Strunz Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (3, 13, D:1) a +0 whip (16, -1, D:1) a +0 robe (19, -35, D:1) a +0 club (20, 1, D:1) a +0 dagger (25, -44, D:1) a +0 hand axe (30, -7, D:1) a +0 leather armour (44, 8, D:1) 4 large rocks (47, -49, D:1) a +0 dagger (48, -14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 6, D:2) a +0 scale mail (10, 1, D:2) a wand of random effects (13/48) (11, 5, D:2) a +0 club a +0 club a +0 whip (15, 28, D:2) a +0 dagger (19, 14, D:2) a +0 leather armour (26, 18, D:2) a +0 club (27, 6, D:2) 13 bolts (37, 6, D:2) 11 poisoned needles (47, 35, D:2) a +0 club (55, 8, D:2) a +0 club (55, 24, D:2) a +0 club (57, 27, D:2) a +0 short sword (58, 46, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 8, D:3) a +0 club a +0 ring mail (16, 21, D:3) a +0 spear (20, 6, D:3) a +0 chain mail a +0 trident (24, 10, D:3) a +0 short sword (25, -26, D:3) a +0 hunting sling (28, -3, D:3) a +0 halberd (28, 4, D:3) a +0 robe (28, 33, D:3) 20 arrows (30, -4, D:3) a +0 spear (31, -27, D:3) a +0 trident (32, -6, D:3) 25 bolts (32, -4, D:3) a +0 robe (35, -14, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a cursed -1 mace (0, 13, D:4) a +0 mace (1, 3, D:4) a +4 quarterstaff of chaos (1, 9, D:4) a +0 mace (1, 10, D:4) a +0 mace (3, 11, D:4) a cursed -2 mace (7, -14, D:4) a cursed +0 leather armour a cursed +0 hand axe (15, 14, D:4) 15 poisoned needles (18, -5, D:4) a +0 quarterstaff (20, -33, D:4) a +0 robe (31, -23, D:4) 13 poisoned needles (45, -12, D:4) 17 poisoned needles (51, -28, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, 1, D:5) 8 poisoned needles (13, 27, D:5) a +0 ring mail (18, 7, D:5) a +0 short sword (24, 18, D:5) 11 poisoned needles (52, -2, D:5) 15 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 flail (7, -11, D:6) a +0 cloak (13, -15, D:6) 15 stones (24, -24, D:6) a +0 spear (26, -39, D:6) 112 stones (27, -41, D:6) a +0 mace (28, -41, D:6) a +0 robe a +0 scale mail a +0 dagger a +0 flail a +0 dagger a +0 robe (29, -21, D:6) a +0 long sword (31, -4, D:6) 14 stones (32, -6, D:6) a +0 chain mail (36, -41, D:6) a +0 club (36, -9, D:6) a +0 leather armour (38, -35, D:6) a +0 mace (40, -25, D:6) 14 arrows (40, -16, D:6) 3 stones (40, -10, D:6) a +0 hand axe (40, -9, D:6) a +0 leather armour (46, -30, D:6) a +0 dagger a +0 robe (48, -13, D:6) a +0 shortbow (51, -33, D:6) a +0 whip a +0 robe (59, -12, D:6) a +0 robe (66, -12, D:6) a +0 dagger Level 7 of the Dungeon (1, 13, D:7) a +0 hand axe (2, -17, D:7) a +0 flail (6, 26, D:7) a +0 war axe (13, 13, D:7) 18 arrows (14, -24, D:7) a +0 club (16, 21, D:7) a +0 flail a +0 chain mail (18, 9, D:7) a +0 shortbow (21, 24, D:7) a +0 leather armour a +0 chain mail a +0 mace (25, 17, D:7) a +0 ring mail (26, 21, D:7) a +0 club (28, -24, D:7) a +0 shortbow 10 arrows (28, 19, D:7) a +0 dagger (28, 21, D:7) a +0 leather armour a +0 dagger (29, -24, D:7) an arrow (30, 9, D:7) a +0 long sword a +0 short sword (31, 2, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 25, D:7) a +0 leather armour a +0 club (31, 26, D:7) a +0 robe a +0 dagger of