Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 17845366353096599386 19 SunGod the Magician (level 2, 0/23 HPs) Began as an Armataur Hedge Wizard on Apr 28, 2025. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:08 (1043 turns). SunGod the Magician (Armataur Hedge Wizard) Turns: 1043, Time: 00:04:08 Health: 0/23 AC: 4 Str: 15 XL: 2 Next: 55% Magic: 1/5 EV: 13 Int: 14 God: Gold: 40 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . k - +0 hand axe rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - a +0 hand axe (weapon) Missiles e - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) g - an orb of mayhem Jewellery h - a +5 ring of evasion (worn) Scrolls f - a scroll of brand weapon {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of teleportation {unknown} p - a scroll of fear {unknown} Potions d - a potion of magic i - a potion of curing {unknown} j - a potion of enlightenment {unknown} m - a potion of attraction {unknown} o - a potion of moonshine {unknown} Skills: + Level 1.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 2.2 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 24% 2 Grave Claw Necr 8% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence hits you but does no damage. Terence looks scornfully at you. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence misses you. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence misses you. Terence screams, "Get out, before I make you get out!" Terence attacks as he pursues you! Terence completely misses you. You see here a hobgoblin corpse. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail. You die... Terence says, "And stay out!" #.......######## #.# #..............# #.# #........#####.# #.# #........# #.†.###.# #........# #.###...# #..).....# #.# #.### #.....<..# #.# #.# . ##.##.##.# #@# #.###### . #.##.##.# #@# #...†..# . #.......###.# ######.# . ####........# #.# . ########## #.# . #.######. #........ ######### You could see Terence. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:2) 3 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunGod the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 3 | D:1 | Noticed an electric eel 3 | D:1 | Noticed an electric eel 218 | D:1 | Reached XP level 2. HP: 14/22 MP: 1/5 283 | D:1 | Found a faded altar of an unknown god. 804 | D:2 | Reached skill level 1 in Fighting 987 | D:2 | Noticed Terence 1043 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple, roderic_lattice_a D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Fighting | 1 | 1.0 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 2.9 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 30 Tailslap || 4 Hand axe || 4 Cast: Magic Dart || 46 Stab: Sleeping || 1 Armour: Robe || 30 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1043 | 1033 | 10 | 58 | 699 | 2 | 521.5 | Dungeon | 1043 | 1033 | 10 | 58 | 699 | 2 | 521.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 798 daAuts D:2: 244 daAuts