Sumakker Level 1 of the Dungeon (0, 4, D:1) a +0 leather armour (8, 2, D:1) a +0 robe (14, -43, D:1) a ball python corpse (skeletalised by now) (14, 3, D:1) 7 stones (15, -22, D:1) a rat skeleton (15, -13, D:1) a +0 mace (15, -6, D:1) a hobgoblin skeleton (16, -22, D:1) a rat skeleton (17, 10, D:1) a +0 whip a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 3, D:1) a +0 whip (21, -29, D:1) a +0 whip (23, -45, D:1) a +0 spear (27, -30, D:1) a ring of wizardry (36, -34, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (41, 0, D:1) a +0 short sword (47, -7, D:1) a +0 animal skin (47, 1, D:1) a +0 robe (48, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 15, D:1) a +0 short sword (51, -38, D:1) a ball python corpse (skeletalised by now) (61, -30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Rokhuthitt's Antique Armour Boutique a +0 pair of boots (90 gold) a +0 ring mail (80 gold) a +0 robe (18 gold) a +2 leather armour of willpower (380 gold) a +0 chain mail (120 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (370 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 ring mail (80 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (4, -19, D:2) 8 stones (8, -9, D:2) a frilled lizard skeleton a hobgoblin skeleton (8, -7, D:2) a +0 short sword (11, -19, D:2) a hobgoblin skeleton (13, 11, D:2) a quokka skeleton (13, 12, D:2) 5 stones a +0 short sword (14, -16, D:2) a hobgoblin skeleton (14, 11, D:2) a frilled lizard corpse (skeletalised by now) (18, 23, D:2) a +0 leather armour (31, -21, D:2) a quokka corpse (skeletalised by now) (31, -3, D:2) a +0 short sword 4 stones (34, 9, D:2) 6 stones (55, 8, D:2) a +0 dagger (64, 4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (12, 10, D:3) 3 stones (14, 8, D:3) a +0 dagger (17, 25, D:3) a +0 shortbow (21, 30, D:3) an adder skeleton (28, 17, D:3) a +0 spear (29, 16, D:3) a +0 flail (30, 16, D:3) a +0 club a gnoll corpse (skeletalised by now) (33, -13, D:3) a jackal skeleton (33, -12, D:3) a jackal skeleton (34, -13, D:3) a jackal skeleton (46, -23, D:3) 3 poisoned darts (47, -24, D:3) a +0 sling (51, -21, D:3) a +0 club a goblin skeleton (51, 3, D:3) 2 flux baubles (53, -21, D:3) a +0 mace (55, 2, D:3) a hobgoblin skeleton (55, 9, D:3) a +0 club 2 stones (62, 25, D:3) a +0 dagger (64, -14, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Emuaqause" {Spirit Stlth+} (3980 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Stlth+: It makes you more stealthy. the ring of Divine Intervention {rF- rC+++ rN++ MP+9 Stlth-} (6410 gold) [ring of magical power] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the +6 dagger of Extinguishment {freeze, *Slow rF- Dex+8} (4480 gold) *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. Dex+8: It affects your dexterity (+8). the +5 whip of Taguthir {spect, Dex+4 SInv} (5080 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (0, 0, D:4) a ball python corpse (skeletalised by now) (0, 3, D:4) a +0 short sword (1, -6, D:4) 8 stones (3, -13, D:4) a +0 dagger a kobold corpse (skeletalised by now) (5, -33, D:4) a +0 dagger (15, -16, D:4) an adder skeleton (18, -43, D:4) a +0 halberd (30, -8, D:4) a +0 halberd a gnoll skeleton (31, -9, D:4) a +0 spear a gnoll skeleton (31, -8, D:4) a +0 flail a gnoll skeleton (40, -26, D:4) an adder corpse (skeletalised by now) (41, -5, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 2, D:5) a +0 rapier (6, 18, D:5) an adder skeleton (7, 0, D:5) a book of Displacement (9, 3, D:5) a +0 robe (18, -1, D:5) a +0 giant spiked club an ogre skeleton (19, -3, D:5) a quokka skeleton (22, -7, D:5) 5 large rocks (26, 0, D:5) a +0 flail (32, -13, D:5) a +0 sling (33, -2, D:5) a +0 mace (33, 3, D:5) 3 poisoned darts (33, 17, D:5) a +1 cloak (37, -7, D:5) a +0 sling (39, 1, D:5) a +0 trident (40, 27, D:5) an iguana skeleton (42, 3, D:5) 3 boomerangs (44, 23, D:5) 5 poisoned darts a +0 short sword (44, 24, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (44, 25, D:5) a +0 falchion an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 9, D:6) a +0 rapier (2, 0, D:6) a +0 club (11, 14, D:6) a ball python skeleton (11, 15, D:6) a rat skeleton a ball python skeleton (12, 15, D:6) an adder skeleton (14, 23, D:6) a +0 short sword an orc corpse (skeletalised by now) (15, -8, D:6) a +0 robe a +0 dagger (16, -8, D:6) a +0 chain mail a +0 battleaxe an orc skeleton (18, -1, D:6) a +0 shortbow (18, 1, D:6) a bullfrog skeleton (19, -2, D:6) a +0 hand axe a +3 leather armour of cold resistance a +0 dagger (20, -3, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -3, D:6) a +0 trident a +0 plate armour (24, -11, D:6) a +0 robe a +0 dagger a +0 club an orc skeleton an orc skeleton (25, -12, D:6) a +0 club an orc skeleton (25, -11, D:6) 3 boomerangs a +0 flail (25, -10, D:6) a +0 leather armour a +3 mace of protection an orc skeleton (29, 18, D:6) a hound corpse (skeletalised by now) (41, 20, D:6) a +0 long sword (45, 9, D:6) a +0 hand axe (46, 15, D:6) a +0 scale mail (47, 7, D:6) a +0 whip (47, 17, D:6) a hound skeleton (54, -8, D:6) 8 stones (60, -4, D:6) the +2 mace of Chance {spect, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Level 7 of the Dungeon (9, 14, D:7) a +0 orcbow (13, 4, D:7) a +0 club an orc skeleton (13, 6, D:7) a +0 club (13, 7, D:7) a +0 dagger (15, 2, D:7) a +0 buckler (21, -3, D:7) an iguana skeleton (22, -8, D:7) a +2 trident of draining a +0 robe (28, 11, D:7) a +0 flail (28, 19, D:7) a +0 hand axe (29, 10, D:7) a +0 scale mail (32, -5, D:7) a +0 ring mail