Summon Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (4, 10, D:1) a +0 dagger (7, 26, D:1) 19 stones (12, 34, D:1) a +0 club (14, 56, D:1) a +0 short sword (15, 38, D:1) a +0 hunting sling (17, 40, D:1) a +0 buckler (28, 48, D:1) a +0 short sword (32, 48, D:1) a +0 ring mail a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 11, D:2) a +0 robe (7, -3, D:2) 11 stones (10, -10, D:2) a +0 ring mail (10, 10, D:2) the +5 dagger "Qaedgh" {spect, Int+7 Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+3). 32 stones (12, 14, D:2) a +0 dagger (15, 21, D:2) a +0 dagger 3 stones (19, 33, D:2) 11 stones (24, -20, D:2) a +0 ring mail (29, -15, D:2) a +0 dagger (47, 10, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ufaeh's Antique Weapon Emporium a +0 hunting sling (39 gold) a +0 hunting sling (39 gold) the +10 halberd of Filynog {vorpal, rPois Will++ Str+6} (2293 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+6). rPois: It protects you from poison. Will: It greatly increases your willpower. a +0 falchion (78 gold) a +0 long sword of draining (215 gold) a +0 whip (65 gold) a +0 long sword of holy wrath (215 gold) a +0 hunting sling (39 gold) (0, 0, D:3) a +0 club a +0 club (18, -9, D:3) 17 stones (21, -3, D:3) a +0 hand axe (22, -1, D:3) a +0 trident (30, -4, D:3) 17 sling bullets (34, 4, D:3) a +0 pair of gloves (37, 4, D:3) a +0 morningstar a +0 leather armour (39, -7, D:3) a +0 leather armour (40, 22, D:3) a +0 scale mail (41, -5, D:3) a +0 robe (42, 33, D:3) a +0 short sword a +0 scale mail (43, 6, D:3) a +0 dagger (48, -7, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (15, 5, D:4) a +0 quarterstaff (15, 9, D:4) a +0 dagger (34, 6, D:4) a +0 hand axe (37, -20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, -29, D:5) a +0 dagger (12, 1, D:5) a +0 flail a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (14, 15, D:5) a +0 spear (15, -5, D:5) 23 arrows (16, -13, D:5) a +0 mace (16, -1, D:5) 23 bolts (17, -16, D:5) a +3 quarterstaff of chaos a +0 cloak (18, -2, D:5) 21 arrows (19, -29, D:5) 6 poisoned darts (23, 25, D:5) 18 stones (30, 15, D:5) a +0 ring mail (40, -14, D:5) a +0 club (50, 30, D:5) the Unrestrained Analects (52, -5, D:5) 20 stones Level 6 of the Dungeon [Shop] Geppog's Book Emporium a book of Displacement (264 gold) Hucsa's Collected Works on Ignition (506 gold) Spells Type Level Known a - Fireball Conjuration/Fire 5 no b - Starburst Conjuration/Fire 6 no c - Fire Storm Conjuration/Fire 9 no Trog disapproves of the use of such an item. a book of Vapours (132 gold) a book of Frost (242 gold) a book of Cantrips (132 gold) a book of Spatial Translocations (286 gold) a book of Pain (308 gold) a book of the Tundra (374 gold) (0, 0, D:6) a +0 dagger of venom a +0 leather armour a +0 short sword a +0 chain mail (0, 1, D:6) a +0 dagger a +0 robe (5, 36, D:6) a +0 short sword (still there?) 4 stones (still there?) (12, -11, D:6) a +0 hunting sling (13, 18, D:6) a There-And-Back Book (19, 6, D:6) a +0 shortbow 9 arrows (20, 18, D:6) 16 stones (27, 36, D:6) a +0 shortbow 30 arrows a +0 shortbow (28, -2, D:6) a +0 ring mail (38, 30, D:6) 15 stones (45, 34, D:6) Great Wizards, Vol. VII Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (6, -14, D:7) a +0 dagger 4 stones a +0 club a +0 whip (6, -13, D:7) 8 poisoned darts a +0 short sword (6, -9, D:7) a stone a +0 dagger (9, -10, D:7) 3 stones a +0 short sword (13, -19, D:7) 22 sling bullets (21, -32, D:7) a +0 flail (21, -4, D:7) a +0 scale mail (21, 2, D:7) a +0 mace (23, -26, D:7) 18 sling bullets (38, -34, D:7) a +0 dagger (still there?) a +0 whip (still there?) (45, -26, D:7) the +3 scale mail of the Gardener {Harm