Sverke Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (4, -6, D:1) a +0 short sword (6, -3, D:1) a +0 dagger (12, -4, D:1) 3 stones (19, 4, D:1) a +0 dagger (27, -10, D:1) a +0 dagger (31, 8, D:1) a +0 hand axe (36, 18, D:1) 5 stones (45, 10, D:1) a +0 short sword 3 stones (47, 13, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 11, D:2) 2 poisoned darts (8, 30, D:2) 2 stones (9, 27, D:2) a ring of see invisible (12, 29, D:2) a +0 mace (13, 14, D:2) a +0 helmet (16, 11, D:2) a +0 ring mail (19, 27, D:2) a +0 ring mail (20, -5, D:2) a +0 club (21, 24, D:2) a +0 club (22, 16, D:2) a +0 sling (23, 13, D:2) a +0 sling (30, 36, D:2) 3 atropa-tipped darts (35, 32, D:2) 5 stones (44, -13, D:2) a +0 whip (44, 33, D:2) a +0 hammer (44, 35, D:2) a +0 hammer (45, 35, D:2) a +0 hammer (48, 34, D:2) a +0 hammer (49, 35, D:2) a +0 hammer (51, 36, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Migguidd's Assorted Antiques a scroll of amnesia (72 gold) a scroll of brand weapon (171 gold) a scroll of identify (36 gold) a scroll of teleportation (54 gold) a +0 falchion (54 gold) a +0 robe (12 gold) a +0 longbow (117 gold) (0, 0, D:3) a +0 flail a +0 spear (0, 1, D:3) a +0 halberd (13, 0, D:3) a +0 club (34, -2, D:3) a +0 club (36, -15, D:3) a +0 flail (40, 0, D:3) a +0 quarterstaff (50, -14, D:3) a +0 club (53, 22, D:3) a +0 morningstar Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (6, 37, D:4) 3 stones (13, 27, D:4) 3 stones (15, 26, D:4) a +0 hand axe a +0 dagger a +0 robe (15, 27, D:4) a +0 flail (16, 27, D:4) a +0 dagger (17, 26, D:4) a +0 morningstar (20, 5, D:4) 5 stones (38, 8, D:4) a +0 whip (40, 3, D:4) 3 stones (40, 6, D:4) a +0 club (40, 10, D:4) a +0 spear (41, 11, D:4) a +0 whip a +0 robe a +0 club a +0 whip (42, 11, D:4) a +0 club a +0 whip (42, 16, D:4) a +0 whip (47, 19, D:4) a +0 dagger 3 stones (51, 7, D:4) a +0 club (57, 31, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Otach's Antique Weapon Boutique a +0 arbalest (130 gold) the +8 great mace of Fimenapt {freeze, *Slow rElec SInv Stlth+} (1945 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +0 whip (72 gold) a +5 glaive of protection (1009 gold) a +2 antimagic spear (609 gold) a +0 hand axe (87 gold) a +0 spear (87 gold) a +1 vampiric bardiche (986 gold) a +0 long sword (101 gold) (20, 49, D:5) a +0 whip (21, 49, D:5) a +0 hand axe a +0 ring mail a +0 flail a +0 chain mail (22, 49, D:5) a +0 mace a +0 leather armour (23, 21, D:5) a +0 giant club (31, 50, D:5) a +0 ring mail (32, 7, D:5) a +0 ring mail (37, 49, D:5) a +0 leather armour (48, 53, D:5) a +0 robe (50, 48, D:5) a +0 buckler a +0 scale mail a +0 plate armour (51, 49, D:5) a +0 helmet (59, 53, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 15 gold pieces (1, -25, D:6) a +0 falchion (1, 0, D:6) 10 gold pieces (8, -7, D:6) a +0 ring mail (12, -42, D:6) a +0 dagger (14, -22, D:6) a +0 trident (14, -17, D:6) a +0 robe (21, -14, D:6) a +0 scimitar a +0 leather armour (25, -8, D:6) a +0 robe (26, -28, D:6) a +0 flail (27, -29, D:6) a +0 dagger a +0 robe (27, -28, D:6) a +0 hand axe 2 stones Level 7 of the Dungeon (0, 0, D:7) a scroll of torment (10, -6, D:7) 10 gold pieces (31, 27, D:7) a +0 leather armour (35, -14, D:7) 4 stones (35, -2, D:7) a +0 dagger (35, 14, D:7) a water moccasin corpse (skeletalised by now) the Ecumenical Temple