Dungeon Crawl Stone Soup version 0.20-a0-1036-g4d371cd (webtiles) character file. 2 SushiGirl the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Apr 22, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (69 turns). SushiGirl the Conjurer (Deep Elf Conjurer) Turns: 69, Time: 00:00:17 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 3/6 EV: 13 Int: 19 God: Gold: 19 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . e - -3 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 whip (You found it on level 1 of the Dungeon) e - a cursed -3 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1@e1} f - 2 chunks of flesh {@w0@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, SushiGirl the Deep Elf Conjurer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a whip. Found a staircase leading out of the dungeon. Unknown command. Found a glowing hand axe. There is a fountain of clear blue water here. d - a whip No target in view! You now have 19 gold pieces. You open the door. There is an open door here. A bat comes into view. The bat moves out of view. Aim: a bat The magic dart hits the bat. You kill the bat! You now have 5/6 mp. You butcher the bat corpse. f - a chunk of flesh {@w0@w0} A rat comes into view. Aim: a rat The magic dart hits the rat. You now have 4/6 mp. A rat is nearby! Aim: a rat (heavily wounded) The magic dart hits the rat. You kill the rat! You now have 3/6 mp. No target in view! No target in view! You butcher the rat corpse. f - 2 chunks of flesh {@w0@w0} (gained 1) A kobold comes into view. Aim: a kobold (resting) The magic dart hits the kobold. You now have 3/6 mp. Aim: a kobold (severely wounded) The magic dart hits the kobold. You now have 2/6 mp. Aim: a kobold (severely wounded) The magic dart hits the kobold. You kill the kobold! You now have 1/6 mp. No target in view! You open the door. There is an open door here. You see here a glowing hand axe. e - a glowing hand axe It sticks to your hand! e - a cursed -3 hand axe (weapon) You can't unwield your weapon to draw a new one! ##+## #...# #...# ###...### .... #<......# #.!# .# ####.......#### #..# .# #.............### #..# .# +......⌠....@.'.# #..# .# #.............#.# #..# .# ####.......####.###..# .# #.......# #.##...####.# ###...### #....#......# #...# ##...#...##### #...# #..#####.....# ##'#######....#...#..... #..#..........#.###...## There were no monsters in sight! Vanquished Creatures A bat (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_cross Action || total -------------------------++------- Cast: Magic Dart || 6 Vault maps used: D:1: minmay_arrival_cross Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.2 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.2 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_cross Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.2 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.2 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------