Sverke Level 1 of the Dungeon (0, 0, D:1) 8 javelins (21, 5, D:1) 12 sling bullets (29, 31, D:1) 5 tomahawks (31, 32, D:1) a +0 club (52, 24, D:1) a +0 club (54, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 31 sling bullets (1, -3, D:2) 20 bolts (2, -5, D:2) a +0 leather armour (4, -15, D:2) a +0 robe (5, 13, D:2) a +0 short sword (7, 16, D:2) a +0 club (7, 30, D:2) a +0 club (20, -9, D:2) a +0 mace a cursed -1 mace (21, -9, D:2) a +2 quarterstaff of chaos (21, 29, D:2) a +0 dagger (28, 21, D:2) 17 stones (38, 2, D:2) a +0 trident a +0 scale mail (38, 37, D:2) a +0 scythe a +0 robe (41, 27, D:2) 12 stones (45, -5, D:2) a +0 club (49, 31, D:2) a +0 dagger (50, 5, D:2) a +0 ring mail (51, 35, D:2) a +0 club (52, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, -3, D:3) a +0 ring mail (10, 11, D:3) a +0 club (13, 2, D:3) a cursed +0 club a +0 scale mail (15, 6, D:3) a +0 spear (16, 7, D:3) a +0 halberd (17, -5, D:3) 29 stones (17, -2, D:3) a +0 robe (19, -9, D:3) 26 sling bullets (24, -10, D:3) a +0 club (29, 0, D:3) a stone (29, 1, D:3) a stone (30, -8, D:3) a +0 mace (31, -10, D:3) a +0 ring mail (31, -2, D:3) 2 stones (32, -22, D:3) a +0 falchion (33, -11, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe a +0 hand axe (4, -9, D:4) 21 stones (5, 3, D:4) a +0 spear (12, 8, D:4) a +0 robe (13, 3, D:4) a +0 quarterstaff (17, -31, D:4) a +0 giant club (18, 6, D:4) a +0 spear (31, -20, D:4) 11 gold pieces (31, -19, D:4) 16 gold pieces (32, -20, D:4) 14 gold pieces (32, -19, D:4) 14 gold pieces (32, -18, D:4) 14 gold pieces (32, -9, D:4) a +0 scale mail a +0 club (33, -20, D:4) 18 gold pieces (33, -19, D:4) 14 gold pieces Level 5 of the Dungeon (5, -13, D:5) 25 sling bullets (6, 3, D:5) the ring "Ukli" {*Drain +Blink rF- Int+5 SInv} [ring of intelligence] It affects your intelligence (+5). It makes you vulnerable to fire. It lets you see invisible. It lets you blink. It causes draining when unequipped. (6, 4, D:5) a manual of Short Blades (7, 5, D:5) 11 gold pieces (8, 3, D:5) 18 gold pieces (8, 4, D:5) 14 gold pieces (8, 5, D:5) 19 gold pieces (11, -13, D:5) a +0 ring mail (17, -13, D:5) a +0 dagger a cursed +0 robe (18, -13, D:5) a +0 dagger a cursed +0 robe (19, -13, D:5) a +0 chain mail (22, -21, D:5) 21 stones (34, -24, D:5) 26 stones (34, -17, D:5) 6 poisoned needles (38, -20, D:5) 21 stones (41, 5, D:5) a +0 short sword (42, 5, D:5) a +1 hand axe of freezing (42, 6, D:5) a +0 dagger a +0 scale mail (43, 5, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 flail (1, 0, D:6) a +0 whip a +0 whip (20, -9, D:6) 12 arrows (24, 15, D:6) a +0 shortbow 3 arrows (27, 16, D:6) an arrow (28, 16, D:6) an arrow (38, 7, D:6) a +0 shortbow 23 arrows (39, 10, D:6) 10 stones (41, 10, D:6) an arrow (46, 27, D:6) a +0 whip a +2 leather armour of positive energy (47, 27, D:6) a +0 dagger a +0 ring mail a +0 short sword a +0 ring mail (48, -10, D:6) an uncursed staff of conjuration (52, 27, D:6) a +0 scimitar Level 7 of the Dungeon [Shop] Qifussat's Antique Weapon Shop the +4 double sword of Chaos {freeze, +Inv rC- Str+6} (1798 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It makes you vulnerable to cold. It lets you turn invisible. a +0 hand axe (81 gold) the +8 dagger "Ninuca" {flame, rElec rN+++ Str+5 Int-2} (2292 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (-2). It insulates you from electricity. It renders you almost immune to negative energy. a +0 giant spiked club (51 gold) a +0 hand axe (81 gold) a +1 hunting sling of flaming (261 gold) a +0 hand crossbow (94 gold) a +0 long sword (94 gold) a +1 halberd of chopping (351 gold) (0, 0, D:7) a +0 leather armour (4, 54, D:7) a +0 robe (14, 4, D:7) a +0 club 2 stones (15, 2, D:7) a stone (15, 5, D:7) 2 stones (15, 6, D:7) 2 stones (15, 10, D:7) a stone (15, 17, D:7) a +0 giant club (16, 9, D:7) 24 stones (18, 11, D:7) 2 stones (25, 43, D:7) 14 bolts (25, 56, D:7) 2 arrows (26, 55, D:7) an arrow (27, 55, D:7) an arrow (30, 53, D:7) a +0 shortbow 7 arrows (36, 57, D:7) a +0 hunting sling (39, 40, D:7) a +0 hunting sling (55, 45, D:7) a +0 giant club (60, 36, D:7) a +0 dagger (60, 51, D:7) a +0 shortbow (61, 7, D:7) a cursed +0 club Level 8 of the Dungeon (0, 0, D:8) 26 arrows (0, 13, D:8) a +0 dagger (6, 28, D:8) 22 sling bullets (8, -10, D:8) a +0 giant spiked club (13, -10, D:8) 11 bolts (13, 9, D:8) a +0 hunting sling (14, 19, D:8) a +0 giant club a throwing net (16, 4, D:8) a +0 mace (17, -16, D:8) a +0 chain mail a steel tomahawk a +0 hand axe (17, 4, D:8) a +0 whip a +2 scimitar of protection a +0 chain mail (17, 25, D:8) 11 stones (18, -15, D:8) a +0 robe a +0 club a +0 club (19, -15, D:8) a steel tomahawk (32, -3, D:8) a +0 dagger (32, -2, D:8) a cursed -2 whip (33, -2, D:8) 8 stones a +0 short sword a +0 dagger a +0 club (33, -1, D:8) a +0 short sword (35, 4, D:8) 23 stones Level 9 of the Dungeon [Shop] Ocvoveff's General Store a wand of paralysis (8) (160 gold) 18 stones (28 gold) 22 stones (35 gold) 15 sling bullets (120 gold) a scroll of enchant weapon (120 gold) 17 stones (27 gold) a ration (80 gold) a scroll of identify (32 gold) a scroll of enchant weapon (120 gold) (0, 0, D:9) 2 stones a +0 club a +0 blowgun 18 poisoned needles a +0 hand crossbow 7 bolts (0, 1, D:9) a +0 dagger 3 stones (1, -1, D:9) a +0 short sword a +0 hand crossbow 22 bolts a +0 short sword (1, 0, D:9) a bolt (2, -6, D:9) a +1 great sword of electrocution (2, 2, D:9) a stone a bolt (3, 3, D:9) a stone (3, 4, D:9) a poisoned needle (4, 18, D:9) 19 stones (14, -17, D:9) a +0 chain mail (15, 16, D:9) a +0 mace (23, -4, D:9) a +0 hand axe a +0 leather armour (28, 25, D:9) a +0 giant spiked club a +0 giant club (36, 22, D:9) a +0 flail (42, 8, D:9) 21 stones (42, 16, D:9) 13 stones (49, -16, D:9) a fan of gales (50, 13, D:9) 16 stones (52, -10, D:9) a +0 club (55, 11, D:9) 14 stones Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (9, 4, D:10) 10 bolts (17, -3, D:10) a +0 halberd (20, 0, D:10) 3 scrolls of amnesia (22, -21, D:10) a ration (22, -9, D:10) a +0 dagger (unseen) (23, -9, D:10) a +0 hand axe (unseen) (24, -10, D:10) a +0 dagger a cursed +0 robe (25, -18, D:10) a cursed +0 hand axe (26, -19, D:10) a +0 hand axe (26, -17, D:10) a +0 hand axe (27, -18, D:10) a ration (unseen) the Ecumenical Temple a bailey (0, 0, Bailey) a ration (1, 0, Bailey) 14 stones (3, 5, Bailey) a +0 war axe (unseen) (3, 6, Bailey) a +0 war axe a +0 leather armour (4, 5, Bailey) a +0 battleaxe a +0 scale mail an orc corpse (4, 6, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (4, 11, Bailey) a tomahawk of returning a +0 war axe a +0 chain mail (4, 15, Bailey) 2 tomahawks of returning (4, 16, Bailey) 2 tomahawks of returning (4, 17, Bailey) a tomahawk of returning (4, 18, Bailey) a tomahawk of returning (4, 19, Bailey) a tomahawk of returning (4, 21, Bailey) a tomahawk of returning (4, 22, Bailey) 2 tomahawks of returning (4, 24, Bailey) a tomahawk of returning (4, 27, Bailey) a tomahawk of returning (4, 28, Bailey) a tomahawk of returning (5, 0, Bailey) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (5, 10, Bailey) a lamp of fire (6, 0, Bailey) a phantom mirror