Dungeon Crawl Stone Soup version 0.21-a0-125-gb006224 (webtiles) character file. 81 SushiGirl the Conjurer (level 4, 0/24 HPs) Began as a Tengu Air Elementalist on July 14, 2017. Slain by an adder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (1369 turns). SushiGirl the Conjurer (Tengu Air Elementalist) Turns: 1369, Time: 00:03:26 Health: 0/24 AC: 2 Str: 8 XL: 4 Next: 40% Magic: 5/8 EV: 13 Int: 16 God: Gold: 135 SH: 0 Dex: 15 Spells: 6/7 levels left rFire + . . SeeInvis . i - +2 mace (venom) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of positive energy {rN+rN+} MPRegen 0.11/turn e - ring of protection from fire {rF+, !drF+, !d} @: lethally poisoned (0 -> -11) A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons i - a +2 mace of venom (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire (right hand) {rF+, !drF+, !d} (You found it on level 1 of the Dungeon) g - a ring of positive energy (left hand) {rN+rN+} (You found it on level 1 of the Dungeon) r - an uncursed amulet of magic regeneration {unknown} (You found it on level 2 of the Dungeon) Scrolls f - 2 scrolls of amnesia {unknown} k - 2 scrolls of remove curse {unknown} o - 2 scrolls of identify {unknown} p - a scroll of enchant armour {unknown} t - a scroll of enchant weapon {unknown} v - a scroll of magic mapping {unknown} Potions j - a potion of mutation {unknown} l - a potion of heal wounds {unknown} m - a potion of curing {unknown} s - a potion of berserk rage {unknown} u - a potion of might {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1@e1} d - 5 fruits n - a royal jelly q - a meat ration {@e2@e2} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.8 Conjurations + Level 4.7 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Shock Conj/Air ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History h - 7 chunks of flesh {@w0@w0} (gained 2) k - 2 scrolls labeled TYXU NOEZXOC (gained 1) You see here a jackal skeleton. Some of the chunks of flesh in your inventory have rotted away. Things that are here: a short sword; a kobold corpse No target in view! v - a scroll labeled WUSAWN MEPLOIMP Health restored: 24; MP restored: 8 No target in view! No target in view! There is a stone staircase leading down here. There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. Eating one of 5 chunks of flesh {@w0@w0}. You eat one of the 5 chunks of flesh {@w0@w0}. Things that are here: a short sword; a kobold corpse Partly explored, can't reach some places. No target in view! No target in view! Partly explored, can't reach some places. No target in view! (D) Dungeon Where to? (Enter - D:2, ? - help) Some of the chunks of flesh in your inventory have rotted away. Things that are here: a short sword; a kobold corpse A hobgoblin comes into view. It is wielding a club. The hobgoblin moves out of view. No target in view! (D) Dungeon Where to? (Enter - D:3, ? - help) Aim: a hobgoblin, wielding a club (hasn't noticed you) The zap hits the hobgoblin. The hobgoblin shouts! All of the chunks of flesh in your inventory have rotted away. You now have 7/8 mp. Aim: a hobgoblin, wielding a club (heavily wounded) The zap hits the hobgoblin. The hobgoblin appears unharmed. You now have 6/8 mp. Aim: a hobgoblin, wielding a club (heavily wounded) The zap hits the hobgoblin. You kill the hobgoblin! You now have 5/8 mp. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! A hobgoblin comes into view. There is a stone staircase leading up here. You regained 2 mp, and now have 7/8 mp. Aim: a hobgoblin (resting) The zap hits the hobgoblin. The hobgoblin shouts! You now have 6/8 mp. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin closely misses you. The hobgoblin hits you. You take 3 damage, and have 21/24 hp. Aim: a hobgoblin (severely wounded) The zap hits the hobgoblin. You kill the hobgoblin! You now have 5/8 mp. No target in view! An adder comes into view. A river rat comes into view. The adder barely misses you. x2 Aim: an adder The zap misses the adder. The adder barely misses you. You now have 5/8 mp. Aim: an adder The zap misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 18/24 hp. You now have 4/8 mp. You feel sick. The adder barely misses you. You take 1 damage, and have 17/24 hp. The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 14/24 hp. You miss the adder. You peck the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You take 6 damage, and have 8/24 hp. MASSIVE DAMAGE!! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 7/24 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 6/24 hp. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##.#.?..###.# #.........#.# #.........#.# #.........#.# . #.........#.# .. +.[...)...+.# ... #.........#.#+##..#. ..........rS......... #######.####@...#..## .......<...# ##...###..^.# #... #....# #.. .....# ##....# #..... #...... ........ You could see an adder and a river rat. Vanquished Creatures 2 adders (D:2) A worm (D:1) A dart slug (D:1) 2 leopard geckos (D:1) 4 giant cockroaches 3 goblins 11 hobgoblins 4 jackals (D:2) 4 kobolds A quokka (D:2) 7 bats 4 frilled lizards 10 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 83 | D:1 | Reached skill level 2 in Conjurations 207 | D:1 | Reached XP level 2. HP: 10/15 MP: 3/6 255 | D:1 | Reached skill level 3 in Conjurations 424 | D:1 | Reached XP level 3. HP: 18/19 MP: 5/7 471 | D:1 | Reached skill level 4 in Conjurations 865 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/8 1368 | D:3 | HP: 6/24 [poisoned by an adder] 1369 | D:3 | Slain by an adder Vault maps used: D:1: dpeg_arrival_brainrot, minmay_close_crescents D:2: serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_clump_long, infiniplex_forest_lined_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_fountain D:3: zin_academy, nemelex_altar_shiori, kennysheep_slug_shrine, lemuel_doored_altar, overflow_temple_1_default, gup_sewer_entry_bubbles, trog_book Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 4 | 4.8 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 6 | || 6 Mace | 13 | 10 || 23 Kick | 3 | 1 || 4 Peck | 2 | 1 || 3 Cast: Shock | 53 | 27 || 80 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 2 || 3 Armor: Robe | 3 | || 3 Dodge: Dodged | 13 | 27 || 40 Vault maps used: D:1: dpeg_arrival_brainrot, minmay_close_crescents D:2: serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_clump_long, infiniplex_forest_lined_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_fountain D:3: zin_academy, nemelex_altar_shiori, kennysheep_slug_shrine, lemuel_doored_altar, overflow_temple_1_default, gup_sewer_entry_bubbles, trog_book Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 0.0 | 16.9 | 134.0 Dungeon | 100.0 | 100.0 | 1.0 | 0.0 | 16.9 | 134.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_brainrot, minmay_close_crescents D:2: serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_clump_long, infiniplex_forest_lined_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_fountain D:3: zin_academy, nemelex_altar_shiori, kennysheep_slug_shrine, lemuel_doored_altar, overflow_temple_1_default, gup_sewer_entry_bubbles, trog_book Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 0.0 | 16.9 | 134.0 Dungeon | 100.0 | 100.0 | 1.0 | 0.0 | 16.9 | 134.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.7 +-------+-------+-------+-------+-------+----------------------