Suckerboh Level 1 of the Dungeon (0, 0, D:1) a stone (1, -1, D:1) a stone (3, -1, D:1) a +2 dagger of speed (3, 16, D:1) a +0 plate armour (3, 23, D:1) 12 stones (4, -1, D:1) 11 arrows (4, 20, D:1) a +0 short sword (6, 9, D:1) a +0 ring mail (14, -14, D:1) a +0 club (14, -13, D:1) a +0 club (22, 23, D:1) 22 stones (27, 2, D:1) 25 stones (33, 21, D:1) a +0 dagger (36, -6, D:1) a +0 leather armour (36, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -18, D:2) a +0 club (11, 23, D:2) a +0 plate armour (28, -15, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail (2, -12, D:3) a +0 centaur barding (5, 17, D:3) a +0 falchion (11, 14, D:3) a +0 war axe (12, -4, D:3) 29 sling bullets (12, 33, D:3) 15 stones (21, 25, D:3) a +0 whip (33, 27, D:3) 2 throwing nets (35, 31, D:3) a +0 club (39, -1, D:3) a +0 dagger (42, 38, D:3) a +0 club (46, 4, D:3) 27 sling bullets (58, -23, D:3) 33 arrows Level 4 of the Dungeon (0, 0, D:4) 19 arrows a +0 ring mail (3, -9, D:4) a +0 ring mail (7, 16, D:4) a +0 giant spiked club (8, 16, D:4) a throwing net (10, 21, D:4) a +0 ring mail (13, 27, D:4) 2 tomahawks (16, 21, D:4) the +3 quarterstaff of the Blessed Realm {flame, rF- rC+ Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. (18, 5, D:4) 12 stones (19, 16, D:4) a cursed -1 hand axe (26, -17, D:4) a +0 dagger (unseen) (27, 10, D:4) a +0 dagger an orc skeleton (30, -19, D:4) a +0 arbalest