Supaplex Level 1 of the Dungeon (0, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (0, 5, D:2) a +0 short sword (7, 5, D:2) a cursed -2 club (7, 23, D:2) a +0 mace (14, 15, D:2) a +0 club (18, -6, D:2) a +0 dagger (25, -5, D:2) a cursed +0 plate armour (40, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (15, 5, D:3) a +0 club (15, 18, D:3) a +0 dagger a +0 leather armour (17, 51, D:3) a +0 flail a +0 ring mail a cursed -2 dagger a +0 robe (18, 23, D:3) a +0 mace a +0 leather armour (21, 42, D:3) a +0 hand axe (29, 14, D:3) a +0 leather armour (30, 36, D:3) a +0 falchion a +0 scale mail (40, 16, D:3) a +0 dagger a +0 robe (41, 3, D:3) a +0 short sword (46, 44, D:3) a +0 plate armour (61, 12, D:3) a +0 leather armour Level 4 of the Dungeon (18, -21, D:4) a +0 robe (19, 26, D:4) a +0 short sword (26, 30, D:4) a cursed +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 dagger "Bisuwib" {flame, rElec Str+6} (6520 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It insulates you from electricity. the ring of Yredelemnul's Regard {*Tele rPois rC+ Int-5 Slay+5} (3620 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. It protects you from poison. the +1 robe of Hairiness {rN+ Dex+3 Stlth+} (2600 gold) It affects your dexterity (+3). It protects you from negative energy. It makes you more stealthy. the +11 short sword of Incongruity {freeze, Fragile rF+ MR++ MP+9} (9610 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It will be destroyed if unequipped. (0, 0, D:5) a +0 robe (17, 14, D:5) a +0 shortbow (27, 22, D:5) a +0 leather armour (33, 13, D:5) a +0 dagger a +0 robe (34, 6, D:5) a +0 ring mail a +0 short sword of draining (34, 14, D:5) a +0 leather armour a +0 rapier (41, 0, D:5) a +0 club (unseen) (42, 0, D:5) a +0 leather armour (58, -12, D:5) a +0 robe (58, 27, D:5) a +0 chain mail (59, 22, D:5) a +0 mace (61, 22, D:5) a +0 hand axe a +0 leather armour (65, 17, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a potion of haste (8, 14, D:6) 23 stones the Ecumenical Temple