venom (32, 2, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (32, 26, D:7) a cursed +0 short sword (33, 2, D:7) a +0 robe (37, -6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +0 scale mail (3, -21, D:8) a +0 dagger a +0 robe (4, -22, D:8) a +0 dagger a +0 robe (5, -22, D:8) a +0 scimitar a +0 chain mail a +0 short sword a cursed -2 leather armour (20, 25, D:8) a +0 falchion (26, 29, D:8) an arrow (26, 31, D:8) an arrow (27, 33, D:8) 12 arrows a +0 shortbow (31, 33, D:8) an arrow (32, -1, D:8) a +0 war axe a +0 robe (32, 0, D:8) a +0 morningstar a +0 robe a +0 mace a +0 robe (32, 29, D:8) a +0 halberd (34, 12, D:8) a +0 giant spiked club (35, -12, D:8) a +0 dagger a +0 chain mail (35, 39, D:8) a +0 leather armour a cursed -1 mace a +3 falchion (38, 35, D:8) a +0 hand axe (42, 35, D:8) a +0 giant club (43, 6, D:8) a +0 mace (45, 16, D:8) an uncursed ring of loudness (46, 35, D:8) a +0 robe a +0 dagger (48, 35, D:8) a cursed -1 giant spiked club a +0 giant club (49, 35, D:8) a +0 trident 19 stones (51, 35, D:8) a cursed +0 ring mail (57, 7, D:8) 12 stones Level 9 of the Dungeon [Shop] Kuischawa's Weapon Shop a +0 dire flail (56 gold) a +0 spear (42 gold) a +3 spear of freezing (313 gold) a +0 blowgun (35 gold) the cursed +3 battleaxe of Paper {pain, MR++} (610 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. The Shining One disapproves of the use of such an item. 20 stones (28 gold) a +0 scimitar (56 gold) a +0 mace (42 gold) a +1 bardiche of venom (249 gold) (0, 0, D:9) a +0 dagger a +0 leather armour a +0 war axe a +0 chain mail (2, -29, D:9) a wand of random effects (34/48) (2, -3, D:9) a +0 scale mail (13, -41, D:9) a cursed -3 club a +0 club (14, -41, D:9) a +0 trident a +0 ring mail (14, -29, D:9) a +0 leather armour (15, -29, D:9) a +0 shield (18, -40, D:9) a +0 leather armour a +0 club (18, -39, D:9) a +0 chain mail a +0 hand axe (19, -41, D:9) a +0 leather armour a +0 scale mail a +0 war axe a cursed +0 leather armour a +0 hand axe (19, -37, D:9) a +2 trident of venom (20, -28, D:9) a +0 robe a +3 scimitar (20, -27, D:9) a +0 robe a cursed +0 morningstar (21, -48, D:9) a +0 mace a +0 chain mail (21, -42, D:9) a +0 robe a +0 dagger (21, -36, D:9) a +0 short sword (21, -26, D:9) the +1 dagger of Extinguishment {protect, *Contam MP+9 Str+2 Dex+5} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your dexterity (+5). It affects your magic capacity (+9). It causes magical contamination when unequipped. 2 scrolls of amnesia a scroll of vulnerability a wand of paralysis (0/24) (22, -48, D:9) a +0 dagger a +0 robe (22, -26, D:9) a +0 robe of magic resistance a +0 dire flail a +0 robe a +6 flail the cursed +1 arbalest of Qazlal's Favour {speed, *Drain rElec rPois rC+} Attacks with this weapon are significantly faster. It protects you from cold. