2) a +0 arbalest (37, 34, Vaults:2) a +0 arbalest (38, 11, Vaults:2) a +3 ring mail (38, 34, Vaults:2) a +0 arbalest (38, 51, Vaults:2) the +0 plate armour of Ippewuat {rPois Regen+ Str-3} Str: It affects your strength (-3). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (39, 11, Vaults:2) a +0 troll leather armour (39, 30, Vaults:2) a +0 arbalest (41, 18, Vaults:2) a +0 arbalest (43, 46, Vaults:2) a +0 animal skin a +0 dire flail (44, 1, Vaults:2) a +2 dire flail of draining a +0 ring mail (45, 1, Vaults:2) a +0 troll leather armour a +0 troll leather armour (45, 54, Vaults:2) a +0 scale mail (59, 15, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail of poison resistance (60, 15, Vaults:2) a +0 arbalest a +3 battleaxe a +0 chain mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail (9, 22, Vaults:3) 6 stones (10, 46, Vaults:3) a +0 kite shield of reflection the +5 ring mail of Xoukiwua {+Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. the +5 scale mail of the Lobster {Dex+6} Dex: It affects your dexterity (+6). (11, 0, Vaults:3) a +0 ring mail (11, 32, Vaults:3) a +0 scale mail a +0 war axe a +0 arbalest (11, 34, Vaults:3) a +0 scale mail a +0 dire flail a +0 ring mail a +2 morningstar of protection a +0 arbalest (12, -3, Vaults:3) a +0 broad axe a +0 plate armour (13, -2, Vaults:3) a +0 flail a +0 leather armour (14, -4, Vaults:3) a +0 arbalest a +0 great mace a +0 plate armour a +1 dire flail a +0 chain mail (14, -3, Vaults:3) a +0 morningstar a +0 ring mail (14, 33, Vaults:3) a +0 scale mail a +0 great mace (19, 29, Vaults:3) a +0 troll leather armour a +0 leather armour a +0 flail (22, 21, Vaults:3) a +1 vorpal quarterstaff (28, 32, Vaults:3) a +0 scale mail (29, -1, Vaults:3) a +0 robe 4 scrolls of vulnerability (29, 12, Vaults:3) a scroll of amnesia (44, -1, Vaults:3) a +0 troll leather armour (44, 0, Vaults:3) a +0 dire flail a +0 ring mail (45, -1, Vaults:3) a +0 dire flail a +0 scale mail (52, 44, Vaults:3) a +0 dagger of protection a +0 robe (53, 43, Vaults:3) a boomerang (53, 47, Vaults:3) a +0 flail a +0 ring mail (55, 1, Vaults:3) a +0 dire flail a +0 ring mail (56, 16, Vaults:3) a +0 dagger (57, -1, Vaults:3) 7 stones (59, 12, Vaults:3) a +0 animal skin a +0 dire flail (60, -4, Vaults:3) a +0 ring mail (67, 28, Vaults:3) a +0 scale mail a +0 morningstar (67, 29, Vaults:3) a +0 arbalest (68, 27, Vaults:3) a +0 plate armour a +0 dire flail (68, 28, Vaults:3) a +0 scale mail a +0 flail a +0 dire flail (69, 43, Vaults:3) a +0 robe (70, -3, Vaults:3) a +0 falchion a +0 ring mail (75, 0, Vaults:3) a +0 scale mail Level 4 of the Vaults [Shop] Renud's Weapon Boutique a +0 antimagic war axe (275 gold) a +0 long sword (77 gold) a +0 dagger of draining (123 gold) a +1 dire flail of holy wrath (312 gold) a +0 short sword (66 gold) a +0 shortbow (66 gold) the +5 sword of Power {vorpal} (1760 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +0 trident (77 gold) (0, 0, Vaults:4) the +3 dagger "Utsum" {freeze, Contam MP+9 SInv Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (0, 8, Vaults:4) a wand of polymorph (6) (3, 46, Vaults:4) a +0 troll leather armour (4, 25, Vaults:4) a +1 great mace of protection a +0 scale mail (4, 26, Vaults:4) a +1 war axe a +0 plate armour a +0 tower shield a +0 halberd a +0 plate armour (4, 36, Vaults:4) a scroll of amnesia (4, 45, Vaults:4) a +0 troll leather armour (5, 45, Vaults:4) a +0 great mace a +0 ring mail (7, -10, Vaults:4) a +0 arbalest (7, -9, Vaults:4) a +0 arbalest a +0 arbalest (8, -10, Vaults:4) a +0 plate armour a +0 battleaxe (9, -10, Vaults:4) a +0 arbalest a +0 arbalest (9, -9, Vaults:4) a +2 ring mail of fire resistance a +2 battleaxe of flaming a +2 buckler a +4 ring mail of willpower a +0 long sword (10, -9, Vaults:4) a +0 leather armour a +0 flail (11, 47, Vaults:4) a +0 mace a +0 scale mail (17, 14, Vaults:4) a +0 short sword (19, 20, Vaults:4) a +0 war axe a +0 chain mail a +0 tower shield a +5 long sword of flaming a +0 chain mail a +4 vorpal scimitar a +0 chain mail (19, 36, Vaults:4) a +0 arbalest (21, 18, Vaults:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 19, Vaults:4) a +0 dire flail a +0 animal skin a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 20, Vaults:4) a +0 scale mail (21, 22, Vaults:4) a wand of polymorph (5) (25, 40, Vaults:4) a +2 battleaxe a +0 chain mail (26, 40, Vaults:4) a +0 arbalest (27, 43, Vaults:4) a +0 arbalest (28, -10, Vaults:4) quicksilver dragon scales (28, 17, Vaults:4) 10 scrolls of identify (29, 43, Vaults:4) a +0 arbalest (29, 46, Vaults:4) a +0 arbalest (30, 45, Vaults:4) a +0 arbalest (38, -5, Vaults:4) a +0 arbalest (40, -14, Vaults:4) a +2 battleaxe a +0 chain mail (40, -5, Vaults:4) a +0 arbalest (41, -14, Vaults:4) the +2 robe of the Wasteland {rN+ rCorr Dex-4} Dex: It affects your dexterity (-4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 great mace a +0 leather armour (41, -13, Vaults:4) a +0 great sword a +0 chain mail (41, -12, Vaults:4) a +0 chain mail (41, -3, Vaults:4) a +0 arbalest (41, -2, Vaults:4) a +0 arbalest (42, -13, Vaults:4) a +1 vampiric long sword a +0 chain mail (43, -12, Vaults:4) a +0 war axe (48, 35, Vaults:4) a +0 ring mail (54, -7, Vaults:4) a +0 scale mail (54, 16, Vaults:4) a +0 ring mail (54, 17, Vaults:4) a +1 arbalest of flaming (56, 2, Vaults:4) a +0 dire flail a +0 ring mail of fire resistance (57, 13, Vaults:4) a +0 robe a +0 dagger (60, 12, Vaults:4) a +0 leather armour a +0 great mace (60, 32, Vaults:4) a +2 scale mail of cold resistance (61, -12, Vaults:4) a +2 dire flail of protection a +0 ring mail Level 5 of the Vaults (3, 34, Vaults:5) a +0 arbalest (4, -6, Vaults:5) a +0 great mace a +0 scale mail (5, -6, Vaults:5) a +0 great sword of flaming (6, -5, Vaults:5) a +4 morningstar of protection (6, -3, Vaults:5) a +0 long sword a +0 shortbow a +0 ring mail (10, -16, Vaults:5) a +1 battleaxe of freezing (12, 24, Vaults:5) a tin of tremorstones (2/2) (14, -6, Vaults:5) a +0 morningstar (14, -5, Vaults:5) a +4 long sword of draining (14, -4, Vaults:5) a +2 flail of holy wrath (14, 22, Vaults:5) a +0 robe (14, 24, Vaults:5) a +0 ring mail (15, 20, Vaults:5) a +2 plate armour of fire resistance (15, 24, Vaults:5) the +0 leather armour "Xuigazah" {Int-4 Dex+6} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). (16, -4, Vaults:5) a +0 leather armour (16, 26, Vaults:5) a +2 dagger of draining (17, 25, Vaults:5) a +4 quick blade (20, 22, Vaults:5) a +2 hand axe of electrocution (22, 17, Vaults:5) a +0 arbalest (23, -12, Vaults:5) the +2 flail "Meprunytz" {elec, rF+ rCorr MP-9} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. a +2 robe of willpower (24, -12, Vaults:5) a +0 troll leather armour (24, 14, Vaults:5) a +0 vorpal arbalest (24, 15, Vaults:5) a +0 scale mail a +0 long sword a +0 arbalest (26, 6, Vaults:5) a +0 shortbow (26, 9, Vaults:5) a +0 ring mail a +0 great mace (26, 10, Vaults:5) a +0 leather armour a +0 dagger (26, 13, Vaults:5) a +0 plate armour a +3 war axe (26, 14, Vaults:5) a +0 robe a +0 spear (26, 16, Vaults:5) a +0 scale mail a +0 morningstar (27, 9, Vaults:5) a +0 short sword a +0 plate armour a +1 great sword of draining a +0 plate armour a +0 bardiche 6 stones (27, 10, Vaults:5) a +0 buckler a +0 ring mail a +2 war axe (27, 11, Vaults:5) a +0 scale mail a +0 flail (27, 12, Vaults:5) a +0 chain mail a +0 scimitar a +0 arbalest (27, 14, Vaults:5) a +0 dire flail a +0 dire flail (28, 8, Vaults:5) a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +3 plate armour a +0 dire flail a +0 chain mail a +1 battleaxe of venom a +0 chain mail a +0 great mace a +0 chain mail a +0 long sword (28, 9, Vaults:5) a +4 ring of protection a +0 plate armour a +0 war axe a +0 plate armour a +1 great sword a +0 kite shield a +0 plate armour a +0 war axe a +0 plate armour a +0 long sword (28, 10, Vaults:5) a +1 chain mail of willpower a +2 kite shield a +0 chain mail a +1 war axe a +0 chain mail a +3 vorpal war axe (28, 11, Vaults:5) a +0 leather armour a +0 great mace a +0 battleaxe of freezing (28, 12, Vaults:5) a +0 hand crossbow a +0 ring mail a +0 flail (29, 8, Vaults:5) a +0 giant club a +0 giant spiked club a +0 chain mail a +0 great mace a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe (29, 9, Vaults:5) a +3 scimitar of holy wrath a +0 robe a +0 trident of distortion (29, 10, Vaults:5) a +0 giant club a +0 giant club a +0 chain mail a +0 war axe a +0 chain mail a +0 great mace a +0 plate armour a +0 great mace a +0 chain mail a +3 battleaxe a +0 plate armour a +0 dire flail (29, 13, Vaults:5) a +0 ring mail a +0 great mace a +0 chain mail a +0 antimagic dire flail (29, 14, Vaults:5) a +0 falchion a +2 robe of fire resistance (30, 8, Vaults:5) a +0 robe a +0 club a +0 kite shield a +0 plate armour a +0 war axe a +0 plate armour a +0 war axe (30, 9, Vaults:5) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 kite shield a +0 plate armour a +0 war axe (30, 10, Vaults:5) a +0 chain mail a +2 dire flail a +0 chain mail a +2 battleaxe a +0 tower shield a +0 chain mail a +0 war axe (30, 13, Vaults:5) a +0 chain mail a +3 dire flail of protection (30, 16, Vaults:5) a +0 kite shield a +0 chain mail a +3 broad axe of flaming (31, 10, Vaults:5) a +0 scale mail a +0 glaive (31, 23, Vaults:5) a +0 leather armour (32, 11, Vaults:5) a +0 plate armour a +2 vampiric war axe (32, 12, Vaults:5) a +0 ring mail a +0 dire flail (33, 13, Vaults:5) a +0 leather armour a +1 great mace of venom (34, 14, Vaults:5) a +0 arbalest (39, 1, Vaults:5) 5 atropa-tipped darts (41, 23, Vaults:5) a +0 robe (42, 13, Vaults:5) a +0 battleaxe of freezing (42, 22, Vaults:5) the +2 leather armour of Benevolence {rElec rN+ SInv} rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. (42, 23, Vaults:5) the +3 battleaxe "Jivuonas" {flame, Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). (42, 24, Vaults:5) a staff of poison (43, -4, Vaults:5) the +1 ring mail of Classification {rPois} rPois: It protects you from poison. (43, 20, Vaults:5) the ring "Byckyaca" {rC+ Int+2} [ring of protection from cold] Int: It affects your intelligence (+2). rC: It protects you from cold. (43, 23, Vaults:5) a +2 vorpal great mace (44, -3, Vaults:5) a staff of death (44, 20, Vaults:5) a +0 halberd of protection (44, 21, Vaults:5) a +1 vampiric double sword (45, -2, Vaults:5) +0 gold dragon scales (45, 20, Vaults:5) a +2 hat of stealth (45, 21, Vaults:5) a +2 plate armour of positive energy (46, -6, Vaults:5) 2 scrolls of identify 7 scrolls of enchant weapon (46, -4, Vaults:5) a phantom mirror (inert) (46, -3, Vaults:5) a book of Callings (46, 20, Vaults:5) a staff of death (47, -2, Vaults:5) a +0 longbow a +0 arbalest 6 stones (47, 16, Vaults:5) a +2 scale mail of fire resistance a +2 glaive of protection (48, 28, Vaults:5) a +1 long sword of electrocution (49, 27, Vaults:5) the +9 plate armour "Afop" {rN+} rN: It protects you from negative energy. (51, 8, Vaults:5) 3 boomerangs of dispersal (51, 28, Vaults:5) a +0 ring mail (51, 29, Vaults:5) a +2 battleaxe of freezing (52, 14, Vaults:5) a ring of resist corrosion (52, 24, Vaults:5) a +0 spear of flaming (52, 25, Vaults:5) a +2 vampiric hand axe (52, 26, Vaults:5) a +2 morningstar of protection (53, 13, Vaults:5) a +0 trident of flaming (54, 25, Vaults:5) 3 atropa-tipped darts (57, 19, Vaults:5) the +1 robe of Fyngua {rF++ Str-3 SInv Archmagi} Str: It affects your strength (-3). rF: It greatly protects you from fire. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. (57, 31, Vaults:5) a +0 halberd a +2 robe of fire resistance (57, 33, Vaults:5) a +2 great mace of protection a +0 ring mail (58, 10, Vaults:5) a +0 great sword of flaming (58, 18, Vaults:5) a +3 scale mail of poison resistance (58, 19, Vaults:5) a scarf of shadows (58, 20, Vaults:5) the Compilation of the Winter and Exhumation Spells Type Level a - Vampiric Draining Necromancy 3 b - Animate Dead Necromancy 4 c - Simulacrum Ice/Necromancy 6 The Shining One disapproves of the use of such an item. (58, 32, Vaults:5) a +0 hand crossbow (59, 8, Vaults:5) a +0 scale mail a +0 long sword Level 1 of the Crypt (0, 0, Crypt:1) 4 stones (0, 5, Crypt:1) a +2 quarterstaff of draining (6, -24, Crypt:1) a +0 great sword (7, -15, Crypt:1) a +0 mace (9, -21, Crypt:1) a potion of brilliance (12, 2, Crypt:1) a potion of degeneration (22, -14, Crypt:1) a +1 great sword a +0 plate armour (27, -11, Crypt:1) a +0 robe (34, -15, Crypt:1) a +0 war axe a +0 chain mail (34, 22, Crypt:1) 2 stones (37, 3, Crypt:1) a +0 scale mail (40, 14, Crypt:1) a +0 scimitar (41, 4, Crypt:1) a +0 spear (58, -12, Crypt:1) a +1 long sword of venom a +0 leather armour (59, -21, Crypt:1) a +0 ring mail (67, 9, Crypt:1) a +0 great sword a +0 chain mail Level 2 of the Crypt (1, 14, Crypt:2) a +0 pair of gloves (2, 17, Crypt:2) the +1 leather armour "Tyqoxted" {Will+} Will: It increases your willpower. (4, 11, Crypt:2) a +0 robe (6, 15, Crypt:2) a piece from Xom's chessboard (15/15) a condenser vane (15, 19, Crypt:2) a +0 falchion (16, 21, Crypt:2) 2 stones (16, 22, Crypt:2) a +1 pair of boots (16, 34, Crypt:2) a +0 battleaxe a +0 hand axe (17, 13, Crypt:2) a +0 scale mail (17, 33, Crypt:2) a +0 glaive (17, 34, Crypt:2) a +0 hand axe (19, 34, Crypt:2) a +0 dire flail (21, 26, Crypt:2) 3 stones (23, 13, Crypt:2) a +0 ring mail (25, 28, Crypt:2) 3 atropa-tipped darts (35, 21, Crypt:2) a +1 long sword of draining a +0 chain mail (37, 19, Crypt:2) a +1 glaive a +0 chain mail (37, 22, Crypt:2) a +0 trident (37, 23, Crypt:2) a +1 dagger of venom a +0 robe Level 3 of the Crypt (4, 5, Crypt:3) a staff of conjuration (4, 6, Crypt:3) a +0 vorpal long sword (6, 4, Crypt:3) a +0 morningstar (7, 4, Crypt:3) a +0 flail (7, 53, Crypt:3) 2 stones (10, 25, Crypt:3) a +0 flail (12, 6, Crypt:3) a +0 shortbow (13, 50, Crypt:3) a +0 flail of protection (14, 21, Crypt:3) a +0 leather armour (14, 47, Crypt:3) a +4 trishula of holy wrath (15, 21, Crypt:3) a +2 shortbow of flaming (15, 47, Crypt:3) a +0 flail (17, 54, Crypt:3) a +0 mace (19, 48, Crypt:3) an amulet of the acrobat an amulet of faith 2 scrolls of identify (22, 47, Crypt:3) a +0 morningstar (25, 21, Crypt:3) a +0 quarterstaff (31, 0, Crypt:3) a +0 sling (32, -3, Crypt:3) a +0 pair of gloves (32, 58, Crypt:3) a +1 rapier of pain (33, 0, Crypt:3) a staff of cold (34, 0, Crypt:3) a staff of fire (39, 37, Crypt:3) a +0 battleaxe (41, 40, Crypt:3) a lightning rod (4/4) (43, 16, Crypt:3) a +0 robe (43, 17, Crypt:3) a +0 robe (47, 22, Crypt:3) a +0 chain mail (47, 52, Crypt:3) a +0 robe a +0 scimitar (49, 6, Crypt:3) a +0 dire flail a +0 plate armour (50, 6, Crypt:3) a +1 battleaxe of electrocution a +0 chain mail (50, 24, Crypt:3) the +8 Vampire's Tooth {vamp} It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. The Shining One disapproves of the use of such an item. (51, 23, Crypt:3) a +2 vorpal arbalest (51, 24, Crypt:3) the +10 chain mail of Insecurity {*Slow rCorr Int+2} Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (51, 33, Crypt:3) a potion of degeneration Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a scroll of amnesia (33, 5, Tomb:1) a +0 scimitar (35, -2, Tomb:1) a sphinx corpse (skeletalised by now) (35, -1, Tomb:1) a sphinx corpse (skeletalised by now) (36, -1, Tomb:1) a sphinx corpse (skeletalised by now) (39, 5, Tomb:1) a +0 war axe (40, -2, Tomb:1) a +0 great sword (41, 24, Tomb:1) 7 stones (43, 41, Tomb:1) a +0 hand axe (51, 14, Tomb:1) a +0 club (51, 28, Tomb:1) a +0 whip (57, 27, Tomb:1) a potion of heal wounds (58, -2, Tomb:1) a scroll of identify (58, 35, Tomb:1) a box of beasts (58, 45, Tomb:1) a +0 longbow Level 2 