Summon Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones (16, -16, D:1) 6 boomerangs (18, -7, D:1) a +0 club (19, 0, D:1) a +1 rapier of draining (28, -12, D:1) a flux talisman (32, -7, D:1) 5 stones (38, -17, D:1) a +0 leather armour (40, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (5, 14, D:2) a +0 club (7, 0, D:2) a +0 dagger (11, 18, D:2) a +0 leather armour (14, 9, D:2) a +0 whip (15, 29, D:2) a +0 robe (19, 15, D:2) a stone (20, 34, D:2) 5 large rocks (25, -11, D:2) a +0 short sword (33, 24, D:2) 3 stones (35, 5, D:2) a +0 club (41, 25, D:2) 6 poisoned darts (43, -16, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -3, D:3) a +0 short sword (2, 26, D:3) a +0 short sword (3, 15, D:3) a +0 ring mail (7, -2, D:3) a +0 ring mail (7, 19, D:3) a ribbon worm corpse (7, 20, D:3) a hobgoblin corpse an adder corpse (11, 3, D:3) a +1 dagger of electrocution (14, 3, D:3) a +0 short sword 4 stones Level 4 of the Dungeon (0, 0, D:4) a potion of curing (5, 6, D:4) a +0 dagger a +0 sling a goblin corpse (17, 0, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces