Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10313493845093257824 275 Summon the Conjurer (level 6, -1/44 HPs) Began as a Gnoll Conjurer on June 25, 2022. Was an Initiate of Vehumet. Succumbed to a hornet's poison ... on level 5 of the Dungeon. The game lasted 00:30:47 (5692 turns). Summon the Conjurer (Gnoll Conjurer) Turns: 5692, Time: 00:30:50 Health: -1/44 AC: 3 Str: 7 XL: 6 Next: 25% Magic: 6/14 EV: 12 Int: 19 God: Vehumet [......] Gold: 120 SH: 0 Dex: 10 Spells: 12/15 levels left rFire . . . SeeInvis . p - +2 dagger (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (-1 -> -15), slowed, very slow A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons p - a +2 dagger of freezing (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Jewellery o - a ring of poison resistance Wands b - a wand of iceblast (8) j - a wand of digging (6) l - a wand of acid (9) m - a wand of polymorph (4) Scrolls e - 4 scrolls of teleportation g - a scroll of immolation {unknown} h - 2 scrolls of noise {unknown} i - a scroll of magic mapping {unknown} q - 2 scrolls of identify {unknown} r - a scroll of vulnerability {unknown} Potions c - a potion of cancellation {unknown} f - 2 potions of might {unknown} k - a potion of flight {unknown} n - 2 potions of lignification {unknown} Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Slings + Level 1.8 Bows + Level 1.8 Crossbows + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 7.2 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Transmutations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Poison Magic + Level 2.0 Invocations + Level 1.8 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 3% 1 Conjure Flame Conj/Fire 21% 6-21 9% 3 Dazzling Flash Conj/Hex 42% N/A 9% 3 Apportation Tloc 20% N/A 10% 1 Inner Flame Hex/Fire 10% N/A 28% 3 Flame Wave Conj/Fire 21% 2d7 28% 4 Fulminant Prism Conj/Hex 10% 3d9 28% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 28% 4 Alistair's Intoxication Tmut/Pois 6% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Zin Shops: D:4 ( Annotations: D:3 Grinder D:4 2 transporters, hal2100's ghost, amateur HOFi Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (71% to hit) The searing ray hits the hornet! The hornet is moderately wounded. (Press . to maintain the ray.) The searing ray hits the hornet. The hornet is moderately wounded. The hornet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 71% to hit) The searing ray misses the hornet. (Press . to maintain the ray.) The hornet misses you. The hornet stings you! You feel yourself slow down. The searing ray hits the hornet. The hornet is heavily wounded. The hornet stings you! You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel as though you will be slow longer. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (heavily wounded, 71% to hit) The searing ray hits the hornet. The hornet is severely wounded. (Press . to maintain the ray.) You die... #.......# ## .. #.#####.# ##..... . #.## #.# #.##..##. #..## #.####......#. #####..# #............. ##......#####..(........ #...#....###............ #...#....#.............. #....<.@y............... #..#....##.............. ##.###...###.#.......... ### #..###..##......... #### ##..##.#.#.... ##.##.###.... .#... ..... ##.....#..... #....## ∆ You could see a hornet. Vanquished Creatures 2 hounds Ijyb (D:4) An orc wizard (D:4) A hound zombie (D:5) A hound skeleton (D:5) 2 adders 4 gnolls (D:4) A worm (D:3) A dart slug (D:3) 3 orcs (D:4) 4 ball pythons 4 endoplasms A giant cockroach (D:3) 6 goblins 4 hobgoblins 13 jackals 6 kobolds 3 quokkas 3 bats 4 frilled lizards A jackal skeleton (D:4) 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Summon the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 40 | D:1 | You fall into a shaft and drop 1 floor! 398 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 1119 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 1132 | D:2 | Reached skill level 5 in Spellcasting 1220 | D:2 | Reached skill level 1 in Invocations 1875 | D:2 | Found a faded altar of an unknown god. 1971 | D:2 | Learned a level 2 spell: Searing Ray 2093 | D:3 | Reached skill level 1 in Fighting 2093 | D:3 | Reached skill level 1 in Short Blades 2093 | D:3 | Reached skill level 1 in Long Blades 2093 | D:3 | Reached skill level 1 in Axes 2093 | D:3 | Reached skill level 1 in Maces & Flails 2093 | D:3 | Reached skill level 1 in Polearms 2093 | D:3 | Reached skill level 1 in Staves 2093 | D:3 | Reached skill level 1 in Slings 2093 | D:3 | Reached skill level 1 in Bows 2093 | D:3 | Reached skill level 1 in Crossbows 2093 | D:3 | Reached skill level 1 in Throwing 2093 | D:3 | Reached skill level 1 in Armour 2093 | D:3 | Reached skill level 1 in Shields 2093 | D:3 | Reached skill level 1 in Unarmed Combat 2093 | D:3 | Reached skill level 1 in Evocations 2224 | D:3 | Reached XP level 4. HP: 32/32 MP: 1/11 2694 | D:3 | Noticed Grinder 3073 | D:4 | Noticed hal2100's ghost (amateur HOFi) 3073 | D:4 | Found a transporter. 3248 | D:4 | Noticed Ijyb 3253 | D:4 | Killed Ijyb 3254 | D:4 | Reached skill level 1 in Hexes 3254 | D:4 | Reached skill level 1 in Summonings 3254 | D:4 | Reached skill level 1 in Necromancy 3254 | D:4 | Reached skill level 1 in Translocations 3254 | D:4 | Reached skill level 1 in Transmutations 3254 | D:4 | Reached skill level 1 in Fire Magic 3254 | D:4 | Reached skill level 1 in Ice Magic 3254 | D:4 | Reached skill level 1 in Air Magic 3254 | D:4 | Reached skill level 1 in Earth Magic 3254 | D:4 | Reached skill level 1 in Poison Magic 3431 | D:4 | Reached XP level 5. HP: 34/37 MP: 6/12 3647 | D:4 | Found Corom's Weapon Shop. 3672 | D:4 | Found a transporter. 4152 | D:5 | Entered Level 5 of the Dungeon 4152 | D:5 | Noticed a centaur 4152 | D:5 | Noticed a sky beast 4791 | D:4 | Reached XP level 6. HP: 39/44 MP: 9/13 5131 | D:5 | Found a staircase to the Ecumenical Temple. 5138 | Temple | Entered the Ecumenical Temple 5509 | Temple | Became a worshipper of Vehumet 5576 | D:5 | Found a sacrificial altar of Ru. 5687 | D:5 | Noticed a hornet 5687 | D:5 | a sky beast changed into a hornet 5692 | D:5 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_window_corner, aquarium_view_2e D:2: layout_basic, dreamdust_ecumenical_altar_statues D:3: layout_loops_ring, uniq_grinder D:4: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, serial_shops, nicolae_shop_crystal, gammafunk_ghost_mausoleum, uniq_ijyb D:5: layout_cave_pools, nicolae_overflow_crystal_walls, temple_green, gammafunk_ghost_abyssal_escape, serial_shops, nicolae_take_the_stairs Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Slings | 1 | 1.8 Bows | 1 | 1.8 Crossbows | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Transmutations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Poison Magic | 1 | 1.4 Dodging | | 4.9 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | | 6 || 6 Bite | | 3 || 3 Cast: Magic Dart | 60 | 65 || 125 Searing Ray | 2 | 16 || 18 Evoke: Wand | | 3 || 3 Use: Scroll | | 1 || 1 Armor: Leather armour | 1 | 4 || 5 Dodge: Dodged | 2 | 19 || 21