of the Tomb of the Ancients (5, 0, Tomb:2) a phial of floods (6, 4, Tomb:2) 15 gold pieces (9, -1, Tomb:2) a +0 broad axe (9, 4, Tomb:2) 27 gold pieces the Vestibule of Hell (2, 18, Hell) a +0 dagger a +0 robe (15, -16, Hell) a +0 scythe of freezing (17, 4, Hell) a +0 plate armour a +0 demon trident of flaming (18, 1, Hell) a +2 scythe of venom (18, 2, Hell) a +0 plate armour a +0 glaive of flaming (19, -19, Hell) a +0 hand axe (19, 3, Hell) a +0 chain mail a +1 vorpal halberd (20, -4, Hell) a +2 chain mail of willpower a +0 great mace (23, 0, Hell) a +0 plate armour a +4 vorpal long sword (23, 13, Hell) a +0 troll leather armour (24, 13, Hell) a +0 troll leather armour (25, -18, Hell) 4 large rocks (25, 6, Hell) a +0 robe a +0 dagger (25, 16, Hell) a +0 robe a +0 dagger (26, 13, Hell) a +0 scythe of freezing (27, 3, Hell) a +2 vorpal scythe (28, 23, Hell) a +0 chain mail a +1 great sword of draining (29, -15, Hell) 4 large rocks (37, -1, Hell) 4 large rocks (45, 4, Hell) the amulet of the Catamount {Acrobat rC++ Regen+ MP+9} [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. the ring of Beauty {Drain rC++ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rC: It greatly protects you from cold. Drain: It drains your maximum health when unequipped. the ring "Riymim" {rF++ EV+4 Int+4} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+4). rF: It greatly protects you from fire. the ring of Teqivvaf {Fly rPois} [ring of flight] rPois: It protects you from poison. Fly: It grants you flight. a +4 ring of evasion a +6 ring of strength Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 giant club (1, 0, Dis:1) a +0 giant club (2, 4, Dis:1) a +0 dire flail (6, -7, Dis:1) a +0 giant club (7, 6, Dis:1) a +0 giant club (12, -4, Dis:1) a +0 giant club (19, -2, Dis:1) a +0 dire flail a +0 giant spiked club (22, 18, Dis:1) a +0 troll leather armour (23, 18, Dis:1) a +0 giant spiked club (24, -1, Dis:1) a +0 giant club (24, 17, Dis:1) a +0 troll leather armour a +0 giant spiked club a +0 giant club (26, 17, Dis:1) a +0 giant club Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 plate armour a +0 battleaxe of draining (3, 2, Dis:2) a +0 flail (5, 0, Dis:2) a +0 plate armour a +1 great sword (5, 2, Dis:2) a +0 flail (12, -2, Dis:2) a +0 plate armour a +2 great mace Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 flail (0, 1, Dis:3) a +3 plate armour a +3 great sword of flaming (3, 2, Dis:3) a +0 chain mail a +3 great sword of draining Level 4 of the Iron City of Dis (9, -3, Dis:4) a +0 morningstar Level 5 of the Iron City of Dis (4, 3, Dis:5) a +2 great mace a +1 chain mail of fire resistance (6, -7, Dis:5) a +0 dire flail (11, -6, Dis:5) a +3 vorpal great sword a +0 plate armour (11, -5, Dis:5) a +3 great sword of draining a +0 plate armour Level 6 of the Iron City of Dis (4, 13, Dis:6) a +3 battleaxe of flaming a +0 chain mail (6, 11, Dis:6) a +0 giant spiked club (9, 5, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 battleaxe (0, 4, Dis:7) the +6 lajatang of Popp {vorpal, rC+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rC: It protects you from cold. (0, 5, Dis:7) a ring of wizardry (0, 56, Dis:7) a +0 vorpal battleaxe a +0 chain mail (1, 0, Dis:7) a +1 vorpal broad axe (1, 1, Dis:7) Fehoushro's Quarto of Frigorific Feathers Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Simulacrum Ice/Necromancy 6 (1, 2, Dis:7) a +3 mace of venom (1, 3, Dis:7) the +5 hand axe of Victory {vorpal, rPois rN+ MP+9 Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (1, 4, Dis:7) a phial of floods (1, 5, Dis:7) a +3 spear of venom (2, 0, Dis:7) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. The Shining One disapproves of the use of such an item. (2, 1, Dis:7) a ring of positive energy (2, 2, Dis:7) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (2, 3, Dis:7) a +4 dire flail of protection (2, 4, Dis:7) the +1 robe of the Desert {rPois rF- SInv} rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. (2, 5, Dis:7) a +2 cloak of willpower (2, 31, Dis:7) a +1 vorpal great sword a +0 plate armour (3, 0, Dis:7) a +0 arbalest (3, 2, Dis:7) a potion of degeneration (3, 5, Dis:7) 3 stones (6, 21, Dis:7) a +0 great mace (7, 60, Dis:7) a +0 dire flail (9, 55, Dis:7) a book of Death (9, 56, Dis:7) a +1 hand crossbow of flaming (9, 57, Dis:7) a +3 dire flail of protection (10, 55, Dis:7) the +5 mace "Ohonu" {vorpal, rF- Int+2 Dex+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. (11, 34, Dis:7) a +3 great sword a +0 plate armour (11, 41, Dis:7) a +1 vorpal battleaxe a +0 plate armour (11, 57, Dis:7) a +2 falchion of holy wrath (15, 3, Dis:7) a +0 great mace (15, 55, Dis:7) the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. The Shining One disapproves of the use of such an item. a +0 robe of willpower the ring "Puasm" {Fire *Corrode rElec rPois Stlth+} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (16, 3, Dis:7) a +2 great mace of pain a +4 plate armour of poison resistance (16, 34, Dis:7) a +1 battleaxe of draining a +0 chain mail (17, 42, Dis:7) a +1 great mace a +0 chain mail of cold resistance (17, 63, Dis:7) a +0 great mace of draining a +3 chain mail (22, 20, Dis:7) a +0 morningstar (22, 21, Dis:7) a +2 flail of protection (23, 22, Dis:7) a +1 morningstar of draining (23, 23, Dis:7) a +1 morningstar of protection (27, 17, Dis:7) a +2 vorpal morningstar (30, 52, Dis:7) a +0 great sword of draining a +0 plate armour (30, 54, Dis:7) a +2 great sword of draining a +0 chain mail (31, 55, Dis:7) a +1 battleaxe a +0 plate armour (32, 37, Dis:7) a +3 great mace a +0 chain mail (34, 60, Dis:7) a +1 great sword of draining a +0 chain mail (36, 15, Dis:7) a +1 morningstar of holy wrath (36, 16, Dis:7) a +0 morningstar (38, 60, Dis:7) a +2 battleaxe of draining a +0 plate armour (40, 5, Dis:7) a +1 great mace a +0 plate armour (42, 14, Dis:7) a +3 great sword of draining a +0 chain mail (42, 20, Dis:7) a +0 flail (42, 32, Dis:7) a +0 giant spiked club (43, 17, Dis:7) a +2 vorpal flail a +0 dire flail (46, 50, Dis:7) a +0 giant spiked club (48, 2, Dis:7) a +0 giant club (52, 27, Dis:7) a +0 flail (55, 23, Dis:7) a +0 great mace (56, -2, Dis:7) a +0 giant spiked club (61, 41, Dis:7) a +0 giant spiked club (61, 61, Dis:7) a +0 giant club Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (1, -3, Geh:1) a +1 great sword of flaming (3, -5, Geh:1) a +0 great sword of flaming (3, -4, Geh:1) a +1 great sword of flaming (4, -10, Geh:1) a +1 great sword of flaming (14, -14, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (6, -2, Geh:2) a +2 demon whip of pain (6, 0, Geh:2) a +1 great sword of flaming (7, 1, Geh:2) a +2 great sword of flaming (19, 1, Geh:2) a +2 great sword of flaming (23, -2, Geh:2) a +2 great sword of flaming Level 3 of Gehenna (0, 0, Geh:3) a +0 demon whip of venom Level 4 of Gehenna (3, 6, Geh:4) a +2 great sword of flaming Level 5 of Gehenna Level 6 of Gehenna (14, -6, Geh:6) a +1 demon whip of electrocution (16, -5, Geh:6) a +2 great sword of flaming (23, -4, Geh:6) a +0 great sword of flaming (27, 0, Geh:6) a +4 broad axe of flaming (27, 1, Geh:6) a +0 demon whip of flaming (27, 2, Geh:6) a +1 broad axe of flaming (28, 3, Geh:6) a +0 great sword of flaming Level 7 of Gehenna (0, 0, Geh:7) a +0 great sword of flaming (9, -6, Geh:7) a +0 quarterstaff (9, -4, Geh:7) a scroll of identify (10, -6, Geh:7) a phial of floods (10, -5, Geh:7) a +0 falchion (12, -29, Geh:7) a +0 glaive (12, -25, Geh:7) a +0 hand axe (28, -31, Geh:7) a +1 great sword of flaming (29, -45, Geh:7) a +0 scale mail (32, -8, Geh:7) 8 stones (36, 2, Geh:7) a +0 demon whip (42, -27, Geh:7) a +2 great sword of flaming (48, -43, Geh:7) a potion of invisibility (49, -28, Geh:7) a potion of degeneration (51, -48, Geh:7) 6 stones (52, -49, Geh:7) 5 stones (52, -47, Geh:7) a +2 cloak (52, -25, Geh:7) a +1 demon whip of venom (53, -49, Geh:7) a +0 leather armour (54, 1, Geh:7) a +0 mace (57, -55, Geh:7) the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. The Shining One disapproves of the use of such an item. a +0 great sword of flaming (59, -53, Geh:7) a +2 demon whip of draining Level 1 of Cocytus Level 2 of Cocytus (0, 0, Coc:2) a +1 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) 4 large rocks (15, 9, Tar:2) 3 large rocks Level 3 of Tartarus (0, 0, Tar:3) 4 large rocks (10, -1, Tar:3) 6 large rocks (11, -2, Tar:3) a +1 vorpal scythe Level 4 of Tartarus (0, 0, Tar:4) 8 large rocks Level 5 of Tartarus (12, -18, Tar:5) 5 large rocks Level 6 of Tartarus (9, 15, Tar:6) a +1 whip of venom Level 7 of Tartarus (0, 0, Tar:7) 2 large rocks (1, 0, Tar:7) a +1 whip of draining (3, -2, Tar:7) a +1 whip (3, 27, Tar:7) 4 large rocks (5, 29, Tar:7) 5 large rocks (6, 27, Tar:7) 4 large rocks (7, 29, Tar:7) 4 large rocks (9, -18, Tar:7) 6 large rocks (20, -2, Tar:7) a +4 scythe of flaming (25, -17, Tar:7) a +1 whip of electrocution (32, 11, Tar:7) a +4 scythe of venom (35, -16, Tar:7) 3 large rocks (35, 1, Tar:7) a +4 scale mail of positive energy (43, -5, Tar:7) 2 potions of attraction (44, -7, Tar:7) a +3 whip a +2 whip a potion of attraction (45, 23, Tar:7) the ring "Fajorch" {rPois rF+++ MP+9 Str+3 Int-3} [ring of magical power] Str: It affects your strength (+3). Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (46, 33, Tar:7) a +2 whip of flaming (47, 13, Tar:7) a staff of cold (47, 25, Tar:7) 4 large rocks (50, -3, Tar:7) 5 large rocks (53, 31, Tar:7) a +2 mace of venom (56, 33, Tar:7) a +1 whip of draining (60, 23, Tar:7) a +2 vorpal scythe Level 1 of the Realm of Zot (0, 0, Zot:1) +0 gold dragon scales (2, -20, Zot:1) a condenser vane (3, -20, Zot:1) a staff of death (4, -20, Zot:1) a book of Blasting (8, -16, Zot:1) a +0 trident (9, -25, Zot:1) a +0 glaive a +0 cloak a +2 dire flail of holy wrath (9, -23, Zot:1) quicksilver dragon scales a +0 scimitar (9, -16, Zot:1) a +0 long sword a +0 cloak (9, -7, Zot:1) a +0 long sword (10, -25, Zot:1) a +0 flail (10, -23, Zot:1) a +0 cloak a +0 long sword a +0 cloak (10, -18, Zot:1) a +8 vampiric club (10, -7, Zot:1) a +0 robe (11, -25, Zot:1) a +0 cloak a +0 whip (11, -23, Zot:1) a +0 flail a +0 hand axe a +0 hand axe (14, -24, Zot:1) a +1 vorpal hand axe (15, -24, Zot:1) a +0 scimitar a +0 morningstar (16, -24, Zot:1) a +9 club of venom (18, -21, Zot:1) a +0 halberd a +0 flail (19, -21, Zot:1) a +0 short sword (19, -1, Zot:1) a +0 flail (22, -21, Zot:1) a +4 