Sverke Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 30, D:1) 18 sling bullets (1, -2, D:1) a +0 whip (1, 4, D:1) a +0 short sword 2 stones (9, -9, D:1) a +0 whip (10, -12, D:1) a stone (13, 3, D:1) a +0 whip (25, -12, D:1) 5 large rocks (28, 5, D:1) a +0 hunting sling (32, 26, D:1) 25 stones (34, -2, D:1) a +0 dagger (35, 13, D:1) a +0 dagger (41, 0, D:1) 17 sling bullets (42, 0, D:1) 27 sling bullets (42, 31, D:1) 32 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 13, D:2) 18 arrows (7, 0, D:2) a +0 dagger (10, -4, D:2) 12 arrows (15, 28, D:2) a +0 robe (16, 27, D:2) a +0 robe (19, -4, D:2) 26 stones (27, 21, D:2) a +0 trident (30, -11, D:2) 8 poisoned needles (31, 30, D:2) a +0 whip (51, 20, D:2) 12 poisoned needles (58, 34, D:2) a +0 club (60, 8, D:2) a +0 club (63, -2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) 2 stones (1, 4, D:3) a +0 short sword (10, 34, D:3) a +0 scale mail (19, -2, D:3) a +0 shield (24, 1, D:3) a +0 whip (35, 16, D:3) a +0 club (38, 15, D:3) a +0 ring mail (43, 9, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 20, D:4) a +0 giant club (9, 13, D:4) a +0 rapier (28, -12, D:4) a +0 flail a +0 chain mail (29, 22, D:4) a +0 mace (30, 18, D:4) a +0 leather armour (31, -15, D:4) the cursed +1 chain mail "Onwae" {-Cast rC+++ rN+} It renders you almost immune to cold. It protects you from negative energy. It prevents spellcasting. It has a curse placed upon it. (32, 10, D:4) a +0 dagger (35, 22, D:4) 14 arrows (38, -13, D:4) 21 arrows (44, -7, D:4) an uncursed staff of fire (45, 8, D:4) 19 stones (46, -1, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 29, D:5) 18 bolts (5, 0, D:5) 26 sling bullets (8, 27, D:5) a +0 scale mail a +0 long sword 7 tomahawks (8, 28, D:5) a +0 giant club (8, 29, D:5) a tomahawk (9, 27, D:5) a +0 hand axe (10, 27, D:5) 19 stones (27, 37, D:5) a +0 short sword (39, 7, D:5) a +0 scale mail (39, 22, D:5) 12 stones (42, 37, D:5) 13 stones (43, 23, D:5) a +2 robe of fire resistance a +0 scythe (47, 16, D:5) 9 poisoned needles Level 6 of the Dungeon (8, -2, D:6) a +0 morningstar a +0 chain mail (8, -1, D:6) a +0 mace a cursed +0 leather armour (9, -1, D:6) a +0 hand axe (12, 3, D:6) a +0 ring mail (16, -23, D:6) 12 arrows (17, -6, D:6) 21 bolts (18, -2, D:6) a +0 ring mail (27, 10, D:6) a +0 chain mail a +0 giant spiked club (30, -9, D:6) a +0 pair of gloves (31, -29, D:6) a +0 robe (34, -9, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 27 stones (1, -6, D:7) a tomahawk (1, -5, D:7) a +0 flail a +0 trident (2, -31, D:7) a +0 mace a +0 leather armour (2, -30, D:7) a +0 hand axe (2, -5, D:7) a cursed +0 flail 4 tomahawks a +0 leather armour (2, -4, D:7) a +0 short sword (3, -30, D:7) a +0 flail a +0 leather armour (4, 13, D:7) a +0 falchion (6, 3, D:7) an uncursed staff of conjuration (12, 6, D:7) an uncursed amulet of inaccuracy (18, -35, D:7) a +0 plate armour (35, 6, D:7) the +8 whip of Perversion {vamp, +Blink +Rage rPois rC-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to cold. It protects you from poison. It lets you blink. It lets you go berserk. (45, -3, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 short sword a cursed +0 ring mail a +0 dagger a +0 flail (49, -27, D:7) a +0 dagger a +0 robe (49, -26, D:7) a +0 halberd a +0 chain mail (50, -27, D:7) a +0 flail (60, -19, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club an iguana corpse an ogre corpse a bullfrog corpse (0, 5, D:8) a +0 robe (15, -11, D:8) a +0 flail the Ecumenical Temple