Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 5025258023765381308 54 SunGod the Magician (level 3, 0/28 HPs) Began as an Armataur Hedge Wizard on May 7, 2025. Killed from afar by a white imp (7 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:04:51 (3146 turns). SunGod the Magician (Armataur Hedge Wizard) Turns: 3146, Time: 00:04:51 Health: 0/28 AC: 5 Str: 21 XL: 3 Next: 66% Magic: 0/8 EV: 8 Int: 16 God: Gold: 195 SH: 3 Dex: 9 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . n - +0 buckler rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: roll @: very slightly contaminated A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles l - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) n - a +0 buckler (worn) q - a +0 pair of gloves (worn) Jewellery f - a +6 ring of strength (worn) h - a ring of fire Wands v - a wand of mindburst (11) Scrolls i - 3 scrolls of teleportation {unknown} j - a scroll of poison {unknown} m - a scroll of fear {unknown} r - a scroll of fog {unknown} t - a scroll of enchant weapon {unknown} u - a scroll of identify {unknown} Potions d - a potion of magic e - 3 potions of curing {unknown} g - a potion of heal wounds {unknown} o - a potion of enlightenment {unknown} p - 2 potions of mutation {unknown} s - a potion of brilliance {unknown} Talismans k - an inkwell talisman Skills: * Level 1.1 Fighting + Level 0.3 Short Blades - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.6 Spellcasting + Level 2.0 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 22% 1 Blink Tloc 12% N/A 22% 2 Call Imp Summ 10% N/A 26% 2 Grave Claw Necr 10% 2d7 26% 2 Stone Arrow Conj/Erth 12% 3d7 41% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 45% 3 Inner Flame Hex/Fire 2% N/A 56% 3 Passwall Erth 2% N/A 56% 3 Flame Wave Conj/Fire 6% 2d5 82% 4 Sticky Flame Fire/Alch 2% 2d4 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (lightly wounded, 100% to hit) The magic dart hits the white imp. The white imp is moderately wounded. The white imp hits you. The white imp freezes you. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (moderately wounded, 100% to hit) The magic dart hits the white imp. The white imp is heavily wounded. The white imp completely misses you. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. You barely miss the white imp. Your tail-slap misses the white imp. The white imp is heavily wounded. The white imp completely misses you. You barely miss the white imp. The white imp is heavily wounded. The white imp spits at you. The white imp hits you. The white imp freezes you. You barely miss the white imp. The white imp is heavily wounded. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is heavily wounded. The white imp hits you but does no damage. You hit the white imp but do no damage. The white imp is heavily wounded. The white imp hits you but does no damage. You closely miss the white imp. The white imp is heavily wounded. The white imp gestures at you. The puff of frost hits you! You die... ###.#### #.. #..........# ......<# #..#..........# ###.##.#####.#...)......# .##.##..................# ....#########..........## ...## ####..........## ##.# ##..............# ...# ....#..........[# .#.# ......5@........# .### #####...........# .# #...........# .# # ##..........# ..# #.## ####...#.......# ..# #...##....#.#.......# .... #....####.#.......# ..#.# ###(.# #<######### ..#.######..# #.# You could see a white imp. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:3) An orc (D:2) 2 giant cockroaches (D:2) 5 hobgoblins 2 jackals (D:1) 2 ball pythons (D:1) 6 bats 3 endoplasms 2 frilled lizards (D:1) 2 goblins 3 kobolds (D:2) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunGod the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 624 | D:1 | Reached skill level 3 in Spellcasting 624 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/6 1219 | D:2 | Found a faded altar of an unknown god. 1442 | D:2 | Found a bloodstained altar of Trog. 1701 | D:2 | Reached XP level 3. HP: 9/27 MP: 1/7 1710 | D:2 | Reached skill level 1 in Fighting 3146 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_corners, chequers_serial_rivers_micro_b D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_run_dry, supply_closet_lemuel, minmay_stone_trees_small D:3: layout_rooms, chequers_arboretum Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Fighting | 1 | 1.1 Conjurations | 2 | 2.0 Short Blades | | 0.3 Dodging | | 1.3 Stealth | | 2.1 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 102 Tailslap || 11 Cast: Magic Dart || 129 Armour: Robe || 88 Dodge: Dodged || 67 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3146 | 3044 | 102 | 309 | 2310 | 3 | 1048.7 | Dungeon | 3146 | 3044 | 102 | 309 | 2310 | 3 | 1048.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1499 daAuts D:1: 1153 daAuts D:3: 493 daAuts