Dungeon Crawl Stone Soup version 0.20-a0-1036-g4d371cd (webtiles) character file. 8 SushiGirl the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 22, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (82 turns). SushiGirl the Conjurer (Deep Elf Conjurer) Turns: 82, Time: 00:00:20 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 0/8 EV: 13 Int: 19 God: Gold: 22 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1@e1} d - 2 fruits f - 2 chunks of flesh {@w0@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You now have 2/6 mp. No target in view! No target in view! You butcher the bat corpse. f - a chunk of flesh {@w0@w0} e - a dagger e - a +0 dagger (weapon) A bat comes into view. Found a stone staircase leading down. You regained 2 mp, and now have 5/6 mp. A bat is nearby! Aim: a bat (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. Sparks fly from your hands! You now have 4/6 mp. Aim: a bat (resting) The magic dart hits the bat. The bat moves out of view. Aim: a bat The magic dart hits the bat. You kill the bat! You now have 3/6 mp. No target in view! No target in view! You butcher the bat corpse. f - 2 chunks of flesh {@w0@w0} (gained 1) 2 jackals come into view. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! The jackal moves out of view. You now have 2/6 mp. A jackal is nearby! Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! A jackal comes into view. You now have 1/6 mp. A jackal comes into view. There are monsters nearby! You closely miss the jackal. The jackal completely misses you. There are monsters nearby! Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! The jackal barks! x2 The jackal barely misses you. The jackal completely misses you. You now have 1/6 mp. There are monsters nearby! You hit the jackal but do no damage. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal misses you. The jackal bites you. You take 2 damage, and have 8/10 hp. You hit the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. You take 2 damage, and have 6/10 hp. You barely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal closely misses you. You take 1 damage, and have 5/10 hp. The jackal barely misses you. You completely miss the jackal. The jackal completely misses you. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. Your magical contamination has completely faded away. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/10 hp. You are too injured to fight recklessly! That item cannot be evoked! Unknown command. That item cannot be evoked! Aim: a jackal The magic dart hits the jackal. The jackal barely misses you. The jackal misses you. The jackal barely misses you. You now have 1/6 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You have reached level 2! The jackal bites you but does no damage. You regained 2 hp, and now have 5/15 hp. You now have 0/8 mp. You hit the jackal. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal completely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. Unknown command. The jackal bites you. You die... #.......##### #.##.#..# ##.##.#..# #.....#..# #..####..# #..#...... ###..#.###.## #....h†.# ###.@#..# #..#...# ..>.....# ######.### #.. #.## #.. #.# You could see a jackal. Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 78 | D:1 | Reached XP level 2. HP: 4/15 MP: 0/8 81 | D:1 | HP: 3/15 [jackal (2)] 82 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_orchard Action || total -------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 11 Armor: Robe || 3 Dodge: Dodged || 26 Vault maps used: D:1: dpeg_arrival_orchard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.9 | 56.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.9 | 56.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_orchard Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.9 | 56.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.9 | 56.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------