hand axe of electrocution (23, -14, Zot:1) a scroll of identify (24, -13, Zot:1) a potion of brilliance a +1 cloak (24, -10, Zot:1) a +0 war axe (24, 0, Zot:1) a +0 dire flail (26, -17, Zot:1) quicksilver dragon scales (27, -4, Zot:1) a +0 cloak a +0 whip a +0 broad axe (27, -3, Zot:1) a +0 cloak a +0 whip (28, -33, Zot:1) +0 storm dragon scales (28, -4, Zot:1) a +0 trident (28, -2, Zot:1) a +0 cloak a +0 dagger (29, 0, Zot:1) a +0 long sword (30, -6, Zot:1) a +0 cloak a +1 long sword of holy wrath (31, -7, Zot:1) a +0 battleaxe (32, -27, Zot:1) a +0 scale mail (35, -13, Zot:1) a +0 hand axe (36, -15, Zot:1) a scroll of identify a +0 cloak a +0 long sword (36, -14, Zot:1) a +0 cloak a +2 vampiric whip (42, -27, Zot:1) Great Wizards, Vol. II (44, 5, Zot:1) a +0 short sword (49, -12, Zot:1) 9 stones Level 2 of the Realm of Zot (1, -13, Zot:2) a +0 dire flail (4, 2, Zot:2) a +0 glaive of distortion (4, 3, Zot:2) a +0 trident (5, 1, Zot:2) a +0 short sword (5, 2, Zot:2) a +0 cloak a +0 short sword a +0 cloak a +0 long sword (7, 6, Zot:2) a +0 cloak a +0 cloak a +0 short sword (7, 7, Zot:2) a +0 halberd (8, 5, Zot:2) a +0 glaive (8, 6, Zot:2) a +0 war axe a +0 battleaxe (8, 11, Zot:2) a ring of resist corrosion (15, 16, Zot:2) a +1 cloak of poison resistance a +1 glaive (16, 15, Zot:2) a +2 cloak of willpower a +1 short sword of venom (16, 16, Zot:2) a +2 cloak a +0 whip (17, 14, Zot:2) a +0 long sword (17, 15, Zot:2) a +0 hand axe (17, 16, Zot:2) a +0 scimitar (18, 6, Zot:2) the +1 leather armour of the Volcano {Int+7} Int: It affects your intelligence (+7). (18, 15, Zot:2) a +0 mace (20, 5, Zot:2) 6 datura-tipped darts (25, 3, Zot:2) a +1 long sword of electrocution (still there?) a +0 long sword (still there?) a +2 cloak of preservation (still there?) (26, 4, Zot:2) a +0 broad axe a +0 cloak a +0 kite shield a +0 flail (27, 2, Zot:2) a +0 long sword a +2 cloak (27, 3, Zot:2) a +0 dire flail (30, -15, Zot:2) the ring of Demons {Fly Str-2 Int+7 SInv} [ring of flight] Str: It affects your strength (-2). Int: It affects your intelligence (+7). SInv: It lets you see invisible. Fly: It grants you flight. (31, -15, Zot:2) a +0 rapier a +1 cloak a +0 battleaxe a +0 cloak (35, -23, Zot:2) a +0 morningstar (35, -13, Zot:2) a +0 ring mail (37, -23, Zot:2) a wand of polymorph (5) (37, -3, Zot:2) a +1 halberd of venom (39, -23, Zot:2) a +0 robe (39, -7, Zot:2) the +5 shortbow "Onnuvo" {flame, Fly Int+3 Dex-2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). Fly: It grants you flight. (41, -17, Zot:2) a +0 short sword a scroll of noise (41, -14, Zot:2) 2 stones (41, -13, Zot:2) 3 stones (45, -1, Zot:2) a +0 ring mail Level 3 of the Realm of Zot (0, 0, Zot:3) a +1 cloak a +0 dagger (0, 2, Zot:3) a +0 cloak a +0 rapier a +0 hand axe (0, 3, Zot:3) a +0 battleaxe (0, 4, Zot:3) a +0 war axe (0, 5, Zot:3) a +0 cloak a +0 long sword a +1 cloak of stealth a +0 rapier a +0 cloak a +0 dire flail a +1 cloak a +0 battleaxe a +2 vorpal war axe (0, 6, Zot:3) a +0 cloak a +0 short sword (0, 7, Zot:3) a +0 short sword (3, 18, Zot:3) a potion of degeneration (9, 8, Zot:3) +0 gold dragon scales (12, 12, Zot:3) a +5 battleaxe of electrocution (12, 13, Zot:3) a +0 cloak a +0 great sword (12, 26, Zot:3) a +0 mace (12, 33, Zot:3) a +0 robe (13, 13, Zot:3) a +0 cloak a +0 rapier a +0 cloak a +0 long sword of electrocution a +0 scimitar (14, -4, Zot:3) a +0 flail (14, 10, Zot:3) a +0 dire flail (15, -4, Zot:3) a +0 long sword (22, 22, Zot:3) +0 storm dragon scales (23, -4, Zot:3) a +0 ring mail (23, 22, Zot:3) a +2 flail of draining (23, 29, Zot:3) a +0 great mace (27, 5, Zot:3) +0 gold dragon scales (44, -3, Zot:3) a scroll of vulnerability (49, 5, Zot:3) 3 curare-tipped darts (50, 6, Zot:3) +0 storm dragon scales (51, 6, Zot:3) a +0 trident (52, 7, Zot:3) 3 datura-tipped darts (53, 8, Zot:3) quicksilver dragon scales +0 gold dragon scales (60, 12, Zot:3) a staff of death Level 4 of the Realm of Zot (0, 0, Zot:4) a scroll of summoning (1, 2, Zot:4) a phial of floods (8, 11, Zot:4) a +0 sling (12, -3, Zot:4) quicksilver dragon scales (13, 11, Zot:4) a +0 long sword a +2 cloak (16, 20, Zot:4) a +0 long sword a +0 cloak (16, 21, Zot:4) a +0 long sword a +0 cloak (17, 20, Zot:4) a +0 cloak a +0 cloak (18, 19, Zot:4) a +2 executioner's axe of distortion (18, 20, Zot:4) a +0 long sword a +0 cloak a +0 vorpal battleaxe a +0 cloak (18, 24, Zot:4) a book of the Wilderness (19, -3, Zot:4) 6 stones (19, 8, Zot:4) a staff of fire (19, 17, Zot:4) a +3 dagger of venom a +0 cloak (19, 20, Zot:4) a +0 rapier a +1 cloak of poison resistance (19, 24, Zot:4) a book of Spatial Translocations (20, 20, Zot:4) a +0 whip a +0 cloak (20, 25, Zot:4) a scarf of repulsion (22, -8, Zot:4) a +0 ring mail (23, 23, Zot:4) a +0 long sword a +0 cloak (25, 7, Zot:4) a +0 scimitar (25, 22, Zot:4) the ring "Wangal" {rN+ Dex+2} [ring of positive energy] Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (28, -8, Zot:4) a +0 halberd (29, -8, Zot:4) a +1 great mace a +0 cloak (29, -7, Zot:4) a +0 whip a +1 cloak (32, -5, Zot:4) a +0 dagger a +0 cloak (32, 10, Zot:4) a +0 battleaxe (33, 10, Zot:4) a +0 mace (33, 13, Zot:4) a +4 vorpal scimitar (33, 14, Zot:4) a +0 mace (34, 