SublimeSnake Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (-12, 2, D:1) a +0 leather armour (-20, 3, D:1) 2 stones (-14, 3, D:1) a +0 club (-32, 5, D:1) 22 sling bullets (-6, 13, D:1) a +0 dagger (14, 19, D:1) a +0 dagger (-21, 20, D:1) 18 stones (20, 21, D:1) a +0 dagger (-32, 28, D:1) 17 stones (11, 34, D:1) a +0 robe (9, 37, D:1) a +0 spear (6, 38, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 15 stones (19, 4, D:2) a +0 club (-20, 5, D:2) 12 sling bullets of frost (24, 7, D:2) 9 stones (-15, 14, D:2) a stone (-14, 15, D:2) a stone (-11, 15, D:2) a +0 dagger a +0 club a +0 hunting sling 20 stones (-8, 16, D:2) a +0 whip 2 stones (-21, 18, D:2) a +0 whip 2 stones (-8, 21, D:2) a cursed -3 club (26, 24, D:2) a +0 robe (-20, 26, D:2) a stone (21, 26, D:2) 17 stones (24, 29, D:2) a +0 club (-29, 36, D:2) 15 stones (-2, 38, D:2) 11 stones (7, 38, D:2) a +0 ring mail (-8, 40, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 6 javelins a +0 club (7, 3, D:3) 2 javelins (11, 7, D:3) a +0 leather armour (4, 17, D:3) a +0 club (34, 28, D:3) a +0 dagger (34, 30, D:3) a +0 blowgun 7 poisoned needles (-11, 33, D:3) a +0 club (30, 37, D:3) 15 poisoned needles (41, 45, D:3) a +0 club (5, 53, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 10, D:4) a +0 leather armour (27, 20, D:4) a stone (49, 22, D:4) a +0 dagger (31, 26, D:4) a cursed -2 hunting sling 21 stones (24, 32, D:4) 11 stones (-12, 37, D:4) a +0 helmet (34, 38, D:4) a +0 club (55, 40, D:4) a +0 short sword (27, 53, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Skeitz's Weapon Shop 8 needles of slowing (35 gold) a +0 morningstar (44 gold) a +0 war axe (38 gold) a +2 hand axe of freezing (191 gold) a +0 flail (38 gold) 14 bolts (30 gold) a +0 rapier (44 gold) a +1 morningstar of protection (129 gold) 9 arrows (19 gold) a +0 hand axe (33 gold) (0, 0, D:5) a +0 chain mail (-18, 14, D:5) 8 stones (-23, 17, D:5) a +0 club (-22, 17, D:5) a +0 club (20, 19, D:5) a tomahawk (25, 19, D:5) a +0 whip a +0 whip a +0 club (25, 20, D:5) a +0 spear a +0 halberd (-11, 21, D:5) a +0 club (15, 21, D:5) 23 arrows (16, 23, D:5) a +2 mace of draining a cursed +0 short sword a +0 short sword a +0 ring mail (17, 23, D:5) a +0 short sword (15, 24, D:5) a +0 club 4 tomahawks (-24, 29, D:5) a +0 whip (-11, 30, D:5) 2 stones (12, 32, D:5) 23 bolts (14, 34, D:5) a +0 trident (-14, 37, D:5) a +0 club 3 stones (15, 38, D:5) 13 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 7, D:6) 17 sling bullets of frost (-4, 16, D:6) a +0 hand axe (-3, 16, D:6) a +0 hand axe a +0 hand axe a +0 club a cursed +0 scale mail (35, 19, D:6) 14 arrows (12, 22, D:6) a +0 dagger (24, 23, D:6) a +0 hand axe (21, 24, D:6) the +2 leather armour of the Lies {Str+4 Int-3 Curse} It affects your strength (+4). It affects your intelligence (-3). It may recurse itself when equipped. (17, 26, D:6) 14 bolts (26, 