Dungeon Crawl Stone Soup version 0.20-a0-1040-gfd09691 (webtiles) character file. 219 SushiGirl the Magician (level 5, -6/29 HPs) Began as a Deep Elf Conjurer on Apr 23, 2017. Was an Initiate of Vehumet. Mangled by a crocodile (19 damage) ... in a sewer. The game lasted 00:03:50 (2509 turns). SushiGirl the Magician (Deep Elf Conjurer) Turns: 2509, Time: 00:03:51 Health: -6/29 AC: 2 Str: 5 XL: 5 Next: 64% Magic: 0/14 EV: 13 Int: 21 God: Vehumet [......] Gold: 189 SH: 6 Dex: 15 Spells: 9/14 levels left rFire . . . SeeInvis . r - +2 dagger (chaos) rCold . . . Gourm . u - +2 buckler rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn m - ring of flight {+Fly, !d+Fly, !d} MPRegen 0.2/turn (no ring) @: very slightly contaminated A: no striking features a: Renounce Religion, Evoke Flight You were in a sewer. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 189 gold pieces. Inventory: Hand Weapons r - a +2 dagger of chaos (weapon) (You took it off a gnoll on level 2 of the Dungeon) Missiles v - a throwing net {=f, !d=f, !d} Armour a - a +0 robe (worn) u - a +2 buckler (worn) (You found it on level 4 of the Dungeon) Jewellery m - a ring of flight (left hand) {+Fly, !d+Fly, !d} (You found it on level 1 of the Dungeon) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} l - a scroll of remove curse {unknown} t - a scroll of fog {unknown} x - a scroll of fear {unknown} Potions f - a potion of resistance {unknown} g - 3 potions of heal wounds {unknown} j - 4 potions of curing {unknown} o - a potion of invisibility {unknown} p - a potion of magic {unknown} q - a potion of might {unknown} s - 2 potions of degeneration {unknown} Books b - a book of Conjurations Comestibles c - 2 bread rations {@e1@e1} i - 4 fruits k - 3 royal jellies n - 4 chunks of flesh {@w0@w0} w - a meat ration {@e2@e2} Skills: + Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 1.9 Shields - Level 5.3 Spellcasting - Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj #### 1% 1 None Z - Fulminant Prism Conj/Hex ###....... 41% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Okawaru Vehumet Xom Message History You hear a splash. You now have 13/14 mp. Aim: a kobold The magic dart hits the kobold. A jackal comes into view. You now have 12/14 mp. Aim: a kobold The magic dart hits the jackal. A jackal comes into view. You now have 11/14 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! Vehumet accepts your kill. The jackal barks! A kobold comes into view. It is wielding a club. You now have 10/14 mp. Aim: a kobold The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You now have 9/14 mp. Aim: a jackal The magic dart hits the jackal. You block the jackal's attack. A kobold comes into view. It is wielding a club. Aim: a jackal (moderately wounded) The magic dart hits the jackal. You kill the jackal! Vehumet accepts your kill. The kobold shouts! You now have 8/14 mp. Aim: a kobold, wielding a club The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You now have 7/14 mp. Aim: a kobold, wielding a club The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. Your Fighting skill increases to level 1! Health restored: 29 You now have 6/14 mp. No target in view! No target in view! You butcher the jackal corpse. n - 4 chunks of flesh {@w0@w0} (gained 1) Things that are here: a club x2; a kobold corpse No target in view! x - a scroll labeled JIOBBA QISASTRA You regained 2 mp, and now have 8/14 mp. No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A crocodile comes into view. MP restored: 14 Aim: a crocodile (resting) The magic dart hits the crocodile. You now have 13/14 mp. Aim: a crocodile (lightly wounded) The magic dart hits the crocodile. You now have 12/14 mp. Aim: a crocodile (moderately wounded) Okay, then. You conjure a prism of explosive energy! You now have 8/14 mp. Your fulminant prism crackles loudly. The blast of energy engulfs the crocodile. You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel a bit tired. You now have 4/14 mp. Aim: a crocodile (severely wounded) The magic dart hits the crocodile. The crocodile closely misses you. Aim: a crocodile (severely wounded) The magic dart hits the crocodile. The crocodile bites you but does no damage. You now have 3/14 mp. Aim: a crocodile (severely wounded) The magic dart hits the crocodile. The crocodile bites you! Ouch! That really hurt! You take 17 damage, and have 12/29 hp. MASSIVE DAMAGE!! You now have 2/14 mp. Aim: a crocodile (almost dead) The magic dart hits the crocodile. You block the crocodile's attack. You now have 1/14 mp. Aim: a crocodile (almost dead) You miscast Magic Dart. Nothing appears to happen. The crocodile bites you!! Ouch! That really hurt! You die... #..