12, Zot:4) a +0 ring mail (35, 7, Zot:4) a +0 long sword (35, 12, Zot:4) a +1 cloak a +1 long sword of electrocution (36, 5, Zot:4) a +0 cloak a +3 battleaxe (36, 7, Zot:4) +0 gold dragon scales (37, 5, Zot:4) a +0 hand axe (37, 6, Zot:4) a +0 glaive (40, 23, Zot:4) a +0 ring mail (41, -2, Zot:4) 3 stones Level 1 of the Depths (0, 0, Depths:1) a +0 chain mail (2, -3, Depths:1) a +0 chain mail (2, -2, Depths:1) a lightning rod (4/4) (3, -5, Depths:1) a +1 demon whip of electrocution (3, 0, Depths:1) a +0 chain mail (4, 0, Depths:1) a +0 chain mail (6, -19, Depths:1) a +0 troll leather armour (14, -62, Depths:1) a +0 dire flail (14, -38, Depths:1) a ring of protection from fire (15, -16, Depths:1) a scroll of fear (15, 0, Depths:1) a +0 falchion (18, -3, Depths:1) a scroll of poison (19, -52, Depths:1) 3 large rocks (22, -26, Depths:1) a +0 chain mail (23, -10, Depths:1) 15 gold pieces (24, -50, Depths:1) 5 stones (24, -48, Depths:1) +0 fire dragon scales (27, -28, Depths:1) 4 large rocks (29, -17, Depths:1) 13 gold pieces (40, -48, Depths:1) a +0 chain mail a +0 war axe (42, -52, Depths:1) 5 large rocks (45, -49, Depths:1) a +0 dire flail a +0 dire flail a +0 chain mail a +0 battleaxe (46, -59, Depths:1) a +0 dagger a +0 robe (46, -50, Depths:1) a +3 antimagic broad axe (47, -50, Depths:1) 4 large rocks a +0 robe a +0 whip (47, -49, Depths:1) a +0 kite shield a +0 ring mail a +0 broad axe (48, -41, Depths:1) a +5 spear of flaming (49, -49, Depths:1) a +0 buckler (49, -42, Depths:1) a lightning rod (4/4) (49, -41, Depths:1) a ring of poison resistance (49, -40, Depths:1) a +0 hand axe of flaming (53, -54, Depths:1) +0 ice dragon scales a +0 robe a +0 whip (53, -50, Depths:1) a +0 great mace a +0 dire flail (53, -49, Depths:1) a +0 dire flail a +0 dire flail (54, -48, Depths:1) a +0 animal skin a +0 war axe (55, -14, Depths:1) 2 large rocks (58, -42, Depths:1) 6 poisoned darts (59, -47, Depths:1) the +7 shortbow "Diash" {venom, rElec Dex+5} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. (65, -43, Depths:1) a +0 leather armour (70, -21, Depths:1) a +0 troll leather armour a +0 troll leather armour (70, -20, Depths:1) a +0 robe (71, -20, Depths:1) a +0 troll leather armour a +0 dire flail a +0 great mace Level 2 of the Depths [Shop] Nerisytu's Jewellery Shop a +4 ring of protection (540 gold) an amulet of faith (600 gold) a +6 ring of intelligence (540 gold) an amulet of reflection (450 gold) an amulet of faith (600 gold) the amulet of Scepticism {Faith Str+3 Dex-2 Stlth+} (778 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). Stlth: It makes you more stealthy. a +6 ring of intelligence (540 gold) [Shop] Tuimm's Book Emporium a book of Party Tricks (336 gold) a book of Spectacle (672 gold) a book of Alchemy (588 gold) a book of Fire (924 gold) a book of Ice (966 gold) a book of the Hunter (546 gold) a Fen Folio (882 gold) a book of Displacement (504 gold) a book of Ice (966 gold) Ozocubu's Autobiography (504 gold) [Shop] Ogopy's Jewellery Shop a ring of positive energy (240 gold) a ring of poison resistance (240 gold) the macabre finger necklace {rN+} (480 gold) [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. a ring of flight (210 gold) an amulet of reflection (360 gold) a ring of resist corrosion (240 gold) a +4 ring of protection (432 gold) (0, 0, Depths:2) a +0 helmet (8, 1, Depths:2) 4 large rocks (9, 1, Depths:2) 5 large rocks (9, 11, Depths:2) a +0 dire flail a +2 dire flail of protection (21, -7, Depths:2) 11 throwing nets (22, -26, Depths:2) a +1 scythe of freezing (28, 3, Depths:2) 3 large rocks (29, -16, Depths:2) a +0 troll leather armour (29, -15, Depths:2) a +0 troll leather armour (30, -15, Depths:2) a +0 troll leather armour (30, 6, Depths:2) 6 stones (32, -30, Depths:2) a wand of roots (6) (36, -32, Depths:2) 18 gold pieces (36, 20, Depths:2) a +0 troll leather armour (37, 2, Depths:2) +0 fire dragon scales (38, -4, Depths:2) a book of the Senses (39, 6, Depths:2) +0 ice dragon scales (41, -9, Depths:2) a ring of protection from fire (46, -25, Depths:2) a +0 scythe of freezing (58, 1, Depths:2) a +1 great sword of flaming (59, 4, Depths:2) a +0 troll leather armour a +0 troll leather armour (60, 15, Depths:2) a +0 hand axe of freezing (61, 3, Depths:2) +0 fire dragon scales Level 3 of the Depths [Shop] Lizxal's Weapon Shoppe 3 boomerangs of dispersal (90 gold) 5 stones (10 gold) the +7 whip of Mana {vorpal, rC- Will+++ Str+2 Stlth+} (1474 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +0 quarterstaff (80 gold) a +0 rapier (80 gold) the +7 battleaxe of Division {spect, rF+ Int+4} (1472 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rF: It protects you from fire. [Shop] Dukarha's Weapon Shoppe a +4 shortbow of flaming (438 gold) a +0 mace (48 gold) the +5 whip of Indignation {speed, rF- rCorr MP-9 Int+8} (576 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. 