Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 9017188389132502815 422 SunGod the Magician (level 6, 0/76 HPs) Began as an Armataur Hedge Wizard on May 12, 2025. Slain by a gnoll bouda ... wielding a +0 whip (6 damage) ... on level 4 of the Dungeon. The game lasted 00:14:12 (5440 turns). SunGod the Magician (Armataur Hedge Wizard) Turns: 5440, Time: 00:14:13 Health: 0/76 AC: 23 Str: 15 XL: 6 Next: 63% Magic: 0/12 EV: 1 Int: 23 God: Gold: 256 SH: 0 Dex: 9 Spells: 12/13 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - melded +0 robe rPois + c - melded +0 hat rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.32/turn m - ring of wizardry MPRegen 0.13/turn %: roll, wizardry (x1) @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, large, (deformed body), (tough skin 3), (armoured tail 2), rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 256 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles o - 4 javelins p - 4 silver javelins z - 3 atropa-tipped darts A - 2 poisoned darts Armour b - a +0 robe (melded) c - a +0 hat (melded) Jewellery f - a +6 ring of intelligence (worn) m - a ring of wizardry (worn) Wands j - a wand of charming (4) y - a wand of roots (5) Scrolls e - a scroll of brand weapon {unknown} g - 2 scrolls of immolation h - a scroll of fear {unknown} i - a scroll of identify l - a scroll of teleportation r - a scroll of silence {unknown} t - a scroll of poison {unknown} u - a scroll of acquirement {unknown} w - a scroll of amnesia {unknown} Potions d - a potion of magic k - a potion of berserk rage {unknown} n - a potion of enlightenment s - 2 potions of might v - a potion of mutation {unknown} x - a potion of invisibility {unknown} Skills: + Level 3.4 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 4.2 Spellcasting + Level 4.0 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 4% 1 Blink Tloc 18% N/A 4% 2 Call Imp Summ 16% N/A 4% 2 Grave Claw Necr 16% 2d8 4% 2 Jinxbite Hex 8% N/A 6% 2 Stone Arrow Conj/Erth 28% 3d8 6% 3 Mephitic Cloud Conj/Alch/Air 11% N/A 8% 3 Passwall Erth 4% N/A 12% 3 Alistair's Walking Alem Alch/Frge 4% N/A 71% 5 Nazja's Percussive Temp Frge 2% 4d4 71% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 71% 5 Forge Phalanx Beetle Frge 2% N/A 99% 6 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Xom Yredelemnul Annotations: D:5 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (Armour fits poorly on your strangely shaped body.) (You have extremely tough skin. (AC +3)) (You have a heavy armoured tail.) You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The gnoll bouda is heavily wounded. The gnoll bouda misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You turn into a tree. Your +0 robe and +0 hat meld into your body. Your roots penetrate the ground. The gnoll bouda hits you but does no damage. You completely miss the gnoll bouda. The gnoll bouda is heavily wounded. Your attacks no longer feel as feeble. The gnoll bouda barely misses you. You barely miss the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you but does no damage. You hit the gnoll bouda but do no damage. The gnoll bouda is heavily wounded. The gnoll bouda hits you but does no damage. You hit the gnoll bouda but do no damage. The gnoll bouda is heavily wounded. The gnoll bouda hits you but does no damage. You hit the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. You hit the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 whip. You die... #....#.##.#..## ##.###..##...... ##..[##.#.##..# ##..# ##.....##.# .##..#.....#..###..#####..#....## ###........#...##.##.....#.....#. .#..#...........#.....##......... .#..##........#.........###.#.... ......##......#######.......##.## .....####......j## ##..###..##... ......#......#..♣###..####..##... .......#...####.###....##..####.. ......##..####...#...###....##... .####...÷...#...[##.## ##.####... #####.........##.[..#####..####.. #...#.##.#..####.)......###.... #...######....#..##...####..... ##...### ##.......##...###...... #......###...#######...##....... You could see a gnoll bouda. Vanquished Creatures 2 scorpions A jelly (D:5) A hound (D:5) 2 iguanas (D:5) A sleepcap (D:5) 2 orc wizards (D:4) A gnoll (D:4) 4 adders 3 ribbon worms (D:2) 3 dart slugs 3 orcs (D:4) 5 endoplasms 4 giant cockroaches 5 hobgoblins 4 jackals 3 quokkas 10 ball pythons 4 bats 4 frilled lizards 8 goblins 7 kobolds 5 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SunGod the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 397 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 558 | D:1 | You fall into a shaft and drop 1 floor! 820 | D:2 | Found a faded altar of an unknown god. 827 | D:2 | Reached skill level 1 in Fighting 1429 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/7 1518 | D:2 | Noticed a scorpion 1532 | D:2 | Killed a scorpion 1533 | D:2 | Reached XP level 4. HP: 16/36 MP: 3/9 2880 | D:3 | Reached XP level 5. HP: 41/41 MP: 7/10 3120 | D:3 | Found a shimmering altar of Xom. 3120 | D:3 | Found a shimmering blue altar of Sif Muna. 3128 | D:3 | Found a basalt altar of Yredelemnul. 3130 | D:3 | Found a faded altar of an unknown god. 3132 | D:3 | Found a faded altar of an unknown god. 3678 | D:4 | Noticed an ice beast 4398 | D:5 | Entered Level 5 of the Dungeon 4670 | D:5 | Reached XP level 6. HP: 50/50 MP: 5/11 5005 | D:5 | Noticed Sigmund 5432 | D:4 | HP: 2/51 [gnoll bouda/+0 whip (4)] 5440 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, minmay_tall_x D:2: layout_loops_ring, basic_ecumenical_altar D:3: layout_loops_ring, chequers_temple_overflow_minitemple, chequers_arboretum D:4: layout_cave_pools D:5: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 4 | 4.0 Fighting | 1 2 3 | 3.4 Spellcasting | 3 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | 54 || 69 Tailslap | 3 | 5 || 8 Throw: Dart | | 2 || 2 Cast: Magic Dart | 80 | 205 || 285 Use: Potion | 2 | 2 || 4 Scroll | | 6 || 6 Armour: Robe | 21 | 90 || 111 Skin | | 6 || 6 Dodge: Dodged | 24 | 35 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5440 | 5220 | 220 | 242 | 4025 | 5 | 1088.0 | Dungeon | 5440 | 5220 | 220 | 242 | 4025 | 5 | 1088.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1254 daAuts D:2: 1251 daAuts D:5: 995 daAuts D:4: 990 daAuts D:1: 948 daAuts