≈#≈..# ##..###.≈## #.≈.# #≈..# #.≈## ##.≈# #.≈# #..# #.≈# #≈.# #.≈# ##≈≈# #.≈. #≈..# ##.. #≈@## ...#..t# ...≈.## #..≈..# ##≈..## #... .#≈# ((#. You could see a crocodile. Vanquished Creatures A phantom (D:4) A centaur skeleton (D:4) 3 adders A gnoll (D:2) 3 worms A dart slug (D:1) A leopard gecko (D:1) 2 orcs 4 ball pythons 4 bats (D:2) 4 giant cockroaches 7 goblins 6 hobgoblins 4 jackals 3 quokkas 2 frilled lizards 7 kobolds 5 rats 59 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Sewer) 1 creature vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 329 | D:1 | Found a shattered altar of Ashenzari. 1105 | D:2 | Reached skill level 3 in Stealth 1105 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1211 | D:2 | Reached skill level 3 in Dodging 1316 | D:2 | Reached skill level 4 in Spellcasting 1354 | D:2 | Reached skill level 5 in Conjurations 1382 | D:2 | Found a shimmering altar of Xom. 1522 | D:2 | Found a faded altar of an unknown god. 1636 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1721 | D:3 | Found a snail-covered altar of Cheibriados. 1752 | D:3 | Found a radiant altar of Vehumet. 1765 | D:3 | Became a worshipper of Vehumet 1784 | D:3 | Found an iron altar of Okawaru. 2065 | D:4 | Noticed a phantom 2074 | D:4 | Killed a phantom 2074 | D:4 | Reached skill level 1 in Shields 2074 | D:4 | Reached skill level 5 in Spellcasting 2074 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/14 2080 | D:4 | Learned a level 4 spell: Fulminant Prism 2127 | D:4 | HP: 2/28 [something (6)] 2315 | D:4 | Found a glowing drain. 2434 | Sewer | Entered a sewer 2448 | Sewer | Reached skill level 1 in Fighting 2498 | Sewer | Noticed a crocodile 2509 | Sewer | Mangled by a crocodile Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2, serial_bayou_ford_a, kennysheep_crisscross, evilmike_ruin_ashenzari D:2: tgw_xom, chequers_ecumenical_altar_grove, minmay_misc_feat_enclosed D:3: vehumet_crystals, lemuel_doored_altar, okawaru_trees_1 D:4: makhleb_grotto_becter, cheibrodos_sewer_entry_drain, nicolae_gozag_cash_rules_everything_around_me Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.2 Shields | 1 | 1.9 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Dagger | 4 | 15 || 19 Cast: Magic Dart | 63 | 72 || 135 Fulminant Prism | | 1 || 1 Eat: Chunk | 2 | 3 || 5 Armor: Robe | 3 | 5 || 8 Dodge: Dodged | 10 | 11 || 21 Block: Buckler | | 5 || 5 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2, serial_bayou_ford_a, kennysheep_crisscross, evilmike_ruin_ashenzari D:2: tgw_xom, chequers_ecumenical_altar_grove, minmay_misc_feat_enclosed D:3: vehumet_crystals, lemuel_doored_altar, okawaru_trees_1 D:4: makhleb_grotto_becter, cheibrodos_sewer_entry_drain, nicolae_gozag_cash_rules_everything_around_me Sewer: sewer_the_crocodile Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 1.4 | 18.2 | 103.4 Dungeon | 94.1 | 94.0 | 1.0 | 1.4 | 18.5 | 121.5 Sewer | 5.9 | 6.0 | 0.0 | 0.0 | 12.9 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 62.8 Dungeon | 91.5 | 91.5 | -nan | -nan | 97.5 | 76.5 Sewer | 8.5 | 8.5 | -nan | -nan | 2.5 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2, serial_bayou_ford_a, kennysheep_crisscross, evilmike_ruin_ashenzari D:2: tgw_xom, chequers_ecumenical_altar_grove, minmay_misc_feat_enclosed D:3: vehumet_crystals, lemuel_doored_altar, okawaru_trees_1 D:4: makhleb_grotto_becter, cheibrodos_sewer_entry_drain, nicolae_gozag_cash_rules_everything_around_me Sewer: sewer_the_crocodile Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 1.4 | 18.2 | 103.4 Dungeon | 94.1 | 94.0 | 1.0 | 1.4 | 18.5 | 121.5 Sewer | 5.9 | 6.0 | 0.0 | 0.0 | 12.9 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 62.8 Dungeon | 91.5 | 91.5 | -nan | -nan | 97.5 | 76.5 Sewer | 8.5 | 8.5 | -nan | -nan | 2.5 | 8.0 +-------+-------+-------+-------+-------+----------------------