Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 17572474333810507807, levelgen mode: deterministic 9 Supaplex the Skirmisher (level 2, 13/24 HPs) Began as a Demonspawn Fighter on Feb 4, 2020. Got out of the dungeon alive. The game lasted 00:00:46 (91 turns). Supaplex the Skirmisher (Demonspawn Fighter) Turns: 91, Time: 00:00:46 Health: 13/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 9 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might e - a potion of heal wounds {unknown} Comestibles f - 2 rations Skills: * Level 3.0 Fighting - Level 1.7 Long Blades - Level 3.0 Armour - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! Training target 3.0 for Armour reached! Your Armour skill increases to level 3! You need to enable at least one skill for training. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.# # #..........#########.. #.###................. #.# #................. #.# #..########'##### #.# #..####.........### #.# #..##...8...†.8...## #.# #..#..8...#'#.).8..# #.# #..'.....##@##†....+ ##.# #..'.....##>##.....+ )..# #..#..8...#+#...8..# ####....##...8.....8...## #.#..####.........### #.#..# #####+##### # .... .... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Supaplex the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 58 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 58 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 91 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Shields | 3 | 3.0 Armour | 3 | 3.0 Fighting | | 3.0 Long Blades | | 1.7 Action || total -------------------------++------- Melee: Long sword || 19 Armor: Scale mail || 10 Dodge: Dodged || 3 Block: Shield || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------