Supaplex Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 16, D:1) a +0 club (1, 28, D:1) a +0 club (15, 21, D:1) a +0 ring mail (15, 28, D:1) a +0 club (17, 15, D:1) a +0 short sword (20, 33, D:1) a +0 whip (44, 38, D:1) a +0 short sword (44, 41, D:1) a +0 whip (44, 42, D:1) a +0 whip (48, 18, D:1) a +0 club Level 2 of the Dungeon (10, 18, D:2) a +0 spear (10, 22, D:2) a +0 dagger (31, -9, D:2) a +0 spear (41, 7, D:2) a +0 flail (43, 13, D:2) a +0 club (44, -5, D:2) a +0 scale mail a +0 dagger a +0 short sword (45, 9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of curing (0, 15, D:3) 13 gold pieces (4, -5, D:3) a +0 whip (6, 8, D:3) a +0 robe (24, 11, D:3) a +0 club (26, 10, D:3) a +0 leather armour (42, 24, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 6, D:4) a +0 shield (3, 0, D:4) a +0 hunting sling (20, 13, D:4) a +0 dagger a +0 robe (21, 10, D:4) a +0 short sword (21, 11, D:4) a +0 hand axe (21, 12, D:4) a cursed +0 ring mail (26, -12, D:4) a +0 war axe (39, 32, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (10, 9, D:5) a +0 rapier (11, -1, D:5) a +0 ring mail (31, 2, D:5) a +0 flail a +0 ring mail (32, 2, D:5) a +0 club a +0 dagger a +0 robe Level 6 of the Dungeon (19, 7, D:6) a +0 robe a +0 dagger (20, -2, D:6) a +0 helmet (20, -1, D:6) a +0 leather armour a +0 dagger a +0 leather armour a +0 giant spiked club a +0 trident a +2 dagger of freezing a +0 chain mail a +0 hand axe a +0 leather armour a +0 club (20, 5, D:6) a +0 short sword (20, 7, D:6) a cursed -2 dagger a +0 robe (21, 5, D:6) a +0 chain mail (21, 6, D:6) a +0 ring mail a +0 hand axe (21, 7, D:6) a +0 scale mail a +0 club (36, 21, D:6) a +0 ring mail (37, 23, D:6) a +0 hand axe (38, 29, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, -14, D:7) a cursed -2 ring mail (19, -13, D:7) a +0 robe a +0 dagger (19, -8, D:7) a +0 great mace (20, -10, D:7) a +0 chain mail a +0 club (20, -9, D:7) a +0 scale mail a cursed -3 hand axe a +0 club a +0 leather armour (21, -2, D:7) a +0 long sword a -3 ring of evasion Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (21, 7, D:8) a +0 dagger a +0 robe (24, 15, D:8) a +0 cloak (25, 11, D:8) a +0 chain mail (27, 23, D:8) a +0 giant club a +0 giant spiked club (33, 8, D:8) a +0 robe a cursed -2 scimitar a +0 chain mail a cursed -2 short sword (35, -8, D:8) a book of Conjurations (37, 25, D:8) a +0 scimitar a +0 chain mail (40, 15, D:8) a +0 leather armour of fire resistance a +0 flail (41, 18, D:8) a +0 short sword a +0 dagger a +0 whip (45, 9, D:8) a +0 dagger a +0 robe (49, 11, D:8) a +0 short sword a +0 leather armour (56, 32, D:8) a +0 club Level 9 of the Dungeon (9, 4, D:9) 11 gold pieces (10, 3, D:9) 9 gold pieces (10, 5, D:9) 16 gold pieces (11, 4, D:9) 13 gold pieces (11, 5, D:9) a scroll of identify (11, 6, D:9) a +2 leather armour of magic resistance (11, 7, D:9) 11 gold pieces (12, 5, D:9) a scroll of identify (12, 6, D:9) the +1 leather armour of Articulation {Str+3} It affects your strength (+3). If you switch to wearing this armour, your AC will fall 11 points (25 -> 14) (12, 7, D:9) a book of Clouds (13, 7, D:9) a phial of floods (15, 1, D:9) a +0 giant club (18, -3, D:9) a +0 leather armour a +0 hand axe (19, -3, D:9) a +0 chain mail a +0 short sword (21, -4, D:9) a +0 club (23, -4, D:9) a +0 dagger (24, -4, D:9) a +0 robe (25, 24, D:9) a +0 chain mail a +0 halberd (28, -17, D:9) a +0 long sword (31, -8, D:9) a +0 buckler (39, -32, D:9) a +0 robe (42, -3, D:9) a +0 giant club (42, 4, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +1 helmet (4, 3, D:10) a +0 falchion (4, 24, D:10) a +0 whip (17, 3, D:10) 287 stones (19, 14, D:10) a stone (20, 14, D:10) a +0 whip (21, 14, D:10) 2 stones a +0 short sword (22, 14, D:10) a +0 shield a +1 spear of freezing a +0 leather armour a cursed -2 ring of protection 14 stones a +0 spear a +0 scale mail (23, 14, D:10) a +0 war axe a +0 leather armour a +0 short sword a +0 short sword a +0 club (24, 14, D:10) a +0 short sword (26, -2, D:10) a +0 chain mail 6 boomerangs a +0 hand axe a cursed +0 ring mail a +0 club a +0 leather armour a +0 chain mail (26, -1, D:10) a +0 robe a cursed -1 dagger a cursed +0 leather armour (26, 0, D:10) a +0 giant spiked club a +0 plate armour a +0 flail (26, 14, D:10) a stone (26, 17, D:10) a cursed -2 halberd (27, -2, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (27, 0, D:10) a +0 robe a +0 dagger a +0 scale mail a +0 whip (27, 14, D:10) a stone (28, 0, D:10) a +2 robe of magic resistance a +0 dagger a +0 leather armour a +0 flail a +0 war axe a +0 flail a +0 flail a +0 leather armour a +0 war axe a +0 plate armour a +0 dire flail a +0 mace (30, 0, D:10) a +0 scale mail a +0 hand axe (31, 1, D:10) a +0 plate armour a +0 glaive (37, 6, D:10) a +0 club Level 11 of the Dungeon (3, -20, D:11) a +0 robe (3, -11, D:11) a +0 robe (3, 25, D:11) 3 scrolls of immolation (4, 25, D:11) 3 atropa-tipped darts (5, 24, D:11) a +0 spear (6, 25, D:11) a +0 spear (6, 26, D:11) a +0 spear (6, 27, D:11) a +0 spear (7, 26, D:11) a +3 spear of freezing a +0 scale mail (8, 26, D:11) a +0 spear (9, -16, D:11) 16 arrows (9, -7, D:11) an arrow (10, -5, D:11) a +0 shortbow 13 arrows (10, 4, D:11) a +0 mace a +0 hunting sling a +0 ring mail a +0 mace a +0 robe a +0 halberd a +0 chain mail (11, 1, D:11) a +1 vorpal hand axe a +0 robe (11, 3, D:11) a +0 hand axe a +0 robe a +0 giant club a +0 giant club a +4 short sword of freezing a +0 robe (14, 3, D:11) the +3 great sword of Butchery {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (15, -10, D:11) a +0 hand axe (16, -5, D:11) 17 arrows an uncursed staff of energy (17, -1, D:11) a crystal ball of energy (18, -9, D:11) 17 stones (18, 3, D:11) a +0 helmet (19, -5, D:11) a +0 dagger a +3 war axe of freezing a +0 robe (20, -6, D:11) a +0 dire flail (20, -1, D:11) a scroll of immolation (20, 1, D:11) a +0 trident (20, 3, D:11) a +0 quarterstaff (21, -13, D:11) a +0 flail a cursed +0 ring mail (21, -4, D:11) a +2 leather armour of cold resistance (21, -1, D:11) 27 stones (21, 2, D:11) 6 stones (21, 3, D:11) a +0 robe (22, -12, D:11) a +0 giant spiked club (22, -5, D:11) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. If you switch to wearing this armour, your AC will fall 11 points (25 -> 14) (22, -1, D:11) a +0 chain mail (22, 0, D:11) 9 stones (22, 2, D:11) 6 scrolls of magic mapping (22, 3, D:11) 13 sling bullets (23, -1, D:11) a +2 trident of freezing (23, 0, D:11) a wand of random effects (9) (23, 1, D:11) a +0 leather armour (23, 2, D:11) a +0 ring mail (24, -9, D:11) 16 sling bullets (24, -1, D:11) a +3 ring of intelligence (24, 0, D:11) a potion of lignification (24, 2, D:11) 14 bolts (24, 3, D:11) 15 bolts (24, 5, D:11) 15 silver boomerangs (26, 0, D:11) a +0 war axe a +0 chain mail (26, 9, D:11) 23 stones (30, -11, D:11) a +0 hand crossbow 111 bolts (30, 5, D:11) 20 stones (33, 15, D:11) a +0 leather armour (34, 28, D:11) a +0 scale mail (36, 7, D:11) a +0 flail (39, -5, D:11) an uncursed staff of conjuration (42, 19, D:11) 21 stones (49, -20, D:11) 11 stones (49, 22, D:11) a +0 shortbow 3 arrows (50, -4, D:11) a +0 ring mail (51, 23, D:11) an arrow (52, 24, D:11) 2 arrows (53, 25, D:11) an arrow (54, 26, D:11) 2 arrows (55, 27, D:11) an arrow (56, 28, D:11) an arrow (57, 21, D:11) a throwing net Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour of magic resistance (0, 6, D:12) a +0 scale mail (8, -11, D:12) a large rock (8, -9, D:12) a large rock (8, -8, D:12) a large rock (10, -6, D:12) a large rock (25, 26, D:12) a +0 giant club (26, 27, D:12) a +0 giant club (29, 14, D:12) a scroll of random uselessness (34, 23, D:12) 3 javelins (37, -2, D:12) a +0 trident (38, 1, D:12) a +2 pair of gloves (42, 18, D:12) 22 stones (44, -14, D:12) a +0 leather armour (45, 24, D:12) a phial of floods (46, 14, D:12) an uncursed staff of death (47, 5, D:12) a +2 cloak of invisibility (52, -9, D:12) a +4 dagger of chaos a +0 robe (53, 3, D:12) the +1 long sword "Daimiem" {pain, rC+ Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from cold. Level 13 of the Dungeon (1, -3, D:13) a +0 troll leather armour (6, 20, D:13) an arrow (6, 21, D:13) 2 arrows (7, 19, D:13) a +0 shortbow 17 arrows (8, 19, D:13) 5 arrows (8, 20, D:13) a cursed +0 shortbow a +0 shortbow 26 arrows (8, 21, D:13) a +0 shortbow 19 arrows (9, 19, D:13) 7 arrows (9, 21, D:13) a +0 shortbow a +0 shortbow 31 arrows (10, 19, D:13) an arrow (15, 2, D:13) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (16, -3, D:13) 5 large rocks (16, 2, D:13) a +1 dagger of venom a +0 dagger a +0 ring mail (19, 3, D:13) a large rock (22, 8, D:13) a +0 rapier (24, 2, D:13) 5 scrolls of amnesia (24, 20, D:13) a +0 scale mail (27, 22, D:13) 7 stones (35, 10, D:13) 2 arrows (35, 12, D:13) an arrow (37, 10, D:13) a +0 mace a +0 shortbow 14 arrows (37, 12, D:13) an arrow (38, 7, D:13) a cursed -2 war axe a +0 chain mail a cursed -3 longbow a +0 trident 17 arrows (38, 9, D:13) an arrow a +0 flail 2 boomerangs a +0 leather armour (38, 10, D:13) a +0 leather armour (39, 10, D:13) a phial of floods Level 14 of the Dungeon (0, 0, D:14) a +0 war axe a +6 long sword a +3 great mace a +0 chain mail (8, -14, D:14) 17 stones (8, -6, D:14) a +2 long sword (8, -1, D:14) a +0 ring mail (11, 1, D:14) a wand of polymorph (5) (14, 32, D:14) 4 large rocks (22, 23, D:14) a +0 buckler a +0 ring mail a +2 long sword (22, 24, D:14) a +0 leather armour a +0 great mace (25, -3, D:14) a +0 shortbow 16 arrows (27, 35, D:14) 9 sling bullets (32, 30, D:14) a +0 battleaxe a +2 vorpal halberd a +0 chain mail (33, 30, D:14) a cursed +0 chain mail a +1 halberd (34, 30, D:14) the +2 animal skin of Shielding {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will fall 12 points (25 -> 13) (35, 30, D:14) the +1 ring mail "Woarum" {rN+ Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It protects you from