SuperDerp Level 1 of the Dungeon [Shop] Gostol's Antique Armour Emporium a +0 leather armour (58 gold) an orb of mayhem (377 gold) a +0 ring mail (116 gold) the -2 cloak of Dawn {Harm MP-9 Dex+9 Stlth-} (2 gold) Dex+9: It affects your dexterity (+9). MP-9: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) the +0 robe "Iblic" {Int+3 Archmagi} (812 gold) Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. a +0 robe (20 gold) (0, 0, D:1) a +0 robe (7, 31, D:1) a +0 short sword (10, 17, D:1) a +0 club (19, 24, D:1) a +0 dagger (25, 5, D:1) a +0 robe (28, 24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 12, D:2) a +0 leather armour (23, -36, D:2) a +0 scale mail (24, 10, D:2) a +0 robe (26, -21, D:2) a +0 sling (26, 4, D:2) a +0 rapier Level 3 of the Dungeon (1, -2, D:3) a +0 mace (12, -2, D:3) a +0 short sword (12, 29, D:3) a +0 dagger (14, -8, D:3) a +0 dagger (29, 8, D:3) a +0 short sword (32, 14, D:3) a +0 club a +0 flail (40, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a stone (9, -4, D:4) a +0 ring mail (12, -10, D:4) a +0 club (12, -8, D:4) a +0 hand axe (12, -7, D:4) a +0 spear (12, -6, D:4) a +0 club (13, -8, D:4) a +0 dagger (17, -12, D:4) a +0 broad axe a +0 leather armour an orc corpse (skeletalised by now) (18, -12, D:4) a +0 war axe a +0 robe (22, -16, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (26, -14, D:4) a +0 dagger (26, 21, D:4) a quokka corpse (31, 13, D:4) a +0 club a goblin corpse (34, -19, D:4) a +0 rapier