3 stones (4 gold) 8 stones (12 gold) a +1 dagger of venom (150 gold) a +0 great sword (104 gold) a +0 rapier (64 gold) [Shop] Kegizodd's Weapon Emporium 8 stones (9 gold) a +0 quarterstaff of speed (168 gold) a +0 trident (42 gold) a +0 short sword of freezing (88 gold) a +4 mace of holy wrath (328 gold) a +2 vorpal trident (206 gold) a +2 dagger of protection (172 gold) a +0 sling (18 gold) [Shop] Irou's Assorted Antiques a scroll of teleportation (81 gold) a lightning rod (4/4) (810 gold) a wand of acid (3) (340 gold) a +0 long sword (94 gold) the +9 longbow of Yledure {freeze, rF+} (1908 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. a potion of curing (81 gold) a +0 broad axe (108 gold) (0, 0, Depths:3) the ring of Uskayaw's Hope {Will- Int+5 Dex+6 Stlth+} [ring of dexterity] Int: It affects your intelligence (+5). Dex: It affects your dexterity (+6). Will: It decreases your willpower. Stlth: It makes you more stealthy. (7, -13, Depths:3) a +0 quarterstaff (13, -16, Depths:3) a +0 hand axe (13, 2, Depths:3) 3 large rocks (15, 1, Depths:3) 3 stones (17, -11, Depths:3) the Atlas of Permutations and Pyromania Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sting Transmutation/Poison 1 c - Flame Wave Conjuration/Fire 4 (18, -12, Depths:3) a +0 ring mail (18, -6, Depths:3) an amulet of the acrobat (19, -11, Depths:3) a +1 war axe (19, -7, Depths:3) a lightning rod (4/4) (19, -6, Depths:3) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (21, 7, Depths:3) 2 large rocks (22, -11, Depths:3) a +0 spear (22, 3, Depths:3) a +0 animal skin a +2 antimagic war axe (22, 5, Depths:3) +0 storm dragon scales (22, 6, Depths:3) a +0 dire flail a +0 dire flail (23, -11, Depths:3) a staff of poison (23, -10, Depths:3) a +0 spear (23, -6, Depths:3) a +0 halberd a staff of air a staff of air (23, 3, Depths:3) a +1 great sword of flaming a potion of degeneration (24, 5, Depths:3) 8 stones (still there?) a +1 long sword of draining (still there?) (26, 1, Depths:3) a +2 dagger of venom a +0 great mace a +0 dire flail a +0 battleaxe of freezing a +2 great sword of flaming (26, 6, Depths:3) 8 large rocks a +0 chain mail of fire resistance a +4 great sword of flaming (27, 1, Depths:3) +0 fire dragon scales a +0 buckler a +0 robe a +2 demon whip of electrocution a +0 pair of boots of stealth (29, -14, Depths:3) a +0 war axe (29, 10, Depths:3) a +0 arbalest a +0 broad axe a +0 robe a +0 long sword a +0 plate armour (30, 10, Depths:3) a +1 great sword of flaming a +0 animal skin a +0 buckler a +0 robe a +3 rapier of speed a +0 scimitar of electrocution (30, 11, Depths:3) a +0 dire flail a +0 dire flail (31, 10, Depths:3) a +3 quick blade 3 large rocks (31, 11, Depths:3) a +2 great sword of flaming (38, -13, Depths:3) a staff of fire (38, 24, Depths:3) a +0 troll leather armour (39, 24, Depths:3) a +0 dire flail a +0 dire flail (40, -13, Depths:3) a +10 plate armour of ponderousness (40, 24, Depths:3) a +0 great sword of flaming a +6 ring of dexterity (41, 24, Depths:3) a +0 dire flail a +0 dire flail a +0 dire flail of protection a +1 dire flail of holy wrath (42, 24, Depths:3) a +0 troll leather armour a +0 morningstar of holy wrath a +0 sling 6 stones a +0 robe a +0 buckler a scroll of vulnerability (43, 24, Depths:3) a +0 troll leather armour (45, 20, Depths:3) +0 storm dragon scales a +1 battleaxe of freezing (47, 20, Depths:3) a +2 cloak Level 4 of the Depths [Shop] Oschiab's Distillery a potion of cancellation (184 gold) a potion of degeneration (23 gold) a potion of brilliance (92 gold) a potion of degeneration (23 gold) (0, 0, Depths:4) 4 stones (1, 0, Depths:4) 6 large rocks (3, 6, Depths:4) +0 ice dragon scales (4, 14, Depths:4) a +0 helmet (9, 10, Depths:4) a +0 short sword a +0 cloak (12, 18, Depths:4) a +0 glaive (12, 23, Depths:4) an Everburning Encyclopedia (13, 11, Depths:4) 2 scrolls of vulnerability (13, 46, Depths:4) a +0 halberd (14, 28, Depths:4) a +0 scimitar (14, 43, Depths:4) +0 gold dragon scales a +0 great mace of venom a +2 dire flail of protection (15, 27, Depths:4) a +0 flail (15, 28, Depths:4) a +0 short sword (15, 41, Depths:4) a +0 broad axe (15, 43, Depths:4) a +0 war axe (16, 37, Depths:4) a +0 halberd (16, 38, Depths:4) a +0 glaive (16, 39, Depths:4) a +0 long sword (16, 44, Depths:4) a +0 war axe (17, 42, Depths:4) a +0 animal skin a +0 war axe of freezing (18, 18, Depths:4) a +0 glaive (18, 24, Depths:4) a +0 arbalest (18, 32, Depths:4) a +0 war axe (18, 40, Depths:4) a +0 halberd (19, 41, Depths:4) a +0 leather armour a +1 short sword of venom a +0 shortbow (20, 44, Depths:4) a +0 scale mail (21, -5, Depths:4) quicksilver dragon scales (23, 44, Depths:4) a +0 plate armour a +4 war axe of flaming (26, -3, Depths:4) a +0 chain mail (27, 6, Depths:4) a +0 cloak a +0 dagger (31, 8, Depths:4) a +0 glaive (32, 10, Depths:4) a +0 glaive (33, 21, Depths:4) a +0 cloak a +0 rapier (34, 26, Depths:4) a +0 animal skin a +0 quarterstaff (35, 18, Depths:4) a +0 glaive (35, 28, Depths:4) a +0 dire flail a +0 great mace (36, 8, Depths:4) a +0 lajatang (42, 6, Depths:4) 4 large rocks (44, 44, Depths:4) a +0 great sword of flaming (46, 25, Depths:4) +0 fire dragon scales a +0 dire flail a +0 dire flail (47, 26, Depths:4) a curare-tipped dart (48, 40, Depths:4) a stone (58, 33, Depths:4) a +4 vorpal great mace a +0 ring mail (58, 37, Depths:4) a +2 vorpal broad axe (60, 32, Depths:4) a +0 troll leather armour (60, 35, Depths:4) a +0 troll leather armour (61, -3, Depths:4) a +0 battleaxe of freezing