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. It has a curse placed upon it. (22, -18, D:9) a +0 plate armour a +0 hand axe (23, -41, D:9) a +0 hand axe a +0 ring mail (24, -45, D:9) a +0 dagger a +0 robe (26, -27, D:9) a +0 robe a cursed +3 mace (27, 0, D:9) a stone (29, -42, D:9) a +0 whip (31, -41, D:9) a +0 scale mail a +0 morningstar (33, 0, D:9) a wand of flame (0/48) a +0 club a +0 leather armour (34, -18, D:9) a +0 plate armour a +0 battleaxe (34, 0, D:9) a +0 dagger 26 stones (40, -37, D:9) a +0 leather armour a +0 whip (41, -37, D:9) a +0 trident a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour (42, -33, D:9) a book of Spatial Translocations a book of Transfigurations a book of Changes (42, -25, D:9) +0 steam dragon scales (43, -33, D:9) a +1 chain mail of poison resistance (43, -32, D:9) a +0 broad axe of chopping (47, -40, D:9) a +0 leather armour a +0 flail (48, -38, D:9) a +0 leather armour a +0 hand axe (48, -37, D:9) a +0 ring mail (48, -36, D:9) a +0 club (48, -34, D:9) a cursed -3 flail (49, -35, D:9) a cursed -1 war axe (49, -33, D:9) a +0 hand axe (49, -29, D:9) a +0 leather armour (49, -28, D:9) a +0 trident (49, -27, D:9) a +0 whip a +0 plate armour a +2 flail of draining (49, -24, D:9) a +0 plate armour a +0 battleaxe of electrocution (50, -35, D:9) a +0 falchion (54, -20, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) 18 stones (3, -14, D:10) a wand of polymorph (0/24) (8, 12, D:10) a +0 giant club a +0 giant club (8, 15, D:10) a +0 giant spiked club (9, 2, D:10) a +0 shortbow 13 arrows (13, 2, D:10) an arrow (14, 3, D:10) 3 arrows (15, 2, D:10) an arrow (16, -7, D:10) a +0 blowgun (16, 1, D:10) an arrow (18, 12, D:10) a +0 quarterstaff (19, 5, D:10) a +0 ring mail (22, 19, D:10) 11 stones (23, -1, D:10) a cursed ring of loudness (27, 12, D:10) an arrow (27, 20, D:10) a +0 leather armour (29, 12, D:10) an arrow (30, 10, D:10) 2 arrows (33, 5, D:10) a +0 shortbow (34, -4, D:10) a +0 mace (34, 7, D:10) a large rock (34, 8, D:10) a large rock (35, 1, D:10) a +0 flail (35, 9, D:10) a +0 chain mail a +0 mace a +0 robe a cursed +4 dagger (36, 0, D:10) a +0 flail a cursed +0 chain mail a potion of degeneration (36, 2, D:10) a large rock a +0 dagger a +0 robe (37, -2, D:10) a large rock a +0 leather armour (37, 3, D:10) a +0 giant club (37, 4, D:10) an arrow (37, 11, D:10) an arrow (37, 17, D:10) a +1 dagger of draining (39, -1, D:10) 15 stones (40, 3, D:10) 13 arrows (40, 15, D:10) a +0 scale mail 4 javelins a +2 great mace (42, -7, D:10) a +0 dagger (43, -7, D:10) a large rock (43, -3, D:10) a +0 spear a cursed -2 robe (43, 15, D:10) a javelin Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (11, 1, D:11) a +0 war axe (11, 2, D:11) a +0 mace (11, 16, D:11) 15 stones (12, 1, D:11) a +0 ring mail a +0 flail (13, 2, D:11) a +0 scale mail a +0 flail a +0 dagger a +0 scale mail (16, 18, D:11) a +0 leather armour of cold resistance an uncursed amulet of guardian spirit (18, -23, D:11) a +0 cloak a +0 dagger (18, 14, D:11) 10 poisoned needles (23, -9, D:11) a cursed +0 centaur barding (24, -17, D:11) a +0 flail (24, 8, D:11) a +0 giant club (26, -5, D:11) a large rock (27, -24, D:11) a +2 flail of protection (27, -3, D:11) 2 large rocks (30, 1, D:11) a large rock (30, 10, D:11) an uncursed amulet of inaccuracy (30, 11, D:11) the +2 mace "Pumpun" {drain, MR+ Str+3 Int-5 