Summon Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, -10, D:1) a +0 dagger a stone (5, 0, D:1) a +0 hand axe (15, -7, D:1) 3 stones (19, -2, D:1) a +0 leather armour (23, -14, D:1) a bat skeleton (23, -12, D:1) a +0 club (25, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -17, D:1) a frilled lizard corpse (skeletalised by now) (34, 15, D:1) 2 stones a hobgoblin corpse (skeletalised by now) (36, 12, D:1) a quokka corpse (skeletalised by now) (36, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 0, D:1) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) (43, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (2, 5, D:2) a frilled lizard corpse (5, 9, D:2) a +0 sling (13, 5, D:2) a flux talisman (14, -18, D:2) a +0 dagger (14, 9, D:2) a frilled lizard corpse (15, -26, D:2) a +0 robe (19, -22, D:2) a +0 whip (21, -4, D:2) 11 gold pieces (29, -17, D:2) 2 boomerangs (31, -18, D:2) a +0 mace (38, -17, D:2) a quokka corpse (39, -20, D:2) a book of Sloth