SuperDerp Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (4, 4, D:1) a +0 club (6, 8, D:1) a +0 dagger (15, 8, D:1) a +0 club (18, 28, D:1) a +0 club (20, 34, D:1) a +0 short sword (37, 12, D:1) a +0 hand axe (38, 10, D:1) a +0 club Level 2 of the Dungeon [Shop] Tumpa's Antique Armour Emporium a +0 ring mail (92 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) a +3 scale mail of fire resistance (598 gold) a +0 leather armour (46 gold) the +1 scale mail of Rycsaxky {rC+} (529 gold) rC+: It protects you from cold. a +0 robe (16 gold) the +3 chain mail of Idealism {Harm rElec Str+3 Int-5} (673 gold) Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (0, 0, D:2) a +0 club (4, 11, D:2) a +0 robe (24, 3, D:2) a +0 war axe (47, 9, D:2) a +0 club (48, 12, D:2) a +0 war axe (49, -16, D:2) a +0 whip (60, 1, D:2) a +0 club (60, 10, D:2) a +0 spear Level 3 of the Dungeon [Shop] Keicaupap's Book Emporium a book of Displacement (242 gold) a book of Air (242 gold) a book of the Moon (440 gold) a book of Storms (286 gold) a book of the Warp (462 gold) a book of Callings (242 gold) the Papyrus of Transmuted Mortification (484 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Fugue of the Fallen Necromancy 3 c - Ignite Poison Fire/Alchemy 4 d - Infestation Necromancy 8 a book of Weapons (308 gold) [Shop] Onwedgh's Jewellery Emporium a +6 ring of dexterity (468 gold) the amulet "Hufeula" {Reflect Rampage rPois Regen+ Int+4 SH+5} (644 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+4: It affects your intelligence (+4). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. the ring of Midsummer {rC+ rN+} (442 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. an amulet of reflection (390 gold) a ring of protection from cold (325 gold) a ring of poison resistance (260 gold) a granite talisman (780 gold) a ring of see invisible (195 gold) [Shop] Nofoas's Antique Weapon Boutique a +4 rapier of protection (428 gold) a +5 sling of electrocution (491 gold) a +0 shortbow (48 gold) a +0 rapier (64 gold) a +1 hand axe of freezing (198 gold) a +0 orcbow (56 gold) a +0 flail of protection (99 gold) a +0 hand axe (48 gold) (0, 0, D:3) a +0 club (8, 1, D:3) a +0 short sword a +0 leather armour (22, 35, D:3) a +0 club (28, 29, D:3) a +0 club a +0 scale mail (29, 35, D:3) a +0 leather armour a +0 hand axe (32, 35, D:3) a +0 whip a +0 leather armour (38, 34, D:3) a +0 scale mail a +0 flail (40, 35, D:3) a +0 sling (42, 10, D:3) a +0 club (49, 19, D:3) a +0 flail (51, 18, D:3) a +0 leather armour a +0 club (52, 14, D:3) a +0 trident (53, 16, D:3) a +0 leather armour (57, -1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 46, D:4) a potion of brilliance (33, 22, D:4) a +0 whip (46, 12, D:4) a +0 spear (47, 12, D:4) a +0 spear (57, 17, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (21, 14, D:5) a +0 ring mail (25, 5, D:5) a +0 whip Level 6 of the Dungeon (20, -34, D:6) a +0 club (22, -21, D:6) a +0 scale mail (24, 2, D:6) a +0 short sword (39, -36, D:6) a +0 robe (39, -8, D:6) a +0 barding (40, -36, D:6) a +0 flail (41, -36, D:6) a +0 spear (52, 1, D:6) a +0 club (53, 1, D:6) a +0 club Level 7 of the Dungeon [Shop] Enewask's Jewellery Shoppe an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) a ring of resist corrosion (280 gold) a +6 ring of dexterity (504 gold) an amulet of reflection (420 gold) a +6 ring of dexterity (504 gold) a ring of protection from fire (350 gold) a +4 ring of