Dungeon Crawl Stone Soup version 0.22-a0-866-geee50340df (webtiles) character file. 536 SushiGirl the Conjurer (level 7, -5/36 HPs) Began as a Deep Elf Conjurer on July 28, 2018. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:07:30 (3275 turns). SushiGirl the Conjurer (Deep Elf Conjurer) Turns: 3275, Time: 00:07:31 Health: -5/36 AC: 5 Str: 5 XL: 7 Next: 4% Magic: 12/17 EV: 12 Int: 22 God: Gold: 131 SH: 0 Dex: 15 Spells: 10/17 levels left rFire . . . SeeInvis . j - +0 dagger (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . w - +0 leather armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . v - +1 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn m - ring of resist corrosion MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons j - a +0 dagger of holy wrath (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles g - 11 poisoned needles p - 7 needles of confusion s - a throwing net {=f, !d=f, !d} Armour a - a +1 robe v - a +1 pair of gloves (worn) (You found it on level 4 of the Dungeon) w - a cursed +0 leather armour (worn) (You found it on level 4 of the Dungeon) Jewellery m - a ring of resist corrosion (left hand) (You found it on level 4 of the Dungeon) Wands o - a wand of enslavement (12) (You found it on level 4 of the Dungeon) Scrolls b - a scroll of enchant armour d - a scroll of noise {!r!r} e - a scroll of enchant weapon {unknown} f - a scroll of magic mapping {unknown} h - a scroll of identify {unknown} n - 3 scrolls of teleportation Potions i - a potion of magic k - a potion of invisibility {unknown} l - a potion of curing q - a potion of flight {unknown} r - a potion of might Comestibles c - 7 rations u - 2 chunks of flesh {@w0@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting - Level 7.3 Conjurations + Level 4.6 Hexes You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Searing Ray Conj #####. 1% 2 None z - Magic Dart Conj #### 1% 1 None Z - Fulminant Prism Conj/Hex ####...... 14% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj #####... 8% 4 ####... Spider Form Tmut/Pois #......... 43% 3 ##..... Blade Hands Tmut #......... 99% 5 #####.. Ice Form Ice/Tmut #....... 85% 4 ####... Sticks to Snakes Tmut #....... 24% 2 None Beastly Appendage Tmut #..... 16% 1 None Dazzling Spray Conj/Hex ####.. 4% 3 ##..... Force Lance Conj/Tloc ###..... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Makhleb Nemelex Xobeh Annotations: D:3 3 runed doors, Mictavius's ghost, amateur BaSk Message History Aim: a worker ant (lightly wounded) The magic dart hits the worker ant. You now have 13/16 mp. Aim: a worker ant (heavily wounded) The searing ray hits the worker ant. (Press . to maintain the ray.) The worker ant misses you. You now have 11/16 mp. The searing ray hits the worker ant. The worker ant bites you. You take 4 damage, and have 28/32 hp. You now have 10/16 mp. The searing ray hits the worker ant. The worker ant misses you. The searing ray hits the worker ant. You kill the worker ant! You have reached level 7! You finish channeling your searing ray. You regained 4 hp, and now have 32/36 hp. You now have 9/17 mp. Found a stone staircase leading down. There is an open door here. You see here a worker ant corpse. You butcher the worker ant corpse. u - 2 chunks of flesh {@w0@w0} There is an open door here. x2 c - 6 rations (gained 1) v - a pair of glowing gloves You regained 2 hp, and now have 34/36 hp. You regained 2 mp, and now have 11/17 mp. Found a glowing leather armour. c - 7 rations (gained 1) You open the door. There is an open door here. There is an open door here. There is an open door here. An adder skeleton comes into view. Health restored: 36; MP restored: 17 Aim: an adder skeleton (resting) The magic dart hits the adder skeleton. You now have 16/17 mp. Aim: an adder skeleton (heavily damaged) The magic dart hits the adder skeleton. You now have 15/17 mp. Aim: an adder skeleton (severely damaged) The magic dart hits the adder skeleton. You destroy the adder skeleton! You now have 14/17 mp. No target in view! Search for what [Enter for "blow", or ? for help]? leath There is an open door here. You see here a glowing leather armour. MP restored: 17 w - a glowing leather armour t - an amulet of rage (around neck) You remove your amulet of rage {+Rage, !d+Rage, !d}. You drop an uncursed amulet of rage {+Rage, !d+Rage, !d}. You start putting on your armour. You continue putting on your pair of glowing gloves. x4 You finish putting on your +1 pair of gloves. You start removing your armour. You continue taking off your +1 robe. x4 You finish taking off your +1 robe. You start putting on your armour. You continue putting on your glowing leather armour. x5 You finish putting on your cursed +0 leather armour. Oops, that feels deathly cold. Okay, then. There is an open door here. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) Okay, then. You can't go down here! Done exploring. (D) Dungeon Where to? (Enter - D:4 @ (x,y), ? - help) There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. An ogre comes into view. It is wielding a giant club. There is a stone staircase leading up here. An ogre is nearby! Aim: an ogre, wielding a giant club (resting) The searing ray hits the ogre. The ogre shouts! (Press . to maintain the ray.) You now have 15/17 mp. The searing ray hits the ogre. You now have 14/17 mp. The searing ray hits the ogre. An adder comes into view. The ogre hits you with a giant club!! Ouch! That really hurt! You take 22 damage, and have 14/36 hp. MASSIVE DAMAGE!! You now have 13/17 mp. The searing ray hits the ogre. You finish channeling your searing ray. The ogre hits you with a giant club!! Ouch! That really hurt! You die... #### . #.. ....