Dungeon Crawl Stone Soup version 0.22.0-27-ga576289601 (webtiles) character file. 23 SushiGirl the Digger (level 3, -3/19 HPs) Began as a Gargoyle Earth Elementalist on Aug 22, 2018. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:01:14 (741 turns). SushiGirl the Digger (Gargoyle Earth Elementalist) Turns: 741, Time: 00:01:15 Health: -3/19 AC: 6 Str: 11 XL: 3 Next: 0% Magic: 3/6 EV: 12 Int: 16 God: Gold: 65 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . e - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles b - 20 stones (quivered) Armour c - a +0 robe (worn) e - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery g - an uncursed ring of flight {unknown} (You found it on level 1 of the Dungeon) h - an uncursed ring of see invisible {unknown} (You found it on level 2 of the Dungeon) Scrolls f - a scroll of enchant armour {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} Potions j - a potion of invisibility {unknown} Comestibles d - 2 rations i - 5 chunks of flesh {@w0} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Transmutations + Level 4.9 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Sandblast Erth ###... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 10% 2 ###.... Stone Arrow Conj/Erth #..... 22% 3 ###.... Petrify Tmut/Erth ##...... 54% 4 #####.. Lee's Rapid Deconstruct Erth ###....... 58% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The blast of sand hits the frilled lizard. You kill the frilled lizard! b - 27 stones The jackal barks! You now have 2/5 mp. Aim: a jackal The blast of sand hits the jackal. b - 26 stones The jackal closely misses you. You now have 1/5 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. The jackal closely misses you. Aim: a jackal (heavily wounded) The blast of sand hits the jackal. You kill the jackal! b - 25 stones The jackal bites you but does no damage. You now have 1/5 mp. You hit the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 19 You butcher the jackal corpse. i - 5 chunks of flesh {@w0} (gained 1) You butcher the jackal corpse. i - 6 chunks of flesh {@w0} (gained 1) Your magical contamination has completely faded away. You now have 55 gold pieces (gained 10). No target in view! There is a stone staircase leading up here. You butcher the frilled lizard corpse. i - 7 chunks of flesh {@w0} (gained 1) You now have 65 gold pieces (gained 10). Some of the chunks of flesh in your inventory have rotted away. A scorpion comes into view. Found a stone staircase leading down. You regained 2 mp, and now have 4/6 mp. Aim: a scorpion (resting) The blast of sand hits the scorpion. b - 24 stones You now have 3/6 mp. A scorpion is nearby! Aim: a scorpion (lightly wounded) The blast of sand hits the scorpion. b - 23 stones The scorpion barely misses you. You now have 2/6 mp. A scorpion is nearby! Aim: a scorpion (lightly wounded) The blast of sand hits the scorpion. b - 22 stones The scorpion barely misses you. You now have 1/6 mp. You hit the scorpion. The scorpion barely misses you. x2 You barely miss the scorpion. The scorpion stings you. You take 4 damage, and have 15/19 hp. MASSIVE DAMAGE!! Aim: a scorpion (moderately wounded) The blast of sand hits the scorpion. b - 21 stones The scorpion completely misses you. You now have 0/6 mp. There is a stone staircase leading up here. The scorpion closely misses you. A ball python comes into view. The ball python hisses angrily. An ogre comes into view. It is wielding a giant club. The ogre shouts! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The ball python closely misses you. x2 There is a stone staircase leading up here. The ball python closely misses you. The ball python grabs you. You stop ascending the stairs. The ball python constricts you. Aim: a scorpion (lightly wounded) The blast of sand hits the scorpion. b - 20 stones The ball python bites you but does no damage. The ball python constricts you. The scorpion closely misses you. You now have 3/6 mp. You escape the ball python's grasp. The ogre hits you with a giant club!! Ouch! That really hurt! You die... #.##.# #.##.# ####.##.#. #.......#. #.......#.## #.......#..# #....<..##.# #......<##.####### #.....@Ss......... #......O##.#####. #####.#.##.# #.#.##.# #.#.##.# ##.#....### #.......>..# #........#.# #..####).# .. You could see an ogre, a scorpion and a ball python. Vanquished Creatures An adder (D:3) 2 bats (D:1) 5 hobgoblins 2 jackals (D:4) A frilled lizard (D:4) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Gargoyle Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 74 | D:1 | Reached skill level 4 in Earth Magic 334 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 670 | D:4 | Reached XP level 3. HP: 19/19 MP: 1/6 694 | D:4 | Noticed a scorpion 730 | D:4 | Noticed an ogre 741 | D:4 | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.9 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Transmutations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 3 Club || 10 Cast: Sandblast || 23 Armor: Robe || 9 Dodge: Dodged || 29 Vault maps used: D:1: lemuel_arrival_behind_the_door_large D:2: first_ration, minmay_tetromino_s2 D:3: uniq_robin D:4: minmay_door_path, minmay_temple_entry_large_hall Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 30.2 | 47.1 | 185.2 Dungeon | 100.0 | 100.0 | 0.0 | 30.2 | 47.1 | 185.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 +-------+-------+-------+-------+-------+----------------------