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (-5). It affects your resistance to hostile enchantments. It makes you more stealthy. The Shining One disapproves of the use of such an item. (48, -4, D:11) a -1 glaive a +0 animal skin Level 12 of the Dungeon [Shop] Noyngyzu's Weapon Shop a +0 short sword (45 gold) a +0 halberd (60 gold) a +0 short sword (45 gold) 13 arrows (39 gold) a +0 flail (52 gold) 12 stones (18 gold) a +1 battleaxe of electrocution (348 gold) the +10 lajatang of Dissolution {freeze, Str+3 Int+4} (1480 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). 16 stones (24 gold) 7 bolts (21 gold) a +1 great mace of holy wrath (280 gold) a +0 hunting sling (22 gold) (0, 0, D:12) a +0 dagger (3, 32, D:12) 11 stones (3, 44, D:12) a +0 giant club (5, 15, D:12) a +0 flail (6, 15, D:12) a +0 war axe (7, 18, D:12) a +0 dagger of protection a +0 robe (9, 17, D:12) a +0 dagger a +0 robe (13, 18, D:12) +0 mottled dragon scales (15, 25, D:12) 13 stones (17, 12, D:12) a +0 mace (20, 26, D:12) a +0 giant spiked club (21, 37, D:12) a +0 scale mail (35, 8, D:12) a +0 leather armour a cursed -2 club (38, 27, D:12) a +0 cloak (39, 46, D:12) a cursed -1 club (41, 46, D:12) a +0 robe a +0 dagger a +0 club a +0 dagger a +0 robe (46, 38, D:12) 7 needles of sleeping (47, 3, D:12) 3 arrows (47, 45, D:12) a +0 chain mail a +0 club (49, 0, D:12) an arrow (49, 1, D:12) a +0 shortbow 23 arrows (50, -1, D:12) an arrow (50, 0, D:12) a cursed -2 shortbow a +0 shortbow 21 arrows (51, 32, D:12) a +0 leather armour (52, 3, D:12) a +0 shortbow 30 arrows (53, 37, D:12) a +0 dagger of electrocution (53, 40, D:12) a scroll of vulnerability (53, 45, D:12) an uncursed ring of ice Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 giant club (3, 3, D:13) a +0 centaur barding (14, -6, D:13) a +0 war axe (15, 17, D:13) 2 large rocks (26, 24, D:13) 2 large rocks (29, 5, D:13) a +0 long sword a +0 leather armour (30, -5, D:13) a +0 mace (30, -2, D:13) a +0 war axe a +0 chain mail (30, 1, D:13) a +0 mace (30, 34, D:13) a wand of enslavement (0/24) (33, -6, D:13) a +0 dagger a +0 robe (33, 17, D:13) a +0 giant spiked club (33, 24, D:13) a +2 helmet 2 large rocks (34, -7, D:13) a +0 giant spiked club a +0 club a +0 giant club a +0 giant club (35, -6, D:13) a +0 dagger a +0 robe (35, 30, D:13) a +0 hand axe a +0 robe (36, 28, D:13) a +1 mace a +0 robe (36, 29, D:13) a cursed +5 short sword a +0 robe (36, 30, D:13) a +0 falchion a +0 robe (37, 32, D:13) a cursed +5 halberd a +0 robe (40, 42, D:13) an uncursed ring of stealth (45, 9, D:13) 2 javelins (54, 38, D:13) a cursed -3 giant spiked club (61, 39, D:13) a scroll of torment Level 14 of the Dungeon [Shop] Lenebue's General Store a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a potion of agility (56 gold) 18 arrows (50 gold) a +2 plate armour of fire resistance (560 gold) a bread ration (70 gold) a scroll of teleportation (42 gold) a scroll of summoning (133 gold) (0, 0, D:14) a cursed -3 morningstar (0, 25, D:14) a +0 robe a +2 dagger of venom (2, -3, D:14) a +0 giant club (3, 25, D:14) a +0 chain