Sumakker the Dungeon (0, 0, D) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a giant newt corpse (skeletalised by now) (0, 6, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (0, 7, D) a +0 hand axe an orc corpse (skeletalised by now) (0, 37, D) an uncursed staff of energy (0, 38, D) a +0 antimagic lajatang the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of venom (0, 40, D) a +0 helmet (0, 41, D) an arrow (still there?) a +0 leather armour (still there?) (0, 43, D) an arrow (0, 45, D) a +0 shortbow 6 arrows a centaur corpse (0, 46, D) a +0 flail (0, 47, D) 2 arrows (0, 48, D) an arrow a +0 hand axe a soldier ant corpse (0, 49, D) a +0 shortbow 29 arrows (0, 50, D) a komodo dragon corpse