slaying (1092 gold) an amulet of reflection (420 gold) [Shop] Ovatti's Jewellery Shop a ring of willpower (300 gold) a +5 ring of evasion (432 gold) a ring of poison resistance (240 gold) a ring of ice (300 gold) the amulet of Finality {Faith rCorr Str-4 Int+3} (606 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. an amulet of the acrobat (360 gold) a ring of protection from cold (300 gold) a ring of see invisible (180 gold) a maw talisman (360 gold) [Shop] Kumesid's Distillery a potion of heal wounds (70 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of berserk rage (70 gold) a potion of resistance (140 gold) [Shop] Ytodour's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) 2 potions of heal wounds (120 gold) a potion of brilliance (48 gold) a potion of ambrosia (96 gold) [Shop] Muifoif's General Store 3 stones (3 gold) a +2 scale mail of willpower (252 gold) a +0 buckler (54 gold) a +0 scale mail (48 gold) a scroll of teleportation (36 gold) a wand of polymorph (5) (84 gold) a scroll of revelation (90 gold) a scroll of fear (48 gold) (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 dagger (2, 7, D:7) a +0 dagger a +0 robe (3, 10, D:7) a +0 hand axe a +0 leather armour (4, 11, D:7) a +0 club a +0 leather armour (10, 0, D:7) the +2 robe of the Ditch-Digger {rC+} rC+: It protects you from cold. (unseen) (13, 13, D:7) a +0 club (16, 15, D:7) a +0 club (20, 2, D:7) a +0 flail a +0 club a +0 club a +0 leather armour (20, 3, D:7) a +0 flail (21, 3, D:7) a +0 club a +0 spear a +0 whip (23, 20, D:7) a +0 dagger a +0 robe (27, 20, D:7) a +0 hand axe a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (5, 20, D:8) a +0 club a +0 scale mail (5, 21, D:8) a +0 dagger a +0 robe (6, 21, D:8) a +0 battleaxe a +0 chain mail a +0 whip (13, 17, D:8) a +0 scale mail (15, -9, D:8) a +0 short sword (15, 32, D:8) a +0 scale mail (20, 11, D:8) a +0 orcbow (20, 16, D:8) a +0 short sword (21, 6, D:8) a +0 short sword (21, 7, D:8) a +0 club a +0 club a +0 dagger a +0 short sword a +0 whip a +0 short sword (21, 17, D:8) a +0 flail (21, 18, D:8) a +0 dagger a +0 robe (24, 3, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (3, 39, D:9) a +0 flail a +0 robe (9, 48, D:9) a +0 plate armour (18, 44, D:9) a +0 long sword (22, 43, D:9) a +0 trident a +0 robe (23, 44, D:9) a +0 falchion a +0 robe a +0 dire flail a +0 robe a +0 robe (34, 29, D:9) a +0 short sword a +0 hand axe (35, 29, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 plate armour a +0 dire flail (36, 30, D:9) a +0 robe a +0 dagger (39, 10, D:9) a +0 dagger a +0 robe (41, 8, D:9) a +0 whip (41, 9, D:9) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (41, 10, D:9) a +0 flail (45, 32, D:9) a +0 shortbow (45, 41, D:9) a +0 falchion (48, 12, D:9) a +0 shortbow (51, 7, D:9) a +0 club (53, 15, D:9) a +0 giant club (54, 25, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (1, 1, D:10) a +0 trident a +0 chain mail (2, 1, D:10) a +0 club (3, -20, D:10) a +0 robe (12, -15, D:10) a +0 war axe (18, 0, D:10) a +0 short sword a +0 short sword a +0 short sword a +0 ring mail (18, 1, D:10) a +0 short sword a +0 ring mail (19, 1, D:10) a +0 chain mail a +0 dagger a +0 robe a +0 war axe a +0 arbalest a +0 plate armour a +0 mace a +0 plate armour a +0 flail a +0 plate armour (25, -15, D:10) a +0 troll leather armour (28, -8, D:10) a +0 robe a +0 dagger (28, -7, D:10) a +0 ring mail a +0 hand axe (29, -33, D:10) 3 stones (29, -8, D:10) a +0 ring mail a +0 flail (30, -7, D:10) a +0 scale mail a +0 short sword (34, -12, D:10) a +0 giant club a +0 giant club (48, -24, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 2 stones a +0 whip (0, 1, D:11) a +0 short sword (0, 15, D:11) a +0 flail a +0 chain mail a +0 hand axe (1, -3, D:11) a +0 short sword a +0 whip a +0 short sword (1, -2, D:11) a +0 club (1, 1, D:11) a +0 club (1, 5, D:11) a +0 dagger a +0 robe (1, 6, D:11) a +0 robe a +0 dagger (1, 15, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, 16, D:11) a +0 leather armour a +0 whip (4, -2, D:11) a +0 dagger a +0 robe (4, -1, D:11) a +0 dagger a +0 robe (14, 8, D:11) a +0 scale mail a +0 trident (15, 3, D:11) a +2 mace of holy wrath the +4 dagger of Putrescence {venom, Str-5 Int+8 Dex-4 Stlth+} Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (15, 8, D:11) a +0 long sword a +0 club (16, 8, D:11) a +0 chain mail a +0 spear (28, -18, D:11) a +0 club (31, -18, D:11) a +0 troll leather armour a +0 scale mail 99 stones a +0 war axe (46, -21, D:11) a +0 robe (52, -22, D:11) a +0 dire flail a +0 chain mail (53, -22, D:11) a +0 club (54, -18, D:11) a +0 club (55, -20, D:11) a +0 dagger a +0 robe a +0 chain mail (55, -19, D:11) a +0 hand axe a +0 chain mail a +0 flail (56, -21, D:11) a +0 dagger a +0 dagger (57, 13, D:11) 3 large rocks (58, -23, D:11) a +0 morningstar (59, -36, D:11) a +2 dagger of protection Level 12 of the Dungeon (0, 0, D:12) a +0 club (1, 1, D:12) a +0 robe a +0 dagger (2, -1, D:12) a +0 robe a +0 dagger (7, 5, D:12) a +0 great mace a +0 giant club (7, 36, D:12) a +0 shortbow (8, 33, D:12) a +0 spear (9, 37, D:12) 8 stones (12, 17, D:12) a +0 hand axe (14, 2, D:12) 4 large rocks (46, 35, D:12) a +0 troll leather armour (48, 0, D:12) a +0 troll leather armour Level 13 of the Dungeon (0, 0, D:13) 6 stones (3, 30, D:13) a +0 plate armour (6, 14, D:13) a +0 war axe (7, 14, D:13) a +0 whip (7, 15, D:13) a +0 dagger a +0 robe (8, 14, D:13) a +0 dagger a +0 robe (13, -4, D:13) 4 stones (13, 31, D:13) 5 large rocks (13, 46, D:13) 8 gold pieces (14, 41, D:13) 5 poisoned darts (20, 55, D:13) 3 potions of degeneration a +0 scimitar of holy wrath (38, 18, D:13) 2 large rocks (40, 16, D:13) a +0 robe (40, 18, D:13) 4 large rocks (50, 40, D:13) a +0 leather armour (53, 42, D:13) a +0 hand axe a +0 leather armour a +0 war axe a +0 robe (60, 53, D:13) a +0 hand axe a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 club (0, 8, D:14) a +0 orcbow (12, -38, D:14) 2 potions of mutation (12, -31, D:14) 7 stones (13, -39, D:14) the +2 robe "Voca" {^Drain Regen+ rCorr Int+2} Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (13, -7, D:14) 5 stones (15, -7, D:14) a +0 pair of boots (17, -39, D:14) a +0 mace (18, -39, D:14) a +0 club (19, -39, D:14) a +0 dagger 2 stones (19, -38, D:14) 5 large rocks a +0 whip (19, -36, D:14) a +0 short sword 7 poisoned darts (19, -35, D:14) a +0 dagger a +0 robe (19, -34, D:14) a +0 short sword 2 poisoned darts (20, 5, D:14) a +1 vampiric long sword (22, -9, D:14) a +0 chain mail (still there?) a +1 glaive (still there?) (29, -39, D:14) a +0 dagger (41, -7, D:14) 16 gold pieces a +0 whip a +0 robe a +0 shortbow a centaur corpse (43, -18, D:14) 2 stones (44, -9, D:14) a +0 giant club a +0 giant club a two-headed ogre corpse (44, -4, D:14) 4 stones (45, -9, D:14) a +0 giant club an ogre corpse (53, -1, D:14) 2 stones (53, 2, D:14) a +0 hand axe a +0 leather armour the Ecumenical Temple