Dungeon Crawl Stone Soup version 0.22-a0-866-geee50340df (webtiles) character file. 59 SushiGirl the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on July 28, 2018. Mangled by Terence ... wielding a +2 mace of protection (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:23 (1323 turns). SushiGirl the Conjurer (Deep Elf Conjurer) Turns: 1323, Time: 00:02:24 Health: -6/19 AC: 2 Str: 5 XL: 3 Next: 78% Magic: 0/9 EV: 13 Int: 20 God: Gold: 203 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . f - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn p - ring of attention (curse) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons f - a cursed +0 dagger (weapon) (You found it on level 2 of the Dungeon) Missiles k - 18 poisoned needles Armour a - a +0 robe (worn) Jewellery p - a cursed ring of attention (left hand) (You found it on level 2 of the Dungeon) Scrolls i - 2 scrolls of fear j - 4 scrolls of identify l - a scroll of enchant weapon {unknown} Potions b - 2 potions of haste {unknown} d - a potion of ambrosia {unknown} e - a potion of agility {unknown} m - a potion of degeneration {unknown} o - a potion of flight {unknown} Comestibles c - 7 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Searing Ray Conj ####.. 1% 2 ##..... z - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 12% 4 ####... Fulminant Prism Conj/Hex ###....... 38% 4 ####... Dazzling Spray Conj/Hex ###... 12% 3 ###.... Force Lance Conj/Tloc ###..... 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Message History You see here a dagger. There is a stone staircase leading down here. You climb downwards. A goblin comes into view. It is wielding a dagger. The goblin shouts! You hear a shout! There is a stone staircase leading up here. A goblin is nearby! Aim: a goblin, wielding a dagger The magic dart hits the goblin. You kill the goblin! A leopard gecko comes into view. You now have 8/9 mp. Aim: a leopard gecko (clinging, hasn't noticed you) The magic dart hits the leopard gecko. You kill the leopard gecko! Terence the Incautious comes into view. He is wielding a mace of protection. You now have 7/9 mp. Aim: Terence, wielding a mace of protection and wearing a scale mail The searing ray hits Terence. (Press . to maintain the ray.) You now have 5/9 mp. You now have 4/9 mp. Aim: Terence, wielding a mace of protection and wearing a scale mail (moderately wounded) The searing ray misses Terence. (Press . to maintain the ray.) You now have 2/9 mp. The searing ray misses Terence. Terence closely misses you. You now have 1/9 mp. The searing ray hits Terence. Terence shouts, "Now you die!" Terence hits you with a mace of protection! Ouch! That really hurt! You take 11 damage, and have 8/19 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Terence says, "Time to say good-bye..." An adder comes into view. The adder hisses angrily. The adder bites you. You take 1 damage, and have 8/19 hp. The adder closely misses you. The adder bites you. You take 2 damage, and have 6/19 hp. A rat comes into view. The rat moves out of view. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/19 hp. You feel better. The adder bites you but does no damage. You regained 8 hp, and now have 12/19 hp. The adder bites you. You are lethally poisoned! The adder poisons you! You take 5 damage, and have 7/19 hp. MASSIVE DAMAGE!! You feel better. The adder bites you. You are poisoned. The adder poisons you! You regained 5 hp, and now have 12/19 hp. Aim: Terence, wielding a mace of protection and wearing a scale mail (severely wounded) The searing ray hits the adder. (Press . to maintain the ray.) You feel sick. The adder closely misses you. You take 1 damage, and have 11/19 hp. You now have 1/9 mp. The searing ray hits the adder. You kill the adder! Your Conjurations skill increases to level 6! You now have 0/9 mp. You aren't carrying any items that you can evoke. You feel sick. Terence shouts, "Now you die!" You take 1 damage, and have 10/19 hp. You feel better. Terence barely misses you. You regained 6 hp, and now have 16/19 hp. Aim: Terence, wielding a mace of protection and wearing a scale mail (severely wounded) The magic dart hits Terence. Terence hits you with a mace of protection! You take 7 damage, and have 9/19 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Aim: Terence, wielding a mace of protection and wearing a scale mail (severely wounded) The magic dart hits Terence. Terence hits you with a mace of protection! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/19 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Terence screams, "I want your blood!" The rat twitches its whiskers. Terence says, "Rest in peace." Terence misses you. Aim: Terence, wielding a mace of protection and wearing a scale mail (severely wounded) The searing ray hits Terence. (Press . to maintain the ray.) You now have 1/9 mp. The searing ray misses Terence. The searing ray hits the rat. You kill the rat! Terence hits you with a mace of protection! Ouch! That really hurt! You die... ### ###########.####### ................... ....?.............. ######.###@######### #.# #.@†......# #.# #########.# ..(###.#########..<#.### ................r..[......† ......#.#####...#)....#.... ...........)....$.........# ......#.#####...#.###.#..# ......... ......... ...... You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:3) A worm (D:2) A dart slug (D:1) 3 leopard geckos A ball python (D:1) 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 3 bats (D:1) 3 frilled lizards A kobold (D:2) 8 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 173 | D:1 | Learned a level 2 spell: Searing Ray 196 | D:1 | Reached skill level 5 in Conjurations 560 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1246 | D:3 | Noticed Terence 1269 | D:3 | HP: 4/19 [adder (2)] 1275 | D:3 | Reached skill level 6 in Conjurations 1291 | D:3 | HP: 3/19 [Terence/mace of protection (7)] 1323 | D:3 | Mangled by Terence Vault maps used: D:1: dpeg_arrival_fog D:3: serial_curves, eino_curves_02, eino_curves_03, eino_curves_04, eino_curves_03, chequers_ecumenical_altar_island, first_ration, st_stairs_3, uniq_natasha, uniq_ijyb, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 55 Searing Ray || 6 Use: Scroll || 4 Potion || 3 Eat: Chunk || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 85 | 0.0 | 0 | 35 | 0.0 | 1323 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 46 | 0.0 | 0 | 21 | 0.0 | 722 D:2 | 0 | 19 | 0.0 | 0 | 9 | 0.0 | 519 D:3 | 0 | 20 | 0.0 | 0 | 5 | 0.0 | 82 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_fog D:3: serial_curves, eino_curves_02, eino_curves_03, eino_curves_04, eino_curves_03, chequers_ecumenical_altar_island, first_ration, st_stairs_3, uniq_natasha, uniq_ijyb, uniq_terence, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.0 | 6.4 | 76.7 | 410.3 Dungeon | 100.0 | 100.0 | 7.0 | 6.4 | 76.7 | 410.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_fog D:3: serial_curves, eino_curves_02, eino_curves_03, eino_curves_04, eino_curves_03, chequers_ecumenical_altar_island, first_ration, st_stairs_3, uniq_natasha, uniq_ijyb, uniq_terence, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.0 | 6.4 | 76.7 | 410.3 Dungeon | 100.0 | 100.0 | 7.0 | 6.4 | 76.7 | 410.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.3 +-------+-------+-------+-------+-------+----------------------