27, D:6) a cursed +0 dagger (26, 28, D:6) a +0 pair of gloves (34, 28, D:6) a stone (33, 29, D:6) 12 stones (29, 35, D:6) 9 stones (9, 52, D:6) a +0 mace a +0 plate armour a +0 flail a +0 dagger (9, 53, D:6) a +0 short sword (10, 53, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) 20 stones (-4, 6, D:7) a +0 ring mail (-18, 10, D:7) a +0 cloak a +2 quarterstaff of chaos (-17, 13, D:7) a +0 hammer (12, 15, D:7) 15 sling bullets (18, 15, D:7) a +0 halberd a +0 robe (23, 17, D:7) a +0 club (30, 17, D:7) a +0 shortbow (26, 19, D:7) 20 arrows (23, 20, D:7) a +0 rapier (-28, 23, D:7) a cursed -1 mace a +0 leather armour (26, 23, D:7) 18 arrows (30, 23, D:7) 2 arrows of frost (28, 26, D:7) a +0 club (-6, 36, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (-30, 1, D:8) a +0 giant club (-10, 3, D:8) a +0 dagger a +0 robe (-9, 3, D:8) a +0 flail (-4, 3, D:8) 22 stones (3, 3, D:8) a +0 hand axe (-10, 4, D:8) a +0 dagger a +0 robe a +0 mace of protection a +0 ring mail (2, 4, D:8) a scroll of random uselessness (-28, 5, D:8) 8 arrows of frost a +0 shortbow (-2, 6, D:8) a +0 flail (-1, 6, D:8) a +1 dagger of venom a +0 robe (-30, 12, D:8) 2 arrows of frost (-40, 17, D:8) a +0 leather armour (-43, 21, D:8) a tomahawk (-27, 21, D:8) a potion of poison (-43, 22, D:8) 2 tomahawks (-42, 22, D:8) 2 tomahawks (-40, 22, D:8) a +0 plate armour a +0 glaive (-31, 24, D:8) a +0 dagger a +0 robe (-42, 26, D:8) a +0 robe (-3, 27, D:8) 15 arrows of frost (-21, 41, D:8) a +0 leather armour (-17, 44, D:8) 18 stones (-20, 45, D:8) 2 potions of mutation (-25, 47, D:8) a +0 whip a +0 ring mail a +0 mace (-24, 47, D:8) a +0 chain mail a +0 halberd (-13, 50, D:8) a +0 long sword (-42, 56, D:8) a +0 robe (-39, 57, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (23, 1, D:9) a +0 dagger a +0 robe (1, 7, D:9) a +0 shortbow 10 arrows (16, 12, D:9) a +0 short sword (3, 13, D:9) 3 arrows (4, 14, D:9) 3 arrows (0, 15, D:9) a +0 scale mail (2, 18, D:9) a +0 dagger a stone a +0 robe (-23, 19, D:9) 2 stones (-22, 19, D:9) a stone (-7, 20, D:9) a +0 scale mail (-18, 21, D:9) a throwing net (-23, 23, D:9) a +0 mace 30 stones (-1, 24, D:9) a +0 short sword a +0 short sword (1, 25, D:9) a +0 short sword 4 stones (-8, 26, D:9) a +0 hand axe (1, 26, D:9) a +0 whip (-12, 27, D:9) 22 arrows of dispersal (2, 27, D:9) a +0 short sword a +0 dagger (11, 27, D:9) a cursed -2 dagger (3, 28, D:9) 5 stones (30, 28, D:9) the cursed -4 leather armour of the Fifty Hells {Int+1 Dex+1 Curse} It affects your intelligence (+1). It affects your dexterity (+1). It may recurse itself when equipped. It has a curse placed upon it. (4, 30, D:9) 5 stones (-16, 31, D:9) a +0 short sword (21, 41, D:9) 28 arrows (20, 52, D:9) a +0 rapier (9, 56, D:9) 3 arrows (10, 56, D:9) 7 arrows (16, 57, D:9) a +0 shortbow of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (-5, 10, D:10) a cursed -3 giant