###O# .......@# ....##### . You could see an ogre. Vanquished Creatures Grinder (D:3) A phantom (D:4) 2 orc wizards (D:3) 2 worker ants (D:4) 5 adders 3 oozes 2 adder skeletons (D:4) 2 worms 3 dart slugs A leopard gecko (D:2) 6 orcs 4 ball pythons A bat skeleton (D:2) 3 giant cockroaches 16 goblins 2 hobgoblins 3 jackals (D:3) 10 bats 6 frilled lizards 8 kobolds 8 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 143 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 158 | D:1 | Reached skill level 5 in Conjurations 252 | D:1 | Learned a level 2 spell: Searing Ray 445 | D:1 | Reached XP level 3. HP: 17/19 MP: 3/9 705 | D:2 | Reached skill level 6 in Conjurations 886 | D:2 | Reached XP level 4. HP: 20/24 MP: 8/10 899 | D:2 | Learned a level 4 spell: Fulminant Prism 1353 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1653 | D:3 | Noticed Grinder 1848 | D:3 | HP: 4/24 [something/puff of flame (11)] 1857 | D:3 | HP: 4/24 [orc/hand axe (1)] 1862 | D:3 | HP: 4/24 [orc/hand axe (4)] 1864 | D:3 | Reached skill level 7 in Conjurations 1864 | D:3 | Reached XP level 5. HP: 5/28 MP: 6/11 1864 | D:3 | HP: 1/28 [orc/hand axe (4)] 2341 | D:3 | Found a runed gate. 2341 | D:3 | Found a runed gate. 2341 | D:3 | Found a runed gate. 2341 | D:3 | Noticed Mictavius's ghost (amateur BaSk) 2396 | D:3 | Killed Grinder 2396 | D:3 | Reached skill level 4 in Spellcasting 2396 | D:3 | Reached skill level 3 in Hexes 2396 | D:3 | Reached XP level 6. HP: 32/32 MP: 3/15 2649 | D:4 | Found a hazy altar of Hepliaklqana. 2690 | D:4 | Found a burning altar of Makhleb. 2716 | D:4 | Reached skill level 5 in Spellcasting 2716 | D:4 | Reached skill level 4 in Hexes 3106 | D:4 | Reached XP level 7. HP: 32/36 MP: 10/17 3271 | D:5 | Entered Level 5 of the Dungeon 3275 | D:5 | Slain by an ogre Vault maps used: D:1: minmay_arrival_widening_spiral_wide, minmay_lizard_pond D:2: nemelex_xobeh_ov_fountains_minmay, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_cross_3, co_window_cross_4, co_window_corner_cb, co_window_unsneaky_path_c, co_window_4corner_a, glass_columns_c, glass_columns_c, glass_columns_a, kennysheep_generic_room_15 D:3: gammafunk_ghost_necromancy, kennysheep_generic_room_11, uniq_grinder D:4: lemuel_crystal_altar, bloody_makhleb, minivault_11 D:5: cheibrodos_fertilizer, fiery_altar_vehumet, first_ration, hangedman_abyss_or_decor_passed, grunt_gozag_breadcrumbs, uniq_pikel, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.3 Spellcasting | 4 5 | 5.6 Hexes | 3 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Club | 6 | | || 6 Dagger | | 15 | || 15 Cast: Magic Dart | 60 | 101 | 3 || 164 Searing Ray | | 11 | 1 || 12 Use: Potion | | 6 | || 6 Scroll | | 6 | || 6 Eat: Chunk | | 7 | || 7 Armor: Robe | 2 | 2 | || 4 Dodge: Dodged | 10 | 30 | || 40 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 766 | 0.0 | 0 | 89 | 0.0 | 3275 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 60 | 0.0 | 0 | 30 | 0.0 | 634 D:2 | 0 | 49 | 0.0 | 0 | 18 | 0.0 | 972 D:3 | 0 | 422 | 0.0 | 0 | 29 | 0.0 | 966 D:4 | 0 | 235 | 0.0 | 0 | 12 | 0.0 | 699 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_widening_spiral_wide, minmay_lizard_pond D:2: nemelex_xobeh_ov_fountains_minmay, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_cross_3, co_window_cross_4, co_window_corner_cb, co_window_unsneaky_path_c, co_window_4corner_a, glass_columns_c, glass_columns_c, glass_columns_a, kennysheep_generic_room_15 D:3: gammafunk_ghost_necromancy, kennysheep_generic_room_11, uniq_grinder D:4: lemuel_crystal_altar, bloody_makhleb, minivault_11 D:5: cheibrodos_fertilizer, fiery_altar_vehumet, first_ration, hangedman_abyss_or_decor_passed, grunt_gozag_breadcrumbs, uniq_pikel, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 19.8 | 61.8 | 638.4 Dungeon | 100.0 | 100.0 | 2.5 | 19.8 | 61.8 | 638.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 153.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 153.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_widening_spiral_wide, minmay_lizard_pond D:2: nemelex_xobeh_ov_fountains_minmay, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_cross_3, co_window_cross_4, co_window_corner_cb, co_window_unsneaky_path_c, co_window_4corner_a, glass_columns_c, glass_columns_c, glass_columns_a, kennysheep_generic_room_15 D:3: gammafunk_ghost_necromancy, kennysheep_generic_room_11, uniq_grinder D:4: lemuel_crystal_altar, bloody_makhleb, minivault_11 D:5: cheibrodos_fertilizer, fiery_altar_vehumet, first_ration, hangedman_abyss_or_decor_passed, grunt_gozag_breadcrumbs, uniq_pikel, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 19.8 | 61.8 | 638.4 Dungeon | 100.0 | 100.0 | 2.5 | 19.8 | 61.8 | 638.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 153.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 153.2 +-------+-------+-------+-------+-------+----------------------