negative energy. If you switch to wearing this armour, your AC will fall 8 points (25 -> 17) (37, 22, D:14) an arrow (38, 22, D:14) an arrow (38, 23, D:14) an arrow (39, 24, D:14) an arrow (40, 26, D:14) a +0 shortbow 20 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 short sword (2, -35, D:15) a +0 chain mail (3, -19, D:15) a +0 trident (4, -9, D:15) a +0 bardiche (8, -4, D:15) a +0 long sword (9, -39, D:15) a +0 mace (16, -25, D:15) a +0 longbow 9 arrows (16, -23, D:15) an arrow (16, -20, D:15) a +0 giant club a +0 giant spiked club (17, -24, D:15) a +0 dagger a +0 shortbow a +0 leather armour a +0 dire flail a +0 giant club a +0 short sword a +0 dire flail a +0 dire flail 24 arrows (18, -23, D:15) 2 arrows (22, -41, D:15) a +0 shortbow 20 arrows (22, -40, D:15) a +0 shortbow 18 arrows (23, -41, D:15) a +0 shortbow 20 arrows (23, -40, D:15) a +0 shortbow 19 arrows (23, -39, D:15) a cursed -2 shortbow 6 arrows (24, -40, D:15) 5 arrows (25, -40, D:15) 4 arrows (26, -20, D:15) a scroll of holy word (28, -34, D:15) a +0 giant club (28, -33, D:15) a +0 whip a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club (29, -40, D:15) an arrow (30, -14, D:15) a +0 ring mail (44, 8, D:15) 15 stones (45, -32, D:15) 17 sling bullets (47, -24, D:15) 7 arrows (49, -17, D:15) a +0 great mace (49, -8, D:15) a +0 broad axe (50, -17, D:15) 17 stones (54, -17, D:15) a +4 lajatang of venom a +2 robe of resistance (59, -14, D:15) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (59, -13, D:15) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (2, -2, Orc:1) a +0 dagger a +0 leather armour (2, -1, Orc:1) a +0 dagger a cursed +0 robe (3, -3, Orc:1) a +0 flail (3, -2, Orc:1) a +0 short sword a +0 leather armour a +0 falchion a +0 ring mail (4, -2, Orc:1) a +0 hand axe (12, -30, Orc:1) a +0 troll leather armour (14, -21, Orc:1) a +0 flail (18, -15, Orc:1) a +0 dagger a +0 robe a +0 dagger of draining (18, -9, Orc:1) a +0 dire flail a +0 plate armour (18, -8, Orc:1) a +0 dagger a +0 robe (19, -8, Orc:1) a +0 falchion a +0 leather armour a +0 trident a +0 chain mail (20, -12, Orc:1) a +0 dagger a +1 robe of positive energy (22, -10, Orc:1) a +0 mace a +0 chain mail (24, -14, Orc:1) a +0 dagger (25, -15, Orc:1) a cursed +0 hand axe a cursed +0 leather armour a cursed +0 club a +0 mace a +0 leather armour a +0 short sword a +0 chain mail a +0 club a +0 scale mail a +0 chain mail (25, -14, Orc:1) a +0 trident a +0 plate armour (27, -15, Orc:1) a +0 club a +0 ring mail (29, -27, Orc:1) a +0 leather armour a +0 dagger (31, -28, Orc:1) a +0 leather armour a +0 mace (32, -37, Orc:1) a +0 chain mail 4 boomerangs a +0 flail (34, -42, Orc:1) a +0 war axe (35, -44, Orc:1) a +0 giant club a +0 plate armour a +0 giant spiked club a +0 flail (35, -42, Orc:1) a +0 leather armour a +0 mace a +0 hand axe (35, -33, Orc:1) 4 large rocks (36, -43, Orc:1) a +0 scale mail (36, -42, Orc:1) a +3 hunting sling of freezing a +0 giant spiked club (36, -41, Orc:1) a +0 giant club a +0 robe a +0 giant club a +0 flail (37, -42, Orc:1) a +0 giant spiked club (37, -41, Orc:1) a +0 giant club a +0 dire flail a +0 giant club a +0 plate armour a cursed -3 short sword a +0 giant club a +0 robe a +0 dagger (38, -43, Orc:1) a +0 giant club a +0 giant spiked club (38, -42, Orc:1) a +0 giant club a +0 giant spiked club (38, -33, Orc:1) a +0 leather armour a +0 whip (39, -33, Orc:1) a +0 robe a +0 dagger (52, -36, Orc:1) the +0 leather armour "Kijufyg" {rElec rC+} It protects you from cold. It insulates you from electricity. If you switch to wearing this armour, your AC will fall 12 points (25 -> 13) a +0 long sword (52, -35, Orc:1) a +0 dagger a +0 robe a +0 ring mail a +0 dagger a +0 robe (52, -34, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Kuowuy's Assorted Antiques (Shop contents are unknown) [Shop] Nahuecs's Armour Shop a +2 scale mail of poison resistance (252 gold) a +0 robe (9 gold) a +2 scale mail of magic resistance (294 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a cursed +0 leather armour (14 gold) [Shop] Nept's Gadget Shop a crystal ball of energy (300 gold) a wand of random effects (18) (150 gold) a wand of disintegration (16) (300 gold) a wand of clouds (7) (495 gold) a wand of random effects (21) (172 gold) a crystal ball of energy (300 gold) a box of beasts (300 gold) a phantom mirror (450 gold) a phantom mirror (450 gold) a box of beasts (300 gold) [Shop] Pezauleb's Antique Weapon Shoppe the cursed +1 halberd "Tereaw" {speed, *Slow +Blink +Rage Dex+2} (1143 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+2). It lets you blink. It lets you go berserk. It may slow you when you take damage. It has a curse placed upon it. a +1 dagger of freezing (402 gold) a +3 arbalest of freezing (953 gold) a +0 club (38 gold) a +1 fustibalus of flaming (1292 gold) a +0 shortbow (114 gold) a +0 mace of draining (281 gold) a +0 trident of venom (235 gold) a +6 quick blade (1786 gold) [Shop] Qauc Pucli's Assorted Antiques the +6 great sword "Pendulum" {venom, rElec rPois Str+2 Int-2} (1960 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. a scroll of torment (262 gold) a scroll of random uselessness (35 gold) a wand of paralysis (7) (315 gold) a scroll of remove curse (105 gold) a +0 mace (105 gold) a +0 leather armour (70 gold) a +0 vorpal hunting sling (147 gold) (1, -14, Orc:2) the +6 hand axe of Ashenzari {freeze, rN+++ MR- Str-4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (4, 4, Orc:2) a +0 giant club a +3 battleaxe of electrocution a +2 leather armour of magic resistance (9, -10, Orc:2) a +4 plate armour (11, -15, Orc:2) 3 throwing nets (13, -8, Orc:2) a +1 vorpal hand axe a +0 club a +0 leather armour a +0 dire flail a +0 giant spiked club (13, -3, Orc:2) a +0 giant club a cursed -3 giant spiked club (13, -2, Orc:2) a +0 flail a +0 mace a +0 leather armour (13, -1, Orc:2) a +0 giant spiked club a +0 troll leather armour 2 large rocks (14, -9, Orc:2) a +0 giant club (14, 0, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 dagger (14, 21, Orc:2) a +0 troll leather armour (15, 1, Orc:2) 3 large rocks a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club a cursed +0 robe a +0 flail a +0 giant spiked club a +0 giant club a +0 giant club (15, 2, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 great mace (15, 3, Orc:2) a +0 giant club (16, 2, Orc:2) a large rock (16, 3, Orc:2) a +0 giant club (17, 1, Orc:2) a +0 dire flail a +0 giant spiked club (17, 7, Orc:2) 25 gold pieces (17, 8, Orc:2) 10 gold pieces (17, 9, Orc:2) 19 gold pieces (17, 10, Orc:2) 21 gold pieces (17, 11, Orc:2) 22 gold pieces (18, 7, Orc:2) 18 gold pieces (18, 8, Orc:2) 22 gold pieces (unseen) (18, 10, Orc:2) 15 gold pieces (18, 11, Orc:2) 12 gold pieces (19, 7, Orc:2) 9 gold pieces (19, 8, Orc:2) 15 gold pieces (19, 10, Orc:2) 12 gold pieces (19, 11, Orc:2) 12 gold pieces (20, 10, Orc:2) 19 gold pieces (20, 11, Orc:2) 17 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 robe (14, -1, Lair:1) a +0 whip of freezing (15, -18, Lair:1) 60 sling bullets a +0 hunting sling (16, -18, Lair:1) a scroll of torment a wand of random effects (9) (29, 13, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (7, -13, Lair:2) a +0 chain mail (11, 2, Lair:2) a +0 chain mail (25, -20, Lair:2) 28 stones (35, -27, Lair:2) 27 stones Level 3 of the Lair of Beasts (6, -19, Lair:3) 23 stones (17, -10, Lair:3) a +0 plate armour (20, 0, Lair:3) a +0 shortbow 136 arrows (32, 16, Lair:3) a +1 hunting sling of flaming (34, -1, Lair:3) a +0 robe (41, -14, Lair:3) a +2 falchion of holy wrath (43, 7, Lair:3) a +0 flail (43, 31, Lair:3) 7 stones (59, 6, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (21, -20, Lair:4) a +0 ring mail of fire resistance a +3 vampiric dagger a +2 dagger of electrocution a +4 dagger of pain (34, -47, Lair:4) a +0 leather armour (36, -41, Lair:4) a +0 chain mail (51, -24, Lair:4) a +0 cloak (53, -17, Lair:4) a +0 chain mail (53, -9, Lair:4) a +0 quarterstaff (59, -12, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (2, -15, Lair:5) 6 stones (26, 4, Lair:5) 18 arrows (39, 0, Lair:5) a +0 rapier (46, -7, Lair:5) 27 stones (53, -34, Lair:5) 16 stones (62, -31, Lair:5) 23 stones (64, -30, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 sling bullets (1, 0, Lair:6) an uncursed staff of poison an uncursed staff of power (16, 39, Lair:6) a +2 dagger of speed (17, 13, Lair:6) 6 boomerangs (17, 37, Lair:6) a +1 spear of flaming (27, 5, Lair:6) 20 stones (47, 12, Lair:6) 23 sling bullets (51, 45, Lair:6) a +0 naga barding (56, 26, Lair:6) an uncursed amulet of magic regeneration an uncursed ring of stealth Level 1 of the Shoals (0, 0, Shoals:1) 20 gold pieces (1, 32, Shoals:1) a +0 spear (2, 6, Shoals:1) a stone (2, 9, Shoals:1) a +0 ring mail (3, 19, Shoals:1) a stone (3, 20, Shoals:1) a stone (4, 21, Shoals:1) a +0 spear a +0 hunting sling 13 stones (4, 22, Shoals:1) a +0 spear a +0 hunting sling 12 stones a faun skeleton (5, 20, Shoals:1) a sling bullet (5, 21, Shoals:1) a +0 quarterstaff a +0 hunting sling of freezing 19 sling bullets a faun skeleton (6, 22, Shoals:1) a stone (7, 23, Shoals:1) 2 stones (8, 24, Shoals:1) a +1 scimitar of holy wrath a +2 chain mail of cold resistance (9, 23, Shoals:1) a +2 shield (9, 25, Shoals:1) a +0 trident (10, 26, Shoals:1) a +0 trident 8 boomerangs (13, 20, Shoals:1) a +0 quarterstaff a +0 hunting sling 21 stones (15, 22, Shoals:1) a stone (17, 23, Shoals:1) a stone (20, 22, Shoals:1) a cursed -1 trident 5 boomerangs (26, 22, Shoals:1) a +0 scale mail (26, 29, Shoals:1) a sling bullet (29, 10, Shoals:1) a stone (29, 14, Shoals:1) a +0 spear a +0 vorpal hunting sling 14 stones (30, 13, Shoals:1) a +0 hunting sling a +0 spear a cursed -1 club a cursed -3 hunting sling 48 stones (30, 14, Shoals:1) a +0 spear (31, 12, Shoals:1) a stone (31, 13, Shoals:1) a stone (32, 