Struensee Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 2, D:1) 15 arrows (21, -8, D:1) a cursed -1 dagger (32, 22, D:1) 25 stones (33, -3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (2, 3, D:2) a +0 dagger a +0 hunting sling 19 stones (2, 5, D:2) a stone (3, -34, D:2) a +0 club (4, -8, D:2) a +0 ring mail (6, -37, D:2) a +0 short sword (9, -33, D:2) a stone (10, -32, D:2) a stone (13, -41, D:2) a +0 short sword (13, -17, D:2) a cursed +0 leather armour (19, -50, D:2) a +0 dagger (19, -12, D:2) a +0 club (20, -25, D:2) a +0 club (25, -44, D:2) 13 bolts (30, -33, D:2) a +0 dagger (34, -14, D:2) a +0 club (49, -24, D:2) a +0 club (57, -5, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, -22, D:3) a cursed -2 dagger (4, -23, D:3) a cursed -2 club (4, -22, D:3) a +0 leather armour a +0 flail (5, -23, D:3) 19 arrows (6, 14, D:3) a +0 ring mail (7, -12, D:3) a +0 chain mail a +0 short sword (7, -11, D:3) a +0 robe a +0 short sword a +0 dagger a +0 falchion (9, 11, D:3) a +0 war axe (12, -23, D:3) a +0 hand axe (14, 16, D:3) an uncursed amulet of inaccuracy (16, -2, D:3) 8 sling bullets (17, -10, D:3) a +0 spear (24, -11, D:3) a +0 quarterstaff of draining a +0 ring mail (26, -2, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, -23, D:4) 25 sling bullets (1, -8, D:4) 19 stones (1, -2, D:4) 25 stones (5, -25, D:4) 5 arrows (15, -1, D:4) a +0 robe (19, -15, D:4) 22 stones (28, -24, D:4) a +0 ring mail (29, -26, D:4) a +0 club a +0 club a +0 club (36, -22, D:4) 22 stones (38, 10, D:4) a +0 leather armour a +0 hand axe a cursed -2 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, -2, D:5) a +0 hand axe (9, -21, D:5) a +0 robe (29, -11, D:5) 18 stones (30, -7, D:5) a +0 dagger (42, -3, D:5) a +0 arbalest Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (1, 5, D:6) 13 stones (2, 5, D:6) a +0 short sword (9, -16, D:6) a +0 mace (10, -17, D:6) a +0 mace (10, 1, D:6) 15 stones (12, -17, D:6) a +0 mace (13, -17, D:6) a +0 mace (14, -18, D:6) a +0 mace (16, -19, D:6) a +0 mace (16, -18, D:6) a +0 mace (16, -17, D:6) a +0 mace a +0 giant club a +4 quarterstaff of chaos (17, -19, D:6) a +0 mace (17, -18, D:6) a +0 mace (17, -17, D:6) a +0 mace (18, -19, D:6) a +0 mace (18, -17, D:6) a +0 mace (18, -7, D:6) a +0 robe (27, -14, D:6) 17 stones (28, -2, D:6) an arrow (29, -12, D:6) a +0 vampiric hand axe a +0 mace (29, -10, D:6) an arrow (29, -2, D:6) a +0 short sword a +0 chain mail (30, -14, D:6) a +6 falchion of electrocution a cursed +0 leather armour (30, -2, D:6) a +0 shortbow 14 arrows (31, -2, D:6) a +0 dagger a +0 robe (32, -5, D:6) 21 bolts (34, -14, D:6) an arrow (34, -10, D:6) an arrow (41, -18, D:6) 28 stones (44, 2, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (7, 35, D:7) a +0 giant club (7, 36, D:7) a +0 scale mail (8, 36, D:7) a +0 giant club (11, 0, D:7) 28 arrows (11, 32, D:7) 11 stones (19, 22, D:7) a +0 giant spiked club (24, 14, D:7) 2 arrows (24, 15, D:7) a cursed +0 shortbow 11 arrows (29, 7, D:7) 19 sling bullets (30, 11, D:7) a curare-tipped needle (31, 26, D:7) a +0 leather armour (34, 7, D:7) a curare-tipped needle (35, 5, D:7) a +0 short sword a stone a +0 short