club (2, 10, D:10) a +0 giant club a +0 giant spiked club (-15, 14, D:10) a cursed -1 club (-24, 15, D:10) a throwing net (-22, 15, D:10) a +0 spear (-7, 16, D:10) a cursed +0 chain mail (-66, 18, D:10) a +0 hunting sling (-61, 21, D:10) 4 bolts (-56, 28, D:10) a +0 giant club a +0 spear (-20, 28, D:10) a +0 cloak (-58, 36, D:10) 19 stones (-34, 45, D:10) 10 exploding sling bullets (-32, 48, D:10) a stone (-37, 50, D:10) a stone (-3, 50, D:10) a +0 pair of gloves (3, 50, D:10) a cursed +0 leather armour (-39, 51, D:10) a +0 short sword 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of ambrosia (-22, 7, Lair:1) a scroll of random uselessness (-26, 10, Lair:1) a +0 dagger a +0 war axe (-46, 16, Lair:1) 18 bolts (-41, 16, Lair:1) 21 bolts (-14, 16, Lair:1) a +1 flail of holy wrath (-46, 19, Lair:1) a +1 ring of dexterity a +1 ring of dexterity (-29, 21, Lair:1) 20 arrows (-7, 25, Lair:1) a book of Conjurations a book of Power a book of the Dragon (1, 26, Lair:1) 20 arrows (-27, 28, Lair:1) 21 arrows (-18, 36, Lair:1) a +0 war axe a +0 ring mail (-37, 37, Lair:1) 6 needles of frenzy (-31, 40, Lair:1) 21 poisoned needles (-19, 41, Lair:1) 2 throwing nets (-24, 44, Lair:1) 15 stones (-33, 45, Lair:1) a +0 broad axe (-25, 47, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (8, 10, Lair:2) 21 stones (-10, 23, Lair:2) 17 stones (26, 30, Lair:2) 19 sling bullets (36, 42, Lair:2) a cursed -1 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (-24, 1, Lair:3) a +0 leather armour (-26, 2, Lair:3) a +0 plate armour (-23, 13, Lair:3) 18 bolts (-24, 29, Lair:3) a +0 mace (12, 32, Lair:3) a +0 cloak (15, 35, Lair:3) a +0 robe (6, 40, Lair:3) 17 arrows (-36, 41, Lair:3) a book of Conjurations Level 4 of the Lair of Beasts (26, 0, Lair:4) a +0 halberd (-13, 6, Lair:4) a +0 falchion (-13, 7, Lair:4) a +0 mace (-12, 10, Lair:4) 6 javelins (41, 24, Lair:4) a +0 chain mail (5, 43, Lair:4) a potion of mutation (9, 43, Lair:4) 13 poisoned needles (-25, 45, Lair:4) a book of Fire (33, 49, Lair:4) a book of Conjurations (-13, 50, Lair:4) the +0 flail of Pihoul {elec, -Tele +Inv Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It lets you turn invisible. It prevents most forms of teleportation. a +1 short sword of flaming Level 5 of the Lair of Beasts (-31, 1, Lair:5) 16 sling bullets (-38, 3, Lair:5) 26 stones (-41, 4, Lair:5) a +0 great mace (-2, 15, Lair:5) 2 large rocks (16, 36, Lair:5) 23 bolts (16, 45, Lair:5) a throwing net (7, 49, Lair:5) 7 silver bolts (-35, 54, Lair:5) a +4 scimitar of flaming a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 shield (-55, 3, Lair:6) a yak corpse (-50, 5, Lair:6) a yak corpse (-49, 5, Lair:6) a wolf corpse (-48, 5, Lair:6) a yak corpse (-34, 21, Lair:6) a yak corpse (-32, 21, Lair:6) a porcupine corpse (-34, 22, Lair:6) a yak corpse (-34, 23, Lair:6) a water moccasin corpse (skeletalised by now)