24, Shoals:1) 26 gold pieces (34, 1, Shoals:1) a +0 demon trident of venom a +0 robe (38, 14, Shoals:1) a +0 trident (39, 17, Shoals:1) a +0 trident (40, 20, Shoals:1) a throwing net (42, 13, Shoals:1) a +9 demon blade of draining (42, 16, Shoals:1) a hippogriff corpse (42, 18, Shoals:1) a scroll of identify (43, 14, Shoals:1) a +0 glaive 2 throwing nets a +1 trident of venom a +1 robe of resistance a merfolk corpse a merfolk corpse (43, 15, Shoals:1) a +0 spear (still there?) a +0 trident (still there?) (44, 15, Shoals:1) a +3 rapier of distortion (unseen) (45, 15, Shoals:1) a +0 trident a +0 robe 12 gold pieces a merfolk corpse Level 1 of the Spider Nest (0, 0, Spider:1) a +0 hat of intelligence (1, 0, Spider:1) an uncursed ring of ice (3, -17, Spider:1) 21 gold pieces (5, -11, Spider:1) a +0 morningstar (5, 20, Spider:1) the +0 ring mail "Weukay" {Regen+} It increases your rate of regeneration. If you switch to wearing this armour, your AC will fall 9 points (25 -> 16) (6, 6, Spider:1) 12 stones (7, 7, Spider:1) a +0 great sword (10, -23, Spider:1) a +0 chain mail (11, -18, Spider:1) a +0 shield (14, -1, Spider:1) a +2 helmet Level 2 of the Spider Nest (8, 24, Spider:2) a +0 long sword (10, 29, Spider:2) 19 bolts (14, 15, Spider:2) a +0 ring mail (24, -1, Spider:2) the +5 scale mail "Westraawn" {+Fly Int+4} It affects your intelligence (+4). It lets you fly. If you switch to wearing this armour, your AC will fall 2 points (25 -> 23) the +0 scale mail "Jeselonk" {+Inv rElec rF++} It greatly protects you from fire. It insulates you from electricity. It lets you turn invisible. If you switch to wearing this armour, your AC will fall 7 points (25 -> 18) (29, 13, Spider:2) 21 stones (35, 3, Spider:2) a +0 pair of gloves (38, 23, Spider:2) 26 stones (43, 13, Spider:2) an uncursed staff of earth (44, 18, Spider:2) a cursed -3 ring of intelligence Level 3 of the Spider Nest (0, 0, Spider:3) a +2 flail of draining (3, -3, Spider:3) a scroll of noise (4, 10, Spider:3) 12 stones (4, 17, Spider:3) 3 boomerangs (5, -10, Spider:3) 2 large rocks (13, 22, Spider:3) 9 stones (14, -23, Spider:3) a scroll of holy word (15, -25, Spider:3) a scroll of noise (15, -14, Spider:3) 18 stones (15, -4, Spider:3) a +0 leather armour (16, -24, Spider:3) a +0 war axe (16, -20, Spider:3) a +1 cloak of poison resistance (25, -8, Spider:3) an uncursed staff of wizardry (27, -18, Spider:3) a +0 long sword (41, -13, Spider:3) 2 boomerangs (41, 19, Spider:3) a wand of polymorph (9) (48, 10, Spider:3) an uncursed ring of fire (50, -24, Spider:3) a book of Ice Level 4 of the Spider Nest (0, 0, Spider:4) 25 stones (2, 12, Spider:4) a +0 chain mail (4, 13, Spider:4) a +0 dagger (5, -3, Spider:4) 4 atropa-tipped darts (6, 5, Spider:4) a +3 rapier of protection (8, 4, Spider:4) a +0 cloak of magic resistance (9, 4, Spider:4) a +0 pair of gloves a +1 rapier of electrocution (10, -13, Spider:4) a +0 flail (14, -1, Spider:4) a +1 quarterstaff of draining (16, -5, Spider:4) a +0 club (26, 10, Spider:4) a +4 arbalest of freezing (38, -13, Spider:4) a +4 ring of dexterity (51, 23, Spider:4) an uncursed amulet of magic regeneration (62, 7, Spider:4) a +0 morningstar of protection 7 scrolls of fog (66, 12, Spider:4) a potion of mutation (71, 8, Spider:4) 2 atropa-tipped darts