mail a +0 great sword (7, -5, D:14) a +0 robe a +0 dagger (8, -11, D:14) an arrow (9, 4, D:14) a book of Transfigurations (11, -13, D:14) 14 arrows a +2 longbow of flaming (12, -13, D:14) an arrow (12, -12, D:14) 13 arrows a +0 longbow (15, -12, D:14) 2 arrows (16, -13, D:14) 42 arrows a +0 shortbow (17, -13, D:14) 3 arrows a large rock (18, -13, D:14) 3 arrows (19, -13, D:14) 4 arrows (23, -13, D:14) 2 large rocks a cursed +0 giant spiked club (23, 25, D:14) a +2 great sword a +0 chain mail 4 large rocks a +0 leather armour (24, 25, D:14) a +0 hand axe a +0 robe a cursed +1 trident a +0 robe a +0 mace a +0 robe a +0 long sword a +0 robe a +0 hand axe a +0 robe (25, 25, D:14) a +1 hand axe of flaming a +0 leather armour (29, -5, D:14) a +0 hand crossbow (30, 26, D:14) a +0 great mace a +0 chain mail (34, 20, D:14) 4 stones (37, -3, D:14) a +0 ring mail (37, 27, D:14) a +1 hat of intelligence (39, 20, D:14) an uncursed ring of stealth a +0 club (39, 21, D:14) a +3 great mace a +0 chain mail (40, 14, D:14) a wand of paralysis (0/24) a wand of acid (0/15) (59, 1, D:14) 4 bolts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Nirujus's Book Shop a book of Necromancy (480 gold) a book of Changes (400 gold) the Collected Works on Dislocation and Envenoming (1312 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Summon Forest Summoning/Translocation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Disjunction Translocation 8 a book of Air (560 gold) a book of Enchantments (800 gold) a Fen Folio (1200 gold) a book of Alchemy (1200 gold) the Catalogue of Mutagenic Black Arts (1296 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Excruciating Wounds Charms/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Blade Hands Transmutation 5 a book of Summonings (1120 gold) (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 scale mail a +0 club a +0 robe a +0 dagger (0, 3, Orc:1) a +0 leather armour a +0 whip (0, 5, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 giant club (1, 4, Orc:1) a +0 robe a +2 dagger of venom (1, 5, Orc:1) a +0 plate armour a +0 scimitar (1, 6, Orc:1) a +0 leather armour a +0 whip (1, 7, Orc:1) a +0 leather armour a +0 short sword (2, 8, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 robe (3, -9, Orc:1) a +0 chain mail a +0 hand axe (8, -14, Orc:1) a +0 robe a +1 dagger of speed (8, -13, Orc:1) a +0 robe a +0 dagger a +0 flail (9, -12, Orc:1) a large rock (10, -15, Orc:1) 4 large rocks (10, -14, Orc:1) a +0 giant spiked club (11, 4, Orc:1) a +0 leather armour a +0 whip (12, 10, Orc:1) a +0 club (12, 13, Orc:1) a +0 robe a +0 dagger (13, 11, Orc:1) a +0 leather armour (13, 12, Orc:1) a +0 flail (13, 13, Orc:1) a +0 chain mail a cursed -2 halberd (14, 11, Orc:1) a +0 flail (15, 11, Orc:1) a +0 plate armour a +0 mace (15, 12, Orc:1) a +0 dire flail a +0 dire flail (15, 13, Orc:1) a +0 robe a +1 dagger of venom (15, 14, Orc:1) a +0 hand axe (16, 10, Orc:1) a cursed +0 chain mail a +0 trident (16, 11, Orc:1) a +0 scale mail a +0 falchion (16, 12, Orc:1) a +0 flail (19, -8, Orc:1) a +2 robe of positive