rPois rCorr Str-5} Str: It affects your strength (-5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Level 8 of the Dungeon (0, 0, D:8) +0 steam dragon scales (2, -5, D:8) 15 arrows (7, -29, D:8) a +0 short sword (7, 8, D:8) a book of Hexes (8, 0, D:8) a +0 hand axe (10, -7, D:8) a +0 dagger a +0 robe (13, -18, D:8) a +0 short sword a +0 ring mail (17, -4, D:8) a +0 leather armour (23, -26, D:8) a +0 dagger (still there?) a +0 robe (still there?) (25, -26, D:8) 5 stones (still there?) a +0 short sword (still there?) a curare-tipped dart (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) (27, -6, D:8) 2 stones a +0 dagger (28, -30, D:8) +0 steam dragon scales (30, 3, D:8) 12 bolts (32, -16, D:8) 6 poisoned darts a +0 dagger (33, -11, D:8) a +0 ring mail a +0 whip (34, -34, D:8) an Everburning Encyclopedia (35, -34, D:8) a +0 rapier of holy wrath (35, 0, D:8) 23 stones (36, -17, D:8) a stone a +0 club (39, -13, D:8) 16 arrows a +0 shortbow (39, -1, D:8) a +0 hand axe a +0 leather armour (42, -1, D:8) a +0 long sword a +0 plate armour (45, -2, D:8) a +0 flail (47, 1, D:8) 4 javelins Level 9 of the Dungeon (0, 0, D:9) 2 boomerangs (1, -17, D:9) a +0 dagger (5, -5, D:9) Great Wizards, Vol. VII (5, 0, D:9) a +1 vampiric short sword (8, 32, D:9) a +0 ring mail a +0 club (10, 7, D:9) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Trog disapproves of the use of such an item. a +0 robe (10, 32, D:9) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) (15, 6, D:9) a +0 shortbow 18 arrows (16, 6, D:9) a +0 robe a +0 hand axe 14 arrows a +0 shortbow (17, 6, D:9) a +0 flail a +0 whip a +0 flail a +0 leather armour a +0 falchion 16 arrows a +0 shortbow 5 poisoned darts a +0 club (19, -16, D:9) a +0 shortbow 24 arrows (25, -10, D:9) a +0 leather armour (29, 7, D:9) 6 poisoned darts a +0 club (29, 8, D:9) 2 stones a +0 club (29, 9, D:9) a +0 whip (29, 10, D:9) 5 stones a +0 club (31, 31, D:9) a +0 robe (40, 17, D:9) 15 bolts (45, -23, D:9) a +0 rapier 3 stones (48, 7, D:9) a +0 chain mail (49, -17, D:9) a +1 dagger of speed (50, 14, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) 23 stones (3, 30, D:10) a +0 troll leather armour (4, 20, D:10) a +0 spear a +0 club a +0 buckler (5, 20, D:10) a +0 whip a +0 whip (6, -7, D:10) a +0 mace (6, 34, D:10) a +0 war axe (8, 50, D:10) a +0 war axe (9, 5, D:10) a +0 buckler (9, 49, D:10) a +0 robe (9, 50, D:10) 2 boomerangs of dispersal a +0 mace a +0 club a +0 short sword (13, 21, D:10) 14 bolts (14, 46, D:10) 18 stones (15, 22, D:10) a +0 buckler a +0 ring mail a +0 broad axe (23, 41, D:10) 5 poisoned darts (27, 22, D:10) a +0 chain mail (30, 27, D:10) a +0 cloak (39, 16, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (5, 3, D:11) 14 stones (8, -4, D:11) 17 arrows a +0 longbow a +0 long sword of protection (9, -2, D:11) a +0 short sword (10, 0, D:11) a +0 robe a +0 dagger (11, 0, D:11) 44 arrows a +0 shortbow a +0 dagger a +2 shortbow of flaming (12, -12, D:11) a +0 robe (16, 2, D:11) a +0 ring mail (17, -40, D:11) a +0 chain mail (still there?) a +0 flail (still there?) (17, -39, D:11) a +0 chain mail (still there?) a +0 mace (still there?) a +0 giant spiked club (still there?) (18, -41, D:11) a +0 chain mail a +0 hand axe (18, -18, D:11) a +0 trident (19, -41, D:11) a +0 club (still there?) a +0 club (still there?) (19, -39, D:11) a +0 chain mail (still there?) a +0 trident (still there?) (20, -1, D:11) 17 arrows a +0 shortbow (21, -2, D:11) a +0 club (22, 0, D:11) a +0 trident (23, -1, D:11) a +0 dagger (23, 0, D:11) 51 arrows a +0 shortbow a +0 shortbow (24, -16, D:11) a +0 chain mail a +0 hand axe a +0 hand axe (24, -3, D:11) a +0 club (24, 