Dungeon Crawl Stone Soup version 0.22-a0-812-g4c1e2d5471 (webtiles) character file. 0 SushiGirl the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on July 23, 2018. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:15 (18 turns). SushiGirl the Conjurer (Deep Elf Conjurer) Turns: 18, Time: 00:00:15 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 4/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn b - ring of protection from fire {rF+, !drF+, !d} MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 hand axe (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (left hand) {rF+, !drF+, !d} (You found it on level 1 of the Dungeon) Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 26% 4 ####... Fulminant Prism Conj/Hex ##........ 52% 4 ####... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Force Lance Conj/Tloc ##...... 52% 4 ####... Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, SushiGirl the Deep Elf Conjurer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a hand axe, a scale mail, a scratched ruby ring and 13 stones. Found a staircase leading out of the dungeon. b - a scratched ruby ring b - a ring of protection from fire (left hand) Unknown command. There is a staircase leading out of the dungeon here. d - a hand axe A dart slug comes into view. A dart slug is nearby! Aim: a dart slug (clinging, resting) The magic dart hits the dart slug. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/10 hp. MASSIVE DAMAGE!! You now have 5/6 mp. Aim: a dart slug (lightly wounded, clinging) The magic dart hits the dart slug. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! You die... #. #..##..# #.. ##..##..## .# #...##...##...##...# #..................# #........<.......## ######..##..###### ######..##.[# ##............. #...@........... #...##...##...##.. #..# ##..##..## . #.. #..##..# #. ...# . #w ...# # .## You could see a dart slug. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:1 | Killed from afar by a dart slug Vault maps used: D:1: minmay_arrival_four_loops Action || total -------------------------++------- Cast: Magic Dart || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 18 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_four_loops Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 72.2 | 18.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 72.2 | 18.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_four_loops Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 72.2 | 18.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 72.2 | 18.0 +-------+-------+-------+-------+-------+----------------------