energy a +0 dagger (37, -27, Orc:1) a +0 leather armour (42, -30, Orc:1) a +0 flail a +0 ring mail Level 2 of the Orcish Mines [Shop] Pataxocsu's Antique Weapon Emporium a +0 long sword (91 gold) a +3 lajatang of pain (1417 gold) a +0 battleaxe (169 gold) a +0 blowgun (65 gold) a +0 long sword (91 gold) a +0 spear (78 gold) a +1 vampiric spear (416 gold) a cursed -2 dagger (2 gold) [Shop] Iher's Assorted Antiques a book of Geomancy (1050 gold) a scroll of summoning (285 gold) a phantom mirror (900 gold) a +4 spear of venom (768 gold) a scroll of random uselessness (30 gold) an uncursed amulet of faith (1200 gold) [Shop] Jucueryss's General Store an uncursed amulet of magic regeneration (330 gold) 24 arrows (52 gold) a meat ration (55 gold) a +0 robe (7 gold) a +0 robe (7 gold) 19 poisoned needles (83 gold) 3 scrolls of enchant weapon (247 gold) a +0 great sword (71 gold) a +0 long sword (38 gold) a slice of pizza (16 gold) [Shop] Axzux's General Store the +5 mace of Yeast {drain, rElec rC+} (719 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. The Shining One disapproves of the use of such an item. 17 arrows (47 gold) a potion of mutation (35 gold) the cursed +0 pair of gloves "Wewiciud" {rPois rN+++ MR- Dex-4} (295 gold) It affects your dexterity (-4). It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. 17 stones (23 gold) a beef jerky (21 gold) a slice of pizza (21 gold) a scroll of remove curse (42 gold) (0, 0, Orc:2) a +0 flail a +0 short sword a +0 plate armour a +2 hand axe of freezing (1, 1, Orc:2) a +0 ring mail a +0 club (2, 0, Orc:2) a +0 club (2, 1, Orc:2) a +0 leather armour a +0 giant club a +0 trident (2, 15, Orc:2) a +0 leather armour (3, 16, Orc:2) a +0 mace a +0 hand axe (3, 24, Orc:2) a +0 dagger a +1 robe of fire resistance (4, 17, Orc:2) a +0 mace a +0 chain mail (5, 18, Orc:2) a +2 mace of venom (5, 19, Orc:2) a +3 leather armour of magic resistance (6, 19, Orc:2) a +0 troll leather armour (8, 20, Orc:2) a +0 chain mail (9, 20, Orc:2) a +0 trident a +0 leather armour a +0 dagger a +0 robe (10, 14, Orc:2) a +0 long sword (11, 13, Orc:2) a +0 dagger (11, 14, Orc:2) a +0 giant club (11, 18, Orc:2) a +0 hand axe of flaming (11, 24, Orc:2) a +0 robe a cursed -3 dagger (12, 14, Orc:2) a +0 chain mail a +0 trident (12, 17, Orc:2) a +0 robe a +0 dagger of venom (12, 18, Orc:2) a +0 short sword (13, 18, Orc:2) a +0 robe a +0 dagger (15, 19, Orc:2) a +0 robe a +0 dagger (16, 18, Orc:2) a +0 short sword (16, 20, Orc:2) a +0 robe a +0 dagger (16, 21, Orc:2) a +0 dagger a +0 robe (17, 21, Orc:2) a +0 dagger of draining a +0 robe (18, 19, Orc:2) 3 potions of brilliance (19, 15, Orc:2) a +0 club a +0 ring mail (19, 16, Orc:2) a +0 plate armour a +0 broad axe (21, 16, Orc:2) a +0 ring mail a cursed -2 falchion (23, 9, Orc:2) a large rock (23, 11, Orc:2) a +0 giant club a +0 giant spiked club (23, 12, Orc:2) a +0 ring mail a +0 flail (24, 10, Orc:2) a large rock a +1 chain mail of fire resistance a +0 scale mail of cold resistance a +1 chain mail of poison resistance 4 arrows (25, 11, Orc:2) a +0 troll leather armour