0, D:11) a +0 chain mail a +3 glaive 4 large rocks (25, -16, D:11) a +0 whip a +0 leather armour a +0 club a +0 short sword (25, -15, D:11) a +0 hand axe (26, -36, D:11) a +0 chain mail (26, 0, D:11) a book of the Moon a +0 giant club a +0 giant club (27, -5, D:11) a +0 scale mail 6 javelins a +0 demon trident (29, -14, D:11) a +0 robe a +0 dagger (30, -16, D:11) 3 boomerangs of dispersal a +0 mace (33, -1, D:11) a +0 robe a +0 dagger (41, -47, D:11) 20 bolts (43, -34, D:11) a +0 hunting sling (43, -32, D:11) a +0 short sword (44, -17, D:11) 19 bolts (45, -37, D:11) the +5 leather armour "Jaojeapt" {rF++ rC+} rF: It greatly protects you from fire. rC: It protects you from cold. (45, -23, D:11) a +1 spear of venom a +0 plate armour (47, -32, D:11) a book of Winter (49, -30, D:11) Ozocubu's Autobiography (49, -26, D:11) a piece from Xom's chessboard (15/15) (51, -30, D:11) a +0 quarterstaff (58, -18, D:11) a +0 dagger Level 1 of the Orcish Mines (0, 0, Orc:1) 6 gold pieces (1, 3, Orc:1) a +0 chain mail (still there?) a +0 hand axe (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 trident (still there?) (6, 9, Orc:1) a +0 robe a +0 dagger (8, 17, Orc:1) 24 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (9, -17, Lair:1) a +0 ring mail (15, -7, Lair:1) a +0 ring mail (17, 16, Lair:1) a +0 leather armour (18, 10, Lair:1) a +0 ring mail (26, 7, Lair:1) 15 sling bullets (31, 3, Lair:1) a +0 quarterstaff (31, 24, Lair:1) a potion of attraction (33, 16, Lair:1) 25 stones (45, 4, Lair:1) a +0 war axe (52, 35, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (9, 22, Lair:2) a +0 quarterstaff (10, 27, Lair:2) 10 stones (11, 24, Lair:2) 15 stones (13, 37, Lair:2) a +0 glaive (24, 5, Lair:2) 16 stones (24, 29, Lair:2) Giugimad's Tome of Evil Heat Spells Type Level Known a - Flame Wave Conjuration/Fire 4 no b - Borgnjor's Revivification Necromancy 8 no c - Infestation Necromancy 8 no Trog disapproves of the use of such an item. (30, 11, Lair:2) 19 stones (31, 6, Lair:2) a +6 ring of intelligence (35, 31, Lair:2) +0 steam dragon scales (still there?) +0 steam dragon scales (still there?) (37, 31, Lair:2) +0 steam dragon scales (38, 55, Lair:2) a +0 club (40, 32, Lair:2) 9 stones (41, 51, Lair:2) a +0 dagger (45, 46, Lair:2) a +2 vorpal mace (47, 45, Lair:2) a +0 morningstar (48, 30, Lair:2) a +0 robe (48, 32, Lair:2) a +0 ring mail (52, 31, Lair:2) 12 stones (62, 26, Lair:2) an Everburning Encyclopedia Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 leather armour of cold resistance (6, 38, Lair:3) a +0 leather armour (11, -7, Lair:3) +0 acid dragon scales (11, 17, Lair:3) +0 steam dragon scales (31, 15, Lair:3) the +1 leather armour of Edwadoer {Will+} Will: It increases your willpower. (36, 28, Lair:3) a +0 chain mail (37, 8, Lair:3) a +4 scimitar of flaming (39, -14, Lair:3) a +0 chain mail of cold resistance (52, 28, Lair:3) 2 javelins Level 1 of the Shoals (0, 0, Shoals:1) a sea snake skeleton (8, 0, Shoals:1) a sea snake corpse (9, 6, Shoals:1) a +0 quarterstaff a +0 hunting sling 14 stones a faun corpse (9, 7, Shoals:1) 11 arrows a +0 longbow (10, -4, Shoals:1) 16 gold pieces (11, 10, Shoals:1) a sea snake skeleton (14, 16, Shoals:1) a +0 spear (15, 16, Shoals:1) 2 boomerangs a +2 trident of protection (17, 18, Shoals:1) a +0 trident (18, -14, Shoals:1) a +0 plate armour (20, 6, Shoals:1) 19 stones (21, -22, Shoals:1) a +0 trident (21, -18, Shoals:1) 15 stones (23, -18, Shoals:1) a ring of positive energy (26, -7, Shoals:1) a +0 hunting sling (27, -10, Shoals:1) a +0 broad axe (28, -6, Shoals:1) a +0 trident 2 boomerangs (29, -1, Shoals:1) a +0 ring mail (31, -14, Shoals:1) a book of Flames