sword (35, 6, D:7) a curare-tipped needle 3 stones (36, 4, D:7) a +0 dagger a +0 blowgun a +0 whip a +0 blowgun (36, 5, D:7) 2 poisoned needles (37, 4, D:7) a +0 whip (38, 29, D:7) a +0 mace (43, 18, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 trident (6, -8, D:8) 16 sling bullets (11, 6, D:8) a +0 ring mail (12, 6, D:8) a +0 dagger a +0 robe (13, 6, D:8) a +0 scimitar a +0 chain mail (28, 1, D:8) 9 stones (30, 13, D:8) a +0 helmet (44, 12, D:8) a +0 ring mail (47, 14, D:8) a +0 flail a +0 chain mail (47, 15, D:8) a +0 club a cursed -3 flail a +0 scale mail a +0 short sword (47, 16, D:8) a +0 trident a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 2 stones a +0 blowgun 12 poisoned needles (0, 1, D:9) 2 stones a poisoned needle (0, 2, D:9) a poisoned needle 2 stones (0, 3, D:9) a poisoned needle (0, 5, D:9) a poisoned needle (0, 7, D:9) a poisoned needle (1, 0, D:9) a +0 dagger 4 stones (2, 0, D:9) a stone (2, 1, D:9) a +0 dagger 2 stones a +0 scale mail (5, 25, D:9) a +0 giant spiked club a +0 giant club (13, 40, D:9) a +0 halberd a +0 plate armour (15, 22, D:9) a +0 giant club (19, 22, D:9) a +0 dagger a cursed +0 robe (20, 22, D:9) a +0 dagger a +0 robe of cold resistance a +0 club a +0 battleaxe a +0 chain mail a +0 dagger (21, 22, D:9) a +0 whip (23, -2, D:9) a +0 shortbow 13 arrows (29, 34, D:9) a +0 morningstar (32, 41, D:9) a +0 dagger a +0 robe (35, 31, D:9) a +0 scale mail (35, 47, D:9) a +0 giant spiked club (37, -9, D:9) 17 arrows a +0 shortbow (38, -7, D:9) a scroll of random uselessness (45, 1, D:9) 15 bolts (49, 36, D:9) a +0 falchion (52, -8, D:9) a +0 broad axe (52, 17, D:9) a +0 ring mail (58, 10, D:9) 18 sling bullets (60, -2, D:9) a +0 leather armour a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (3, -4, D:10) 14 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 stones (4, 27, Lair:2) a potion of cancellation (17, 21, Lair:2) 13 arrows (20, -11, Lair:2) a scroll of amnesia (21, 6, Lair:2) a scroll of vulnerability (23, 0, Lair:2) a +0 dagger (23, 20, Lair:2) a +0 trident (26, 5, Lair:2) an uncursed staff of poison (41, 8, Lair:2) a +0 robe (41, 32, Lair:2) a cursed ring of loudness the +3 falchion "Giunaupi" {flame, rElec rC- Str-5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. the +9 shortbow of Puzxoom {freeze, *Corrode +Inv rN++ MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It may corrode you when you take damage. a book of Party Tricks the Volume of Creative Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Summon Ice Beast Ice/Summoning 4 e - Venom Bolt Conjuration/Poison 5 Trog disapproves of the use of such an item. (42, 21, Lair:2) 31 sling bullets Level 3 of the Lair of Beasts (11, 5, Lair:3) a water moccasin corpse (skeletalised by now) (14, 17, Lair:3) a potion of flight (14, 22, Lair:3) a scroll of identify (23, 8, Lair:3) 25 stones (37, 15, Lair:3) a ration (46, 27, Lair:3) 12 gold pieces a volcano (0, 0, Volcano) a +0 halberd (unseen) (2, -5, Volcano) 12 gold pieces (3, -5, Volcano) 10 gold pieces (3, -1, Volcano) a +2 antimagic quarterstaff a +0 robe (5, -5, Volcano) a potion of berserk rage (6, -5, Volcano) a potion of might