Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 18223568201578214688 20 SunGod the Magician (level 2, -5/22 HPs) Began as an Armataur Hedge Wizard on May 7, 2025. Slain by Terence ... wielding a +2 morningstar of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:16 (2161 turns). SunGod the Magician (Armataur Hedge Wizard) Turns: 2161, Time: 00:05:17 Health: -5/22 AC: 4 Str: 15 XL: 2 Next: 58% Magic: 1/6 EV: 8 Int: 20 God: Gold: 80 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . p - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ k - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 dagger p - a +0 dagger of freezing (weapon) Missiles h - 6 datura-tipped darts i - 2 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery k - a +6 ring of intelligence (worn) Scrolls g - a scroll of teleportation {unknown} j - a scroll of identify {unknown} l - a scroll of fog {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of silence {unknown} Potions d - a potion of magic e - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} n - a potion of curing {unknown} Skills: + Level 0.7 Fighting + Level 1.6 Dodging - Level 2.1 Stealth * Level 3.0 Spellcasting + Level 2.0 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Sandblast Erth 6% 2d5 14% 1 Blink Tloc 14% N/A 14% 2 Call Imp Summ 10% N/A 16% 2 Grave Claw Necr 10% 2d7 16% 2 Hailstorm Conj/Ice 7% 3d5 28% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 32% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Passwall Erth 3% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 morningstar of protection and wearing a +2 ring mail of fire resistance (100% to hit) The magic dart hits Terence but does no damage. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 morningstar of protection and wearing a +2 ring mail of fire resistance (100% to hit) The magic dart hits Terence but does no damage. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 morningstar of protection and wearing a +2 ring mail of fire resistance (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 morningstar of protection and wearing a +2 ring mail of fire resistance (100% to hit) The magic dart hits Terence but does no damage. You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence closely misses you. You barely miss Terence. Terence barely misses you. You closely miss Terence. You tail-slap Terence, but do no damage. Terence hits you with a +2 morningstar of protection. You barely miss Terence. Your tail-slap misses Terence. Terence closely misses you. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence hits you with a +2 morningstar of protection! Ouch! That really hurt! You hit Terence but do no damage. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +2 morningstar of protection. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +2 morningstar of protection! Ouch! That really hurt! You die... Terence says, "And stay out!" ..(..#.#......####...#####.# ####.#.#.##...# #.........# ...#.#.#.#....# #.######### ...#.#.#.#....####.############## ..##.#...#....+).#.##........##.. .....#####....##.............##.. .............................##.. .#.#####.##...####...####....[... .........#......@@...####........ .........#.######....'........... .........#.#<...#....####.###+#.. .#.#.....#.#..#.....#####.###..#. .#.##)####..............#...##..# .#.##.#............####.###.###.# ##.##.#............# #.# #.# #.# ......#####........# #.# #.# #.# ##'##### #.......## #(# #.###.. You could see Terence. Vanquished Creatures A ribbon worm (D:2) A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons 3 bats A frilled lizard (D:2) 4 kobolds 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunGod the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 373 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 1104 | D:2 | Noticed Terence 1174 | D:2 | Reached skill level 3 in Spellcasting 2161 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Spellcasting | 3 | 3.0 Fighting | | 0.7 Dodging | | 1.6 Stealth | | 2.1 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 31 Tailslap || 3 Cast: Magic Dart || 63 Armour: Robe || 27 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2165 | 1826 | 339 | 0 | 1397 | 2 | 1082.5 | Dungeon | 2165 | 1826 | 339 | 0 | 1397 | 2 | 1082.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1206 daAuts D:2: 958 daAuts