a +0 giant spiked club a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 giant club a +0 war axe a +0 troll leather armour a +0 giant club a +0 giant club a cursed +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 troll leather armour a +0 troll leather armour (25, 12, Orc:2) 2 arrows a +0 mace a +0 hand axe a +0 giant club a +0 giant spiked club a large rock a +0 battleaxe a +0 giant club (25, 13, Orc:2) 7 arrows (25, 14, Orc:2) a +0 giant spiked club (25, 28, Orc:2) a +0 club (26, 13, Orc:2) a +0 dagger a +0 flail a +0 robe a +0 giant club a +0 giant spiked club (26, 14, Orc:2) a +1 centaur barding of flying 5 arrows a +1 longbow of flaming (26, 15, Orc:2) an arrow 2 large rocks (27, 13, Orc:2) an arrow a large rock (28, 14, Orc:2) a +0 giant spiked club a +0 giant club (29, 14, Orc:2) a +0 giant club a cursed -2 giant club (29, 16, Orc:2) a large rock (30, 11, Orc:2) a +0 troll leather armour (30, 33, Orc:2) a +0 giant spiked club a +0 giant spiked club (31, 10, Orc:2) a large rock (31, 12, Orc:2) a +2 scimitar of draining (31, 13, Orc:2) a +0 dagger a +0 leather armour the cursed +3 mace "Morgh" {venom, MR+ Stlth+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (32, 4, Orc:2) a +1 robe of resistance a +0 dagger (32, 9, Orc:2) a cursed -1 giant club (32, 11, Orc:2) a scroll of amnesia (32, 13, Orc:2) a +0 war axe a +0 plate armour (32, 14, Orc:2) a +0 short sword a +0 chain mail (32, 15, Orc:2) a +0 giant spiked club (34, 4, Orc:2) a +0 leather armour a +0 giant club (34, 6, Orc:2) a +0 plate armour a +0 flail (34, 8, Orc:2) a +0 giant club a +0 giant club (35, 13, Orc:2) a +2 robe of fire resistance a +0 dagger (36, 10, Orc:2) an uncursed ring of wizardry a wand of disintegration (0/24) (37, 12, Orc:2) a +0 dagger (37, 13, Orc:2) a +0 dagger a +0 robe (38, 13, Orc:2) a +0 dagger a +0 robe (39, 13, Orc:2) a cursed -2 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones (5, -4, Lair:1) a +0 short sword (12, -26, Lair:1) a +9 hunting sling a +0 quarterstaff a +0 ring mail (12, -14, Lair:1) 12 stones (14, -34, Lair:1) 6 poisoned needles (19, -10, Lair:1) 28 arrows (33, -1, Lair:1) a +0 ring mail (38, -4, Lair:1) 22 stones (38, 0, Lair:1) a +0 robe (46, -10, Lair:1) a wand of paralysis (0/24) Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (5, -6, Lair:2) a +0 spear (5, -5, Lair:2) a +0 spear (6, -6, Lair:2) a +0 trident a +0 spear (6, 3, Lair:2) an uncursed amulet of magic regeneration (26, 17, Lair:2) 2 potions of brilliance (27, -9, Lair:2) 26 stones (30, 4, Lair:2) a +0 scale mail (45, 32, Lair:2) a wand of slowing (0/48) (49, 19, Lair:2) 24 bolts (52, -2, Lair:2) 8 curare-tipped needles (53, 39, Lair:2) a +0 ring mail (54, -1, Lair:2) a +0 ring mail of poison resistance (58, -9, Lair:2) a +0 dagger (60, -5, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 stones (0, 17, Lair:3) 20 stones (17, -5, Lair:3) a +0 scale mail (28, -6, Lair:3) a +0 blowgun (31, 23, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (3, -3, Lair:4) a +4 quarterstaff (3, 36, Lair:4) a +0 short sword a +0 robe (5, 43, Lair:4) a +0 trident (8, 36, Lair:4) a +0 dire flail (23, 2, Lair:4) 24 stones (37, 3, Lair:4) an uncursed amulet of regeneration (40, 46, Lair:4) 19 poisoned needles (44, -6, Lair:4) a -4 ring of protection an uncursed amulet of faith (45, 18, Lair:4) 13 bolts (49, 21, Lair:4) 4 potions of degeneration (50, 20, Lair:4) a +0 vampiric dagger (50, 27, Lair:4) a +0 hand axe a +0 hunting sling a +0 robe (55, 21, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (1, -31, Lair:5) 2 sling bullets (2, -24, Lair:5) 12 stones (5, 3, Lair:5) 22 stones (25, -20, Lair:5) a book of Minor Magic a book of Debilitation a book of Enchantments (26, -27, Lair:5) a +2 ring mail of fire resistance (26, -26, Lair:5) a +1 dagger of flaming a +1 leather armour of fire resistance (26, -21, Lair:5) a wand of acid (0/15) a wand of iceblast (0/15) (27, -1, Lair:5) a +0 centaur barding (29, 12, Lair:5) 10 stones (33, -20, Lair:5) a +0 leather armour (39, -31, Lair:5) 18 arrows (43, -27, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 arrows (0, 24, Lair:6) 26 stones (9, 5, Lair:6) 20 stones (11, 22, Lair:6) a +0 short sword (13, 13, Lair:6) a +0 ring mail (13, 35, Lair:6) 22 arrows (13, 38, Lair:6) a wand of slowing (0/48) a wand of paralysis (0/24) (14, 12, Lair:6) 13 bolts (17, -1, Lair:6) 17 bolts (17, 7, Lair:6) 8 arrows (18, 7, Lair:6) 29 stones (20, -1, Lair:6) a +1 hand axe of flaming (23, -13, Lair:6) a +0 falchion of slicing (26, 33, Lair:6) a wand of enslavement (0/24) (41, 15, Lair:6) the cursed +1 quarterstaff of Harmony {elec, rF- Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It makes you vulnerable to fire. It has a curse placed upon it. (43, 13, Lair:6) 7 poisoned tomahawks (46, 11, Lair:6) 20 stones (47, 20, Lair:6) 21 stones (48, 11, Lair:6) an uncursed ring of resist corrosion (48, 40, Lair:6) a +0 ring mail (51, -12, Lair:6) 20 bolts Level 1 of the Shoals (0, 0, Shoals:1) a wand of digging (8/24) (5, -2, Shoals:1) 2 sling bullets (6, -1, Shoals:1) a sling bullet (6, 1, Shoals:1) a +0 trident (still there?) 4 sling bullets (still there?) (6, 2, Shoals:1) a +0 rapier (unseen) (7, -1, Shoals:1) a stone (13, -15, Shoals:1) 24 bolts (17, -22, Shoals:1) a +0 great sword (17, -14, Shoals:1) a +0 trident (18, -11, Shoals:1) a +0 trident a merfolk corpse (26, 2, Shoals:1) a cursed ring of loudness (27, -4, Shoals:1) a +1 broad axe of flaming (27, 3, Shoals:1) a +0 trident (28, 3, Shoals:1) a manticore skeleton (30, -20, Shoals:1) a +0 spear (31, -22, Shoals:1) 25 stones (37, 7, Shoals:1) a +0 pair of gloves (39, -12, Shoals:1) a sea snake corpse (skeletalised by now) (41, -2, Shoals:1) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a fruit (1, -1, Snake:1) a fruit (2, -4, Snake:1) a fruit (2, -1, Snake:1) a fruit (3, -1, Snake:1) a fruit (3, 1, Snake:1) a fruit (4, -4, Snake:1) a fruit (4, -2, Snake:1) a fruit (5, 14, Snake:1) a +0 halberd (9, 0, Snake:1) a sling bullet (9, 1, Snake:1) a sling bullet (9, 17, Snake:1) a +0 dagger of venom (still there?) a sling bullet (still there?) (12, 21, Snake:1) a sling bullet (14, 23, Snake:1) a sling bullet